Damiel Morgethai

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Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber. 1,265 posts. 2 reviews. No lists. No wishlists.


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The process started a day earlier than usual, so I am cautiously optimistic. If not today, then definitely tomorrow.


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Happy Authorization Day to those who celebrate!


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Thunder!


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Agonarchy wrote:
Maya Coleman wrote:
Perpdepog wrote:
Also, drakes are ducks. If drakes are a type of dragon, then it therefore stands to reason that dragons are also types of ducks.
This comment made me pause and think to myself about how much I love our community.
Can't wait to play a miserly Drakeblooded with a cane sword of pogoing.

With a Scottish accent?


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And now my watch begins.


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Wow! That's enormous!


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Aquatic is definitely possible. We could also get a sky dragon or a storm dragon. Those would have whole ranges of colors.


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Arkat wrote:

I'd like to see Cheliax start to expand. Formally incorporating Isger into greater Cheliax is a decent start, but actually going into Molthune to take it by force would be interesting.

Making Nidal nervous would ALWAYS be cool in my book.

Formally absorbing Isger would probably be allowed. An unprovoked annexation of Molthune would risk drawing in the Lake Encarthan alliance. Molthune is not a canonical member, but such a move would make the members very nervous. They'd be caught the the lich and the devils, and that's not a fun place to be.


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True!


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The Gold Sovereign wrote:

Do you all think that we are getting another of the chromatic dragons reworked? I saw somewhere else that there's a mention to a black dragon equivalent, but I can't remember the name it was given. Swamp dragon or something like that.

Would you like to see them all reworked?

That was accidentally leaked in a Q&A for Dragon's Demand. IIRC black dragons are now bog dragons. That's three former chromatics down, and two to go. Now we just need the five former metaĺlics as well.


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It was the opposite of a pyrrhic victory. It revealed and caused the removal of a number of internal enemies, it turned its most troublesome province into a reluctant allied nation, it forced the Church of Asmodeus and House Thrune to stop playing quite so many games with each other, and it gave them a strong drive for real victories.


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Maya Coleman wrote:
Prince Maleus wrote:
Luis would you be so kind as to confirm if Daralathyxl gets stats in this book or maybe in Draconic Codex?
Luis has let me know that you will have to wait and see on this one, Prince Maleus, and to keep in mind that Lost Omens typically don't include NPC stat blocks!

...that "typically" is doing some lifting there. We'll find out one way or the other in a few weeks.


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Maya Coleman wrote:
Aliens, aliens, aliens!

If the forums allowed gifs, I'd post the "I'm not saying it's aliens, but it's aliens" one from the guy with the Centauri haircut.


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I stand corrected. Maybe we won't get stats after all.


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True, but he is the most dangerous in-region threat. Besides... *points at cover* I mean, it would be a bit weird to not have stats for the guy on the cover.


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Xethik wrote:
Vorsk, Follower or Erastil wrote:
The recently spoiled by Barnes and Noble Lost Omens: Draconic Codex likly will be were we see the cinder dragons stated out.
Actually, cinder dragons were mentioned as being in Monster Core 2 in the Barnes & Noble leak for that product. But there will certainly be cinderific options in Draconic Codex.

My gut tells me we'll get Daralathyxl statted out in Shining Kingdoms. He will be unique, as a mythic cinder archdragon. We'll get probably get some idea of what cinder dragons and archdragons can do, but we will of course have to wait for October/November to get the specifics.

Also, WOW is that going to be an expensive month! Two rulebooks, a Lost Omens, and an AP for me!


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Vorsk, Follower or Erastil wrote:
The recently spoiled by Barnes and Noble Lost Omens: Draconic Codex likly will be were we see the cinder dragons stated out.

*goes to website*

*reads description*

Yes. YES. YES! (And don't think I didn't catch that other spoiler)


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And now my watch has ended.


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And now my watch begins.


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Taking Isger would be a casus belli for Cheliax that would would be justifiable enough for the other nations in the region to stay out of it. IIRC, Molthune hasn't tried anything with Isger because it knows that full well.


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I was a huge fan of Dungeon and Dragon, and then WotC pulled the plug. I checked out Paizo's new magazine, and fell in love.


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All of this, and new Halcyon Speaker/Magaambyan Attendant feats, and our first Remastered

Spoiler:
Agathion
? The 2nd can't come quickly enough!


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Ryangwy wrote:
kaid wrote:


That is a big chunk but the runelord stuff was also totally revamped in the new magic school book. It is not a guns and gears thing where they can just do a few tweakes and changes to put things up to remaster. Major sections of the book are simply no longer valid.
Agreed that 'what are they putting there' is a huge issue with 'reprinting' SoM, same as Gods and Magic. Everything regarding schools, out, and that's not just the school primer alone but also the opening where they point you to the school primer. Both headliner archetypes, out. Just the existing Magus errata alone will likely cause a page jump, so more to do. And what do you do with the school-mentioning items like grimoires?

I think they'd handle grimoires the way they handled the Runelords. To wit, switching out mentions of schools with thematically appropriate spell descriptions.


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Arita wrote:
Evan Tarlton wrote:
And now my watch has ended.
Wow, the warehouse is active a lot later than I thought it was!

I got my email about a half-hour before closing. I didn't check my email until just before I posted. It is a little surprising that the shipments started today (usually it starts on the Tuesday or Wednesday), but this is a very light month so I can see it.


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And now my watch has ended.


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It depends on how much rules content will be in the Impossible book. We can almost guarantee new archetypes, new spells, and new items. If there are also new variant rules, like Mythic in War of Immortals or Troops in Battlecry!, then there probably won't be room for more classes. If there aren't, then there just might be. Thematically, this book would probably be the book to do it, and lifting parts of the SoM content for other books leans against a Remastered SoM being in the cards aby time soon. We'll just have to wait and see.


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This guy evokes Grand Admiral Thrawn if he was Azlanti. I love it!


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And now my watch begins.


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Kelseus wrote:
Mangaholic13 wrote:
Kelseus wrote:


Where are the Devil or Deamon APs? Where is the Velstracs or Sahkils?

...I thought any AP that even remotely involved Cheliax automatically involved Devils.

That's the thing. They are Cheliax APs, while they have Devils in them, they're not really Devil APs.

I don't know. HR is about Cheliax (well, Ravounel), but is also specifically about deals with various devils. You also have to go to Hell in the final chapter. I'd say that counts.


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Adam Daigle wrote:

I'm a big fan of the anthology format. I used that format for Troubles in Otari and then Vanessa (who got this one started) used it here in a more dynamic way than we did in Troubles. I like anthologies for all the reasons mentioned here like being able to slot it into ongoing campaigns or to pick up a quick one shot, but one of my favorite parts about this anthology in particular is that it tells parts of the story from different perspectives in a way that I think a straightforward adventure wouldn't be able to do as well.

As long as readers and players keep enjoying these anthologies, I plan on making them more frequently.

HUZZAH! HUZZAH! HUZZAH!


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Terevalis Unctio of House Mysti wrote:
I liked the take on the new Runelords. It would be nice to see the old Runelords statted out now.

Sorshen and Belimarius are still around. So is Xanderghul in one form or another.


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Light month for me, not that I'm complaining. Last month was awesome, but it was also pricy.


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They are definitely sowing some seeds. *dons Theory Hat* If, say, the next Geb/Nex clash is the last one, there are very good odds that the winning state either absorbs the loser or takes it as a vassal. Alkenstar will inevitably be dragged in as well (and possibly Dongun Hold as well). A new great power emerging will shift the Inner Sea's political situation. Strong relations between academic institutions lays the groundwork for a counterbalance should this power prove expansionist in nature. And, if it should set up a possible Big Bad for PF3*, all the better.

*-- if this is the plan, then Nex will win. We're unlikely to get two consecutive evil undead menaces, and Geb is due comeuppance for oppressing his people and violating Arazni.


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James Jacobs wrote:
This adventure's an anthology of three adventures that are thematically linked but are NOT intended to be played by the same characters. The closest analogy to something Paizo has done before, I guess, would be Dungeon Magazine, which offered 3 adventures (one low level, one mid level, and one high level), but with a much tighter theme for the three than most Dungeon Magazines ever did.

If this does well, then I hope that the team considers doing this more often. I miss Dungeon.


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I thought that announcing the Mechanic and Technomancer playtest so early was a bit weird, but it makes sense. I expect that some will want to play those classes with this adventure, even if they aren't 100% complete yet. This lets the fanbase know they'll have that option, so that there isn't a constant stream of complaints.


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Guess who's back, back again!


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Xethik wrote:
Any one want to spoil some fun things from the toolkit?

Sure. There's some cool stuff in the Toolkit.:
My favourite new enemies are the Imvath and Vansidieth demons. The Imvath, or Apocalypse Demon, is the Balor replacement. The art walks the line between invoking the Balor but not resembling it too much. It's got some nasty abilities, appropriate for a 19th level creature. If you don't like Doomed, stay away from them. PCs with relatively poor Will saves are also likely to have a bad time. The Vansidieth, or Pride Demon, is the Marilith replacement. It has some pretty neat abilities that evoke the Marilith's multiple strikes but are based on having lackeys. I expect to see them with minions, which will make for some brutal fights as they are 18th level creatures. The art design differs significantly from the Marilith. Oh, and we also get a fiend that could potentially replace Treerazer once he gets more of his power back, but I won't spoil that. That would be a devilish thing to do.

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Aristophanes wrote:
Meh, I spent 50 years bringing my 6th level Cleric to cast 3rd level spells on the 4th level of the dungeon. I think I'll be able to figure out Rune/Rune by context.

Up a Level, Down a Level.


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VerBeeker wrote:
Anybody get their copy yet?

I do. Is there something you'd like to know?


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NPCs are explicitly not built 1-for-1 with PC rules, so big bonuses at relatively early levels don't surprise me.


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And now my watch has ended.


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Duskwalkers are explicitly the work of Pharasma and the Psychopomp Ushers, intended for a specific purpose. Samsarans are a group of humans who discovered the secret of resurrective immortality. I'd imagine they're being watched closely, and get a visit when/if it looks like they're encouraging people to walk down their path.


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Kavlor wrote:
But any way, there is no real logical sence that Qadira have bigger population in canon, than Cheliax. It seems very strange and odd for me.

Cheliax has seen decades of civil war and significant territory loss in the past century. Diabolism has probably also encouraged emigration away for those able to get out. None of that is true of Qadira.


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Happy Authorization Day!


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QuidEst wrote:
An Android wrote:

"with a focus on the envoy, mystic, operative, solarian, soldier, and witchwarper classes"

Interesting phrasing. They've made it clear that technomancer and mechanic are coming after the others, but it sounds like they will be at least mentioned in the core or considered core classes
The rules walk you through making a character using the six classes as examples, but obviously the rules and examples are still relevant to future classes. That's my reading.

SF2e is PF2e compatible as well, though some of the rules to fully harmonize them will be released in the GM Core.


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VerBeeker wrote:

Curious to see what shape the Inner Sea War takes!

Really loving everything about the new ancestry.

I do find it kind of crazy that in July-August, though, Pathfinder is about to get eight new classes, around 10 new ancestries, some alternates for existing ancestries, and 2 heritages when you combine this release and the Starfinder one.

We're going to eat so much we'll practically be Urgathoans. Especially when the Starfinder GM Core comes out and we get ways to more fully combine the tech levels.


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And now my watch begins.


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Nidal will do what is best for Nidal, and throwing in with Cheliax as much as possible might be just that. There's a brewing uprising led by people with warshards. A powerful Cheliax draws almost as much foreign aggro as the Whispering Tyrant. The Black Triune has seen Tar-Baphon slapped down twice now, thrice if one includes his recent defeat at Absolom, and has little reason to suspect this time will be any different. Therefore, their position becomes a little precarious if he is sealed again and Cheliax is taken down a further peg. An ascendent Andoran might offer support to Nidal's rebels, and they might not be the only ones.


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And now my watch has ended.


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I am now shipping the handsome gentlemen in the last picture. Who's with me?

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