Miteke's Legacy of Fire

Game Master miteke

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Player's Guide - Knowledge Skill Success Topics - House Rules - PC bonus traits and feats

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Geographical Maps - Kakishon

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Party Info - NPCs and Handouts

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Tarak Stromblessed wrote:
Hmm, does the confusion effect potentially disrupt my full round casting action?

Absolutely.

'Gnasher' Red Claw wrote:
The BBEG attacked with tooth and claw , does that make it close enough that Gnasher wouldn't really be looking at the carapace? Gnasher will drop the bardiche and attack with tooth and claw as well so their almost wrestling.

No reach so no on the AoO. Yea, it would have made a difference had you stopped further away. I take it from your icon you wanted to change that? I think I may have been the one to move you closer. I will change it to a move and single attack on his part, saving you some damage.


Male Gnoll Bloodrager 11 | HP 135/135 Rage:168 |AC 26/T15/FF23 (Rage AC) 19/T8/FF16 Due to enlarged rage and reckless abandon | F+12/R+8/W+7/10(rage) | CMB + 16/CMD 29 | init + 5 | Perc + 14 | intim. + 22 | Surv. + 14 | Rage: 24/27 HP+33 /AC-2/Will+3/fast healing 3 | Spells/lvl: 1st: 2/3, 2nd: 2/2, 3rd:2/2 | BoS 6/10

So I didn't know who moved him up, I had him back by the door. I had misunderstood the big bad's original location I thought he was off to the side.

Gnashers attack was with a reach weapon enlarged, so I had to keep him further back enough to hit from either 15 or 20 ft. the big bad would have had to move through the threatened zone to attack gnasher, are you sure Gnasher doesn't get an AOO?


Sure, he can get an AoO, depending on whether you save vs. he confusion.


Male Gnoll Bloodrager 11 | HP 135/135 Rage:168 |AC 26/T15/FF23 (Rage AC) 19/T8/FF16 Due to enlarged rage and reckless abandon | F+12/R+8/W+7/10(rage) | CMB + 16/CMD 29 | init + 5 | Perc + 14 | intim. + 22 | Surv. + 14 | Rage: 24/27 HP+33 /AC-2/Will+3/fast healing 3 | Spells/lvl: 1st: 2/3, 2nd: 2/2, 3rd:2/2 | BoS 6/10

That's exceptionally reasonable. once he attacks Gnasher, confused or not Gnasher get's to attack back since he attacked Gnasher :)

I will get a post up once I switch key boards, this one is dying on me.


Male Gnoll Bloodrager 11 | HP 135/135 Rage:168 |AC 26/T15/FF23 (Rage AC) 19/T8/FF16 Due to enlarged rage and reckless abandon | F+12/R+8/W+7/10(rage) | CMB + 16/CMD 29 | init + 5 | Perc + 14 | intim. + 22 | Surv. + 14 | Rage: 24/27 HP+33 /AC-2/Will+3/fast healing 3 | Spells/lvl: 1st: 2/3, 2nd: 2/2, 3rd:2/2 | BoS 6/10
Dino Tarak wrote:
miteke wrote:

OMG! One of you had better start acting normal or this will get real nasty real quick!

Adjusted locations on map and HP loss for Gnasher's new location.
Gnasher (-18 HP)

What? Nuking 1/3 of my hit points by scratching MY SELF isn’t good for the group? Huh ;)

Look at the bright side, if it's a TPK you get to put in that character you were working on without having to right Tarak out of the story

Silver-linings everywhere


Skills:
Acrobatics +17 (18), Disable Device 23 (24), Heal +10, Perception +22, Stealth +21 (22), Survival +3, Use Magic Device +11
Hobgoblin Kineticist 11 | Init +5 (6), Senses Perception (Darkvision) +22 | AC 35, 16 Touch, 31 Flat Footed| Fort +15 (17), Ref +15 (16), Will +9 | HP 128/128 (95/150) ( Non-lethal) | Burn 5 |Active Conditions: None

Hopefully, I get an act normally so I can heal up Gnasher at least once soon.


Male Gnoll Bloodrager 11 | HP 135/135 Rage:168 |AC 26/T15/FF23 (Rage AC) 19/T8/FF16 Due to enlarged rage and reckless abandon | F+12/R+8/W+7/10(rage) | CMB + 16/CMD 29 | init + 5 | Perc + 14 | intim. + 22 | Surv. + 14 | Rage: 24/27 HP+33 /AC-2/Will+3/fast healing 3 | Spells/lvl: 1st: 2/3, 2nd: 2/2, 3rd:2/2 | BoS 6/10

I keep forgetting gnasher has a few limited spells, should have cast them before we entered.


Male Human Druid 7 | Init +2, Senses Perception +16 | AC 19, 14 Touch, 17 Flat footed (+4 armor, +1 Shield, +2 Dex, +2 Def,) | Fort +7, Ref +5, Will +12 | HP 17/48| Lightning Arc 6/7 | Beacon 0/1 | DL 1/1 IL 1/1| Med 1/1 | Active Conditions: Barkskin: AC 22
'Gnasher' Red Claw wrote:
Dino Tarak wrote:
miteke wrote:

OMG! One of you had better start acting normal or this will get real nasty real quick!

Adjusted locations on map and HP loss for Gnasher's new location.
Gnasher (-18 HP)

What? Nuking 1/3 of my hit points by scratching MY SELF isn’t good for the group? Huh ;)

Look at the bright side, if it's a TPK you get to put in that character you were working on without having to right Tarak out of the story

Silver-linings everywhere

TPKs are always a wonderful chance to start a new story.


Male Human Druid 7 | Init +2, Senses Perception +16 | AC 19, 14 Touch, 17 Flat footed (+4 armor, +1 Shield, +2 Dex, +2 Def,) | Fort +7, Ref +5, Will +12 | HP 17/48| Lightning Arc 6/7 | Beacon 0/1 | DL 1/1 IL 1/1| Med 1/1 | Active Conditions: Barkskin: AC 22
'Gnasher' Red Claw wrote:
I keep forgetting gnasher has a few limited spells, should have cast them before we entered.

I’ve always wanted to try an Arcane Bloodrager, blur every time you rage is awesome. Somehow wedge Moonlight Stalker in and you’re really cooking when you rage.

And then of course there’s the spells


Male Gnoll Bloodrager 11 | HP 135/135 Rage:168 |AC 26/T15/FF23 (Rage AC) 19/T8/FF16 Due to enlarged rage and reckless abandon | F+12/R+8/W+7/10(rage) | CMB + 16/CMD 29 | init + 5 | Perc + 14 | intim. + 22 | Surv. + 14 | Rage: 24/27 HP+33 /AC-2/Will+3/fast healing 3 | Spells/lvl: 1st: 2/3, 2nd: 2/2, 3rd:2/2 | BoS 6/10

The only AP I've finished was RoW with a 'demon spawned' tiefling bloodrager. I actually created Gnasher before him, but this was the only AP that I feel like he 'fits' in. I've also played a celestial bloodrager with levels in oracle, and I'm presently in another game with a arcane bloodrager, but he's only first level.

I'll have to go look at Moonlight Stalker.

edit

PFS wrote:

Moonlight stalker:

Prerequisite: Int 13, Blind-Fight, Combat Expertise, Bluff 3 ranks, darkvision or low-light vision racial trait.

Benefit: While you have concealment from an opponent, you gain a +2 bonus on attack and damage rolls against that opponent.

That's a lot of investment when your getting displacement or haste at 8th level


Male Human Druid 7 | Init +2, Senses Perception +16 | AC 19, 14 Touch, 17 Flat footed (+4 armor, +1 Shield, +2 Dex, +2 Def,) | Fort +7, Ref +5, Will +12 | HP 17/48| Lightning Arc 6/7 | Beacon 0/1 | DL 1/1 IL 1/1| Med 1/1 | Active Conditions: Barkskin: AC 22

I do find blind fight a good feat to have in general, but yes it’s a lot for a +2. Perhaps if you’re already doing reach combat reflexes AOO build


Male Gnoll Bloodrager 11 | HP 135/135 Rage:168 |AC 26/T15/FF23 (Rage AC) 19/T8/FF16 Due to enlarged rage and reckless abandon | F+12/R+8/W+7/10(rage) | CMB + 16/CMD 29 | init + 5 | Perc + 14 | intim. + 22 | Surv. + 14 | Rage: 24/27 HP+33 /AC-2/Will+3/fast healing 3 | Spells/lvl: 1st: 2/3, 2nd: 2/2, 3rd:2/2 | BoS 6/10

or if your playing in a game using the 'feat tax rules' where some of the basic feats are free or combined

I've no found it difficult for Bloodragers to hit, but I'd never seen Moonlight Stalker before, thanks for pointing it out. Still realizing how much of his thing I don' know.


Skills:
Acrobatics +17 (18), Disable Device 23 (24), Heal +10, Perception +22, Stealth +21 (22), Survival +3, Use Magic Device +11
Hobgoblin Kineticist 11 | Init +5 (6), Senses Perception (Darkvision) +22 | AC 35, 16 Touch, 31 Flat Footed| Fort +15 (17), Ref +15 (16), Will +9 | HP 128/128 (95/150) ( Non-lethal) | Burn 5 |Active Conditions: None

If it makes people feel better, I doubt it will be a TPK because when you are confused and attacked you attack back. Now it might munch through 2-3 of us en route to its death. But someone should survive. :P


I agree. Particularly if you can dish out 30 damage per round when you are fighting!


Male Ifrit Sorceror Elemental: Water () 5 / Oracle Flame (Seeker) 2 -6
Active Conditions:
Mage Armor +4AC, Shield +4AC
| HP: 17/47-30| AC: 14/16/13|Init: +7|Perc: +4|Fort: +4|Ref: +5|Will: +7|CMB: +4 CMD: 15|Acid: +6;1d3|Frost:1d3|Disrupt:1d6|Fire Ray:1d6+1|Q.Staff: +3;1d6|
Skills:
Acro:+6| App:+2|Bluff:+9|Clim:+0|Diplo:+10|DD:+13|Disg:+4|E.A:+3|H.A:+4|Heal:-1|Inti :+10|K.Arc:+8|K.Pla/Reli:+7/6|Ling:+9|Ride:+3|SM:-1|Sleight:+10|Spell:+10|S tealth:+4|Sur:-1|UMD:+10|

We shall survive!!!!

If I don't then......It's time to bring in an expert coward build lol.


Male Human Druid 6| Init +2, Senses Perception +13 | AC 16, 13 Touch, 14 Flat footed (+3 Natural Armor, +2 Dex, +1 Deflection) | Fort +5, Ref +3, Will +8 | HP 42/42| Lightning Arc 7/7 | Beacon 0/1 | DL 1/1 IL 1/1| Active Conditions:Form of: Deinonychus; +1 to all attacks, +2 NA, AC 18

I agree we’ll be Ok, we won’t all fail every round, or at least some of us will roll that “act normally” and we’ve got a couple of beasts in the group ourselves.

Although I do recall a failed attempt at reign of winter where our group TPKd twice, pretty much in a row. First at the cabin, then hilariously to a couple of pixies and a whole lot of failed Will saves.


RoW Pixies Spoiler:
Hey, those pixies were nasty with that DR at low level.
My character was the only survivor and only because he ran away.


Male Gnoll Bloodrager 11 | HP 135/135 Rage:168 |AC 26/T15/FF23 (Rage AC) 19/T8/FF16 Due to enlarged rage and reckless abandon | F+12/R+8/W+7/10(rage) | CMB + 16/CMD 29 | init + 5 | Perc + 14 | intim. + 22 | Surv. + 14 | Rage: 24/27 HP+33 /AC-2/Will+3/fast healing 3 | Spells/lvl: 1st: 2/3, 2nd: 2/2, 3rd:2/2 | BoS 6/10
miteke wrote:
** spoiler omitted ** My character was the only survivor and only because he ran away.

yikes!

pixies:
The summer queen section fighting the Nephilim? (I had to go back and look it up.) Or early on with the winter fey archers?

Male Ifrit Sorceror Elemental: Water () 5 / Oracle Flame (Seeker) 2 -6
Active Conditions:
Mage Armor +4AC, Shield +4AC
| HP: 17/47-30| AC: 14/16/13|Init: +7|Perc: +4|Fort: +4|Ref: +5|Will: +7|CMB: +4 CMD: 15|Acid: +6;1d3|Frost:1d3|Disrupt:1d6|Fire Ray:1d6+1|Q.Staff: +3;1d6|
Skills:
Acro:+6| App:+2|Bluff:+9|Clim:+0|Diplo:+10|DD:+13|Disg:+4|E.A:+3|H.A:+4|Heal:-1|Inti :+10|K.Arc:+8|K.Pla/Reli:+7/6|Ling:+9|Ride:+3|SM:-1|Sleight:+10|Spell:+10|S tealth:+4|Sur:-1|UMD:+10|

pixies:

Book 1. Those pixies were deadly!!!
My group TPK the first time at the place. I didn't survive cause I got scratched to death.......


Male Human Druid 7 | Init +2, Senses Perception +16 | AC 19, 14 Touch, 17 Flat footed (+4 armor, +1 Shield, +2 Dex, +2 Def,) | Fort +7, Ref +5, Will +12 | HP 17/48| Lightning Arc 6/7 | Beacon 0/1 | DL 1/1 IL 1/1| Med 1/1 | Active Conditions: Barkskin: AC 22

Pixies:
For is it was right after we finally cleared that lodge pretty early (after our first TPK) and they slept the whole party pretty much in a round or two IIRC. Honestly the posting rate had really stalled and I think most of us were pretty over that AP anyway so it was a fitting end. I really should try a Skald again, I never did really get to try that class out much after that game.


Male Human Druid 7 | Init +2, Senses Perception +16 | AC 19, 14 Touch, 17 Flat footed (+4 armor, +1 Shield, +2 Dex, +2 Def,) | Fort +7, Ref +5, Will +12 | HP 17/48| Lightning Arc 6/7 | Beacon 0/1 | DL 1/1 IL 1/1| Med 1/1 | Active Conditions: Barkskin: AC 22
Urah Pyr wrote:
** spoiler omitted **

Lol, pretty sure we are talking about the same game :)

Edit: yep, you were there!


Male Gnoll Bloodrager 11 | HP 135/135 Rage:168 |AC 26/T15/FF23 (Rage AC) 19/T8/FF16 Due to enlarged rage and reckless abandon | F+12/R+8/W+7/10(rage) | CMB + 16/CMD 29 | init + 5 | Perc + 14 | intim. + 22 | Surv. + 14 | Rage: 24/27 HP+33 /AC-2/Will+3/fast healing 3 | Spells/lvl: 1st: 2/3, 2nd: 2/2, 3rd:2/2 | BoS 6/10

Pixies:
Right the ones that attacked the wagons at the beginning and the recovering guard gave a cold iron sword,(I think) our arcanist cast sleep on a couple of them. Then someone summoned an eagle. If I remember right, the first encounter was touch and go, but once we killed two or three of them, they started to use hit and run tactics. Became a war of attrition and a couple of our people got in some lucky shots. Ended up capturing one of the ones who fell asleep.

*note to self, don't go with Tarak and Urah to fight pixies in the winter*


Since this is the climactic scene in the book, I'm really hesitant to bot Mei during it. I hope you guys don't mind if we wait for her to be able to post.


Male Gnoll Bloodrager 11 | HP 135/135 Rage:168 |AC 26/T15/FF23 (Rage AC) 19/T8/FF16 Due to enlarged rage and reckless abandon | F+12/R+8/W+7/10(rage) | CMB + 16/CMD 29 | init + 5 | Perc + 14 | intim. + 22 | Surv. + 14 | Rage: 24/27 HP+33 /AC-2/Will+3/fast healing 3 | Spells/lvl: 1st: 2/3, 2nd: 2/2, 3rd:2/2 | BoS 6/10

no we don't mind


Male Human Druid 7 | Init +2, Senses Perception +16 | AC 19, 14 Touch, 17 Flat footed (+4 armor, +1 Shield, +2 Dex, +2 Def,) | Fort +7, Ref +5, Will +12 | HP 17/48| Lightning Arc 6/7 | Beacon 0/1 | DL 1/1 IL 1/1| Med 1/1 | Active Conditions: Barkskin: AC 22

I don’t mind at all, and agree.


Skills:
Acrobatics +17 (18), Disable Device 23 (24), Heal +10, Perception +22, Stealth +21 (22), Survival +3, Use Magic Device +11
Hobgoblin Kineticist 11 | Init +5 (6), Senses Perception (Darkvision) +22 | AC 35, 16 Touch, 31 Flat Footed| Fort +15 (17), Ref +15 (16), Will +9 | HP 128/128 (95/150) ( Non-lethal) | Burn 5 |Active Conditions: None

I am good with whatever you think works best.


1 person marked this as a favorite.

Then we pause for a bit.


Male Gnoll Bloodrager 11 | HP 135/135 Rage:168 |AC 26/T15/FF23 (Rage AC) 19/T8/FF16 Due to enlarged rage and reckless abandon | F+12/R+8/W+7/10(rage) | CMB + 16/CMD 29 | init + 5 | Perc + 14 | intim. + 22 | Surv. + 14 | Rage: 24/27 HP+33 /AC-2/Will+3/fast healing 3 | Spells/lvl: 1st: 2/3, 2nd: 2/2, 3rd:2/2 | BoS 6/10

yeah nothing hangs on a GM like rolling for a player and causing a TPK

:)


Male Ifrit Sorceror Elemental: Water () 5 / Oracle Flame (Seeker) 2 -6
Active Conditions:
Mage Armor +4AC, Shield +4AC
| HP: 17/47-30| AC: 14/16/13|Init: +7|Perc: +4|Fort: +4|Ref: +5|Will: +7|CMB: +4 CMD: 15|Acid: +6;1d3|Frost:1d3|Disrupt:1d6|Fire Ray:1d6+1|Q.Staff: +3;1d6|
Skills:
Acro:+6| App:+2|Bluff:+9|Clim:+0|Diplo:+10|DD:+13|Disg:+4|E.A:+3|H.A:+4|Heal:-1|Inti :+10|K.Arc:+8|K.Pla/Reli:+7/6|Ling:+9|Ride:+3|SM:-1|Sleight:+10|Spell:+10|S tealth:+4|Sur:-1|UMD:+10|

I can wait.

and oh I was in a game with Tarak before? Hadn't noticed lol.


I have a hard enough time remembering where my own characters have been much less the players behind the character's I've adventured with.


Male Gnoll Bloodrager 11 | HP 135/135 Rage:168 |AC 26/T15/FF23 (Rage AC) 19/T8/FF16 Due to enlarged rage and reckless abandon | F+12/R+8/W+7/10(rage) | CMB + 16/CMD 29 | init + 5 | Perc + 14 | intim. + 22 | Surv. + 14 | Rage: 24/27 HP+33 /AC-2/Will+3/fast healing 3 | Spells/lvl: 1st: 2/3, 2nd: 2/2, 3rd:2/2 | BoS 6/10

lol, so true, I see characters/players think 'I know I've gamed with them,' search my cue, then search their cue and realize it's just from being in all the same recruitments over the years.

But then you feel bad when someone's like "Hey!" and you have to look at their cue to see what game you played in with them...


Male Human Druid 7 | Init +2, Senses Perception +16 | AC 19, 14 Touch, 17 Flat footed (+4 armor, +1 Shield, +2 Dex, +2 Def,) | Fort +7, Ref +5, Will +12 | HP 17/48| Lightning Arc 6/7 | Beacon 0/1 | DL 1/1 IL 1/1| Med 1/1 | Active Conditions: Barkskin: AC 22

Yeah, after the discussion I went back and checked the players on the campaign, I surely didn’t remember.


Male Ifrit Sorceror Elemental: Water () 5 / Oracle Flame (Seeker) 2 -6
Active Conditions:
Mage Armor +4AC, Shield +4AC
| HP: 17/47-30| AC: 14/16/13|Init: +7|Perc: +4|Fort: +4|Ref: +5|Will: +7|CMB: +4 CMD: 15|Acid: +6;1d3|Frost:1d3|Disrupt:1d6|Fire Ray:1d6+1|Q.Staff: +3;1d6|
Skills:
Acro:+6| App:+2|Bluff:+9|Clim:+0|Diplo:+10|DD:+13|Disg:+4|E.A:+3|H.A:+4|Heal:-1|Inti :+10|K.Arc:+8|K.Pla/Reli:+7/6|Ling:+9|Ride:+3|SM:-1|Sleight:+10|Spell:+10|S tealth:+4|Sur:-1|UMD:+10|

I applaud that you actually went back to check games...

I look at the list and I give it up as a bad job. There have being some players where I get turned off completely and then meet them in another game where they have done a 360.


Male Gnoll Bloodrager 11 | HP 135/135 Rage:168 |AC 26/T15/FF23 (Rage AC) 19/T8/FF16 Due to enlarged rage and reckless abandon | F+12/R+8/W+7/10(rage) | CMB + 16/CMD 29 | init + 5 | Perc + 14 | intim. + 22 | Surv. + 14 | Rage: 24/27 HP+33 /AC-2/Will+3/fast healing 3 | Spells/lvl: 1st: 2/3, 2nd: 2/2, 3rd:2/2 | BoS 6/10
Urah Pyr wrote:
I applaud that you actually went back to check games...

LOL, I Have a lot of time on my hands :)


Well, I appreciate your plethora of time as you have always been a reliable poster. Not having GMed all that much I have come to understand that that is probably the most important feature of a player to a GM, even more so than colorful posts.

Speaking of player dynamics, I had one game where I played an acerbic bard (Kitoro) and another player had a very hard time separating my character from me. Which was odd because his character was equally acerbic. At first he was obviously offended but by the end of the game there was a 180 and our characters fed off each other quite well and he thought I was better than sliced bread.


Male Gnoll Bloodrager 11 | HP 135/135 Rage:168 |AC 26/T15/FF23 (Rage AC) 19/T8/FF16 Due to enlarged rage and reckless abandon | F+12/R+8/W+7/10(rage) | CMB + 16/CMD 29 | init + 5 | Perc + 14 | intim. + 22 | Surv. + 14 | Rage: 24/27 HP+33 /AC-2/Will+3/fast healing 3 | Spells/lvl: 1st: 2/3, 2nd: 2/2, 3rd:2/2 | BoS 6/10
miteke wrote:
Well, I appreciate your plethora of time as you have always been a reliable poster. Not having GMed all that much I have come to understand that that is probably the most important feature of a player to a GM, even more so than colorful posts.

Thanks, I try to post at a rate that will help keep the game moving. I used to try and drag a party along, but it seemed like it promoted less posting from the party instead of more. Now I try to wait for others a little.

As for 'colorful posts' I love them, but don't always take the time. A lot of it depends on the game and the other players and what is going on. If we're in combat I worry more about getting a post up quickly than I do thinking about it too much. Sometime it depends on my mental well being. I know if I want decently creative posts, I need to wait in the morning until the coffee kicks in... and not to post too late at night, they just get muddled.


Male Gnoll Bloodrager 11 | HP 135/135 Rage:168 |AC 26/T15/FF23 (Rage AC) 19/T8/FF16 Due to enlarged rage and reckless abandon | F+12/R+8/W+7/10(rage) | CMB + 16/CMD 29 | init + 5 | Perc + 14 | intim. + 22 | Surv. + 14 | Rage: 24/27 HP+33 /AC-2/Will+3/fast healing 3 | Spells/lvl: 1st: 2/3, 2nd: 2/2, 3rd:2/2 | BoS 6/10
miteke wrote:
Since this is the climactic scene in the book, I'm really hesitant to bot Mei during it. I hope you guys don't mind if we wait for her to be able to post.

For what it's worth, I checked Mei's other games, they haven't posted in any of them since November. So at least their not ignoring us :)

miteke, would you feel better if one of us took the roll for her?


Skills:
Acrobatics +17 (18), Disable Device 23 (24), Heal +10, Perception +22, Stealth +21 (22), Survival +3, Use Magic Device +11
Hobgoblin Kineticist 11 | Init +5 (6), Senses Perception (Darkvision) +22 | AC 35, 16 Touch, 31 Flat Footed| Fort +15 (17), Ref +15 (16), Will +9 | HP 128/128 (95/150) ( Non-lethal) | Burn 5 |Active Conditions: None

Mei left a post saying that they would be back on the 15th. So in theory tomorrow we will start seeing a post again.

But there were health concerns so we will see.


Male Gnoll Bloodrager 11 | HP 135/135 Rage:168 |AC 26/T15/FF23 (Rage AC) 19/T8/FF16 Due to enlarged rage and reckless abandon | F+12/R+8/W+7/10(rage) | CMB + 16/CMD 29 | init + 5 | Perc + 14 | intim. + 22 | Surv. + 14 | Rage: 24/27 HP+33 /AC-2/Will+3/fast healing 3 | Spells/lvl: 1st: 2/3, 2nd: 2/2, 3rd:2/2 | BoS 6/10
Malgrim Gryh wrote:

Mei left a post saying that they would be back on the 15th. So in theory tomorrow we will start seeing a post again.

But there were health concerns so we will see.

Thanks Malgrim, I totally forgot about that, thanks for the reminder. Hopefully everything is ok.


Yep, that is my hope too.


Male Human Druid 7 | Init +2, Senses Perception +16 | AC 19, 14 Touch, 17 Flat footed (+4 armor, +1 Shield, +2 Dex, +2 Def,) | Fort +7, Ref +5, Will +12 | HP 17/48| Lightning Arc 6/7 | Beacon 0/1 | DL 1/1 IL 1/1| Med 1/1 | Active Conditions: Barkskin: AC 22

Hope everything is fine.

And I hope anyone in the Midwest is Ok after the recent rounds of storms, our night last night was a little exciting but ultimately Ok for us.


All good here in Pennsylvania. Weather has been rather nice lately, actually.

Mei, you back yet?


1 person marked this as a favorite.

I will start things back up again on Monday, even if Mei has not checked in.


Skills:
Acrobatics +17 (18), Disable Device 23 (24), Heal +10, Perception +22, Stealth +21 (22), Survival +3, Use Magic Device +11
Hobgoblin Kineticist 11 | Init +5 (6), Senses Perception (Darkvision) +22 | AC 35, 16 Touch, 31 Flat Footed| Fort +15 (17), Ref +15 (16), Will +9 | HP 128/128 (95/150) ( Non-lethal) | Burn 5 |Active Conditions: None

Sounds good.


Male Ifrit Sorceror Elemental: Water () 5 / Oracle Flame (Seeker) 2 -6
Active Conditions:
Mage Armor +4AC, Shield +4AC
| HP: 17/47-30| AC: 14/16/13|Init: +7|Perc: +4|Fort: +4|Ref: +5|Will: +7|CMB: +4 CMD: 15|Acid: +6;1d3|Frost:1d3|Disrupt:1d6|Fire Ray:1d6+1|Q.Staff: +3;1d6|
Skills:
Acro:+6| App:+2|Bluff:+9|Clim:+0|Diplo:+10|DD:+13|Disg:+4|E.A:+3|H.A:+4|Heal:-1|Inti :+10|K.Arc:+8|K.Pla/Reli:+7/6|Ling:+9|Ride:+3|SM:-1|Sleight:+10|Spell:+10|S tealth:+4|Sur:-1|UMD:+10|

Fine with that too


Male Human Druid 7 | Init +2, Senses Perception +16 | AC 19, 14 Touch, 17 Flat footed (+4 armor, +1 Shield, +2 Dex, +2 Def,) | Fort +7, Ref +5, Will +12 | HP 17/48| Lightning Arc 6/7 | Beacon 0/1 | DL 1/1 IL 1/1| Med 1/1 | Active Conditions: Barkskin: AC 22

Sounds good. By the way, after a lot of thinking and debating and making about a dozen characters I’m just going to stick with Tarak. Might think about a level dip in monk and keep him wildshaped more than I had originally thought, maybe he can learn some martial arts from Mei or something.


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Sounds good. Druids got a lot of unique and interesting spells. It's so tempting to load up on combat spells and forget how awesome druids are at utilitarian spells.

Here's one good suggestion. Take goodberry every day and you can have level x5 goodberries in stock. That is 25 points of healing at your level for one 1st level spell. What a bargain!

Another thing I do is keep one slot of the highest level spell open so I can cast situational spells like water breathing or burrow or ape walk for your movement needs, delay poison, meld into stone for hiding, communal share language when you want to talk to a NPC, snare when I am being followed, etc. etc. etc. Heck, I tend to keep more than just one slot open, though the second one is at a lower level for spells like speak with animals. You rarely ever use all your spells anyway.


Male Human Druid 7 | Init +2, Senses Perception +16 | AC 19, 14 Touch, 17 Flat footed (+4 armor, +1 Shield, +2 Dex, +2 Def,) | Fort +7, Ref +5, Will +12 | HP 17/48| Lightning Arc 6/7 | Beacon 0/1 | DL 1/1 IL 1/1| Med 1/1 | Active Conditions: Barkskin: AC 22

I considered the good berry thing and had planned on it more as I get to the point there I’m not needing my first level spells all the time (which is about now), especially when/if we venture away from easy access to our camp.

I’m still really sad I lost my monkies, by the way.

Edit: also thanks for the suggestions. I think I mentioned I’m a neophyte when it comes to full casters so tips and tricks are always welcome, especially as we level.


Male Human Druid 6| Init +2, Senses Perception +13 | AC 16, 13 Touch, 14 Flat footed (+3 Natural Armor, +2 Dex, +1 Deflection) | Fort +5, Ref +3, Will +8 | HP 42/42| Lightning Arc 7/7 | Beacon 0/1 | DL 1/1 IL 1/1| Active Conditions:Form of: Deinonychus; +1 to all attacks, +2 NA, AC 18

So now, I have a question. GM gave me weapon shift which says

Quote:
Your natural attacks also gain all of the weapon’s properties (such as disarm), other than the double weapon property and the fragile weapon property

Now, if I do dip in Monk and use a monk weapon for this feat, I wonder if the monk special weapon property would apply, since it is a weapon property but not called out in the description as not allowed. If so, then that would let Tarak flurry of blows wildshaped, which is not normally allowed.

because that makes a monk dip even more enticing, apart from the WIS to armor which already is very enticing for losing a level of spell casting

If this is an obviously silly question that I just didn’t see the text for, I’ll blame the couple bourbons I’ve had tonight :)


That would be allowed. But remember that your number of attacks is based on your monk level, and you can either flurry or attack with all your natural attacks but not both.

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