GM Cellion's Rusthenge + Seven Dooms for Sandpoint Double Feature
Game Master
Cellion
SRD Maps|SRD Handouts
San's Loot Log
Seaweed Leshy Technomancer 1 / Game Master 3 | Maps: (SRD Handouts) | (SRD Maps) | (DoF Handouts) | (DoF Maps) | (DA Maps)
Here you go: Discord Link
Human Sorcerer 3 | HP 29/29 | AC 19| Fort +6, Ref +8, Will +8 | Perc +6 | Stealth +8 | Speed: 25' | Exploration: Avoid Notice +8 | Conditions: Rust Creep Stage 1 (-1 Athletics) , Antiplague (+2 Fort vs disease) | ◆◇↺ | Spells: 2/4 1st lvl, 3/3 2nd lvl, 0/1 focus | 1 hero point
Just a reminder that I'll be traveling June 17 - July 13 without any computer access. I know that's a long absence, so mucho thanks to Vildran for botting Autumn while I'm away.
male elf (ancient) wizard (ars grammatica, sorcerer) 3 | ♥24 | ⛨18* (mystic armor) | F +5, R +7, W +7; +1 vs emotion effects (S is CS) | Perc +5; low-light vision | 30ft | Explore: Detect Magic (Arcana +11) | wizard spells 2 ☑blazing bolt, ☐invisibility, ☑translate; spells 1 ☑befuddle ☑command ☑force barrage ☑mystic armor | ☑drain bonded item | staff slots☐; spells 1 breathe fire ∞ignition | wands: ☐breath fire ☐fear ☐grease | focus☐ | ⚕ None
I will do my best to channel Autumn. :)
Male Elf (Seer) Fighter 3 | HP 36/36 | AC 20 | F +7 R +11 W +7 | Perc +7 | Stealth +4 | speed 30 | Hero 1/3 | Active Conditions: ----
Hopefully, if we take the time for Gurga and her entourage to pack up and come down here, it will allow Kikogamm to retrieve whatever it was he was getting for us.
F Dwarf (Ancient-Blooded) Warpriest Cleric 3 | HP 37/40 | AC 20/22 | Shield 13/20 | F +9 R +6 W +11 | Perc +9 | Stealth +6 | Exploration: Defend | ◇◆↺ | Speed 20 | Hero 2/2 | wand 1 | spells Font 1/4; 1 2/3; 2 2/2| Active Conditions: Bronze Bull Pendant, anti-corrosive oil (armor, hammer)
@Vildran: DC 15 Crafting to repair broken lockpicks.
male elf (ancient) wizard (ars grammatica, sorcerer) 3 | ♥24 | ⛨18* (mystic armor) | F +5, R +7, W +7; +1 vs emotion effects (S is CS) | Perc +5; low-light vision | 30ft | Explore: Detect Magic (Arcana +11) | wizard spells 2 ☑blazing bolt, ☐invisibility, ☑translate; spells 1 ☑befuddle ☑command ☑force barrage ☑mystic armor | ☑drain bonded item | staff slots☐; spells 1 breathe fire ∞ignition | wands: ☐breath fire ☐fear ☐grease | focus☐ | ⚕ None
With the d20 natural rolls that bot-Autumn had lined up (at least two more 3's!!!), the official icon for lock-picking should be the tragedy/comedy masks.
F Dwarf (Ancient-Blooded) Warpriest Cleric 3 | HP 37/40 | AC 20/22 | Shield 13/20 | F +9 R +6 W +11 | Perc +9 | Stealth +6 | Exploration: Defend | ◇◆↺ | Speed 20 | Hero 2/2 | wand 1 | spells Font 1/4; 1 2/3; 2 2/2| Active Conditions: Bronze Bull Pendant, anti-corrosive oil (armor, hammer)
San wrote: Go check on Kikogamm before we climb over? We can ask him about the skeleton across the chasm as well. Yes. Do we want to rest before going through the door? Morga's only used 1/4 healing font and one of her spell slots. Maybe Autumn can take one of the lesser antiplagues from that chest we just opened before resting. Whoever handles the next door should certainly drink one before doing so.
@GM Cellion: Would we know at this point whether triggering the "get sick now" trap on the door would affect someone who's already sick? 'Cause if not, Autumn could open it now while she's still infected and be unaffected.
Seaweed Leshy Technomancer 1 / Game Master 3 | Maps: (SRD Handouts) | (SRD Maps) | (DoF Handouts) | (DoF Maps) | (DA Maps)
Generally multiple exposures to the same disease if its already affecting you generally don't have any further effect.
Male Elf (Seer) Fighter 3 | HP 36/36 | AC 20 | F +7 R +11 W +7 | Perc +7 | Stealth +4 | speed 30 | Hero 1/3 | Active Conditions: ----
Now that we're on the correct side of the chasm, do we want to risk checking out the skeleton on the ledge?
F Dwarf (Ancient-Blooded) Warpriest Cleric 3 | HP 37/40 | AC 20/22 | Shield 13/20 | F +9 R +6 W +11 | Perc +9 | Stealth +6 | Exploration: Defend | ◇◆↺ | Speed 20 | Hero 2/2 | wand 1 | spells Font 1/4; 1 2/3; 2 2/2| Active Conditions: Bronze Bull Pendant, anti-corrosive oil (armor, hammer)
We might as well take a peek before we head deeper.
Human Sorcerer 3 | HP 29/29 | AC 19| Fort +6, Ref +8, Will +8 | Perc +6 | Stealth +8 | Speed: 25' | Exploration: Avoid Notice +8 | Conditions: Rust Creep Stage 1 (-1 Athletics) , Antiplague (+2 Fort vs disease) | ◆◇↺ | Spells: 2/4 1st lvl, 3/3 2nd lvl, 0/1 focus | 1 hero point
I'm back from my trip, but so is a nasty virus that stowed away in my body, so it may take me a while to catch up. I do intend to post later today though.
@Vildran: Thank you very much for covering for me while I've been gone! From a quick glance, it appears I've returned just in time for the final climactic battles!
Seaweed Leshy Technomancer 1 / Game Master 3 | Maps: (SRD Handouts) | (SRD Maps) | (DoF Handouts) | (DoF Maps) | (DA Maps)
Welcome back! And you have indeed.
F Dwarf (Ancient-Blooded) Warpriest Cleric 3 | HP 37/40 | AC 20/22 | Shield 13/20 | F +9 R +6 W +11 | Perc +9 | Stealth +6 | Exploration: Defend | ◇◆↺ | Speed 20 | Hero 2/2 | wand 1 | spells Font 1/4; 1 2/3; 2 2/2| Active Conditions: Bronze Bull Pendant, anti-corrosive oil (armor, hammer)
Rest well! I hope that virus dies a violent death.
male elf (ancient) wizard (ars grammatica, sorcerer) 3 | ♥24 | ⛨18* (mystic armor) | F +5, R +7, W +7; +1 vs emotion effects (S is CS) | Perc +5; low-light vision | 30ft | Explore: Detect Magic (Arcana +11) | wizard spells 2 ☑blazing bolt, ☐invisibility, ☑translate; spells 1 ☑befuddle ☑command ☑force barrage ☑mystic armor | ☑drain bonded item | staff slots☐; spells 1 breathe fire ∞ignition | wands: ☐breath fire ☐fear ☐grease | focus☐ | ⚕ None
Welcome back, rest up, and feel better soon!
Hopefully I did Autumn justice while you were gone.
Male Elf (Seer) Fighter 3 | HP 36/36 | AC 20 | F +7 R +11 W +7 | Perc +7 | Stealth +4 | speed 30 | Hero 1/3 | Active Conditions: ----
I could have reached the spellcaster but I would have had to put myself directly in the middle of all of them. That didn't seem like a good choice.
F Dwarf (Ancient-Blooded) Warpriest Cleric 3 | HP 37/40 | AC 20/22 | Shield 13/20 | F +9 R +6 W +11 | Perc +9 | Stealth +6 | Exploration: Defend | ◇◆↺ | Speed 20 | Hero 2/2 | wand 1 | spells Font 1/4; 1 2/3; 2 2/2| Active Conditions: Bronze Bull Pendant, anti-corrosive oil (armor, hammer)
Yeah, save some of Morga's healing for the boss in the next room, please.
Male Elf (Seer) Fighter 3 | HP 36/36 | AC 20 | F +7 R +11 W +7 | Perc +7 | Stealth +4 | speed 30 | Hero 1/3 | Active Conditions: ----
Given that last attack.... womp womp.
Human Sorcerer 3 | HP 29/29 | AC 19| Fort +6, Ref +8, Will +8 | Perc +6 | Stealth +8 | Speed: 25' | Exploration: Avoid Notice +8 | Conditions: Rust Creep Stage 1 (-1 Athletics) , Antiplague (+2 Fort vs disease) | ◆◇↺ | Spells: 2/4 1st lvl, 3/3 2nd lvl, 0/1 focus | 1 hero point
I get the feeling that a lot of Morga's healing will be needed for this room.
@Morga: For next time, remember that your Healing Hands feat means you roll d10s instead of d8s whenever you cast Heal.
Male Elf (Seer) Fighter 3 | HP 36/36 | AC 20 | F +7 R +11 W +7 | Perc +7 | Stealth +4 | speed 30 | Hero 1/3 | Active Conditions: ----
I feel like getting a spell off first is more valuable than San charging in first. And I don't want to get swarmed being on my own... :)
Recent threads in Play-by-Post Discussion
|