Mon–Fri, 10:00 a.m. to 5:00 p.m. Pacific
customer.service@paizo.com
Game Master miteke
General References Player's Guide - Knowledge Skill Success Topics - House Rules - PC bonus traits and feats World and Local Maps Geographical Maps - Kakishon Current References Party Info - NPCs and Handouts Current Maps Lower Level - First Level - Second level - Third level - Fourth level
General References Player's Guide - Knowledge Skill Success Topics - House Rules - PC bonus traits and feats
World and Local Maps Geographical Maps - Kakishon
Current References Party Info - NPCs and Handouts
Current Maps Lower Level - First Level - Second level - Third level - Fourth level
roll templates Normal watch order 1) Malgrim 2) Marcus 3) Amaimon combat card template: [dice=Initiative(Malgrim)]d20+6[/dice] [dice=Initiative(Marcus)]d20+7[/dice] [dice=Initiative(Amaimon)]d20+2[/dice] [dice=init(xyz)]1d20+0[/dice] ❖❖❖❖❖❖ Combat Card Round 1 ❖❖❖❖❖❖ Ongoing effects not mentioned below: Bold may go. Malgrim Gryh (-0 HP; 91 HP after burn; Heat Adaptation: ER Fire @ 2*current burn) Marcus (-0 HP) Amaimon (-0 HP) ❖❖❖ Round 2 ❖❖❖
roll templates
Normal watch order 1) Malgrim 2) Marcus 3) Amaimon
[dice=Initiative(Malgrim)]d20+6[/dice] [dice=Initiative(Marcus)]d20+7[/dice] [dice=Initiative(Amaimon)]d20+2[/dice]
[dice=init(xyz)]1d20+0[/dice]
❖❖❖❖❖❖ Combat Card Round 1 ❖❖❖❖❖❖ Ongoing effects not mentioned below: Bold may go. Malgrim Gryh (-0 HP; 91 HP after burn; Heat Adaptation: ER Fire @ 2*current burn) Marcus (-0 HP) Amaimon (-0 HP) ❖❖❖ Round 2 ❖❖❖