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I haven't done a "from the ground up" conversion. It'd be a very very serious project. I just played with it long enough to realize that careful attention was going to need to be paid to the math, and that some classes (Envoy is a big offender) are going to have to require scrutiny.
If you'd like to make the damage output a bit more balanced with normal Starfinder, one low impact way to do so is to increase the AC of all NPCs by 2 and decrease their attack rolls by 2. This makes it so that full attacks are about on par between Starfinder's system and the 3action economy. 2 action attacks are still going to be about 25% stronger than a standard action attack in Starfinder, but I think that's doable.