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![]() Agonarchy wrote:
With a Scottish accent? ![]()
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![]() Arkat wrote:
Formally absorbing Isger would probably be allowed. An unprovoked annexation of Molthune would risk drawing in the Lake Encarthan alliance. Molthune is not a canonical member, but such a move would make the members very nervous. They'd be caught the the lich and the devils, and that's not a fun place to be. ![]()
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![]() The Gold Sovereign wrote:
That was accidentally leaked in a Q&A for Dragon's Demand. IIRC black dragons are now bog dragons. That's three former chromatics down, and two to go. Now we just need the five former metaĺlics as well. ![]()
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![]() It was the opposite of a pyrrhic victory. It revealed and caused the removal of a number of internal enemies, it turned its most troublesome province into a reluctant allied nation, it forced the Church of Asmodeus and House Thrune to stop playing quite so many games with each other, and it gave them a strong drive for real victories. ![]()
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![]() Maya Coleman wrote:
...that "typically" is doing some lifting there. We'll find out one way or the other in a few weeks. ![]()
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![]() Xethik wrote:
My gut tells me we'll get Daralathyxl statted out in Shining Kingdoms. He will be unique, as a mythic cinder archdragon. We'll get probably get some idea of what cinder dragons and archdragons can do, but we will of course have to wait for October/November to get the specifics. Also, WOW is that going to be an expensive month! Two rulebooks, a Lost Omens, and an AP for me! ![]()
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![]() Vorsk, Follower or Erastil wrote: The recently spoiled by Barnes and Noble Lost Omens: Draconic Codex likly will be were we see the cinder dragons stated out. *goes to website* *reads description* Yes. YES. YES! (And don't think I didn't catch that other spoiler) ![]()
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![]() Taking Isger would be a casus belli for Cheliax that would would be justifiable enough for the other nations in the region to stay out of it. IIRC, Molthune hasn't tried anything with Isger because it knows that full well. ![]()
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![]() Ryangwy wrote:
I think they'd handle grimoires the way they handled the Runelords. To wit, switching out mentions of schools with thematically appropriate spell descriptions. ![]()
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![]() Arita wrote:
I got my email about a half-hour before closing. I didn't check my email until just before I posted. It is a little surprising that the shipments started today (usually it starts on the Tuesday or Wednesday), but this is a very light month so I can see it. ![]()
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![]() It depends on how much rules content will be in the Impossible book. We can almost guarantee new archetypes, new spells, and new items. If there are also new variant rules, like Mythic in War of Immortals or Troops in Battlecry!, then there probably won't be room for more classes. If there aren't, then there just might be. Thematically, this book would probably be the book to do it, and lifting parts of the SoM content for other books leans against a Remastered SoM being in the cards aby time soon. We'll just have to wait and see. ![]()
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![]() Kelseus wrote:
I don't know. HR is about Cheliax (well, Ravounel), but is also specifically about deals with various devils. You also have to go to Hell in the final chapter. I'd say that counts. ![]()
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![]() Adam Daigle wrote:
HUZZAH! HUZZAH! HUZZAH! ![]()
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![]() Terevalis Unctio of House Mysti wrote: I liked the take on the new Runelords. It would be nice to see the old Runelords statted out now. Sorshen and Belimarius are still around. So is Xanderghul in one form or another. ![]()
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![]() They are definitely sowing some seeds. *dons Theory Hat* If, say, the next Geb/Nex clash is the last one, there are very good odds that the winning state either absorbs the loser or takes it as a vassal. Alkenstar will inevitably be dragged in as well (and possibly Dongun Hold as well). A new great power emerging will shift the Inner Sea's political situation. Strong relations between academic institutions lays the groundwork for a counterbalance should this power prove expansionist in nature. And, if it should set up a possible Big Bad for PF3*, all the better. *-- if this is the plan, then Nex will win. We're unlikely to get two consecutive evil undead menaces, and Geb is due comeuppance for oppressing his people and violating Arazni. ![]()
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![]() James Jacobs wrote: This adventure's an anthology of three adventures that are thematically linked but are NOT intended to be played by the same characters. The closest analogy to something Paizo has done before, I guess, would be Dungeon Magazine, which offered 3 adventures (one low level, one mid level, and one high level), but with a much tighter theme for the three than most Dungeon Magazines ever did. If this does well, then I hope that the team considers doing this more often. I miss Dungeon. ![]()
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![]() I thought that announcing the Mechanic and Technomancer playtest so early was a bit weird, but it makes sense. I expect that some will want to play those classes with this adventure, even if they aren't 100% complete yet. This lets the fanbase know they'll have that option, so that there isn't a constant stream of complaints. ![]()
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![]() Xethik wrote: Any one want to spoil some fun things from the toolkit? Sure. There's some cool stuff in the Toolkit.: My favourite new enemies are the Imvath and Vansidieth demons. The Imvath, or Apocalypse Demon, is the Balor replacement. The art walks the line between invoking the Balor but not resembling it too much. It's got some nasty abilities, appropriate for a 19th level creature. If you don't like Doomed, stay away from them. PCs with relatively poor Will saves are also likely to have a bad time. The Vansidieth, or Pride Demon, is the Marilith replacement. It has some pretty neat abilities that evoke the Marilith's multiple strikes but are based on having lackeys. I expect to see them with minions, which will make for some brutal fights as they are 18th level creatures. The art design differs significantly from the Marilith. Oh, and we also get a fiend that could potentially replace Treerazer once he gets more of his power back, but I won't spoil that. That would be a devilish thing to do. ![]()
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![]() Aristophanes wrote: Meh, I spent 50 years bringing my 6th level Cleric to cast 3rd level spells on the 4th level of the dungeon. I think I'll be able to figure out Rune/Rune by context. ![]()
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![]() Duskwalkers are explicitly the work of Pharasma and the Psychopomp Ushers, intended for a specific purpose. Samsarans are a group of humans who discovered the secret of resurrective immortality. I'd imagine they're being watched closely, and get a visit when/if it looks like they're encouraging people to walk down their path. ![]()
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![]() Kavlor wrote: But any way, there is no real logical sence that Qadira have bigger population in canon, than Cheliax. It seems very strange and odd for me. Cheliax has seen decades of civil war and significant territory loss in the past century. Diabolism has probably also encouraged emigration away for those able to get out. None of that is true of Qadira. ![]()
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![]() QuidEst wrote:
SF2e is PF2e compatible as well, though some of the rules to fully harmonize them will be released in the GM Core. ![]()
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![]() VerBeeker wrote:
We're going to eat so much we'll practically be Urgathoans. Especially when the Starfinder GM Core comes out and we get ways to more fully combine the tech levels. ![]()
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![]() Nidal will do what is best for Nidal, and throwing in with Cheliax as much as possible might be just that. There's a brewing uprising led by people with warshards. A powerful Cheliax draws almost as much foreign aggro as the Whispering Tyrant. The Black Triune has seen Tar-Baphon slapped down twice now, thrice if one includes his recent defeat at Absolom, and has little reason to suspect this time will be any different. Therefore, their position becomes a little precarious if he is sealed again and Cheliax is taken down a further peg. An ascendent Andoran might offer support to Nidal's rebels, and they might not be the only ones.
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