Star Wars Saga Dawn of Defiance

Game Master JASON RODARTE


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Pleased that it had for the foresight to have maintenance done on it's magnetic servos, Lemm leans a little left then right as the 'Banshee' begins to veer off course. Confused by Rufus' communique, it calls forward. "Master Rufus we are on the Banshee, not the 'Spengler' our mission..."

When Rufus begins talking about 'Chandrila and the I-X-I, Lemm turns It's cycloptic eye towards Lakoneous, "Master Lakoneous, I believe Master Rufus is confused. are you sure he's safe to pilot?"


Male Half Elf HP 10 | AC: 15 | Saves: Str: +0; Dex: +1; Con: +2; Int: +0; Wis: +5; Cha: +4 | Initiative: +1 | Spell Slots: 0 (2) | Inspiration: [ ]

The Imperial ship fires a barrage of lasers at the Banshee but Rufus is able to dodge them.


HP 29/29 | Force 5 | F 14 R 19* W 14 Human Brash Pilot/Scoundrel 3

"Ladies and gentlebeings, this is your pilot speaking. If you'll look outside your port window, you'll see the lovely moons of Felucia. And out your starboard window, you'll see deadly green laser blasts trying to kill us. Thank you for flying fungus skies."

He pushes the throttle up to the maximum in an effort to outpace the star destroyer.

Pilot: 1d20 + 9 ⇒ (12) + 9 = 21


vitals:
Hit Points=18/21 Fort=14 (19 vs force) Ref=18 Will=12(17 vs force) Initiative +9 Perception +0
Dug Scoundrel 1

Sometimes a bit of insanity is necessary metal head. is all the response the purplish dug manages to squeal as the acceleration pushes him way to tightly into his plush seat.


Human Jedi 1 | Conditions: Ok
Stats:
Fort 14 Ref 14 Will 15 | Initiative +7 Perc +8 UTF +8
HP 32/32 | Force 5/5

Christon braces himself when all engines try to put him to the ground.

"Okay, so where are we going to hide from the big guy?" he asks, hoping the answer is nothing close to "I don't know".


HP 29/29 | Force 5 | F 14 R 19* W 14 Human Brash Pilot/Scoundrel 3

"Don't worry. I got a plan," Rufus grins madly. "There's gotta be some old Clone Wars wreckage that could hide us, if the jungle canopy's not thick enough to block their sensors."

He aims the Banshee towards Felucia's atmosphere, looking for cloud cover that would throw off any visual targeting.


Male Half Elf HP 10 | AC: 15 | Saves: Str: +0; Dex: +1; Con: +2; Int: +0; Wis: +5; Cha: +4 | Initiative: +1 | Spell Slots: 0 (2) | Inspiration: [ ]

Another barrage erupts from the star destroyer.


Male Human Scoundrel L5 | hp 36/36 | Defense R20F17W17 | Perc +8 | Status: OK

Kol shifts all life support power to the engines.
Mechanics: 1d20 + 13 ⇒ (8) + 13 = 21
"I'm givin' ye all she's got Captain!"


Human Jedi 1 | Conditions: Ok
Stats:
Fort 14 Ref 14 Will 15 | Initiative +7 Perc +8 UTF +8
HP 32/32 | Force 5/5

"I've got a bad feeling about this..." says Chryston, hoping Rufus' idea won't make the situation worse.

Someone had to say it and you know it :P


Male Half Elf HP 10 | AC: 15 | Saves: Str: +0; Dex: +1; Con: +2; Int: +0; Wis: +5; Cha: +4 | Initiative: +1 | Spell Slots: 0 (2) | Inspiration: [ ]
Kol DyThrand wrote:

Kol shifts all life support power to the engines.

[dice=Mechanics]1d20+13
"I'm givin' ye all she's got Captain!"

A transdimension portal opens up in the space time continuum and Captain Montgomery Scott emerges to punch Kol and then walks back through the portal :)


About to comment on the odds of any wreckage being on a planet this far out, Lemm hears Kol refer to the brash pilot as 'Captain' Turning it's cycloptic eye towards the other Mechanic lemm corrects him. "That hooligan is no captain."

Its body shifting as the ship dodges about, but its magnetic servos keeping its feet planted, Lemm continues. "Besides, what self respecting captain would wear that ugly red shirt?"


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HP 29/29 | Force 5 | F 14 R 19* W 14 Human Brash Pilot/Scoundrel 3
Quen Pah wrote:
Another barrage erupts from the star destroyer.

Did it hit?

Rufus spares a glance at the droid, but turns back to the viewscreen to focus on piloting. "Did a droid just question my fashion sense?" he asks while sending the Banshee into a roll while quickly changing direction to throw off the star destroyer's targeting computers.

Pilot (in case another is needed): 1d20 + 9 ⇒ (10) + 9 = 19


Male Half Elf HP 10 | AC: 15 | Saves: Str: +0; Dex: +1; Con: +2; Int: +0; Wis: +5; Cha: +4 | Initiative: +1 | Spell Slots: 0 (2) | Inspiration: [ ]

Rufus' piloting is able to keep the barrage from hitting the Banshee.


Female Human Brawler 1 / Spiritualist 1

It's a miracle they're still able to pilot and evade the enemy fire with all the banter! thinks Arue, keeping to herself but putting her usual "unimpressed" facial expression.


HP 29/29 | Force 5 | F 14 R 19* W 14 Human Brash Pilot/Scoundrel 3

Rufus keeps the Banshee at its topmost speed aiming for the cover of Felucia's jungles.

Are they still in pursuit? How far into the atmosphere is the VSD going to chase us?


M Catharese Jedi 6 (HP 55/66 Threshold 15);Fort 17, Reflex 22, Will 18; Init +10; Force 3/4; Percept +10

Dreams continues to hang on, while the ship is thrown through various gyrations.


vitals:
Hit Points=18/21 Fort=14 (19 vs force) Ref=18 Will=12(17 vs force) Initiative +9 Perception +0
Dug Scoundrel 1

A wicked smile splays on the lips of the dug as he quite enjoys the ride and is just a little envious of the piloting of Rufus.


Human Scoundrel - Pilot 1 | HP 19/19 | Defense R16 / F12 / W13

Ok, Back. Apologies on being out. Rufus is piloting, so is Lak copilot or gunner right now? Robb will take whichever spot is open. I'm not picky. Where do you want him?


Robbidon Jaas wrote:
Ok, Back. Apologies on being out. Rufus is piloting, so is Lak copilot or gunner right now? Robb will take whichever spot is open. I'm not picky. Where do you want him?
Lakoneous wrote:
Lak calls over his shoulder to Rufus..You might want to get up here and show what you got. And then he slips out of the seat once Rufus arrives.

Hey Robb, after a discussion about 'fighter pilot stuff' when we were fired upon, Lak gave up his copilot chair and let Rufus take the wheel. So I think it's safe to say Robb is co-piloting now.

Realizing by the movements of the Banshee and the sound of the barrage, Lemm unaware of anything else that can me done, moves nearer to the human mechanic Kol and asks, "Master Kol, I am unaware of anything more to do that would be beneficial. Do you require assistance 'giving it all you've got?"

Quen Pah if there's anything we can be doing to help other than chatting ironically please let us know.


Human Jedi 1 | Conditions: Ok
Stats:
Fort 14 Ref 14 Will 15 | Initiative +7 Perc +8 UTF +8
HP 32/32 | Force 5/5

Well, sarcasm can be so offensive... :P


Male Half Elf HP 10 | AC: 15 | Saves: Str: +0; Dex: +1; Con: +2; Int: +0; Wis: +5; Cha: +4 | Initiative: +1 | Spell Slots: 0 (2) | Inspiration: [ ]

Fufus slams the control stick forward, sending
the shipe ship tumbling rapidly into the atmosphere of the planet. As the Banshee passes through the thin cloud layer, you get a good look at
the fungal swamps and jungles of Felucia, where towering
mushrooms reach up into the air like skyscrapers. It would be
beautiful if it weren’t rushing up at you so quickly.

Eventually,Rufys pulls the ship out of its dive, a move
accompanied by the sounds of metal shearing from somewhere in
the rear of the ship. The transport lurches, nearly throwing each of
you to the ground, and dips sickeningly down toward the fungal
canopy. Another massive bump jostles the ship before the captain
brings the vessel to a screeching halt, resting deep within the
mushroom jungles.


M Catharese Jedi 6 (HP 55/66 Threshold 15);Fort 17, Reflex 22, Will 18; Init +10; Force 3/4; Percept +10

That sounded expensive, and I guess that means that we will need to find another ride off the planet. I just hope that it is not going to be with the imps.
Dreams unbuckles, stands up and stretches before going back to see what broke.


Did the sound metal shearing come from the inside or the outside of the ship?

As the ship settles onto the ground, Lemm releases its magnetic servo's and follows the Catharese towards the back of the ship. "Hopefully Master Dreamchaser any repairs needed can be made and we will be able to return the Banshee to the senator." Turning on it's Multispectrum Searchlight Lemm begins looking through the rear of the ship for any signs of damage.

He will take 10 (21) on perception looking for any damage and take 10 (25) to to diagnose problem


HP 29/29 | Force 5 | F 14 R 19* W 14 Human Brash Pilot/Scoundrel 3

Rufus winces hard at the shearing and bumping sounds, but keeps his hands steady until the ship lurches to a stop. "I only pushed her about ten percent beyond her specs. That's not my fault."

He arches an eyebrow at Dream. "I wouldn't give up on her *just* yet. She got us to the ground, and she might be our only ticket off this puffball."


Human Scoundrel - Pilot 1 | HP 19/19 | Defense R16 / F12 / W13

Alrighty then, co-pilot it is. :D

Rufus Griller wrote:
Rufus winces hard at the shearing and bumping sounds, but keeps his hands steady until the ship lurches to a stop. "I only pushed her about ten percent beyond her specs. That's not my fault."

Groaning against the seat harness, Robbidon coughs, then chuckles good-naturedly, "Surrrre. Not your fault at all. 'Never crash landed while Lak and I were in charge..."

Freeing himself, the Kuat scoundrel turns serious and calls back, "Is everyone ok back there? Lemm? Buddy, you ok?' Robb then turns back to the control panel and tries to get a readout of what systems might have been damaged in the rough landing.

Use Computer: 1d20 + 7 ⇒ (3) + 7 = 10


vitals:
Hit Points=18/21 Fort=14 (19 vs force) Ref=18 Will=12(17 vs force) Initiative +9 Perception +0
Dug Scoundrel 1

Lak sits for a moment just adjusting to the landing impact. Then he unbuckles and heads to the hatch. Drawing his blaster, he exits the hatch and looks around.
perception: 1d20 ⇒ 9


Male Human Scoundrel L5 | hp 36/36 | Defense R20F17W17 | Perc +8 | Status: OK

Kol called up to the bridge.
"Do we need main power anytime soon? If not I'm ready to shut 'er down so they can't track the power signature!" He said, his hand ready to hit the power plant shutdown.


M Catharese Jedi 6 (HP 55/66 Threshold 15);Fort 17, Reflex 22, Will 18; Init +10; Force 3/4; Percept +10

Might as well shut the main power down. We can visually assess the damage.

Dreams grabs the mutlitool and tosses it to Kol, and grabs the synthrope and a climbing harness.

Lets see what is broken and then figure out about getting our mark out of the prison.


Male Half Elf HP 10 | AC: 15 | Saves: Str: +0; Dex: +1; Con: +2; Int: +0; Wis: +5; Cha: +4 | Initiative: +1 | Spell Slots: 0 (2) | Inspiration: [ ]
LE-M-07d wrote:

Did the sound metal shearing come from the inside or the outside of the ship?

As the ship settles onto the ground, Lemm releases its magnetic servo's and follows the Catharese towards the back of the ship. "Hopefully Master Dreamchaser any repairs needed can be made and we will be able to return the Banshee to the senator." Turning on it's Multispectrum Searchlight Lemm begins looking through the rear of the ship for any signs of damage.

He will take 10 (21) on perception looking for any damage and take 10 (25) to to diagnose problem

Outside.


Male Half Elf HP 10 | AC: 15 | Saves: Str: +0; Dex: +1; Con: +2; Int: +0; Wis: +5; Cha: +4 | Initiative: +1 | Spell Slots: 0 (2) | Inspiration: [ ]

As you open the ship, The thick, humid air seeps into the ship almost immediately, and
soon she returns with less than stellar news. While the Banshee has
survived the landing mostly intact, it won’t be taking off any time soon.
Fortunately the ship is hidden by the Felucian jungle’s canopy.

Mechanics checks please.


HP 29/29 | Force 5 | F 14 R 19* W 14 Human Brash Pilot/Scoundrel 3

Mechanics: 1d20 + 7 ⇒ (17) + 7 = 24

"Not that bad..." Rufus says when he takes a look. "Taking a direct hit from a star destroyer -- that'd be bad," he adds, defending his piloting.


After inspecting the rear of the ship Lemm calls back to Robb, "Master Robb, everything is fine on the interior, we should check outside." Following the Catharese towards the air lock, it observes the multitool Dreamchaser tosses Kol curiously. Once through the air lock, Lemm reactivates the magnetic servos on it's feet and walks up the side of the hull of the ship to observe the damage. Switching it's Multispectrum Searchlight from regular illumination to infared then ultraviolet to get a more precise view.

Dream, is this the Multitool your using?
Lemm will take 10 (25) on mechanic to diagnose problem


Male Human Scoundrel L5 | hp 36/36 | Defense R20F17W17 | Perc +8 | Status: OK
Dreamchaser wrote:
Might as well shut the main power down...

Nodding agreement, Kol hit the SCRAM button and the main powerplants sound became lower and lower pitched as the magnetos unspooled. For good measure, he routed engine coolant to the outer hull to suppress any heat signatures useful to someone trying to find them.

Dreamchaser wrote:
Dreams grabs the mutlitool and tosses it to Kol.

Kol looked at Dreamchaser with astonishment as he caught it.

"What are you... I have my own full tool set ya idjet!" Kol groused, pointing at his equipment vest. "An' I got my own anyway!"
Exasperated, Kol looked around and just set the multitool on the Life support panel. He left main engineering to look for what made that awful metal rending noise.
He uses his mark 1 eyeballs as well as his datapad and probe sensors to find out any problems.
Mechanics (take 10): 10 + 13 = 23


Human Jedi 1 | Conditions: Ok
Stats:
Fort 14 Ref 14 Will 15 | Initiative +7 Perc +8 UTF +8
HP 32/32 | Force 5/5

After getting out of the ship, caughing and spitting, Christon looks up to the sky. While some others try to assess the ship, he asks aloud about everyone's health. "Anyone got hurt?" When it's clear that only their egos were damaged, he turns his eyes back above, feeling that he will see an imperial ship any moment.


Human Scoundrel - Pilot 1 | HP 19/19 | Defense R16 / F12 / W13

Mechanics: 1d20 + 7 ⇒ (18) + 7 = 25


vitals:
Hit Points=18/21 Fort=14 (19 vs force) Ref=18 Will=12(17 vs force) Initiative +9 Perception +0
Dug Scoundrel 1

Lakoneous stays on higher ground or ship, than the others as a look ut and to have a better position to shoot anything should it come out of the fugi forest.


Male Half Elf HP 10 | AC: 15 | Saves: Str: +0; Dex: +1; Con: +2; Int: +0; Wis: +5; Cha: +4 | Initiative: +1 | Spell Slots: 0 (2) | Inspiration: [ ]

Those of you who rolled a 20 or higher on your mechanics check realize that the ship is going to be repaired before it breaks the atmosphere again.


Switching off it's Multispectrum Searchlight Lemm turns it's cycloptic eye towards Robb then the other humanoids. "The Banshee will need repaired before we leave. Do we want to repair it before the prison break or leave some here to work on it?"

Quen Pah, any more details: time, expense, parts needed, anything like that? What kind of checks do you want to resolve that? Lemm will take 10(21) on perception looking for more details


Male Half Elf HP 10 | AC: 15 | Saves: Str: +0; Dex: +1; Con: +2; Int: +0; Wis: +5; Cha: +4 | Initiative: +1 | Spell Slots: 0 (2) | Inspiration: [ ]

Let me get this out and then I will address LEM's query:

Your first steps onto the soil of Felucia make it clear that this planet
is truly alive. Massive mushrooms tower overhead, their overhanging
edges creating a canopy that blocks out much of the planet’s
sunlight. Every step on Felucian soil turns up insects and other fungi
just beneath the surface. The noise of the jungle is loud and alien,
full of the sounds of a hundred insects and animals moving through
the mushroom swamps, all part of a living and vibrant ecosystem.


M Catharese Jedi 6 (HP 55/66 Threshold 15);Fort 17, Reflex 22, Will 18; Init +10; Force 3/4; Percept +10

Lemm, yes that was the multitool that I tossed to Kol.

Dreams sadly shakes his head and picks up the multitool.

I got it to assist us with getting the being out of the prison.

He then pockets it, and stands back while those more qualified look over the ship.


Human Jedi 1 | Conditions: Ok
Stats:
Fort 14 Ref 14 Will 15 | Initiative +7 Perc +8 UTF +8
HP 32/32 | Force 5/5

"Well, depending on how things go with the extraction, we might be in a bit of a hurry. Would be nice to have a ready ship by then."


vitals:
Hit Points=18/21 Fort=14 (19 vs force) Ref=18 Will=12(17 vs force) Initiative +9 Perception +0
Dug Scoundrel 1

If we can't fly away then how do we run away? I don't look forward to fighting the whole garrison of IMPS." Lak says sardonically.


Quen Pah wrote:
Let me get this out and then I will address LEM's query:

I was hoping once we got this information we would have more answers

Turning his cycloptic eye to Christon, "Oh yes Master Christon, we would certainly need it ready before we completed the 'extraction."


Male Human Scoundrel L5 | hp 36/36 | Defense R20F17W17 | Perc +8 | Status: OK

Would those who succeeded on Mechanics check know how long it will take for repairs?


HP 29/29 | Force 5 | F 14 R 19* W 14 Human Brash Pilot/Scoundrel 3

I'm perplexed. Did I really flub my piloting roll that badly?

Rufus throws his hands in the air. "I didn't hit anything on the way in! Maybe a mushroom or two, but they're soft! Squishy! It's gotta be a defect in the ship, not my piloting!"


M Catharese Jedi 6 (HP 55/66 Threshold 15);Fort 17, Reflex 22, Will 18; Init +10; Force 3/4; Percept +10

Dreams shakes his head ruefully as he claps Rufus on the shoulder.

Look, you got us away from the IMPS, and got us people down in one piece. The ship should be able to be fixed, but we may need to borrow the parts needed.

He then looks at everyone.

So lets have some of us go look for the prison, while the more mechanically inclined look over the ship and see what we need.


Human Scoundrel - Pilot 1 | HP 19/19 | Defense R16 / F12 / W13

My take on it, Rufus, is your piloting is the only thing that saved us from crashing. The two barrages of laser fire tagged us, even if they didn't score solid hits, but between that and the atmosphere, part of the rear of the ship was damaged. * shrug * But I'm not the GM so, lol...that's an unofficial take on the situation.


vitals:
Hit Points=18/21 Fort=14 (19 vs force) Ref=18 Will=12(17 vs force) Initiative +9 Perception +0
Dug Scoundrel 1

Lak walks,lak talks, and so Lak is happy with piloting skills.


M Catharese Jedi 6 (HP 55/66 Threshold 15);Fort 17, Reflex 22, Will 18; Init +10; Force 3/4; Percept +10

My thought is any landing you can walk away from is a good one. :)


Human Jedi 1 | Conditions: Ok
Stats:
Fort 14 Ref 14 Will 15 | Initiative +7 Perc +8 UTF +8
HP 32/32 | Force 5/5

Christon is absolutely useless mechanically speaking, si he volunteers for any other job for the time being. "Not the stealthiest guy around, but surely that would go better than taking off the wrong nut."

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