Kingmaker: Blood for Blood!

Game Master BloodWolven

Blood for Blood - Baron's Courtroom

Map of Fort Drelev

Elkheart

The Greenwatch Wardens

Varnhold

Tomb Map

Varnhold Map.

Bounties!!


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Male Kitsune
Vital Stats/Skills:
HP: 67/88 (92/92), - AC: 34/T: 14/FF: 24 – Perception +15 - Initiative: +6 - F: +17 / R: +13/ W: +17 (15) - CMB: +14 (16) - CMD: 30, Speed: 40, Acrobatics +15
Oracle (Curse: Tongues)
Other:
Diplomacy +22 (24 Fey), Handle Animal +15, Kn. Geography +12, Kn. History +11, Kn. Religion +11, Prof. Cartographer +10, Ride +19, Sense Motive +14, Spellcraft +16, Survival +12
GM Wolf wrote:

Countess Arella is bound to the bracelet.

Is she who we were asked to rescue?


Quince Medvyed wrote:
GM Wolf wrote:

Countess Arella is bound to the bracelet.

Is she who we were asked to rescue?

I did ask you to rescue me. To break my enslavement to the king. The connection is still there but at least he isn't holding my chain anymore.

This would be an excellent conversation in gameplay but if it doesn't happen it doesn't happen. As you would know she is the woman who asked.


Male Kitsune Sylvan Trickster Rogue | HP: 58/58 | AC: 20 T:15, FF:15, 21 in Fox form | Init: +10 | Fort +6, Ref +12, Will +5 | CMB +11; CMD 22 | Acrobatics+18, Appraise+12, Bluff+13, Disable Device+17, Escape Artist+13, Fly+8, Know-Local+14, Know-Nature+13, Linguistics+14, Perception+13, Sense Motive+14, Stealth+16/+26 | Cantrip: Acid Splash

"So Countess Arella, if you have the chain does that make you free?"


Male Kitsune
Vital Stats/Skills:
HP: 67/88 (92/92), - AC: 34/T: 14/FF: 24 – Perception +15 - Initiative: +6 - F: +17 / R: +13/ W: +17 (15) - CMB: +14 (16) - CMD: 30, Speed: 40, Acrobatics +15
Oracle (Curse: Tongues)
Other:
Diplomacy +22 (24 Fey), Handle Animal +15, Kn. Geography +12, Kn. History +11, Kn. Religion +11, Prof. Cartographer +10, Ride +19, Sense Motive +14, Spellcraft +16, Survival +12
Countess Arella wrote:
Quince Medvyed wrote:
GM Wolf wrote:

Countess Arella is bound to the bracelet.

Is she who we were asked to rescue?

I did ask you to rescue me. To break my enslavement to the king. The connection is still there but at least he isn't holding my chain anymore.

This would be an excellent conversation in gameplay but if it doesn't happen it doesn't happen. As you would know she is the woman who asked.

I am asking here because I don't want to ruin gameplay for others by what I don't know/remember. Comments in character have in character consequences. My questions are based on out of character player confusion. I want to have a good informed conversation in gameplay its just in the last year or so I have forgotten the details.

After the battle at Tazleford we learned information about this town and the tiger lords. If I remember correctly someone told us about people captured hostage in both places?


General info you should know:

Quote:

infiltrating Fort Drelev, where they’ll have a chance

to confront the traitor Drelev with his crimes and rescue
the Fort’s beleaguered settlers. During this time, the PCs
learn where Armag’s tribe has been holding the daughters
of Drelev’s senior officers hostage

Who are you? “My name is Kisandra Numesti. I come
from the Drelev Demesne, west of here on the far side of
Hooktongue Slough—it was established by Baron Hannis
Drelev of Brevoy. My father is Lord Terrion Numesti, a
knight who once served the baron but then went against
him and was thrown into the dungeon as punishment.”

Her father Lord Terrion Numesti was rescued already and waits in your camp. When you get back to him he tells you his other daughters and other girls were taken by the Tiger Lords.

He is sure there was five hostages taken including Kisandra Numesti’s sister, Tamary.

---
Countess Arella is the blood creature who fought with your group and struck a deal for her freedom. Which is connected to the bracelet Jorne has.


Jorrast Feorte wrote:
"So Countess Arella, if you have the chain does that make you free?"

This is discussion if you have something to ask me you should do it in gameplay. But as I said, "The connection is still there but at least he isn't holding my chain anymore."


Shall we advance the plot line then? A recap of anything you might find... and returning to your camp to rest?


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Male
Skills:
Percep +2|Diplo +21(+22)|Fly +6|Heal +16|Perf. (string) +25|SM +13
Half-Celestial Aasimar (Azata-Blooded Taladan)|HP: 77/77|AC: 21 (12 Tch, 19 Fl)|CMB: +13, CMD: 25|F: +16, R: +10, W: +15|Init: +4 Paladin (Chosen One)/8th|Smite evil 4/4x/day|Channel Energy 4d6|Resist 10 (acid, cold, electricity)|DR 5/magic|SR 19

Please let us loot the castle of riches.


Male Chelaxian Ranger 8 (AC:21[T:12 FF:19] | HP: 56/79 (0NL) | F+9*, R+8, W+5 | Init: +2* |Perc: +14*)
Xandarian Quartermain wrote:
Please let us loot the castle of riches.

Because we're not amateurs!


F Human Shaman 8, Init +5, Perc +19, SM +20, CMB+8, CMD21, HP 152/152, F+10, Ref+8, Will+13, AC 20/T13/FF17 , Resist cold 10, Resist electricity 10, Resist negative energy 10, no breath, Darkvision 60ft, Constant endure elements, see in (Su) dark
Vandomir Jarvis wrote:
Xandarian Quartermain wrote:
Please let us loot the castle of riches.
Because we're not amateurs!

It's one of the job perks.


Male Kitsune
Vital Stats/Skills:
HP: 67/88 (92/92), - AC: 34/T: 14/FF: 24 – Perception +15 - Initiative: +6 - F: +17 / R: +13/ W: +17 (15) - CMB: +14 (16) - CMD: 30, Speed: 40, Acrobatics +15
Oracle (Curse: Tongues)
Other:
Diplomacy +22 (24 Fey), Handle Animal +15, Kn. Geography +12, Kn. History +11, Kn. Religion +11, Prof. Cartographer +10, Ride +19, Sense Motive +14, Spellcraft +16, Survival +12

Because this is a Kingmaker game and we are relatively decent non tyrant types. We are going to loot the castle of riches and look to the needs of the people and start bringing relief to the people.


Does anyone have healing spells to aid Vandomir and his hippogriff?

I have Alice, Vandomir, Jorrast, and possibly Jorne searching for notes.

What does Quince and Ulricha do?


Male
Skills:
Percep +2|Diplo +21(+22)|Fly +6|Heal +16|Perf. (string) +25|SM +13
Half-Celestial Aasimar (Azata-Blooded Taladan)|HP: 77/77|AC: 21 (12 Tch, 19 Fl)|CMB: +13, CMD: 25|F: +16, R: +10, W: +15|Init: +4 Paladin (Chosen One)/8th|Smite evil 4/4x/day|Channel Energy 4d6|Resist 10 (acid, cold, electricity)|DR 5/magic|SR 19

Tomorrow Xandarian can help.


F Human Shaman 8, Init +5, Perc +19, SM +20, CMB+8, CMD21, HP 152/152, F+10, Ref+8, Will+13, AC 20/T13/FF17 , Resist cold 10, Resist electricity 10, Resist negative energy 10, no breath, Darkvision 60ft, Constant endure elements, see in (Su) dark

If we spend at least a day before activatig the portal, i can just stock my spell slots with cure spells, and prep new spells for the day we actually go in.


Female Human Barbarian (Invulnerable) 7/ Fighter (Unbreakable)1| 130/130 HP : Raging 141/177| AC 25 T 12 FF 23 | Fort +13 (+16) Ref +6 (+8) Will +6 (+8)| Initiative +2 | Perception +12, Survival +15| Rage 9/24* |DR 3/-, DR 6/ Non-lethal|Cold Res 3 Current effects: Ironskin, Blessing of Fervor, Protection from Cold

I guess search. Not much else I can do


Are any restoration spells needed? I believe most of the stuff is temporary damage.


Male
Skills:
Percep +2|Diplo +21(+22)|Fly +6|Heal +16|Perf. (string) +25|SM +13
Half-Celestial Aasimar (Azata-Blooded Taladan)|HP: 77/77|AC: 21 (12 Tch, 19 Fl)|CMB: +13, CMD: 25|F: +16, R: +10, W: +15|Init: +4 Paladin (Chosen One)/8th|Smite evil 4/4x/day|Channel Energy 4d6|Resist 10 (acid, cold, electricity)|DR 5/magic|SR 19

Xandarian has a lesser restoration paladin spell available.


Male Chelaxian Ranger 8 (AC:21[T:12 FF:19] | HP: 56/79 (0NL) | F+9*, R+8, W+5 | Init: +2* |Perc: +14*)

Well, both Roci and I are diseased, so we will keep losing points, but yes, I believe it's "just" damage.

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