Vengeance of the Downtrodden (Inactive)

Game Master DM Mooshybooshy, "the Foolish"

Campaign Wiki credit to Smoog


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Unnamed

wow, we just became a massive. What the crap is a channeler?


Ever see Avatar: the Last Airbender?

Basically, that.


All I got left is bonds, so recommendations are welcome.


Male Tiefling Channeler (Shadow/Ice) | Lvl 6 | XP 5 | HP 14/28 | CON +3 STR +2 DEX -1 INT +2 WIS +0 CHA +0 |

Yes except my specialty is shadows, also my techniques require my body to be in top condition in order to control the elemental forces I'm channelling (through the soles of my feet).

My bond with Greas is known, if he accepts: "I got Greas caught, I'll have to make it up to him somehow."

Other than that I'm fairly new, so I haven't had much time to bond with anyone yet.


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Male High Kobold 1st LvL Priest/ Dam d6 AC 2 / ST 12 / DX 9 / CN 8 / IN 13 / WI 16 / CH 15

A bit of an introduction, Behold and see Tessith the Believing...

“You are now aided by a priest of Varon the Burning, I will curse those that dare to oppose our vengeance. I will call forth the burning blessings of Varon for his power comes from burning his enemies. Be warned, my god, your god, demands life be consumed in fire in order for those curses that aid us to continue. I may look weakened to you, but there is power, vast power. And when we perish, know that our ashes will join the very breath of Varon. Rejoice in our hate, rejoice in our vengeance that burns within us!”


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Unholy Abomination

That odd priest calls you Varon.

I have many names.


Male High Kobold 1st LvL Priest/ Dam d6 AC 2 / ST 12 / DX 9 / CN 8 / IN 13 / WI 16 / CH 15

Despite my INT score, I am confused.


Unholy Abomination

My character has this thing where he may or may not be telepathically communicating with the baby dragon. Either that or he hallucinates voices. We aren't sure. I do my character's thoughts in italics and the "dragon" responses in bold italics.


F Kobold Bard Lv 7.03 | HP:19/22 | Dmg:d6 AC:1 | CHA:+2 WIS:+2 CON:+2 DEX:+1 INT:0 STR:-1

Tanard is a legless Red dragon (with white stripes) and the zion of the Red dragon that was killed before Gorlaug (Thunk's dragon). Parallels are being drawn between her and this fire God, Veron.


Male Kobold Thief | Lvl 4 | XP 4 | HP: 16/19 | Armour 1 | Damage 1d8 | STR 0 | DEX 2 | CON 1 | INT 1 | WIS 2 | CHA 0

Oadir, if you can explain how you got Greas caught, I'll accept the bond. It may be better than the way I came up with.

Tessith, how about this: "Tessith should shut up about Varon unless he wants his god killed." Greas has some experience with god-killers and as as he's concerned, even if Varon is a more traditional god than Gorlaug was, they'd find a way to kill him anyway. Call me a heathen, but nothing is sacred to those adventurers.

And Retzack, would this be appropriate: "Retzack is far too naive. I have to educate him before he gets in more trouble." You do have a rather unique way of seeing things, after all.


Male Tiefling Channeler (Shadow/Ice) | Lvl 6 | XP 5 | HP 14/28 | CON +3 STR +2 DEX -1 INT +2 WIS +0 CHA +0 |

As Greas was on his spree around the alleyways of Estr, Oadir made his first entrance into town. Oadir was met with a lot of odd looks but he was used to that, he knew his scruffy beard was not the best kept, but what will you with those protrusions from his jaw, a proper cut was near impossible. In his wandering he found many dark and shaded alleyways, in which he felt comfort.

In one such alleyway he spotted some cloaked figure, "Ah! A friend of the shadows is a friend of me!" he thought to himself. As he turned towards the alleyway he saw a dagger fly by. Greas had tossed it in the direction of a man with a radiant smile, or at least that's what it looked like moments before it turned into a deep frown.

The dagger had narrowly missed its mark, but where Greas would normally retreat back into the shadows now there was Oadir who had so carelessly revealed Greas' exact location with his outstretched arm of greeting.

Oadir and Greas were assumed allies and were both caught by Arman and a platoon of guardsmen that had been following Oadir around in suspicion.

Dark Archive

m Goblin Necromancer lvl 5 | HP: 18/20 | Armor: Wait, what? | XP: 3/12 | Toe Eaten?: Nope | Bodies: 4/5 |Power: 3

@ Greas: Done! Also, this one seems to write itself: Greas always leaves a trail (or should I say buffet?) of corpses.

I'm starting to think that: Oadir doesn't seem to fear me, I must see to that.


Male Kobold Thief | Lvl 4 | XP 4 | HP: 16/19 | Armour 1 | Damage 1d8 | STR 0 | DEX 2 | CON 1 | INT 1 | WIS 2 | CHA 0

Go ahead and write it in, Retzack. Things seem to be working out so far. Anyone else to put bonds forward? Don't forget to make a record of anything we figure out for each other. Speaking of which, Oadir: "Oadir knows little discretion for an inhabitant of the dark. He may prove a liability." Sound good?

As for you Krish, I get this as an idea: "Krish appears well attuned to the spirits. Perhaps he can help me appease Gorlaug?"

Anyone got ideas for who's helping us escape this place? Can Retzack eat his way out, perhaps?


Male Tiefling Channeler (Shadow/Ice) | Lvl 6 | XP 5 | HP 14/28 | CON +3 STR +2 DEX -1 INT +2 WIS +0 CHA +0 |

I like that there Greas.

Also "Tessith appears to attribute the fire element to his deity, I must correct this misconception."


F Kobold Bard Lv 7.03 | HP:19/22 | Dmg:d6 AC:1 | CHA:+2 WIS:+2 CON:+2 DEX:+1 INT:0 STR:-1

Greas is the first other black kobold in the party. He and Sees-Death could be sibblings. She could use a party member she won't try to manipulate with feminine wiles.

Speaking of... What is a Tiefling in this world? Sees kind of hates mammalian humanoids.


Male Tiefling Channeler (Shadow/Ice) | Lvl 6 | XP 5 | HP 14/28 | CON +3 STR +2 DEX -1 INT +2 WIS +0 CHA +0 |

Oh and I'd love to do something but I don't know how. Also there don't seem to be shadows here more than plain darkness.

Can someone run me through the basics of play? Rolling dice and such.


Quite right, Sees. Just as Retzack is the first Goblin we've encountered, Oadir is the first Tiefling.

The one thing I will say about Tieflings is that they are almost as universally hated as Goblins and Kobolds are. The one thread that I want running throughout the whole party is that the "Good" races - the humans, the elves, the dwarves, the halflings and such - all hate you with a racist passion.

As a forewarning, Oadir, and Retzack you may have to do some convincing before the Avengers trust you, once they meet up with you. Thus far everyone in the party has been a kobold. There's that element of trust there automatically. None such for either of you.

Also, check the Gameplay thread if you haven't posted there yet, I've made my post update for today.

To see formatting, look underneath the text box that you're typing your post into. You should see a button called "Show" next to "How to format your text". It explains everything you need to know about how to roll dice.

[.dice=Channel elements]2d6+2[/dice] without the period would be a die roll for your Channeling, for example.


Greas wrote:

Anyone got ideas for who's helping us escape this place? Can Retzack eat his way out, perhaps?

This is the kind of thing you should be asking in-character, in the gameplay thread. :)


Male Tiefling Channeler (Shadow/Ice) | Lvl 6 | XP 5 | HP 14/28 | CON +3 STR +2 DEX -1 INT +2 WIS +0 CHA +0 |

It's more of a question of 'When do I roll?' Like am I allowed to roll when I think such is triggered, is that the normal course of action even, or should I only ever roll when asked to?


Unholy Abomination

If you read the last few pages you should be able to get a sense of when the players roll.


Unholy Abomination

Do we have ten players now?


Male High Kobold 1st LvL Priest/ Dam d6 AC 2 / ST 12 / DX 9 / CN 8 / IN 13 / WI 16 / CH 15

Are the new recruits posting or are we still waiting for an intro TAADAA!


Everyone's in. Tessith and Kibra are with the party at their encampment. Greas, Retzack, Oadir and Krish are imprisoned at a slaver's camp in Estr.

Yeah, the party's much bigger now, but I expect some of them won't stay for more than a few weeks. That is the way of things with PbP. The good ones will stay.


Ranger | Lvl 3 | EXP 8 | HP 21/21 | Dam 1d8 | Armor +1 (+1 Nature-Based) | CON +1 STR+0 DEX+2 WIS +2 CHA -1 INT +0
Mooshy wrote:
Yeah, the party's much bigger now, but I expect some of them won't stay for more than a few weeks. That is the way of things with PbP. The good ones will stay.

May the odds be ever in your favor...


Ranger | Lvl 3 | EXP 8 | HP 21/21 | Dam 1d8 | Armor +1 (+1 Nature-Based) | CON +1 STR+0 DEX+2 WIS +2 CHA -1 INT +0

Adding a bond with Tessith, as we should have met and been together in the slavers camp before joining the main group.

"Tessith has a rage that burns within him. I have run from fire for so long, can I gain the flame again?"


Male High Kobold 1st LvL Priest/ Dam d6 AC 2 / ST 12 / DX 9 / CN 8 / IN 13 / WI 16 / CH 15

As you can see, bond accepted!


Male Sanctioned Psyker | Wounds: 13/13 | Armor rating: 4 | Fate: 4/4 |

So I need to work out my bonds. Do I just choose whoever I wish to fill the bond or is it more collaborative?

Some ideas I had:

This one is easy, "It's clear to me Retzlak has a troubled spirit."

Perhaps I saw that "Greas' spirit and my spirit are bound together." While watching him to try to figure out why, I was taken into custody with him.

I think I would like to have a bond with Tessith, even though Krish has not met him yet. Since Tessith is a Priest, it seems reasonable that, "I have heard the spirits speak of Tessith's power."

Oadir seems like a good fit for "Oadir must learn to respect the spirit realm."

How would that work out?


Male Tiefling Channeler (Shadow/Ice) | Lvl 6 | XP 5 | HP 14/28 | CON +3 STR +2 DEX -1 INT +2 WIS +0 CHA +0 |

Apologies, I see now I must share the origins of Tieflings.

Tieflings are a race of humanoids that are descended from Daemons similar to the connection between horses and mules, except that the donkeys in this case are not necessarily all the same race. Most cases of Tieflings are between Daemons and Humans, typically with a female Daemon in the form of a Succubus being summoned by perverted men, abused and finally made to birth what is soon labelled an abomination. The cases of Daemon-Human Tieflings with a female Human parent are much more rare, as they often don't survive the mating ritual, whereas Succubi have an amazing sense of endurance that not many races share.

Often held in the lowest regard of the society they are born in, Tieflings learn to make up for their status through diplomacy and brilliance or retreat into the life of an outcast or hermit.
Luckily there are some exceptions to this rule, as predominantly Orcs seem to make some of the best parents for a Tiefling. Their society is well familiar with mixed blood and as such they are very accepting and accommodating. Many Tieflings learn in time that outside infernal realm they are best welcomed by the Orcs.

Oadir is a Tiefling Orc, by the way, but in Tiefling societies the distinction is not often mentioned. Tiefling Orcs with Male Daemon parents tend to look most similar to Tiefling Humans with Female Daemon parents, and so other races tend not to notice the difference.

If there are any questions of other race mixes with Daemons I'll gladly divulge into further explanation but I feel this will do for now.


Male Kobold Thief | Lvl 4 | XP 4 | HP: 16/19 | Armour 1 | Damage 1d8 | STR 0 | DEX 2 | CON 1 | INT 1 | WIS 2 | CHA 0

What traits are common to all tieflings, apart from generally being discriminated against? What, if any talents do they tend to pick up from whatever type of otherworldly parent they had? And how does the child generally differ depending on if the Daemon parent was male or female? I presume there is some significant distinction on that last count, based on your note about Tiefling Orcs and Tiefling Humans.


Male Tiefling Channeler (Shadow/Ice) | Lvl 6 | XP 5 | HP 14/28 | CON +3 STR +2 DEX -1 INT +2 WIS +0 CHA +0 |

Something shared between all Tieflings is highly saturated skin colours, horns and tails. Tieflings from male Daemons are generally a lot bigger and bulkier, rugged and their horns spiral. Tieflings from female Daemons are smoother in just about every way, being voluptuous with horns that flow with their slick hair.

Generally speaking Tieflings inherit their endurance and strength from fathers and their charm and agility from mothers. The horns also serve some function, though this function isn't always as simple as 'it's good for head-butting'. They are partly responsible for the connection with the infernal realm.


Male High Kobold 1st LvL Priest/ Dam d6 AC 2 / ST 12 / DX 9 / CN 8 / IN 13 / WI 16 / CH 15

This avenger's encampment is quite vast, we have many many characters herein. It may take me a bit of time to become accostomed to the story and the presence of so many characters. And Thunk hope I did not miss a chance to bring over a new convert.

By the way, is bolding mandatory for names and dialogue?

Amazing what a change in Icon can do. I feel inspired by it. Now Tessith looks more like something that would worshp (envy) dragons.


Unnamed

That's funny that it took too long to reply. Will make thunk grumpy now I have my bond

"Tesith not like Thunk. Tessith should like Thunk"


Unholy Abomination

Bolding dialogue is very helpful and I think everyone does it. Not everyone bolds names.


Unholy Abomination

Krish, your HP should be more than 9. You should add your constitution score (15), not your constitution mod.


Male Sanctioned Psyker | Wounds: 13/13 | Armor rating: 4 | Fate: 4/4 |

Oh. Well. Thanks, there. I figured it was con mod since every other +stat is modifier.


F Kobold Bard Lv 7.03 | HP:19/22 | Dmg:d6 AC:1 | CHA:+2 WIS:+2 CON:+2 DEX:+1 INT:0 STR:-1

The distinction is that CON is the modifier, and Constitution is the score.


Male Sanctioned Psyker | Wounds: 13/13 | Armor rating: 4 | Fate: 4/4 |

Hmm. I must not have noticed that the whole word was there.


Unnamed

i did the same thing, when we started


Male Sanctioned Psyker | Wounds: 13/13 | Armor rating: 4 | Fate: 4/4 |

Mooshy, did you see the PM I sent to you?


Male Sanctioned Psyker | Wounds: 13/13 | Armor rating: 4 | Fate: 4/4 |

Sorry, this system is just very new to me. It will take me a little to get used to it.


Male Kobold Thief | Lvl 4 | XP 4 | HP: 16/19 | Armour 1 | Damage 1d8 | STR 0 | DEX 2 | CON 1 | INT 1 | WIS 2 | CHA 0

You're fine to ask me something if you think I'm reasonably capable of answering, at least. Gives me something to do while I'm waiting for Mooshy to update the situation at hand.
Seriously, I spend wayyyy too much of my day checking in here for posts. I doubt you'll have long to wait as a rule of thumb.


Male Kobold Thief | Lvl 4 | XP 4 | HP: 16/19 | Armour 1 | Damage 1d8 | STR 0 | DEX 2 | CON 1 | INT 1 | WIS 2 | CHA 0

I just noticed something. Correct me if I'm wrong, but whenever multiple damage die are rolled, isn't the damage the highest of the die rolls unless stated otherwise? Like, best of 5d4 or something? Because if this is right, and there isn't something I missed, then Retzack has marked on too much damage. As for Oadir, I have no idea, I can't see his health, but he probably did too. Can I get a clarification on this?


Sometimes the best of the die rolls are used - when that's the case, I will say something like "Greas, for your impertinent rules question, you are eaten by a grue. Take b4d6." Or I could write 2b4d6, meaning the 2 highest of the 4 d6's you roll.

But if the "b" notation/prefix/whatever isn't present, you go ahead and add together all the dice you rolled.


Male Kobold Thief | Lvl 4 | XP 4 | HP: 16/19 | Armour 1 | Damage 1d8 | STR 0 | DEX 2 | CON 1 | INT 1 | WIS 2 | CHA 0

Faaaair enough. Last I knew, that wasn't a thing Dungeon world did, since otherwise PCs go down farrr too easily sometimes. Back to waiting for my partial results!

Please don't feed me to a grue, I just got this cloak cleaned.


Nice way to work your story into the gameplay naturally, Kibra. Oh, I forgot to mention your situation for the others!

Greas, Krish, Oadir, Tessith, Retzack: All of you start out at level 1, but since I like to keep my players relatively balanced with one another, I allow you to storytell your way to level 4, 1 level below the players that have been here since the start. 1 detailed story about your adventures from your backstory = 1 bonus level, until you get to 4. Kibra has told 2 stories now, so he's level 3. You can tell your story in-character, but if there's no way to do that in a way that would make sense to the current context, you can just tell us a story in the Discussion thread and it'll still count.


Male Tiefling Channeler (Shadow/Ice) | Lvl 6 | XP 5 | HP 14/28 | CON +3 STR +2 DEX -1 INT +2 WIS +0 CHA +0 |

Ooh that's very nice I'll have to work at that then, though I thought DW was already balanced such that it's easy to catch up, with Lv1s failing more often, being more 'impressed' with the treasure and monsters and all that. I really don't mind though, I'll jump at the first opportunity I see to add some backstory, maybe with my current state of close to death I'll just sit back and tell my tales instead of trying to break out, that is if I don't get knocked out by my own elemental first.


Male Sanctioned Psyker | Wounds: 13/13 | Armor rating: 4 | Fate: 4/4 |

Sounds good to me. :)


F Kobold Bard Lv 7.03 | HP:19/22 | Dmg:d6 AC:1 | CHA:+2 WIS:+2 CON:+2 DEX:+1 INT:0 STR:-1

I've been excited from the start for a DW character of mine to die. It's scary and emotional, but it's a million times better than outliving a campaign. Plus, new character! XD


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Ranger | Lvl 3 | EXP 8 | HP 21/21 | Dam 1d8 | Armor +1 (+1 Nature-Based) | CON +1 STR+0 DEX+2 WIS +2 CHA -1 INT +0

Hope this doesn't come off as dick-ish. This is purely meant to help.

Oadir, Tessith and Retzack,

I have a suggestion that will at the minimum benefit me, but I think will benefit us all.

If you guys have a chance it would be great to see your character alias profiles finished with the specific class moves you have selected, the bonds you have chosen and your gear (plus whatever else may be beneficial).

Also in your profile, in the class/level section you can add your attribute modifiers, HP, XP and default damage. That lets us see it right below your name.

Take a look at some of the other character profiles from the group for reference. Use the spoiler feature to hide the text into blocks. See below for spoiler example, replace those weird brackets with normal brackets.

{spoiler="Block Name"} "All Info" {/spoiler}

I really think these additions help me understand how each of the moves work without having to pull up the SRD each time (Both my own moves and others).

Let us know if you have any questions about what to include.


Unholy Abomination

Kibra's suggestion is particularly helpful for non-core classes.

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