
Icarus Dreams |

I hope this version of the GMG will have guidelines for the number of encounters a party is expected to be able to handle in a day. My tables and the tables of many others have experienced enough problems with having too many encounters in a day through the APs for it to not be a noticed issue. Even the barest guidelines for how many spells are expected to be expended for an encounter type would be of great assistance here.

Ravien999 |
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Fully integrated errata from the first 4 years of Pathfinder Second Edition, including improvements to staves and talismans and all-new apex magic items!
Please dear god do not tell me that we're not only putting mechanics which SHOULD BE PC VISIBLE in this book, but also the entire magic equipment section, which should be standard inclusion in player-side books? God please do not tell us that our players have to buy the GM book just to have things they should have anyways, and make us loop back to the D&D GM-weighted stress of having to answer all the player questions instead of them having their own access right there in the CRB.

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Quote:Fully integrated errata from the first 4 years of Pathfinder Second Edition, including improvements to staves and talismans and all-new apex magic items!Please dear god do not tell me that we're not only putting mechanics which SHOULD BE PC VISIBLE in this book, but also the entire magic equipment section, which should be standard inclusion in player-side books? God please do not tell us that our players have to buy the GM book just to have things they should have anyways, and make us loop back to the D&D GM-weighted stress of having to answer all the player questions instead of them having their own access right there in the CRB.
The players could look it up on AoN?

Dancing Wind |
8 people marked this as a favorite. |
which SHOULD BE PC VISIBLE i
which should be standard inclusion in player-side books
do not tell us that our players have to buy the GM book
things they should have anyways
GM-weighted stress of having to answer all the player questions
having their own access right there in the CRB.
Good news!
Archives of Nethys solves all those problems.Your players don't have to buy more books, and you don't have to answer questions.

Ezekieru |
2 people marked this as a favorite. |

Terevalis Unctio of House Mysti wrote:Each book will cost $60. That is about $240+ for the 4 books. How does that compare with what we have now? CRB and Bestiary I and APG?CRB, APG, GMG, and the first two Bestiaries are considered the original PF2 'core.'
All three Bestiaries were considered core, BTW. Monster books like Book of the Dead, and I'm guessing Rage of Elements, are not considered core.
Monster Core 1 will be all of Bestiary 1, and some of Bestiary 2 (mostly the most iconic stuff that couldn't fit in B1).

The Gleeful Grognard |
2 people marked this as a favorite. |

I hope this version of the GMG will have guidelines for the number of encounters a party is expected to be able to handle in a day. My tables and the tables of many others have experienced enough problems with having too many encounters in a day through the APs for it to not be a noticed issue. Even the barest guidelines for how many spells are expected to be expended for an encounter type would be of great assistance here.
I mean that is very party dependent. My groups tend to push on until they have zero resources left and frequently go through 6-10 encounters a day.

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Announced for November! Product image and description are NOT final and may be subject to change.
just pointing out if you notice the text by the preorder button it says October and your post says November and I know Jason in the live stream said October and then corrected it and said November as well.
Anyways just point it out so you might want to change it. It is the same on the Players Core Book 1 as well.

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The discrepancy between the two availability dates on the product page has been around forever. Not entirely sure where it comes from, or why they haven't fixed it.
Hello! I can answer this one!
The Paizo dot com is drawing the "preorder" month from the fact that the authorization run for November subscriptions is going to be ~10/26. The actual product will release as part of November subscriptions (with a public street date of 11/15). (:
Aaron Shanks Director of Marketing |
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When will the pocket editions be available for pre-order, I am just a little excited for them :)
Per the FAQs, Pocket Editions will now release 90 days after the hardcover. Since this hardcover street date is November, you might anticipate pocket edition product pages in a couple of months.

Ravien999 |
1 person marked this as a favorite. |
Good news!
Archives of Nethys solves all those problems.
Your players don't have to buy more books, and you don't have to answer questions.
Not really a good excuse for bad book division. Contrary to popular belief, there are people that actually enjoy using Paizo's books and not being forced to go to a website.

Ravien999 |
1 person marked this as a favorite. |
And then you don't need to buy any book.
Except I do - for two reasons
As someone who often engages in society, especially in meatspace games, I effectively do have to, as I have to stay current with RAW and if I'm going to be passing judgement on rules, I need to have an updated copy of said rules.
And secondly, the issue is about player ignorance - as a GM, this forces me to tell players 'oh yeah you have to buy the gm book or buy an outdated book that's out of print to get the magic items in your book' - or force them to a website which is an absolutely horrible UI for actually reading and learning anything. AoN is terrible for anything other than moment-of-time lookups.

H2Osw |
6 people marked this as a favorite. |

The Raven Black wrote:And then you don't need to buy any book.Except I do - for two reasons
As someone who often engages in society, especially in meatspace games, I effectively do have to, as I have to stay current with RAW and if I'm going to be passing judgement on rules, I need to have an updated copy of said rules.
And secondly, the issue is about player ignorance - as a GM, this forces me to tell players 'oh yeah you have to buy the gm book or buy an outdated book that's out of print to get the magic items in your book' - or force them to a website which is an absolutely horrible UI for actually reading and learning anything. AoN is terrible for anything other than moment-of-time lookups.
By this logic you've bought every errata'd core book then? I've been running pf2e for over a year. I don't think a single player of mine has purchased a book.

Gisher |
4 people marked this as a favorite. |

Ravien999's reference to "society" leads me to believe he's talking about organized play, which iirc has a rule that if a player wants his character to have something -- like a feat, or an item, or whatever -- the player has to own the book from which the something is sourced.
I considered that, but many of their complaints don't make sense in that context either.
For example, they are upset that they will now have to
tell players 'oh yeah you have to buy the gm book or buy an outdated book that's out of print to get the magic items in your book' - or force them to a website which is an absolutely horrible UI for actually reading and learning anything.
But the players already have to either reference AoN or own the books to use options in PFS. Those rules are already in place so whether the remaster is coming or not is irrelevant to that complaint.

Gaulin |
2 people marked this as a favorite. |

I mean to be fair, original 2e gamemastery guide was pretty skipable. Great if you're doing homebrew, but really just the core rulebook and maybe apg was all you needed as a player. Putting magic items in gm core does make it more important for players to buy. But yes, everything will be available on aon.

Ashanderai |

Also, Pathfinder Society Character Options state:
Ownership of the Core Sources is not required for Character Option use in the Pathfinder Society campaign, as long as rules are referenced from the official Pathfinder Resource Document (prd).
The Core Sources currently are: the Pathfinder Core Rulebook, Pathfinder Bestiary, and Lost Omens World Guide
I think the Monster Core will be added and there is no need to address Lost Omens World Guide as that is unaffected, but we don’t know yet how that statement will be amended, clarified, and/or updated when these 2 new Core Player books come out since the Core Rulebook and the Advanced Players Guide (which is not a part of the above statement) are being divided between Player Core 1 and Player Core 2. I mean, will either or both of those new books be added to that statement about core sources? I think so, but don’t know for sure because it has not been addressed yet, to the best of my knowledge. And if magic items are going to be put in the GM Core, it seems to me that that information should also be added to the Society’s statement, as well. Furthermore, new material and existing material from other books is being added to and amended in these new books, too. (i.e. Gnoll/Kholo, Nephilim, Iruxi, Hobgoblins, a new and as yet unnamed versatile heritage, etc.) What from that will be considered core source material or not for society play; all, none, some?

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What from that will be considered core source material or not for society play; all, none, some?
Great question! We can't make these decisions until the books are finished, and they won't go to the printer for at least another month. We know people are eager for information on how the remaster will affect Pathfinder Society play, and as soon as we know, we'll tell you. For now, please be patient until we can review the books ourselves and provide more guidance.

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The Raven Black wrote:And then you don't need to buy any book.Except I do - for two reasons
As someone who often engages in society, especially in meatspace games, I effectively do have to, as I have to stay current with RAW and if I'm going to be passing judgement on rules, I need to have an updated copy of said rules..
So if you would have had to buy the next printing anyway, since each new printing incorporates errata, is there a functional difference here?

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Do we know if there are to be special editions of the new core books?
Hello!
Yes, there will be both special and pocket edition versions of all four Remaster titles (Player Core, GM Core, Monster Core, Player Core 2), but their product pages are not yet up. Note that in all cases the special edition will be a separate product from the announced retailer Sketch version. (:

Zaister |
2 people marked this as a favorite. |
So $60 for the hardcover, $80 for the special edition, $27 for the pocket edition, $60 for the FLGS edition, or $227 for all the available forms of one book. Times 4. $908. Hm. I should probably cancel at least one of the two subs involved. Decisions, decisions.
Or maybe you don't really need four versions of the same book?
Says the person who owns more than 30 different versions of The Lord of the Rings...

Malkyn |
4 people marked this as a favorite. |

Figured this is a good place to bring this up.
Putting an acronym in the title is not good from an accessibility standpoint. Should probably be "Gamemastery Core" or "Game Master Core". I presume there's no way to change this now before this goes to print. Figured the name was just an abbreviation before I saw the final product page.
Also, do we know if this or the Monster Core 1 will have anything on what monster abilities are appropriate for what minimum levels? The numbers guidance provided is solid enough, but what would be nice is something like what action-compressions are acceptable at what levels? Like what level does one go from Grab to Improved Grab, at least roughly? Draconic Momentum, Double Slice, the Amalgam's Too Many Limbs, the Doprillu's Whirling Strike and Whirlwind Throw, what levels are any of these okay at? What condition numbers are okay at what levels. For example, if you go up levels you'll note that monsters start capping the drained they inflict at 1, then 2, then 3, then 4, but there is no indication in the monster creation guides about when this is fine. What is acceptable scaling for poisons and the conditions attached? Things like that make creating homebrew monsters much harder.