Damiel Morgethai

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Happy Authorization Day!


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And now my watch begins.


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TheTownsend wrote:

The convergence of a tribal diaspora, relearning their ancient faith in conjured beasts.

Wanderers of other realms astride a colossal beast of impenetrable wisdom and resource.
Theater Kids.
"I dunno man, I think we're in a little in over our heads here."
"Nonsense, we are the lorebearers of the greatest empire to ever--"
"That is a mile-long elephant! From another dimension! That kid just summoned a rabbit-snake, and everybody worshiped it! We write poetry!"

The Theatre Kids will be forced to up their game. They will ascend to a level of Theatre Kid-dom previously believed impossible. All shall love them and despair.


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Derry L. Zimeye wrote:
Scrip wrote:
It's Derry!!!!!!

It's me!!

I'm so, so grateful to have worked on this book-- I have a lot of feelings to share when it comes out, and a lot of maniacal laughter to let loose when people see some things I helped with. Be excited!

arcady wrote:
I am hopeful experts on specific aspects of European history that most closely resemble the inspirations of these 6 nations are brought on board to give this the kind of high quality treatment we've now grown used to from Paizo.

Without saying too much, I hope, the answer is yes! I'm Irish (like, from the island, not descended), and I was able to talk to people on this book about cultural stuff one mightn't see in other depictions of this specific type of fantasy. I'm also half Swiss-French, and I was able to use *that* side of my ancestry to help around with other places too. The entire team did an amazing job with portraying cultures individually, and I'm really, really pleased with how accurate each one feels. Like I said, I have a lot off feelings to share when this book comes out! I'll need to be incredibly vague til then, but for now, rest assured: it's got the same cultural respect as any other book, rather than generic fantasy schlock.

If I might respectfully hazard some guesses...

Druma seems pretty Switzerland coded, what with the mountains and the banking and the neutrality. Mind you, the PoK's influence means that Druma doesn't focus on fostering positive international relations the way that Switzerland does. The Prophets also don't enjoy many popular Swiss foods (maybe fondue, but chocolate would be hell on their outfits and rosti is out), but there is a counterculture that would love them.

Galt is, or rather was, Revolutionary France, and is now due for an examination because the Terror is over. I admit I wonder if we'll get Notpoleon and/or Nosephine. However, while Taldor is basically a take on the Byzantine Empire, there's also a commonality with France. Both are former superpowers navigating life after falling from glory while retaining some of their old might.

Andoran is pretty America-coded, but I think I can see how Ireland might have an influence as well. Both are countries that broke away from what was the most powerful empire of the time, but Ireland has to deal with Britain in ways that America doesn't due to sharing a land border. They were also part of Taldor, now that I think of it. I can see how the legacy of imperialism would be a part of their culture.


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I'm excited for this for so many reasons. Political shenanigans! Daemonic scheming! Post-Treerazer Kyonin/Tanglebriar! Developments with Torag's Shield! Andoran on the verge of continental war!

ETA: That is definitely a Red/Cinder Dragon. The horns are wrong for a Diabolic Dragon (those are curved horns like a ram has), and Daralathxyl is the big threat now that Treerazer is out of the picture.


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moosher12 wrote:
Maya Coleman wrote:
Oh, Deer Lord wrote:

I could have sworn there was going to be a Playtest next month for Technomancer, Mechanic, and Starship rules. This blog makes it sound like the playtest is finished though, with no note of further playtesting. Did we all collectively hallucinate the second Playtest?

Excited for these new changes and absolutely love Chk-Chk's rizz in this picture!

The playtest for Technomancer and Mechanic is coming next year! We'll announce more details as we get closer!
Just to be sure. By next year do you mean a few months from now or 12 months from now?

IIRC, the plan is for the playtest to be put in time for the big release.


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And now my watch has ended.


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Arutema wrote:

I see nothing but positive changes.

And I was not prepared for Chk-Chk in those sunglasses.

Like a Boss!


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And now my watch begins.


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Interesting that this book will release in 2026. The first quarterly release is in March. Will this book come out sooner? Only time will tell.

Anyway, the new classes look promising. I'll have to dive in further, but I like what I see this far.


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His Bluesky handle is still operational, but he hasn't posted in a while.


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keftiu wrote:
DM_aka_Dudemeister wrote:
I'd be interested in another Political AP with players positioned as a minor noble house in somewhere like Taldor or Brevoy, trying to survive and thrive during a time of political tension and upheaval.
I really hope we can finally be a part of the big national divorce in Brevoy someday.

That could be worked into a Choral the Conqueror AP. "His rise united the nation. His fall divided it."


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James Jacobs wrote:
That said, other than themes, I'm also eager to hear about what sorts of monster themes or genre themes people are interested in, beyond just generalized themes and regional themes (all of which are still very interesting and important to continue sharing!). Or even PC build themes. We've done 3 of these so far—the "dwarf" and "orc" and "elf" themed campaigns. Would people be interested in us exploring that in other areas, but instead of focusing on ancestry themes, doing it with religions, or organizations, or even classes?

Ancestries would be the easiest, and I'd be interested to see what might be done with a "gnome" or "halfling" AP as they don't have particular homelands. Religions could be very interesting, though I'd do pantheons or accords rather than solo deities unless said deity is the ultimate villain, e.g. Norgorber in Curtain Call. A Radiant Prism three-parter makes all kinds of sense in all kinds of ways (bonus points if it either kicks off or concludes in June).

I adore Strength of Thousands, so I'd be up for an organization AP. The only snag is that an AP centred around one of the bigger organizations should probably be a six-parter. The scope of SoT showed a lot what the Magaambya does, and I greatly appreciated that. A Pathfinder AP (as in, the players are officially Pathfinders) deserves no less, and it could easily have that same mix of overarching plot and side stories. However, you could get into smaller organizations with a three-parter. A high level Riftwarden AP could work very well, as would a low or mid-level AP that gives us Eagle Knight or Lion Blade intrigue.

I'm also hopeful for a nation AP. The Runelord trilogy, Rebels/Vengeance duology, and War for the Crown are excellent, and a number of others have touched on such matters as well. I've wanted an Andoran AP for quite some time now.


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My vote is for "The Time of the Orc has come."


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And now my watch has ended.


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CorvusMask wrote:
Evan Tarlton wrote:
Cthulhusquatch wrote:
CorvusMask wrote:
Archpaladin Zousha wrote:
CorvusMask wrote:
Evan Tarlton wrote:
** spoiler omitted **
Does she appear in the supplemental table? Because if yes then its just matter of space, if no, then that raises eyebrow.
Nope, no sign of her...I suspect it might be because of what she's the goddess OF, and the risk of portraying that as glamorous or romantic...
It kinda seems like they could have just emphasized her nature as goddess of tragedy and grief, if they really did remove her completely that seems confusing.
Naderi is in there.
Which page?
I'm assuming they mean the web supplemental table that only the subscribers got early and we haven't seen final version of it on public yet? But now I'm confused with mixed info

I'm a subscriber, and this is the first I've heard of that. Where exactly is it?


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Cthulhusquatch wrote:
CorvusMask wrote:
Archpaladin Zousha wrote:
CorvusMask wrote:
Evan Tarlton wrote:
** spoiler omitted **
Does she appear in the supplemental table? Because if yes then its just matter of space, if no, then that raises eyebrow.
Nope, no sign of her...I suspect it might be because of what she's the goddess OF, and the risk of portraying that as glamorous or romantic...
It kinda seems like they could have just emphasized her nature as goddess of tragedy and grief, if they really did remove her completely that seems confusing.
Naderi is in there.

Which page?


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And now my watch begins.


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Mangaholic13 wrote:
Evan Tarlton wrote:
** spoiler omitted **

I know for a fact that Tiamat got removed for a simple reason: the removal of OGL content.

Because, while D&D did not invent Tiamat (who is the Mesopotamian primordial embodiment of the sea), they did invent Tiamat as the Five-headed Goddess Dragon.

** spoiler omitted **

To expand on this: Paizo's Tiamat was never five-headed. They didn't copy D&D Tiamat. She was always very much in the background, because they never figured out how to differentiate their Tiamat from the D&D version. They did change things because of the association. They'd have been fine to keep the name, but played it safe because D&D has so fully staked out Tiamat in the TTRPG scene.


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There appear to have been some retcons in the lore.:
Apsu's wife is now named Sarshallatu, and they have seven children including Dahak. Sarenrae and Asmodeus are still enemies, but she no longer believes him irredeemable. That is now reserved only for Rovagug. Also, Naderi looks to have been retconned away, maybe. She goes entirely unmentioned, and there's a different explanation for the rift between Shelyn and Urgathoa.


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theWasp wrote:

Is that Oloch being the battle harbinger? It looks like Oloch to me.

What kind of reduction in spellcasting do battle harbingers get compared to normal clerics?

They have Magus/Summoner style spellcasting.


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And now my watch has ended.


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Ashanderai wrote:
Evan Tarlton wrote:
Any interesting developments with the Empyreal Lords?
Im not terribly familiar with their lore, but the book has 8 pages devoted to 26 named empyreal lords that get 2 or 3 long paragraphs each. Do you have a more specific question?

Were any of them especially effected in the War of Immortals?


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Any interesting developments with the Empyreal Lords?


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There is an AMA on Reddit!


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The first lucky subscribers should get this today! Hopefully.


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And now my watch begins.


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Brinebeast wrote:
Evan Tarlton wrote:
The Raven Black wrote:
Brinebeast wrote:
CorvusMask wrote:
Brinebeast wrote:

The Front Matter and Back Matter of The Resurrection Flood has related lore, especially in regards to the Orc Pantheon.

I really wanna knooooow Orc Pantheon lore x'D
I will say this much... my beloved Dretha, it is still unclear what your fate may be.
I can very easily see Dretha fit and fare much better in the new pantheon than she did in the old one.
** spoiler omitted **

Oh my goodness, yes, I saw the back matter... but... but... it's still ambiguous right... right?

I may be in a little bit of denial. Divine Mysteries cannot come soon enough.

So far, yeah:
Some of the departed deities are called out as dead. Others are varying degrees of missing. My rule is no body (barring things like disintegration), no death.

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The Raven Black wrote:
Brinebeast wrote:
CorvusMask wrote:
Brinebeast wrote:

The Front Matter and Back Matter of The Resurrection Flood has related lore, especially in regards to the Orc Pantheon.

I really wanna knooooow Orc Pantheon lore x'D
I will say this much... my beloved Dretha, it is still unclear what your fate may be.
I can very easily see Dretha fit and fare much better in the new pantheon than she did in the old one.

Spoiler:
The Resurrection Flood backmatter reveals that she's off the table, but it doesn't say who's responsible. There's no mention of a replacement, so it's probably not Vow Mark related. Verex is the most obvious culprit, unless she sacrificed herself somehow. I giess we'll have to wait for Divine Mysteries for the answer.

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TheTownsend wrote:

A thought I just had about some Exemplar features.

The Titan's Breaker Ikon specifies that "Constructs and objects are not immune to" the extra spirit damage it deals.

The first level feat Energized Spark (which every Exemplar gets at 7th level with their dominion epithet) lets you change, at will, the spirit damage from all your Exemplar features to a laundry list of options.

Looking at it, this is probably not supported by RAW or RAI, but I would nonetheless like to argue that this would allow me to poison a rock.

(or electrify an otherwise immune Charnel Creation, for a more concrete example)

That's probably not RAI. On the other hand, if any class could do those things...


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(Spends a Mythic Point to cast Thread Necro)

War of Immortals has thrown a lot of things into sharper relief, and others on their heads. I love it.

Eight of the thirteen have been revealed. That leaves five remaining. The Final Five.

(Insert "All Along the Watchtower" here)

1) Two great powers declare war, and many neighbors have to pick sides. This is almost certainly Andoran and Cheliax. The Godsrain is the last straw, and also possibly a reason for some alliances. Few would really want Cheliax to get a power boost, but not many would be too happy with Andoran getting one either. Some countries will have to pick their poison. Moreover, I still maintain that this one is coming soon. Most likely with Battlecry or directly after.

(Side-note: I love the thematic buildup to this. We have two back-to-back APs about diplomats and diplomacy, so showing what happens when that fails works. That we have at least one breather AP helps prevent weariness)

[Side-side-note: the Triumph of the Tusk / Spore War APs would make for a great 1-20 campaign. Why wouldn't a group of heroic diplomats who make a name for themselves helping the orcs be invited to a proto-U.N. summit in Kyonin?]

3) The return of great evils thought lost to time. James has revealed that this one's still in play. War of Immortals reveals that a great many sealed or believed defeated evils are stirring. Seriously: there are years worth of juicy plot threads, each of which could support a magnificent AP. I don't have a guess yet.

4) The sun destroyed. Walkena has been empowered by the Godsrain, and he's coming for Vidrian. I think it's time for the Bright Lions to make their big move, before the Expanse is engulfed in war.

6) They see countless spirits shrieking in agony. The Lamentations in Ninshabur (in northern Casmaron) are the result of wailing spirits, and some think that a new Spawn of Rovagug is coming. Referring to Verex-That-Was, perhaps?

13) A crowned phoenix with a peacock tail, whose return heralds vengeance upon the world. I maintain that this is Xanderghul. He gets his hands on one of the shards somehow, and it empowers him back to where he's a problem.


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It is! Hopefully we get more. There are a number of thematic options left untouched, as this thread lists.


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And now my watch has ended.


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Fingers crossed for tomorrow!


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BookBird wrote:

The only casualties so far that I don't quite understand how they happened is the fight between ** spoiler omitted **

Some interesting implications with that. I hope we can find out more in Divine Mysteries!

We probably will.

One thing, though...:
the Lamashtu/Pazuzu rivalry shows that sufficiently powerful demigods can throw down with full deities one-on-one. Otolmens' thing is keeping planets and stars working properly. I think she's on the powerful end of the scale. Also, and I think this is worth pointing out, Grundinnar was acting well out of his wheelhouse. He's a diplomat, not a warrior. His uncle Angradd or brother Trudd would have been much better choices for that fight if Torag wasn't able to step in.

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Ezekieru wrote:
Evan Tarlton wrote:
Invictus Fatum wrote:
Evan Tarlton wrote:
Can someone give us an overview of the Callings?

You can take a calling as early as lvl 1 if you are playing with Mythic rules and basically they give an extra Edict and Anathema you have to follow. Then, each one time you do crit succeed at something specifically called out by your Calling, you gain a Mythic Point. Additionally, some of the mythic feats below 12th level have prerequisites that you have a certain Calling.

Most of the callings are pretty self explanatory in what their themes are based on their names. Hunter's Calling, for example, is focused on hunting and tracking. Thief's calling is focused on picking locks & stealing. For a full list of Callings, I listed them all out earlier in this thread.

Thanks. I did see the list. Could you elaborate a bit more on the Bookkeeper and the Sage? I'm quite curious about what separates the two.

Bookkeeper's Calling is focused in on preserving and sharing knowledge from books/scrolls/libraries, and you can roll Earn Income and Recall Knowledge checks using a Lore skill with mythic proficiency. Sage's Calling is more about gaining knowledge in general, and so they have the ability to roll any Recall Knowledge check with mythic proficiency. Both by spending a Mythic Point, of course.

Weirdly enough, Bookkeeper's Calling is the only Mythic Calling that doesn't have a feat with them as a prerequisite. The other 10 Callings have at least one (with Sage having a chain of 2, Mythic Counterspell into Steal Magic). Kinda hope they errata in a Bookkeeper prereq with the Sage's Calling ones.

Thank you very much!


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Invictus Fatum wrote:
Evan Tarlton wrote:
Can someone give us an overview of the Callings?

You can take a calling as early as lvl 1 if you are playing with Mythic rules and basically they give an extra Edict and Anathema you have to follow. Then, each one time you do crit succeed at something specifically called out by your Calling, you gain a Mythic Point. Additionally, some of the mythic feats below 12th level have prerequisites that you have a certain Calling.

Most of the callings are pretty self explanatory in what their themes are based on their names. Hunter's Calling, for example, is focused on hunting and tracking. Thief's calling is focused on picking locks & stealing. For a full list of Callings, I listed them all out earlier in this thread.

Thanks. I did see the list. Could you elaborate a bit more on the Bookkeeper and the Sage? I'm quite curious about what separates the two.


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It looks like I wait for next week as well.


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Can someone give us an overview of the Callings?


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My card was charged yesterday. Hopefully my watch ends today.


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May we get some more information about the Bookkeeper's and Sage's Callings?


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wildweasel wrote:
Evan Tarlton wrote:


What are they?

Demon Lord, Vulot

Immortal Trickster
Mythic Kaiju, Agyra
Oliphaunt of Jandelay
Sublime Breath
Verex-That-Was
Weaver of Webs

Thanks!


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wildweasel wrote:
Encolpius wrote:
How's the Mythic bestiary look? I'm dying to hear the monsters and their levels!

Mythic is a template that can be applied to monsters of any level, with effects that vary/scale based on level, plus extras from an optional mythic role sub-template. They provide four examples of levels 4-12.

There are seven named mythic monsters meant to have an entire campaign wrapped around them, each gets six pages of background, advice on how to use them across all 20 levels, etc. they range from level 6 to 25.

What are they?


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NoNat should be putting something out today, assuming his computer lets him.


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Would four people casting Travel by Turtle be able to support an elephant that has a disc shaped planet on its back?


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And now my watch begins.


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Happy Authorization Day!


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Archpaladin Zousha wrote:
Prince Setehrael wrote:

Oh I am so excited.

And as far as Mythic Destinies revealed:
Archfiend
Apocalypse Rider
Ascended Celestial
Eternal Legend
Prophesied Monarch
Gosling

That's 6 out of 9 in War of Immortals and there is the Mortal Herald in Divine Mysteries next month.

It is a lovely day in the War of Immortals, and you are a horrible goose. :P

Do not speak this evil into existence! Please remember that the devs can see this!


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Old_Man_Robot wrote:

Not only is Mythic coming out, I would expect Reveiwers and Subscribers to start getting copies sometime in the next 7-10 days or so.

https://paizo.com/products/btq02oar

Street Release set for Oct 30th.

So you picked a really good time to ask your question!

The window is due to open on the 15th, a Tuesday. I expect subscribers will start to get copies on the 16th. Reviewers will, of course, get theirs earlier. We're almost there!


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I love the description of how Samo bonds with the spirits. It's both evocative and a great suggestion for prospective Animist players. The art is, of course, fantastic. Thanks so much, Michael and Oleksii!

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