Markus Coffinborn |
Diplomacy: 1d20 + 14 ⇒ (13) + 14 = 27
Then he casts a spell designed to hobble Chaleb, creating a piercing pain in the man's thigh. 'Tu dolor', he intones.
Move forward, cast targeted cramp on Chaleb - DC 18 Fortitude save or his movement speed is reduced by half.
Ary Bishop |
Also! I was in a rush this morning and didn't take Ary's light with her. Speaking of... great job with the roundness <3. It's amazing.
Ary Bishop |
I didn't. I've been manually fighting with it. :o
And yeah. Radius would be awesome.
GM Kiora |
I'm sure there's a way but I'm amateur. I learned GIMP from the school of "click buttons til something happens that you want".
A loooooooong time ago, when I was in art school, I received some photoshop training but I don't have photoshop.... and I forgot it all anyway haha
Ary Bishop |
Yeah, I wish Google were more friendly in that way. For my first map, I carefully made everything the right sze. I spent hours getting everything set up 'right' the first time, so I'd never have to do it again... and bam.
Isilme |
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Ary: Never more shall an imperfect circle taunt you! :)
I had a bunch of Multi-media classes way back, but mostly learned to use Photoshop and GIMP from playing around as well. They're roughly equivalent, so what you know on one translates pretty well to the other.
I haven't played around with putting maps in Google docs before. If there's no way to control the resolution stuff is dropped in at, then it'd be a serious problem for sure.
Isilme |
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Figured it out!
You need to start by zooming way out and making the canvas extra large (lower right-hand corner, drag it far down. It should be large enough that when you insert your map image the map *doesn't* fill the canvas. If it doesn't fill the canvas, the map won't get scaled, and the pixel sizes of the map will correspond exactly to what they show up as in GIMP. At this point anything you add that was scaled to the original map size will work perfectly.
All you need to do then is ensure that all your maps use a standard of say 50 px/5' square or somesuch, and then prepare the circles based on that. :)
GM Kiora |
1 person marked this as a favorite. |
Figured it out!
You need to start by zooming way out and making the canvas extra large (lower right-hand corner, drag it far down. It should be large enough that when you insert your map image the map *doesn't* fill the canvas. If it doesn't fill the canvas, the map won't get scaled, and the pixel sizes of the map will correspond exactly to what they show up as in GIMP. At this point anything you add that was scaled to the original map size will work perfectly.
All you need to do then is ensure that all your maps use a standard of say 50 px/5' square or somesuch, and then prepare the circles based on that. :)
you are the best :0
Isilme |
Speaking of which, if you give me a pixel/sq size you want to use, I can crank out a bunch of circles, cones, etc. Since I promised everyone I wouldn't be doing anything useful until Monday, today's actually vacation vacation for me, as opposed to workation :p
Tangential to art, on the topic of Anime: There's a new show out called Owarimonogatari. The art is really neat, and the opening double-episode consists solely of a dialogue between two characters set in a single room while managing to maintain tension and interest in the story. I was really impressed by that :)
GM Kiora |
Anime: The promo art is definitely nice :) :)
Hmmmm! Nope, don't need any circles right now. I've got a 20' radius and a 40' radius one out right now and I don't think anyone has spell effects other than that?
I'll probably just make a bunch of standard circles and cones and things as gimp files and resize them as the maps call for.
Ehren Ferron |
1 person marked this as a favorite. |
I've been wanting to watch the Monogatari series for a while now... haven't gotten around to it, yet. But it's done by Shaft IIRC, and they're amazing so. :O
*snip*
Valaria Alazario |
Well, we took care of Chaleb surprisingly easily. Let's have some fun with this. Only Savosh is flying, right?
Isilme |
At least you don't need to mess around with the trig functions since you know the height and distance you want to descend over, meaning D = (X^2+Z^2)^(1/2). :)
Makes me think of 2E where fireballs were supposed to be a fixed volume, not radius (even though they gave the radius). Fireballs were spectacular for clearing hallways with small rooms on them, but if you did your math wrong, the entire group would get roasted :o
GM Kiora |
Yeah!
45 degree angle is easy.
The issue is I'm trying to get a brimorak within close distance from someone to cast a spell, and since theyre up in the air, I must calculate both where they go with the MA and then the distance for the spell
I mean, I don't have to. In f2f I assume its a flat plane and don't even bother with 3-dimensions, even flying. But I can't for some reason with you guys >_>
If I'm gonna roast you it was fair and square ;)
Isilme |
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Don't have to assume 45 to use that, just that it's a right triangle, which it always will be for this :)
For 45 deg it's even easier: D = (2(X^2))^(1/2)
You can get the distance they need to be away like this:
D := Range of Spell
Z := Height
X := Distance from target (flat plane)
X = (D^2-Z^2)^1/2
Ary Bishop |
I'd just use 'Maff' instead of math. :)
Just assume something like 2/3 of the distance from ground to air matters for the purpose of flight range (that includes our spells). :)
Remember, if you do the math for your guys, you have to do it for ours, which then leaves you going 'Sorry, Markus, you can't fire that fireball 630 feet, you only have 600 feet worth of fireball.' or what have you :p
Ary Bishop |
I used Markus not because he has fireballs, but because he is the Archmage :)
I am on a roll for using the wrong aliases. :(
GM Kiora |
Re: Heat Metal - An item in a creature's possession uses the creature's saving throw bonus unless its own is higher.
Ooh, thanks fixing.
Ary Bishop |
Ready to hate me? :)
An item attended by a character (being grasped, touched, or worn) makes saving throws as the character (that is, using the character's saving throw bonus).
For some reason they merged 'non-magical' items and 'unattended magical items' in the rules. So even the breastplate gets a save. :) Specifically, Heat Metal calls out that they all make saves. (which is the requisite of the next set).
Ary Bishop |
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Will Save! (Will, DEMONS): 1d20 + 9 + 2 ⇒ (2) + 9 + 2 = 13
BURSTS INTO FLAMES! KIORAMONSTER WINS AGAIN!
*shakes fist*
Isilme |
She already edited the saving throws to use your bonus Ary, each item gets one :) Or you could roll again and miss it :P
Donno if you're still editing, so pay no mind if you still are!
Also, All of Val's items get a save since they're not unattended, and from what I can tell the chain shirt successfully saved (5 + 5 will + 4 mythic heroism).
And Ary got the unattended, and I forgot wounded, so blah :P
Ary Bishop |
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I also edited Ary's post in gameplay, since I actually bothered to roll spellcraft after. Since it was a natural one, I figured realizing it was a spell was something I should pretend she didn't know. :)
Markus Coffinborn |
Markus:
Not gonna be using your pre-rolled action since he already surrendered. Just pop in whenever and let me know what you wanna do.
Also, you never told me if you wanted me to automate Annabelle's mounted combat.
Oh yeah, she'll use it on whatever hits her mount first, assuming it's not some low-damage mook. Some small dude dealing 5 damage isn't worth it.
GM Kiora |
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It only does minimum damage, so there's a good chance Valaria's fire resist would eat all of it up :P
Ughhh I'm such a geek. I'm giddy at how ridiculously crunchy this fight is. 3D combat and buffs and debuffs!
In f2f I have my players track buffs which means they end up getting forgotten. I track debuffs :P
And I basically ignore 3D height. You're flying or you're not, haha. Like in MTG >:O
GM Kiora |
GM Kiora wrote:Oh yeah, she'll use it on whatever hits her mount first, assuming it's not some low-damage mook. Some small dude dealing 5 damage isn't worth it.Markus:
Not gonna be using your pre-rolled action since he already surrendered. Just pop in whenever and let me know what you wanna do.
Also, you never told me if you wanted me to automate Annabelle's mounted combat.
annabelle's a no-nonsense no mook-having kinda lady, gotcha
GM Kiora |
I think a white-board would be the best solution for buff tracking.
I'll probably buy one for the game room at some point. Honestly what's holding me back is that we're planning on moving >_> So installing a white board seems dumb at the moment.
I'm happy about what happened to Chaleb. He's such a jerk :P
Ary Bishop |
If you just have money to throw away... something I've wanted for a while... if I had a game room: White Board Paint
Markus Coffinborn |
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I go up to the University campus to play DnD, precisely because they have projector screens and whiteboards in every room. I use t he boards to map and to track buffs and keep track of NPCs and remind the players what each others' names are and such.
We also use it to do loot and stuff.
Speaking of that! I need to get on facebook and confirm that we're playing tomorrow!
GM Kiora |
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Seems cool :) Very fancy. We will be renting the house, though, so I don't feel comfortable painting a wall with dry-erase haha. Someday!
When we move, my husband intends to build a table with a screen inside of it so that we can display virtual maps, pictures, other stuff - under a glass screen. Hook it up to a cheap-o desktop.
..So that I don't have to draw maps, and can show images and art the way I show stuff to you guys! I'm super pumped.