Kingmaker: Blood for Blood!

Game Master BloodWolven

Tomb!

Current fight Map.

Blood for Blood - Baron's Courtroom

Map of Fort Drelev

Elkheart

The Greenwatch Wardens

Varnhold

Tomb Map

Varnhold Map.

Bounties!!


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Vitals:
HP: 171_ AC: 32 _ T: 20 _FF: -_ Perception +18_Sense Motive +13_Init: +6_Fort: +17_Ref: +15_Will: +12 CMB+15_Bull Rush +2 CMD: 33 / 35_Speed: 50
Skills:
Acro +20_Bluff+12_Climb+16_DD+13_Dip+17_Disg+12_EscArt+15_HA+12_Intim +16 _K (dung) +11 _ K (his, loc, nob)+12 Ling +12_Dance +13_ Ride +12_ SoH +11_ Stea +14 _Surv +9 _UMD +16_Swim+16

No worries Ulricha, I am only down 46 hp after the first two rounds, Alice will easily cover the rest... I think... I also think there will be plenty of blood now!


I will wait for Jorrast and Vandomir to act before the Apes and Dretches attack.


Female Human Barb (Inv.) 7/ Fighter (Unbreakable)1/ Druid 8 | 130/130 HP : Raging 162/177| AC 27 T 14 FF 25 | Fort +16 (+19) Ref +9 (+10) Will +9 (+11)| Initiative +2 | Perception +12, Survival +15| Rage 3/24* |DR 3/-, DR 6/ Non-lethal|Cold Res 3 Current effects: Ironskin (8 mins), Rage, Enlarged (8 mins)

There's apes now?


F Human Shaman 8, Init +5, Perc +20, SM +21, CMB+8, CMD21, HP 152/152, F+12, Ref+10, Will+16, AC 22/T15/FF19 , Resist cold 10, Resist electricity 10, Resist negative energy 10, no breath, Darkvision 60ft, Constant endure elements, see in (Su) dark

GM, can i contribute in the fight, or does the portal require concentration every round?


You can help in combat but it will prolong the spell by doubling the needed time. Round 180, or something like that.


F Human Shaman 8, Init +5, Perc +20, SM +21, CMB+8, CMD21, HP 152/152, F+12, Ref+10, Will+16, AC 22/T15/FF19 , Resist cold 10, Resist electricity 10, Resist negative energy 10, no breath, Darkvision 60ft, Constant endure elements, see in (Su) dark
GM Wolf wrote:
You can help in combat but it will prolong the spell by doubling the needed time. Round 180, or something like that.

I'll keep going on the portal then. The faster we're gone, the better.


Yes!!!


Sorry for my absence I got home and pretty much passed out Wednesday and Thursday. Sub plans Friday and lots of chores Saturday. I am traveling today so I will do what I can tonight.


F Human Shaman 8, Init +5, Perc +20, SM +21, CMB+8, CMD21, HP 152/152, F+12, Ref+10, Will+16, AC 22/T15/FF19 , Resist cold 10, Resist electricity 10, Resist negative energy 10, no breath, Darkvision 60ft, Constant endure elements, see in (Su) dark

Come on guys, hold on in there.

When we get back to the material plane, Alice is going for such a fervent thank you to Desna.


Any other wishes?


Male Kitsune Sylvan Trickster Rogue / Monk | HP: 52/68 | AC: 25 T:25, FF:15 | Init: +10 | Fort +12, Ref +14, Will +8 | CMB +13; CMD 27 | Ki Pool: 5/7 | Acrobatics+18, Appraise+12, Bluff+13, Disable Device+17, Escape Artist+13, Fly+8, Know-Local+16, Know-Nature+15, Linguistics+14, Perception+14, Sense Motive+15, Stealth+16/+26 | Cantrip: Detect Magic Temporary effect: None

Wishes?


F Human Shaman 8, Init +5, Perc +20, SM +21, CMB+8, CMD21, HP 152/152, F+12, Ref+10, Will+16, AC 22/T15/FF19 , Resist cold 10, Resist electricity 10, Resist negative energy 10, no breath, Darkvision 60ft, Constant endure elements, see in (Su) dark
Jorrast Feorte wrote:
Wishes?

+1 to that.

The beneficial kind?

Different question, how many rounds remaining until the portal stabilizes for us to get through?


F Human Shaman 8, Init +5, Perc +20, SM +21, CMB+8, CMD21, HP 152/152, F+12, Ref+10, Will+16, AC 22/T15/FF19 , Resist cold 10, Resist electricity 10, Resist negative energy 10, no breath, Darkvision 60ft, Constant endure elements, see in (Su) dark

Ignore the hair plucking thing in gameplay. The plan wouldn't work.


Round 100. Maybe round 80... so 80-27 = 53 rounds left.

Other players have been making wishes on purpose or on accident in gameplay. Anyone else going to wish for something?


F Human Shaman 8, Init +5, Perc +20, SM +21, CMB+8, CMD21, HP 152/152, F+12, Ref+10, Will+16, AC 22/T15/FF19 , Resist cold 10, Resist electricity 10, Resist negative energy 10, no breath, Darkvision 60ft, Constant endure elements, see in (Su) dark

"I wish for a closed portcullis that can't be opened, made of mithral, to be between us and the monsters?"

I'll have to consider that.


Female Human Barb (Inv.) 7/ Fighter (Unbreakable)1/ Druid 8 | 130/130 HP : Raging 162/177| AC 27 T 14 FF 25 | Fort +16 (+19) Ref +9 (+10) Will +9 (+11)| Initiative +2 | Perception +12, Survival +15| Rage 3/24* |DR 3/-, DR 6/ Non-lethal|Cold Res 3 Current effects: Ironskin (8 mins), Rage, Enlarged (8 mins)

I feel like we're getting screwed into making wishes we'e going to suffer for later.


Male
Skills:
Percep +13|Diplo +29(+30)|Fly +21|Heal +16|Perf. (string) +27|Perf. (sing, dance) +21|SM +13|Acro +21|Bluff +27|UMD +14
Special:
Smite Evil (Su) 4/day (+8 att., +8 dmg. [+16 to outsider with the evil subtype, an evil-aligned dragon, or an undead creature], +8 deflection bonus to AC|LoH 12/12x/day, 4d6|Channel Energy 4d6 (uses two LoHs)
Vitals:
HP 67/77|AC 23 (T 12, FF 21)|F: 16, R: 14, W: 15|Int: +5|Immune: Disease|Resist 10 (acid, cold, electricity)|DR 5/magic|SR 19|+4 racial vs poison

Perhaps. But for now, it fun! WHEEEEEEEE!!!!


F Human Shaman 8, Init +5, Perc +20, SM +21, CMB+8, CMD21, HP 152/152, F+12, Ref+10, Will+16, AC 22/T15/FF19 , Resist cold 10, Resist electricity 10, Resist negative energy 10, no breath, Darkvision 60ft, Constant endure elements, see in (Su) dark
Ulricha the Unkillable wrote:
I feel like we're getting screwed into making wishes we'e going to suffer for later.

If it's curses, i can commune to cast remove curse.

If not, we'll deal with the consequences when they present themselves.
The worst one could do, is wishing for power through a pact.

Or in my case, hearing whispers and wishing for some calamity creature to be free.


Male Kitsune Sylvan Trickster Rogue / Monk | HP: 52/68 | AC: 25 T:25, FF:15 | Init: +10 | Fort +12, Ref +14, Will +8 | CMB +13; CMD 27 | Ki Pool: 5/7 | Acrobatics+18, Appraise+12, Bluff+13, Disable Device+17, Escape Artist+13, Fly+8, Know-Local+16, Know-Nature+15, Linguistics+14, Perception+14, Sense Motive+15, Stealth+16/+26 | Cantrip: Detect Magic Temporary effect: None

I should have wished to be Fey.... The Fey template is on my list of "want to have".


F Human Shaman 8, Init +5, Perc +20, SM +21, CMB+8, CMD21, HP 152/152, F+12, Ref+10, Will+16, AC 22/T15/FF19 , Resist cold 10, Resist electricity 10, Resist negative energy 10, no breath, Darkvision 60ft, Constant endure elements, see in (Su) dark

You can try if the ifreet feels generous again in the future.


Male
Skills:
Percep +13|Diplo +29(+30)|Fly +21|Heal +16|Perf. (string) +27|Perf. (sing, dance) +21|SM +13|Acro +21|Bluff +27|UMD +14
Special:
Smite Evil (Su) 4/day (+8 att., +8 dmg. [+16 to outsider with the evil subtype, an evil-aligned dragon, or an undead creature], +8 deflection bonus to AC|LoH 12/12x/day, 4d6|Channel Energy 4d6 (uses two LoHs)
Vitals:
HP 67/77|AC 23 (T 12, FF 21)|F: 16, R: 14, W: 15|Int: +5|Immune: Disease|Resist 10 (acid, cold, electricity)|DR 5/magic|SR 19|+4 racial vs poison

I would have wished to be Sublime, but GM Wolf normally has a hard-fast rule for templates: only one.


Xandarian Quartermain wrote:
I would have wished to be Sublime, but GM Wolf normally has a hard-fast rule for templates: only one.

Yup you can wish to have any template but it will override the original one. The ramifications will be evident from my last post. Chains of sin!!!


Female Human Barb (Inv.) 7/ Fighter (Unbreakable)1/ Druid 8 | 130/130 HP : Raging 162/177| AC 27 T 14 FF 25 | Fort +16 (+19) Ref +9 (+10) Will +9 (+11)| Initiative +2 | Perception +12, Survival +15| Rage 3/24* |DR 3/-, DR 6/ Non-lethal|Cold Res 3 Current effects: Ironskin (8 mins), Rage, Enlarged (8 mins)

I knew it felt like a trap!


Male Kitsune Sylvan Trickster Rogue / Monk | HP: 52/68 | AC: 25 T:25, FF:15 | Init: +10 | Fort +12, Ref +14, Will +8 | CMB +13; CMD 27 | Ki Pool: 5/7 | Acrobatics+18, Appraise+12, Bluff+13, Disable Device+17, Escape Artist+13, Fly+8, Know-Local+16, Know-Nature+15, Linguistics+14, Perception+14, Sense Motive+15, Stealth+16/+26 | Cantrip: Detect Magic Temporary effect: None

Help!


Male Chelaxian Ranger 8 (AC:21[T:12 FF:19] | HP: 79/79 40/71 (0NL) | F+9*, R+8, W+5 | Init: +2* |Perc: +14*)

I'm hoping your shape change gets you free!


Possible. I do shrink from 5'2", 120 lb humanoid to a "tiny" animal. An Internet search indicates that a fox is slightly larger than an average house cat.


F Human Shaman 8, Init +5, Perc +20, SM +21, CMB+8, CMD21, HP 152/152, F+12, Ref+10, Will+16, AC 22/T15/FF19 , Resist cold 10, Resist electricity 10, Resist negative energy 10, no breath, Darkvision 60ft, Constant endure elements, see in (Su) dark
Jorrast Feorte -Fox wrote:
Possible. I do shrink from 5'2", 120 lb humanoid to a "tiny" animal. An Internet search indicates that a fox is slightly larger than an average house cat.

And like a cat, fluffy and makes you want to hold and pet them.


Change shape won't they are more like the spell of black tentacles.

But a 30 does get you free, the Escape Artist check DC 25, Str check DC 30, cold iron chains so far with Hardness 8 and 25 hp.


Hardness 8 means I can't damage them....


Do we have initiative for this fight?


Vitals:
HP: 171_ AC: 32 _ T: 20 _FF: -_ Perception +18_Sense Motive +13_Init: +6_Fort: +17_Ref: +15_Will: +12 CMB+15_Bull Rush +2 CMD: 33 / 35_Speed: 50
Skills:
Acro +20_Bluff+12_Climb+16_DD+13_Dip+17_Disg+12_EscArt+15_HA+12_Intim +16 _K (dung) +11 _ K (his, loc, nob)+12 Ling +12_Dance +13_ Ride +12_ SoH +11_ Stea +14 _Surv +9 _UMD +16_Swim+16

Jorne is last in initiative. I am giving others an option to speak up for leader position or whatnot, or just wanting to talk to the panther.DudeHe will step in at a certain point.


Female Human Barb (Inv.) 7/ Fighter (Unbreakable)1/ Druid 8 | 130/130 HP : Raging 162/177| AC 27 T 14 FF 25 | Fort +16 (+19) Ref +9 (+10) Will +9 (+11)| Initiative +2 | Perception +12, Survival +15| Rage 3/24* |DR 3/-, DR 6/ Non-lethal|Cold Res 3 Current effects: Ironskin (8 mins), Rage, Enlarged (8 mins)

I'm pretty sure nobody knows what the hell is going on here.


Male
Skills:
Percep +13|Diplo +29(+30)|Fly +21|Heal +16|Perf. (string) +27|Perf. (sing, dance) +21|SM +13|Acro +21|Bluff +27|UMD +14
Special:
Smite Evil (Su) 4/day (+8 att., +8 dmg. [+16 to outsider with the evil subtype, an evil-aligned dragon, or an undead creature], +8 deflection bonus to AC|LoH 12/12x/day, 4d6|Channel Energy 4d6 (uses two LoHs)
Vitals:
HP 67/77|AC 23 (T 12, FF 21)|F: 16, R: 14, W: 15|Int: +5|Immune: Disease|Resist 10 (acid, cold, electricity)|DR 5/magic|SR 19|+4 racial vs poison

Indeed. Xandarian is even more lost than normal.


F Human Shaman 8, Init +5, Perc +20, SM +21, CMB+8, CMD21, HP 152/152, F+12, Ref+10, Will+16, AC 22/T15/FF19 , Resist cold 10, Resist electricity 10, Resist negative energy 10, no breath, Darkvision 60ft, Constant endure elements, see in (Su) dark

And i am so glad i did not make 5 wishes.

This is going to be one interesting and turbulent encounter.


Male Kitsune Sylvan Trickster Rogue / Monk | HP: 52/68 | AC: 25 T:25, FF:15 | Init: +10 | Fort +12, Ref +14, Will +8 | CMB +13; CMD 27 | Ki Pool: 5/7 | Acrobatics+18, Appraise+12, Bluff+13, Disable Device+17, Escape Artist+13, Fly+8, Know-Local+16, Know-Nature+15, Linguistics+14, Perception+14, Sense Motive+15, Stealth+16/+26 | Cantrip: Detect Magic Temporary effect: None

I made 5. But if I understood correctly I only got 2. Does that count as 2 or 5?


Male Chelaxian Ranger 8 (AC:21[T:12 FF:19] | HP: 79/79 40/71 (0NL) | F+9*, R+8, W+5 | Init: +2* |Perc: +14*)

So the Paladin's answer to "do we fight him or not" is "yes?"


Male
Skills:
Percep +13|Diplo +29(+30)|Fly +21|Heal +16|Perf. (string) +27|Perf. (sing, dance) +21|SM +13|Acro +21|Bluff +27|UMD +14
Special:
Smite Evil (Su) 4/day (+8 att., +8 dmg. [+16 to outsider with the evil subtype, an evil-aligned dragon, or an undead creature], +8 deflection bonus to AC|LoH 12/12x/day, 4d6|Channel Energy 4d6 (uses two LoHs)
Vitals:
HP 67/77|AC 23 (T 12, FF 21)|F: 16, R: 14, W: 15|Int: +5|Immune: Disease|Resist 10 (acid, cold, electricity)|DR 5/magic|SR 19|+4 racial vs poison

Ah! I see the confusion. Xandarian was agreeing with the shaman, to leave.


Looks like we are ready for round 43. Go go go!


Male Chelaxian Ranger 8 (AC:21[T:12 FF:19] | HP: 79/79 40/71 (0NL) | F+9*, R+8, W+5 | Init: +2* |Perc: +14*)

Fellow gamers, we're going out of town for a week, I should be back and able to post next Saturday!


Male Chelaxian Ranger 8 (AC:21[T:12 FF:19] | HP: 79/79 40/71 (0NL) | F+9*, R+8, W+5 | Init: +2* |Perc: +14*)

Someone bring me up to speed! What do I need to roll?


F Human Shaman 8, Init +5, Perc +20, SM +21, CMB+8, CMD21, HP 152/152, F+12, Ref+10, Will+16, AC 22/T15/FF19 , Resist cold 10, Resist electricity 10, Resist negative energy 10, no breath, Darkvision 60ft, Constant endure elements, see in (Su) dark

(Being desnite smartass)

"High attack && high dmg"

We're facing daemon gorillas, aside from the chains.


Male Chelaxian Ranger 8 (AC:21[T:12 FF:19] | HP: 79/79 40/71 (0NL) | F+9*, R+8, W+5 | Init: +2* |Perc: +14*)

For how many rounds? I can roll a ton of rounds of shots at demon gorillas.


F Human Shaman 8, Init +5, Perc +20, SM +21, CMB+8, CMD21, HP 152/152, F+12, Ref+10, Will+16, AC 22/T15/FF19 , Resist cold 10, Resist electricity 10, Resist negative energy 10, no breath, Darkvision 60ft, Constant endure elements, see in (Su) dark
Vandomir Jarvis wrote:
For how many rounds? I can roll a ton of rounds of shots at demon gorillas.

Let's hope not too many rounds.


Ulricha the Unkillable wrote:
Constructs in Pathfiner are not immune to Critical hits Construct Traits

You are correct it just seems odd. Maybe that was golems. IDK.

---

Vandomir you have flying casters, 8 of them!!!


Alice Emmington wrote:
GM Wolf wrote:

Cant crit a construct thus not an object. Unless you prove me otherwise.

It takes Ulricha two rounds to sever a chain. Who needs them and for which round?

Round 42

One chain shoots forth and grabs the thrush.

---

Round 43
The wish fails from the thrush.

Is it correct to assume the 2 inherent increases succeeded?

The chain going for the thrush goes to Alice's space, the bird carefully hiding on her person. Pocket or backpack. Probably wrapping around Alice.

Yes Alice has a +2 inherent bonus!

Okay so moving the chain to you.


Sorry for my absence. I believe I got hit by a bout of depression and kept having troubles focusing. Please forgive me and I hope the game can continue.

Recalculated bonuses from wishes:
Jorrast +5 Intelligence.
Jorne +5 Str.
Arella +5 Dex.
Ulricha, +5 Str.
Panther dude, +5 Int.
Alice, +2 Wis.

Xan, at full hp, does not have his healing powers back, weapon is on the ground, Boffy is big!

Missing Vandomir, Rochi, Alice to get +5,

Who hasn't made any wishes: Ulricha? Vandomir?

If anyone can find the ramifications of these wishes from a previous post please let me know.


Male Chelaxian Ranger 8 (AC:21[T:12 FF:19] | HP: 79/79 40/71 (0NL) | F+9*, R+8, W+5 | Init: +2* |Perc: +14*)

Glad to have you back! I hope things are better for you now.

There are no missing wishes from Vandomir. Just as he refused to use that back int he kingdom, he sure as heck ain't doing it now, when there are obvious drawbacks and strings, errr chains, attached.


Female Human Barb (Inv.) 7/ Fighter (Unbreakable)1/ Druid 8 | 130/130 HP : Raging 162/177| AC 27 T 14 FF 25 | Fort +16 (+19) Ref +9 (+10) Will +9 (+11)| Initiative +2 | Perception +12, Survival +15| Rage 3/24* |DR 3/-, DR 6/ Non-lethal|Cold Res 3 Current effects: Ironskin (8 mins), Rage, Enlarged (8 mins)

Yeah, while Ulricha will accept the benefit of others making wishes, since it benefits everyone for her to hit harder, she's not convinced that making a wish isn't somehow selling your soul into some sort of slavery.

Honestly the Wish thing is so far the shadiest aspect of the Kingdom to her.


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F Human Shaman 8, Init +5, Perc +20, SM +21, CMB+8, CMD21, HP 152/152, F+12, Ref+10, Will+16, AC 22/T15/FF19 , Resist cold 10, Resist electricity 10, Resist negative energy 10, no breath, Darkvision 60ft, Constant endure elements, see in (Su) dark
Ulricha the Unkillable wrote:

Yeah, while Ulricha will accept the benefit of others making wishes, since it benefits everyone for her to hit harder, she's not convinced that making a wish isn't somehow selling your soul into some sort of slavery.

Honestly the Wish thing is so far the shadiest aspect of the Kingdom to her.

There's a reason Alice doesn't push her luck too much. :)


Male
Skills:
Percep +13|Diplo +29(+30)|Fly +21|Heal +16|Perf. (string) +27|Perf. (sing, dance) +21|SM +13|Acro +21|Bluff +27|UMD +14
Special:
Smite Evil (Su) 4/day (+8 att., +8 dmg. [+16 to outsider with the evil subtype, an evil-aligned dragon, or an undead creature], +8 deflection bonus to AC|LoH 12/12x/day, 4d6|Channel Energy 4d6 (uses two LoHs)
Vitals:
HP 67/77|AC 23 (T 12, FF 21)|F: 16, R: 14, W: 15|Int: +5|Immune: Disease|Resist 10 (acid, cold, electricity)|DR 5/magic|SR 19|+4 racial vs poison

But Alice worships Desna. if anyone should press-her-luck, it's her!!!

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