Star Wars Saga Dawn of Defiance

Game Master JASON RODARTE


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Male Half Elf HP 10 | AC: 15 | Saves: Str: +0; Dex: +1; Con: +2; Int: +0; Wis: +5; Cha: +4 | Initiative: +1 | Spell Slots: 0 (2) | Inspiration: [ ]

Does this information change decisions?


OCC: No clue here -- As that information is not available to Prox Simmoss nor Artee


Male Half Elf HP 10 | AC: 15 | Saves: Str: +0; Dex: +1; Con: +2; Int: +0; Wis: +5; Cha: +4 | Initiative: +1 | Spell Slots: 0 (2) | Inspiration: [ ]

I am going to move us on tomorrow afternoon.


Soldier 3/Scout 1/Scoundrel 2; Init +9; Fort 23; Ref 20; Will 18; Force points 8/8 (4/4 Daily)( ; HP 83/83; Perception +9

Phineas certainly does not want to be captured again! The fight appears unwinnable so he would want to take a strategic withdrawal. However, he is not in command here so if the group selects to stay and fight, well, he's not much longer for this existence anyway!


M Catharese Jedi 6 (HP 55/66 Threshold 15);Fort 17, Reflex 22, Will 18; Init +10; Force 3/4; Percept +10

I cant say anything as i wasnt the one to determine the ship. Whomever got the ship design should sing out to kol or anyone else


Male Half Elf HP 10 | AC: 15 | Saves: Str: +0; Dex: +1; Con: +2; Int: +0; Wis: +5; Cha: +4 | Initiative: +1 | Spell Slots: 0 (2) | Inspiration: [ ]

The pilot enters a code and the ship once again enters hyperspace.


Soldier 3/Scout 1/Scoundrel 2; Init +9; Fort 23; Ref 20; Will 18; Force points 8/8 (4/4 Daily)( ; HP 83/83; Perception +9

Phineas wipes sweat from his brow, "That was close Sir.

If that planet is our ultimate destination, perhaps we need to approach from farther out of orbit in the next run. I don't think a battle with a ship of that magnitude was wise, especially currently damaged as we are".


Skills N-Z:
Perception (T) [Wis] +9 Persuasion [Cha] +15 Pilot (c) [Dex] +5 Ride [Dex] +5, Stealth [Dex] +5, Survival [Wis] +4, Swim [Str] +3, Treat Injury [Wis] +4, Use Computer [Int] +3, Use the Force (c/T) [Cha] +15
Skills A-M:
Acrobatics (c) [Dex] +5 Climb [Str] +4 Deception [Cha] +5 Endurance (c) [Con] +4 Gather Information [Cha] +5 Initiative (c) [Dex] +5 Jump (c) [Str] +3 Knowledge (c) [Int] +3 Mechanics (c/T) [Int] +8
Jedi 6; Init +5; Fort 18; Ref 19; Will 18; Force points 3/4 ; HP 67/67

"We know where we are going. Perhaps it would be best to pay for passage on another ship. Certainly, there are transports that we can find to use and that are less likely to be attacked. But if they do board such a transport, we will be less able to run." Waylon suggests.


Male Half Elf HP 10 | AC: 15 | Saves: Str: +0; Dex: +1; Con: +2; Int: +0; Wis: +5; Cha: +4 | Initiative: +1 | Spell Slots: 0 (2) | Inspiration: [ ]

I will need anbastronavigation check tobsee how manyndays it takes youbto get where you are goinf


M Catharese Jedi 6 (HP 55/66 Threshold 15);Fort 17, Reflex 22, Will 18; Init +10; Force 3/4; Percept +10

Dreams unbuckles himself and walks to the bridge.

Why are we in hyperspace again?


Skills N-Z:
Perception (T) [Wis] +9 Persuasion [Cha] +15 Pilot (c) [Dex] +5 Ride [Dex] +5, Stealth [Dex] +5, Survival [Wis] +4, Swim [Str] +3, Treat Injury [Wis] +4, Use Computer [Int] +3, Use the Force (c/T) [Cha] +15
Skills A-M:
Acrobatics (c) [Dex] +5 Climb [Str] +4 Deception [Cha] +5 Endurance (c) [Con] +4 Gather Information [Cha] +5 Initiative (c) [Dex] +5 Jump (c) [Str] +3 Knowledge (c) [Int] +3 Mechanics (c/T) [Int] +8
Jedi 6; Init +5; Fort 18; Ref 19; Will 18; Force points 3/4 ; HP 67/67

"It is better then being destroyed by a warship." Waylon says.

Did I sense any force users on the other ship? I posted I was trying above and I did not see a response.


Male Half Elf HP 10 | AC: 15 | Saves: Str: +0; Dex: +1; Con: +2; Int: +0; Wis: +5; Cha: +4 | Initiative: +1 | Spell Slots: 0 (2) | Inspiration: [ ]

Let me double check your roll.


Male Half Elf HP 10 | AC: 15 | Saves: Str: +0; Dex: +1; Con: +2; Int: +0; Wis: +5; Cha: +4 | Initiative: +1 | Spell Slots: 0 (2) | Inspiration: [ ]
Waylon Stanmore wrote:

Waylon begins meditating and seeking any familiar presences on the other ship.

I am looking to see if the boy, the Inquisitor maybe one/both of the two kidnappers might be aboard.

[dice=UTF]d20+14

You sense a few pn the ship and on the planet as well.


Male Human (Onderonian) Noble 6 | 46/46 HP | Fort 18 Ref 20 Will 21 | Damage Threshold 18 | Initiative +10 | Perception +10 | Force Power Suite: Cloak, Mind Trick, Move Object, Negate Energy, Rebuke, Vital Transfer

Ardan steadies himself against the wall in engineering with one hand as the ship lurches back to hyperspace.

"I guess we left in a hurry. I've been to parties like that before," he quips.

"Should I stay down here, Prox, or are we basically in for another long ride?"


Soldier 3/Scout 1/Scoundrel 2; Init +9; Fort 23; Ref 20; Will 18; Force points 8/8 (4/4 Daily)( ; HP 83/83; Perception +9

"It was a tactical retreat Sir".

Astronavigation - Use Computer 1d20 + 8 + 10 ⇒ (6) + 8 + 10 = 24


Male Half Elf HP 10 | AC: 15 | Saves: Str: +0; Dex: +1; Con: +2; Int: +0; Wis: +5; Cha: +4 | Initiative: +1 | Spell Slots: 0 (2) | Inspiration: [ ]
Private Phineas - Piston wrote:

"It was a tactical retreat Sir".

Astronavigation - Use Computer 1d20+8+10

How manybdays does that put you away.


Male Human Scoundrel L5 | hp 36/36 | Defense R20F17W17 | Perc +8 | Status: OK

A successful Hyperjump to a nearby star system puts us 1d6 ⇒ 4*2 or eight days away.


Male Half Elf HP 10 | AC: 15 | Saves: Str: +0; Dex: +1; Con: +2; Int: +0; Wis: +5; Cha: +4 | Initiative: +1 | Spell Slots: 0 (2) | Inspiration: [ ]

oi, wbere were you headed?


Male Human Scoundrel L5 | hp 36/36 | Defense R20F17W17 | Perc +8 | Status: OK

I guess I didn't say. I wanted us to Hyperjump to a nearby star system. A place we could go to easily, and come back from if we choose.


Male Human Scoundrel L5 | hp 36/36 | Defense R20F17W17 | Perc +8 | Status: OK

Later, in the Luxury Lounge with everyone gathered...

Kol paced back and forth nervously.
"Sorry guys, for skipping out like that. It looked like it might have been an ambush.
"And, how the #$%%^ did those #$%#%s know our NAMES?"
He swore aloud.


Soldier 3/Scout 1/Scoundrel 2; Init +9; Fort 23; Ref 20; Will 18; Force points 8/8 (4/4 Daily)( ; HP 83/83; Perception +9

"Was this Donovaan who was kidnapped perhaps persuaded to reveal things about you all?

They did not refer to all of us on board".


M Catharese Jedi 6 (HP 55/66 Threshold 15);Fort 17, Reflex 22, Will 18; Init +10; Force 3/4; Percept +10

If this was the Major Domo of the hut with them, then he knows us, due to being introduced to the hutt. What catagory of ship was it?


Male Half Elf HP 10 | AC: 15 | Saves: Str: +0; Dex: +1; Con: +2; Int: +0; Wis: +5; Cha: +4 | Initiative: +1 | Spell Slots: 0 (2) | Inspiration: [ ]

[ooc] The voice was bot the voice of the majordomo, it was diferrebt and far nore siniater. It was not the voice of the inquiaitor either.


M Catharese Jedi 6 (HP 55/66 Threshold 15);Fort 17, Reflex 22, Will 18; Init +10; Force 3/4; Percept +10

I am assuming the majordomo and the other 2 are in cahoots.


Skills N-Z:
Perception (T) [Wis] +9 Persuasion [Cha] +15 Pilot (c) [Dex] +5 Ride [Dex] +5, Stealth [Dex] +5, Survival [Wis] +4, Swim [Str] +3, Treat Injury [Wis] +4, Use Computer [Int] +3, Use the Force (c/T) [Cha] +15
Skills A-M:
Acrobatics (c) [Dex] +5 Climb [Str] +4 Deception [Cha] +5 Endurance (c) [Con] +4 Gather Information [Cha] +5 Initiative (c) [Dex] +5 Jump (c) [Str] +3 Knowledge (c) [Int] +3 Mechanics (c/T) [Int] +8
Jedi 6; Init +5; Fort 18; Ref 19; Will 18; Force points 3/4 ; HP 67/67

"I do not think our ship will be able to reach the planet unobserved, even if we start from far off. So the question is do we fix the ship and prepare for battle or hope to use civilian transports to reach the planet?" Waylon asks.


Male Human (Onderonian) Noble 6 | 46/46 HP | Fort 18 Ref 20 Will 21 | Damage Threshold 18 | Initiative +10 | Perception +10 | Force Power Suite: Cloak, Mind Trick, Move Object, Negate Energy, Rebuke, Vital Transfer

"The Banshee is hardly a warship. She doesn't have much chance in battle without some significant upgrades," says Ardan.

"We may be able to hire a pilot to take us back in a different vessel. Problem is that if these folks are serious they're going to intercept and search unknown ships, and you can't buy that level of loyalty from a pilot for hire."


To Ardan's question Prox shakes her head no, "No, we are in hyperspace again. So our work here is done for now."

In the lounge she listens to the situation and says, "Well since only a few of you are known, perhaps those of us they do not know can infiltrate the world, get the information needed and return to form a more complete plan of action. Perhaps even enact the action, should a quality opportunity present itself to do so."


Soldier 3/Scout 1/Scoundrel 2; Init +9; Fort 23; Ref 20; Will 18; Force points 8/8 (4/4 Daily)( ; HP 83/83; Perception +9

Phineas nods at Prox's suggestion, "That's a pretty good idea. Perhaps have the Banshee off world but within some sort of long range communication with us?

Though I suppose part of the problem could be, is it the ship itself that contains our target to be rescued or the planet itself?

Maybe our Jedi companions have some insight that can be added? I'm not sure how that all works truth be told".


M Catharese Jedi 6 (HP 55/66 Threshold 15);Fort 17, Reflex 22, Will 18; Init +10; Force 3/4; Percept +10

As I have asked, what was the class of ship that confronted us. If I knew that, I might be able to shed some insight.


Male Human Scoundrel L5 | hp 36/36 | Defense R20F17W17 | Perc +8 | Status: OK

"Hey yeah, let's pull up the scans on that ship." Kol said, punching some buttons on the main viewer.


M Catharese Jedi 6 (HP 55/66 Threshold 15);Fort 17, Reflex 22, Will 18; Init +10; Force 3/4; Percept +10

The reason that I am asking, is that I saw them unloading Donavaan onto a Diamond Class Cruiser. If that is what accosted us, I suggest we work a plan to get aboard to get our wayward Padawan.


Male Half Elf HP 10 | AC: 15 | Saves: Str: +0; Dex: +1; Con: +2; Int: +0; Wis: +5; Cha: +4 | Initiative: +1 | Spell Slots: 0 (2) | Inspiration: [ ]
Quen Pah wrote:
Waylon Stanmore wrote:
Waylon stays seated and asks, "Do we have any idea how dangerous the other ship is?"

This is the information from the wookipeida page for a basic one of these ships

In the Force he sees the Anzat and the Falleen leading Donavaan away to a ship, it seems like a Diamond Class Cruiser
https://swse.fandom.com/wiki/Sentinel-Class_Landing_Craft

Here is a link to tbe ship.


M Catharese Jedi 6 (HP 55/66 Threshold 15);Fort 17, Reflex 22, Will 18; Init +10; Force 3/4; Percept +10

As I was in the lounge strapped in, I had no say in what we did once we got in system. Otherwise, I would have suggested that we try anything to get aboard.
I guess now that we have time to think about it, unless thye go into hyper to leave.


Male Half Elf HP 10 | AC: 15 | Saves: Str: +0; Dex: +1; Con: +2; Int: +0; Wis: +5; Cha: +4 | Initiative: +1 | Spell Slots: 0 (2) | Inspiration: [ ]
Dreamchaser Plainstalker wrote:

As I was in the lounge strapped in, I had no say in what we did once we got in system. Otherwise, I would have suggested that we try anything to get aboard.

I guess now that we have time to think about it, unless thye go into hyper to leave.

How will you resolve that in character?


Male Half Elf HP 10 | AC: 15 | Saves: Str: +0; Dex: +1; Con: +2; Int: +0; Wis: +5; Cha: +4 | Initiative: +1 | Spell Slots: 0 (2) | Inspiration: [ ]
Kol DyThrand wrote:
I guess I didn't say. I wanted us to Hyperjump to a nearby star system. A place we could go to easily, and come back from if we choose.

No, where you wanted to go was not clear


Male Half Elf HP 10 | AC: 15 | Saves: Str: +0; Dex: +1; Con: +2; Int: +0; Wis: +5; Cha: +4 | Initiative: +1 | Spell Slots: 0 (2) | Inspiration: [ ]

So it has been about 19 days since you left Cloud City?


OOC: How long since we left the last planet we were on?


Male Half Elf HP 10 | AC: 15 | Saves: Str: +0; Dex: +1; Con: +2; Int: +0; Wis: +5; Cha: +4 | Initiative: +1 | Spell Slots: 0 (2) | Inspiration: [ ]

I think 11 days?


M Catharese Jedi 6 (HP 55/66 Threshold 15);Fort 17, Reflex 22, Will 18; Init +10; Force 3/4; Percept +10
Quen Pah wrote:
Dreamchaser Plainstalker wrote:

As I was in the lounge strapped in, I had no say in what we did once we got in system. Otherwise, I would have suggested that we try anything to get aboard.

I guess now that we have time to think about it, unless thye go into hyper to leave.
How will you resolve that in character?

I will try to resolve it by figuring best assault path. Or if they have hypered out, then it becomes more problematic


Male Half Elf HP 10 | AC: 15 | Saves: Str: +0; Dex: +1; Con: +2; Int: +0; Wis: +5; Cha: +4 | Initiative: +1 | Spell Slots: 0 (2) | Inspiration: [ ]

It looks like it was 12 from Cloud City, 11 to the new planet and then 8 from this last jump for a total of 30 days.


Male Half Elf HP 10 | AC: 15 | Saves: Str: +0; Dex: +1; Con: +2; Int: +0; Wis: +5; Cha: +4 | Initiative: +1 | Spell Slots: 0 (2) | Inspiration: [ ]

Any course of action or discussion by the group?


Soldier 3/Scout 1/Scoundrel 2; Init +9; Fort 23; Ref 20; Will 18; Force points 8/8 (4/4 Daily)( ; HP 83/83; Perception +9

"So then, it's the ship and not the planet itself that we need to infiltrate...

Perhaps we need to find a ship with some stealth capability. Is this something that our benefactor could perhaps help with?

Or perhaps, we try a different tactic... do we know if these foes have placed any sort of bounty on your heads or on the Banshee itself?"


M Catharese Jedi 6 (HP 55/66 Threshold 15);Fort 17, Reflex 22, Will 18; Init +10; Force 3/4; Percept +10

A bounty, I don't know. But if they were to contact the inquisitors, we would be beset so fast, our hyperdrive would be still spooling up.


Skills N-Z:
Perception (T) [Wis] +9 Persuasion [Cha] +15 Pilot (c) [Dex] +5 Ride [Dex] +5, Stealth [Dex] +5, Survival [Wis] +4, Swim [Str] +3, Treat Injury [Wis] +4, Use Computer [Int] +3, Use the Force (c/T) [Cha] +15
Skills A-M:
Acrobatics (c) [Dex] +5 Climb [Str] +4 Deception [Cha] +5 Endurance (c) [Con] +4 Gather Information [Cha] +5 Initiative (c) [Dex] +5 Jump (c) [Str] +3 Knowledge (c) [Int] +3 Mechanics (c/T) [Int] +8
Jedi 6; Init +5; Fort 18; Ref 19; Will 18; Force points 3/4 ; HP 67/67

"I am not sure where we would check on bounties. But we could try and get on that ship. It would be highly dangerous." Waylon says.


Soldier 3/Scout 1/Scoundrel 2; Init +9; Fort 23; Ref 20; Will 18; Force points 8/8 (4/4 Daily)( ; HP 83/83; Perception +9
Waylon Stanmore wrote:
"I am not sure where we would check on bounties. But we could try and get on that ship. It would be highly dangerous." Waylon says.

"If there are bounties, perhaps the new team members can "turn you over" as a way to infiltrate".


M Catharese Jedi 6 (HP 55/66 Threshold 15);Fort 17, Reflex 22, Will 18; Init +10; Force 3/4; Percept +10

Problem with that Piston, is I do not want to give up my weapons

I guess we cannot hyper in right beside him to board.

Malevelovance arc from the clone wars


Soldier 3/Scout 1/Scoundrel 2; Init +9; Fort 23; Ref 20; Will 18; Force points 8/8 (4/4 Daily)( ; HP 83/83; Perception +9
Dreamchaser Plainstalker wrote:

Problem with that Piston, is I do not want to give up my weapons

I guess we cannot hyper in right beside him to board.

Malevelovance arc from the clone wars

"What if we hand over replicas and keep your actual lightsabers".

Piston contemplates, "Unfortunately Sir, my training in computers in general is the novice level, I don't trust my skills to pull off that admittedly daring and inventive maneuver".


Male Human (Onderonian) Noble 6 | 46/46 HP | Fort 18 Ref 20 Will 21 | Damage Threshold 18 | Initiative +10 | Perception +10 | Force Power Suite: Cloak, Mind Trick, Move Object, Negate Energy, Rebuke, Vital Transfer

I presume that the group will reconvene in order to discuss options.

"I don't know if we have a great way to do this," says Ardan as he rubs his chin. "Infiltrate on a shuttle? We'd have to do something to distract them if we want to get aboard without them noticing us."


Male Human Scoundrel L5 | hp 36/36 | Defense R20F17W17 | Perc +8 | Status: OK

Kol paced restlessly, clearly without any idea as to how to proceed.
Then...
He bolted upright from a deep sleep.
He went to the conference room and started drawing out a plan.

Later he stepped back and looked on the sketchboard.
He turned to the others.
"What if..." He asked feverously, "We adapted a torpedo warhead into an Ion warhead. We either charge in and hit them point blank, or maybe fake a surrender and surprise them.
"Wham!"
He barked, slamming his fist into the table.
"We disable their ship, we board them, rescue the kid, and we're out of there. Maybe, if we're lucky, we'll get more info on this major-domo, or whoever it is who kidnapped the kid in the first place."
He stepped back.
"OK, what do you think?"


Soldier 3/Scout 1/Scoundrel 2; Init +9; Fort 23; Ref 20; Will 18; Force points 8/8 (4/4 Daily)( ; HP 83/83; Perception +9

Phineas contemplates Kol's idea, "Would that ion warhead get through their raised shields?"

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