Star Wars Saga Dawn of Defiance

Game Master JASON RODARTE


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nit +6; Senses Perception +9,Languages Basic, Semblan,Faleen, Caamasi Defenses Ref 12 (12 flat-footed), Fort 14, Will 15; HP 32; Threshold 14 Force Pts 5 Vurk Jedi3

The vurk speaks up, You were able to see him in a vision before we left Bespin.


M Catharese Jedi 5 (HP 59/59 Threshold 15);Fort 16, Reflex 20, Will 17; Init +9; Force 5/7; Percept +9

Aye, master, I was able to see him, but I don't know if I can muster the strength to get a message to him.
I will try though, but I will need time to prepare again

He then retires to his room where he runs through all his training Kata's and exercises getting faster and faster in an attempt to relax.

I wonder if Piston would be willing to spar with me, but I guess that would have to wait

He then settles down and adopts a relaxed sitting position, where he drops himself into a force trance.

UTF + Force Point: 1d20 + 8 + 1d6 ⇒ (11) + 8 + (1) = 20


Soldier 3/Scout 1/Scoundrel 1; Init +9; Fort 22; Ref 19; Will 17; Force points 7/7 ; HP 74/74; Perception +8

"Right.

Let's see what the best nearby system/plant makes the most sense to drop in on to get ourselves to optimal battle condition".

Galactic Lore utilizing Banshee Computer 1d20 + 8 + 7 ⇒ (4) + 8 + 7 = 19
Including the Banshee's Use Computer of +7 in this check.

Edit, fantastic time for a low roll. I believe Aid Another will be useful here!


Male Half Elf HP 10 | AC: 15 | Saves: Str: +0; Dex: +1; Con: +2; Int: +0; Wis: +5; Cha: +4 | Initiative: +1 | Spell Slots: 0 (2) | Inspiration: [ ]
Private Phineas - Piston wrote:

"Right.

Let's see what the best nearby system/plant makes the most sense to drop in on to get ourselves to optimal battle condition".

Galactic Lore utilizing Banshee Computer 1d20+8+7
Including the Banshee's Use Computer of +7 in this check.

Edit, fantastic time for a low roll. I believe Aid Another will be useful here!

I was going to say the same thing.


Male Half Elf HP 10 | AC: 15 | Saves: Str: +0; Dex: +1; Con: +2; Int: +0; Wis: +5; Cha: +4 | Initiative: +1 | Spell Slots: 0 (2) | Inspiration: [ ]
Dreamchaser Plainstalker wrote:

Aye, master, I was able to see him, but I don't know if I can muster the strength to get a message to him.

I will try though, but I will need time to prepare again

He then retires to his room where he runs through all his training Kata's and exercises getting faster and faster in an attempt to relax.

I wonder if Piston would be willing to spar with me, but I guess that would have to wait

He then settles down and adopts a relaxed sitting position, where he drops himself into a force trance.

[dice=UTF + Force Point]d20+8+d6

The cathar sits down and calms his mind. He reaches out with the Force, looking and searching for Donavaan. Dream gets the sensation, more empathic than anything, that even though he is hidden in the Force, Donavaan is scared, alone, hurting. It seems as if his fingers have been broken, his face is bruised with one eye shut due to the damage.

As Dream's Force prescence attempts to feel more, suddenly he is blocked and hears, again through the Force that mocking voice, Uh uh uh, naughty kitty. This one is mine. and a feeling of darkness, different from the Sith coalesces around Donavaan and a pair of hate filled eyes and a wicked smile can be seen through the darkness. With a grin, the Dark Sider forces Dream back to himself with such wicked glee that Dream suffers 20 pts of damage.


M Catharese Jedi 5 (HP 59/59 Threshold 15);Fort 16, Reflex 20, Will 17; Init +9; Force 5/7; Percept +9

Staggering to his feet, and stumbling down the hall holding his head, Dreams makes his way to the room of both Masters.

Master Rex, I was able to reach Donavaan. He was abused, but I was able to reach him. However, I was blocked from leaving him a message by one of them.

He takes a moment and explains what happened, and how he feels now.


Skills N-Z:
Perception (T) [Wis] +8 Persuasion [Cha] +14 Pilot (c) [Dex] +4 Ride [Dex] +4, Stealth [Dex] +4, Survival [Wis] +3, Swim [Str] +2, Treat Injury [Wis] +3, Use Computer [Int] +2, Use the Force (c/T) [Cha] +14
Skills A-M:
Acrobatics (c) [Dex] +4 Climb [Str] +2 Deception [Cha] +4 Endurance (c) [Con] +4 Gather Information [Cha] +4 Initiative (c) [Dex] +4 Jump (c) [Str] +3 Knowledge (c) [Int] +2 Mechanics (c/T) [Int] +7
Jedi 5; Init +4; Fort 17; Ref 18; Will 17; Force points 6/7 ; HP 58/58

"At least we know he lives. But whoever forced you back has apparently been trained well to know how to find you and send you away." Waylon says.


M Catharese Jedi 5 (HP 59/59 Threshold 15);Fort 16, Reflex 20, Will 17; Init +9; Force 5/7; Percept +9

Or they have been trained to block a force sensitive from the force, and I just ran into his block. But I guess we won't know


Male Human (Onderonian) Noble 5 | 41/41 HP | Fort 17 Ref 19 Will 20 | Damage Threshold 17 | Initiative +9 | Perception +9 | Force Power Suite: Cloak, Mind Trick, Rebuke

As the Jedi do their mind witchery, Ardan leans over Phineas' shoulder.

Galactic Lore: 1d20 + 9 ⇒ (3) + 9 = 12

"Try filtering for locations that have a landing fee. That'll guarantee that you hit places that have some kind of starport with facilities."

Aid for +2.


Male Half Elf HP 10 | AC: 15 | Saves: Str: +0; Dex: +1; Con: +2; Int: +0; Wis: +5; Cha: +4 | Initiative: +1 | Spell Slots: 0 (2) | Inspiration: [ ]
Ardan Kwinn wrote:

As the Jedi do their mind witchery, Ardan leans over Phineas' shoulder.

[dice=Galactic Lore]1d20+9

"Try filtering for locations that have a landing fee. That'll guarantee that you hit places that have some kind of starport with facilities."

Aid for +2.

Any one else going to help>


nit +6; Senses Perception +9,Languages Basic, Semblan,Faleen, Caamasi Defenses Ref 12 (12 flat-footed), Fort 14, Will 15; HP 32; Threshold 14 Force Pts 5 Vurk Jedi3

After hearing the cathar's report, the vurk also looks to Master Rex.


The Jedi Master asks the cathar, What did you feel when you were in contact with this,,,Other.?


Male Half Elf HP 10 | AC: 15 | Saves: Str: +0; Dex: +1; Con: +2; Int: +0; Wis: +5; Cha: +4 | Initiative: +1 | Spell Slots: 0 (2) | Inspiration: [ ]

No other aids to the galactic lore?


M Catharese Jedi 5 (HP 59/59 Threshold 15);Fort 16, Reflex 20, Will 17; Init +9; Force 5/7; Percept +9

Dreams explains exactly how he felt, what they said, and everything else.


Male Half Elf HP 10 | AC: 15 | Saves: Str: +0; Dex: +1; Con: +2; Int: +0; Wis: +5; Cha: +4 | Initiative: +1 | Spell Slots: 0 (2) | Inspiration: [ ]
Private Phineas - Piston wrote:

"Right.

Let's see what the best nearby system/plant makes the most sense to drop in on to get ourselves to optimal battle condition".

Galactic Lore utilizing Banshee Computer 1d20+8+7
Including the Banshee's Use Computer of +7 in this check.

Edit, fantastic time for a low roll. I believe Aid Another will be useful here!

Go ahead see how long it takes you to get to your destination.


Male Half Elf HP 10 | AC: 15 | Saves: Str: +0; Dex: +1; Con: +2; Int: +0; Wis: +5; Cha: +4 | Initiative: +1 | Spell Slots: 0 (2) | Inspiration: [ ]
Quen Pah wrote:
Private Phineas - Piston wrote:

"Right.

Let's see what the best nearby system/plant makes the most sense to drop in on to get ourselves to optimal battle condition".

Galactic Lore utilizing Banshee Computer 1d20+8+7
Including the Banshee's Use Computer of +7 in this check.

Edit, fantastic time for a low roll. I believe Aid Another will be useful here!

Go ahead see how long it takes you to get to your destination.

Bueller? Bueller?


While the others are deciding the what, where, and how of things, Prox and Artee are still in the engineering section getting more familiar with the ship as to how to enhance the various aspects of the ship to make it more robust in a fight.


Soldier 3/Scout 1/Scoundrel 1; Init +9; Fort 22; Ref 19; Will 17; Force points 7/7 ; HP 74/74; Perception +8

Phineas punches in the navi computer calculating the jump for both Rutan and Terminus, the clone trooper chooses the closer destination as Mustafar seems far too risky.

Astronavigation - Rutan - Use Computer 1d20 + 8 + 10 ⇒ (1) + 8 + 10 = 19
Astronavigation - Terminus - Use Computer 1d20 + 8 + 10 ⇒ (16) + 8 + 10 = 34


Male Half Elf HP 10 | AC: 15 | Saves: Str: +0; Dex: +1; Con: +2; Int: +0; Wis: +5; Cha: +4 | Initiative: +1 | Spell Slots: 0 (2) | Inspiration: [ ]

How long does it take?


Soldier 3/Scout 1/Scoundrel 1; Init +9; Fort 22; Ref 19; Will 17; Force points 7/7 ; HP 74/74; Perception +8
Quen Pah wrote:
How long does it take?

Phineas failed his check on Rutan.

I believe it is 18 hours to Terminus based on this set of maps assuming we begin in L20 and end up in K20.

Hyperspace Calculator
The Galaxy


Male Human Scoundrel L5 | hp 36/36 | Defense R20F17W17 | Perc +8 | Status: OK

The Banshee's hyperjump takes 1d6 ⇒ 3*2 or six days.


Male Half Elf HP 10 | AC: 15 | Saves: Str: +0; Dex: +1; Con: +2; Int: +0; Wis: +5; Cha: +4 | Initiative: +1 | Spell Slots: 0 (2) | Inspiration: [ ]

The Banshee is able to make it to Terminus in 6 days


Male Half Elf HP 10 | AC: 15 | Saves: Str: +0; Dex: +1; Con: +2; Int: +0; Wis: +5; Cha: +4 | Initiative: +1 | Spell Slots: 0 (2) | Inspiration: [ ]

What do ya do when you get there?


Soldier 3/Scout 1/Scoundrel 1; Init +9; Fort 22; Ref 19; Will 17; Force points 7/7 ; HP 74/74; Perception +8

Phineas will hail the planet seeking the proper station to land in for repairs and upgrades.

Did we mask the ship's identity in prior landings?


M Catharese Jedi 5 (HP 59/59 Threshold 15);Fort 16, Reflex 20, Will 17; Init +9; Force 5/7; Percept +9

No, we did not mask the sensor and Identity profile in other landings.


Male Half Elf HP 10 | AC: 15 | Saves: Str: +0; Dex: +1; Con: +2; Int: +0; Wis: +5; Cha: +4 | Initiative: +1 | Spell Slots: 0 (2) | Inspiration: [ ]

The Banshee is hailed and asked for its purpose, a manifesto and length of stay.


Male Human (Onderonian) Noble 5 | 41/41 HP | Fort 17 Ref 19 Will 20 | Damage Threshold 17 | Initiative +9 | Perception +9 | Force Power Suite: Cloak, Mind Trick, Rebuke

"We might as well hedge close to the truth: Repairs from debris damage to our hull, general resupply, should only be there for a few days," suggests Ardan.

"If they have a docking fee or the like, of course I'll pay it."


Male Half Elf HP 10 | AC: 15 | Saves: Str: +0; Dex: +1; Con: +2; Int: +0; Wis: +5; Cha: +4 | Initiative: +1 | Spell Slots: 0 (2) | Inspiration: [ ]

The question is repeated.


Male Human (Onderonian) Noble 5 | 41/41 HP | Fort 17 Ref 19 Will 20 | Damage Threshold 17 | Initiative +9 | Perception +9 | Force Power Suite: Cloak, Mind Trick, Rebuke

"Piston?" says Ardan, nudging the soldier to respond since he's at the comm station.


Soldier 3/Scout 1/Scoundrel 1; Init +9; Fort 22; Ref 19; Will 17; Force points 7/7 ; HP 74/74; Perception +8

Phineas responds, "Repairs from debris damage to our hull, general resupply. Length of stay likely two to four days".


Male Half Elf HP 10 | AC: 15 | Saves: Str: +0; Dex: +1; Con: +2; Int: +0; Wis: +5; Cha: +4 | Initiative: +1 | Spell Slots: 0 (2) | Inspiration: [ ]

Noted. the voice on the other end says. Please report what you are carrying and how many passengers/ Over


Soldier 3/Scout 1/Scoundrel 1; Init +9; Fort 22; Ref 19; Will 17; Force points 7/7 ; HP 74/74; Perception +8

Phineas turns to Ardan and Kol before responding, "Do we carry any goods or are we just sharing the passenger manifest?"

Phineas, Ardan, Chalkou, Dreamchaser, Kol, Prox, Waylon, Jace and Iediorum so 9 total passengers.


OCC: Artee is so hurt ;-)


Male Half Elf HP 10 | AC: 15 | Saves: Str: +0; Dex: +1; Con: +2; Int: +0; Wis: +5; Cha: +4 | Initiative: +1 | Spell Slots: 0 (2) | Inspiration: [ ]

lol


Male Half Elf HP 10 | AC: 15 | Saves: Str: +0; Dex: +1; Con: +2; Int: +0; Wis: +5; Cha: +4 | Initiative: +1 | Spell Slots: 0 (2) | Inspiration: [ ]

Bueller? Bueller?


Skills N-Z:
Perception (T) [Wis] +8 Persuasion [Cha] +14 Pilot (c) [Dex] +4 Ride [Dex] +4, Stealth [Dex] +4, Survival [Wis] +3, Swim [Str] +2, Treat Injury [Wis] +3, Use Computer [Int] +2, Use the Force (c/T) [Cha] +14
Skills A-M:
Acrobatics (c) [Dex] +4 Climb [Str] +2 Deception [Cha] +4 Endurance (c) [Con] +4 Gather Information [Cha] +4 Initiative (c) [Dex] +4 Jump (c) [Str] +3 Knowledge (c) [Int] +2 Mechanics (c/T) [Int] +7
Jedi 5; Init +4; Fort 17; Ref 18; Will 17; Force points 6/7 ; HP 58/58

"At this time, we are only passengers. So nothing to declare." Waylon says in reply to Piston.


Soldier 3/Scout 1/Scoundrel 1; Init +9; Fort 22; Ref 19; Will 17; Force points 7/7 ; HP 74/74; Perception +8

Phineas opens the comm and responds, "Passengers only".


Male Half Elf HP 10 | AC: 15 | Saves: Str: +0; Dex: +1; Con: +2; Int: +0; Wis: +5; Cha: +4 | Initiative: +1 | Spell Slots: 0 (2) | Inspiration: [ ]

Number of passenger? the voice on the other end inquires,


Soldier 3/Scout 1/Scoundrel 1; Init +9; Fort 22; Ref 19; Will 17; Force points 7/7 ; HP 74/74; Perception +8

"We are nine total passengers".


M Catharese Jedi 5 (HP 59/59 Threshold 15);Fort 16, Reflex 20, Will 17; Init +9; Force 5/7; Percept +9

Really not a lot that I can do right now.


Male Half Elf HP 10 | AC: 15 | Saves: Str: +0; Dex: +1; Con: +2; Int: +0; Wis: +5; Cha: +4 | Initiative: +1 | Spell Slots: 0 (2) | Inspiration: [ ]

You are cleared to land on platform C-25. Please transfer 50 credits per day for docking fees the voice on the other ends states. Enjoy your stay on our planet.


Skills N-Z:
Perception (T) [Wis] +8 Persuasion [Cha] +14 Pilot (c) [Dex] +4 Ride [Dex] +4, Stealth [Dex] +4, Survival [Wis] +3, Swim [Str] +2, Treat Injury [Wis] +3, Use Computer [Int] +2, Use the Force (c/T) [Cha] +14
Skills A-M:
Acrobatics (c) [Dex] +4 Climb [Str] +2 Deception [Cha] +4 Endurance (c) [Con] +4 Gather Information [Cha] +4 Initiative (c) [Dex] +4 Jump (c) [Str] +3 Knowledge (c) [Int] +2 Mechanics (c/T) [Int] +7
Jedi 5; Init +4; Fort 17; Ref 18; Will 17; Force points 6/7 ; HP 58/58

Waylon closes his eyes and meditates as he waits to see what greets them.


Male Human (Onderonian) Noble 5 | 41/41 HP | Fort 17 Ref 19 Will 20 | Damage Threshold 17 | Initiative +9 | Perception +9 | Force Power Suite: Cloak, Mind Trick, Rebuke

Ardan slides into an auxiliary seat and punches up his banking codes to pay for the fees.

"Let's see about scaring up the parts," he says. "Spaceport should have a listing of various resellers and mechanics." He thumbs one of the heavy toggle switches on the console to switch to remote display and requests such a listing from the spaceport's computer, then sets about finding a shop that'll sell the components necessary for the team's repairs and upgrades.


Prox notes the changes in the gravimagnetical compensators and realizes they are nearing a planets atmosphere. So they might be setting down soon to perhaps start on the repairs and upgrades.

She wonders if the planet has a starship graveyard so-to-speak where one could potentially scavenge quality items for next to no cost. That was how she built her previous ship, rest its many broken parts as it had served her well. Frankly she missed that troublesome bucket of bolts, as she had gotten to like its personality, grumpy as it was most of the time, it still did come through in the pinch when it was most needed.


Male Half Elf HP 10 | AC: 15 | Saves: Str: +0; Dex: +1; Con: +2; Int: +0; Wis: +5; Cha: +4 | Initiative: +1 | Spell Slots: 0 (2) | Inspiration: [ ]

The requested data on mechanics, parts, etc. is forwarded to the Banshee.


OCC: Anything on salvage yards and/or starship graveyards? Or any information on where any space junk might be out there floating in space for easy salvage?


Male Half Elf HP 10 | AC: 15 | Saves: Str: +0; Dex: +1; Con: +2; Int: +0; Wis: +5; Cha: +4 | Initiative: +1 | Spell Slots: 0 (2) | Inspiration: [ ]

Does the wiki have anything on the planet?


Male Human (Onderonian) Noble 5 | 41/41 HP | Fort 17 Ref 19 Will 20 | Damage Threshold 17 | Initiative +9 | Perception +9 | Force Power Suite: Cloak, Mind Trick, Rebuke

"Terminus, eh?" says Ardan as he looks over the information packet. "Lots of rim traffic, great place for ships to pass in and out unnoticed. Local nightlife near the spaceport is apparently colorful."

"I'll make a few calls once we're on the ground. It shouldn't be too hard to find some folks who're unwilling to unload the kinds of parts that we'll need."

Ardan kicks out 25kcr to upgrade shields from 15 DR -> 25 DR, replace the light laser cannon with a medium laser cannon, and install combat thrusters. Thanks to his Connections talent, none of this requires any special permits. This will take three days, plus the one day for repairs.


Male Codru-Ji Soldier 5
Quen Pah wrote:
Does the wiki have anything on the planet?

Yes: Terminus


Male Half Elf HP 10 | AC: 15 | Saves: Str: +0; Dex: +1; Con: +2; Int: +0; Wis: +5; Cha: +4 | Initiative: +1 | Spell Slots: 0 (2) | Inspiration: [ ]

What is the damage for the new weapons and system and what do the thrusters do?

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