Valaria Alazario |
I just do not understand wordcasting sometimes. Just picking out prepared spells at higher levels can be a pain. Having more options would probably overload me if I tried it. On the other hand, pain cloud sounds pretty cool. Can you make a cloud that turns people it kills into zombies?
Markus Coffinborn |
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I don't think so. Fog bank can only be used with the barrier and burst target words, and undeath can only be used with the selected target word.
I CAN make a 6th-level spell that deals negative levels, and then raises the body (if it kills the target) as both a ghost and a zombie or skeleton. And the ghost is LG.
I can also make that a 9th-level spell that hits targets/level.
I can also make a TERROR BLIZZARD. Will negates rounds/level of frightened, 2d6 damage/round, and it's difficult terrain.
Ary Bishop |
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I would, Kioralady, but I'm so busy these last few days, Kioralady! Ill do better when it's not a struggle to just keep up with the campaign. <3
Edit: updated. I also added to automate Ary using shield slam to disrupt charges and other move+attack maneuvers when able.
Ehren Ferron |
Almost-sorta-kinda like a brawler's martial versatility... luckily there are entire threads dedicated to different combos. :P
GM Kiora |
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Almost-sorta-kinda like a brawler's martial versatility... luckily there are entire threads dedicated to different combos. :P
Yeah, exactly!
My husband made a flow-chart for his grappling brawler. It's actually really, really cool. But otherwise his turns would take like... 15 minutes >_>
His build has been sweet so far. Once he fly+charged up to a flying demon, grappled them, choked them unconscious, and then dropped them into a pool of lava.
He also can use people he grapples as human shields, or to bludgeon other people with. Or throw them at people. Though sadly, as most demons have DR, the bludgeoning thing hasn't worked too awesome so far. But it's still a really cool visual.
Eventually he'll be able to grapple ethereal creatures, ignore freedom of movement and much more. He intends to grab a mythic ability in the 3pp book that allows him to interrupt time stop so that he can reap revenge upon Karzoug, which I look forward to XD
Isilme |
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Ravage time is really cool. It was originally something Li'an was going to take along with I Wish and the Rogue trickery to get 2 castings of SLA limited wish a day : )
And I've survived the move! No internet yet, but starting to unpack stuff and get my shelves in order. Since I've just unpacked my miniatures, and you were nice enough to share your giant hydra-octopus thing whose name I can't remember, have some pictures of painted figures! ; )
Bard and Monk (Front)
Bard and Monk (Back)
My bard's more of a swashbuckler, but these two were the ones I painted most recently. I think the monk was my best work to date, managed to get a bit of dry brushing and shadows using wet techniques as well.
And behold the wonders of our nation's capitol as seen from my apartment! (If you look really hard you can see it on the horizon, it's the little stick to the right of the antenna, just left of dead center in the photo) : )
Washington Monument off in Distance
GM Kiora |
That's awesome! I love the detail :)
Honestly, my husband is way more into it than I am. I think I'm too impatient for the fine work. I think I might start buying some larger figures, like dragons, cause I enjoyed painting Black Magga.
Your view looks awesome ;D I'm glad you've finished your move!
When do you start at your new job???
Isilme |
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Thanks : )
You should definitely go for it! Big figures are great for the epic battles. Now if only there were some sort of giant evil dragon involved in WotR... That'd make a great excuse to paint one ; o
I'm glad it's done too, exhausted but happy to be settled in!
Job start's been delayed, so I'm on vacation for the next half month, which really means I'll be working on stuff I haven't finished from last job for a few weeks gratis! Sadly they dragged their feet and missed a deadline for getting a contract modified. Things are wonky 'cause the DoD pays for its postdocs through a third party called Oak Ridge Affiliated Universities, and when they hire someone new there's a bunch of back-and-forth that has to happen. Hooray for Bureaucracy! : p
Valaria Alazario |
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I don't know the encounters as well from this point on, but I'm almost positive there's at least one. Knowing this AP, it's probably something like a half-fiend mythic black dragon, or even a custom demon dragon of some kind.
Ary Bishop |
Ary is just arguing against scouting in this instance, while reinforcing to get away from each other.
Ary knows that it throws fireballs, but I'm not sure she'd know to call it a fireball specifically.
If she did call it a fireball, specifically, Markus would almost assuredly say 'fifteen to twenty feet' so it'd only ever get -at most- three of us... but I dunno. More than that is really a bad idea, I think.
It's all a mess.
Does Ary know the radius of a fireball? I'd think not.
Isilme |
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Isilme does, and she passed the knowledge checks for both, so we know how much we want to spread out. One major problem is that the fireballs are going to wreak havoc on the Wagon. If we end up losing the wagon and day breaks... If I were a brimorak, I'd totally fireball the wagon too. At the very least you get the horses dragging it and the driver. Whatever's inside is just bonus at that point.
GM Kiora |
Hmmm, that's fine, but that plan has little value in terms of "submitting an action to get the game moving forwards" since you are not providing usable input.
I'm waitin' on 3 votes and I'm letting you know that Ary did not submit a vote.
If Ary wants to know the radius of a fireball, she can ask an expert. ;)
Ary Bishop |
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Well, let us converse! We're makin plans, Kiora-lady! Just cause I don't give you an answer doesn't mean I don't give nuffin for us to talk about ;~;
More specifically, I do kind of have a plan. Since the horses are magically more intelligent by being made mindless :p
We have the horses slow down and move forward at a slow, deliberate pace. Worst case scenario, it draws the fireball and we're fine... but lose the cart, and have to hang out in an abyssal cave for the day tomorrow.
While the cart is moving -slowly- towards the light, we fan out a bit and move towards said light as well. Until we get into range of demons to see, they'll likely be spending time preparing to ambush said wagon, which actually protects -both- parties, in theory.
Isilme |
The Lion prepares for battle!
That's a really clever plan, I like it! And here Ary says she's just a tie-breaker in a democracy! ; )
I think it might be good to leave the cabinet behind on the ground where we start. That way if the wagon does go boom, we have a box for Annabelle to hide in if we can't make it to the cave.
Ary Bishop |
That also gets my vote. :)
Ary Bishop |
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And that was the moment that Ary's player realized Dancing Lights was not an Illusion Spell. :0
Ary Bishop |
Well, with everyone but us having darkvision, and Ary having a glowing sword, it hasn't come up. :)
Ehren and Isilme both don't have it. And Ary doesn't get cantrips. :)
Hinagiku |
I think Hinagiku would have left the scroll to be used on Ary... but I also guess Ary would have refused. That's all I have to say about the plan.
Ary Bishop |
:P Ary said to put it on Hina since she's fighting the Balrog. Completely negating most of his fire damage is important for her over an extended fight.
Valaria Alazario |
Oh, we aren't fighting the Balrog yet. When we fight the storm king, we're fighting the Balrog.
Ehren Ferron |
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Damn, being able to cast communal resist energy would have been great right about now. You know what they say about hindsight though. ;P
Hinagiku |
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Yeah, but can't wait for Hinagiku to discover her ability that allows her to gain damage reduction and resistance.
Ehren Ferron |
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There are so many big bads that I'm not even sure whose ass we have to kick last.
GM Kiora |
There are so many big bads that I'm not even sure whose ass we have to kick last.
Hahaha
I've taken special care to make sure you know the names of the bigger villains.
I remember in RotRL I didn't know how to handle that kind of stuff, and lots of times my players would kill big major bad guys and not even know their names >:(
It's more climactic when you know their names, I think.
Ary Bishop |
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Ary will run, but she's only going to move 120 feet per round even with haste. (60x2/3 (medium armor) x3 run (medium armor))
She'll definitely stop running at the 100 feet mark... or sooner, depending on how the enemy reacts.
Regardless... I need to sleep. Sorry if I hold anything up.
Ehren Ferron |
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In the few APs I have read, the big bad has this menagerie of villainous lieutenants that must be defeated before you can reach them. A lot of them aren't really foreshadowed, or given any instructions asides from outright trying to kill the PCs during their first meeting. They usually have interesting backstories, but no real way to present it to the PCs unless some real work is put into it. :P
Isilme |
If he'd offered us tea and biscuits instead of darkmantles and color spray perhaps we would've had a chance to learn! Or at least he could've taken a few classes in villainous monologuing before settling down there to wait for all hell to break loose up above, sending a group of plucky heroes his way : p
Markus Coffinborn |
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Sorry dudes - as I said, my computer completely died. One of my friends gave me one with some...handicaps as as temporary measure. So I'll be able to get online!
Ary Bishop |
My worry is less about staggered arrival, and more Bout there probably being more enemies between us and the monsters. Remember, the point of doing this was to catch the enemy before they could ambush us. Running is going to have bad consequences if they've prepped at all. Ary, being the slowest has no option but to run. :(
Isilme |
If I could speed ya up more I would! I'd figured everyone was going to double-move there since we (in theory) have cover of darkness up until 60' or so (maybe 120', unless of course one of them has see-in-darkness).
Hina: Yes, 50' gorge, and the schir are known to jump well. Also I believe there were more than two schir when they raided the thing, so likely there are schir up on the walls.