Star Wars Saga Dawn of Defiance

Game Master JASON RODARTE


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M Catharese Jedi 6 (HP 55/66 Threshold 15);Fort 17, Reflex 22, Will 18; Init +10; Force 3/4; Percept +10

Dreams will cover the entrance until Rufus gets back.

He points in the direction of one of the ships.
How about we grab that one.


Male Human Scoundrel L5 | hp 36/36 | Defense R20F17W17 | Perc +8 | Status: OK

Looking at his datapad, Kol looked up and pointed to one of the ships.
"There, that's the one."


Seeing the Catharase and the Kol, pointing to two separate ships, Lemm, moves it's cycloptic eye from one to the other, then to the wounded lady. "Which ship is on the schematics?" It's optic shutter widening as the dark haired human recommends stealing ships Lemm turns to Robb. "Master Robb, are we really considering stealing a ship instead of climbing aboard the one on the pad?"


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Human Scoundrel - Pilot 1 | HP 19/19 | Defense R16 / F12 / W13

Robbidon gestures around the bay, almost comically, "Buddy, if it gets us outta whatever trouble THIS is, I'd steal a herd of tautaun and ride off into the wilderness...if there were wilderness up here, that is."

The pilot holsters his blaster and looks nervously back at the blast doors then over at Lemm, "Which one IS it supposed to be, anyway? Pretty sure I can fly most of these too." This last bit is directed at Lakoneous with a nod.


vitals:
Hit Points=18/21 Fort=14 (19 vs force) Ref=18 Will=12(17 vs force) Initiative +9 Perception +0
Dug Scoundrel 1

A team then flying together. Lak acknowledges to Robbidon
Need gunner among us and a ship has decent firepower in case things get dicey. Maybe taking two would be a good idea as well.


Human Jedi 1 | Conditions: Ok
Stats:
Fort 14 Ref 14 Will 15 | Initiative +7 Perc +8 UTF +8
HP 32/32 | Force 5/5

Christon doesn't really mind taking one ship or two. But they need to be taken now.

"So, can we go? They're getting closer."


Female Human Brawler 1 / Spiritualist 1

Arue stops and sighs for a long while, pretending to breath in the process. She had learned enough to be able to do it.

Unfortunately I can't pilot, neither I'm proficient with heavy weaponry... Yet, though I plan to eventually be able to. I guess I'm ready to go, though - and hopefully things won't get too rough with the ship.

Finally back and Paizo-old-cookies free!


vitals:
Hit Points=18/21 Fort=14 (19 vs force) Ref=18 Will=12(17 vs force) Initiative +9 Perception +0
Dug Scoundrel 1

Lakoneous picks a ship that he has flown the likes of before and heads there. It's a smaller freighter with a decent array of weapons.
This will work nicely He says to the others as he heads towards the ship.
Once aboard, he does a quick check from the cock it to see if the systems are up and running.

use comp: 1d20 + 6 ⇒ (2) + 6 = 8 pilot: 1d20 + 9 ⇒ (15) + 9 = 24
Appears to be operational he mutters under his breath.
you fly he says to Robb.

I'll be here he plops into the copilot seat and begins the ignition sequence.
pilot aid in ignition sequence: 1d20 + 9 ⇒ (2) + 9 = 11--should just be an aide other dc 10 to help Robb...I believe


M Catharese Jedi 6 (HP 55/66 Threshold 15);Fort 17, Reflex 22, Will 18; Init +10; Force 3/4; Percept +10

Hearing the engines spool up, Dreams empasises to Rufus to hurry as he starts to head for the ship.

Come on, lets go, lets go, lets go.

As soon as we are on ship, and with the door closed, I will put the pistol away.


Human Scoundrel - Pilot 1 | HP 19/19 | Defense R16 / F12 / W13

Are we doing this? Ok, then...Quen Pah, what sort of ship are we boarding? What's Maya doing?

Robbidon boards the ship with a sharp eye out for inhabitants, and then heads directly to the cockpit, giving the dug a nod as he slides into the pilot's seat and starts checking the dials, switches, and controls.

Use Computer: 1d20 + 7 ⇒ (13) + 7 = 20
Pilot: 1d20 + 12 ⇒ (20) + 12 = 32

"Ok, pretty straight-forward...nothing too complicated. How are we on firepower in case things get rough?"


Human Jedi 1 | Conditions: Ok
Stats:
Fort 14 Ref 14 Will 15 | Initiative +7 Perc +8 UTF +8
HP 32/32 | Force 5/5

Criston rushes to the ship and boards, else he's left behind.

I guess we can make it that we went for Rufus' things? Or maybe he found what he needs in this ship? Honestly, it seems a bit weird that he lost all his gear.


vitals:
Hit Points=18/21 Fort=14 (19 vs force) Ref=18 Will=12(17 vs force) Initiative +9 Perception +0
Dug Scoundrel 1

Which ship do we have?Dynamic freighter or Corellian yt 2000 I am assuming one of these is available as they were pretty common ships during clone wars or so the wiki says.


Activating his magnetic servos Lemm follows Robb onto the ship. "Master Robb, I will be in the engine compartment." Making it's way to the engine, Lemm plugs it's Scomp Link in to the nearest Computer port, and begins searching for the schematics on the ship. Using it's Internal Comlink, Lemm responds to Robb's question. "Searching now."

Comp use: 1d20 + 10 ⇒ (13) + 10 = 23


Male Half Elf HP 10 | AC: 15 | Saves: Str: +0; Dex: +1; Con: +2; Int: +0; Wis: +5; Cha: +4 | Initiative: +1 | Spell Slots: 0 (2) | Inspiration: [ ]

The ship is a dynamic freighter. Maya tells you that the codes are on the datapad and once the ship opens she hobbles onto the ship.


Male Half Elf HP 10 | AC: 15 | Saves: Str: +0; Dex: +1; Con: +2; Int: +0; Wis: +5; Cha: +4 | Initiative: +1 | Spell Slots: 0 (2) | Inspiration: [ ]

The stormtroopers see Rufus as he tries to be sneaky as he is going to retrieve his eqiopment. You there, stop!


vitals:
Hit Points=18/21 Fort=14 (19 vs force) Ref=18 Will=12(17 vs force) Initiative +9 Perception +0
Dug Scoundrel 1

alright lady, where to? the Lak demands as the ship powers up.
WHile he waits for Maya's reply he turns to the nearest console and opens it up to see what if any modifications this freighter has had made.

Use comp check 1d20 + 6 ⇒ (8) + 6 = 14


HP 29/29 | Force 5 | F 14 R 19* W 14 Human Brash Pilot/Scoundrel 3

Rufus freezes when the troopers spot him. And I thought they couldn't see out of those helmets!

He points back towards a side corridor that he had passed by. "Great, you're here! There's a whole pack of those crazies with blasters, shooting wildly! You gotta stop them!"

Deception: 1d20 + 6 ⇒ (11) + 6 = 17


M Catharese Jedi 6 (HP 55/66 Threshold 15);Fort 17, Reflex 22, Will 18; Init +10; Force 3/4; Percept +10

I guess I was getting ahead of myself. I did state that I was going to wait near the entrance for Rufus to return. Mind you, if it becomes untenantable, I will head for the ship.


Male Human Scoundrel L5 | hp 36/36 | Defense R20F17W17 | Perc +8 | Status: OK

Kol will board the dynamic freighter and run the startup checklists.
Mechanics: 1d20 + 13 ⇒ (19) + 13 = 32


Male Half Elf HP 10 | AC: 15 | Saves: Str: +0; Dex: +1; Con: +2; Int: +0; Wis: +5; Cha: +4 | Initiative: +1 | Spell Slots: 0 (2) | Inspiration: [ ]

Start up seems to be working fine. All systems are in order and ready to go.


vitals:
Hit Points=18/21 Fort=14 (19 vs force) Ref=18 Will=12(17 vs force) Initiative +9 Perception +0
Dug Scoundrel 1
Lakoneous wrote:

alright lady, where to? the Lak demands as the ship powers up.

WHile he waits for Maya's reply he turns to the nearest console and opens it up to see what if any modifications this freighter has had made.

Use comp check d20+6

ANy "registered" or noted modifications made to any of the ships systems?


Male Half Elf HP 10 | AC: 15 | Saves: Str: +0; Dex: +1; Con: +2; Int: +0; Wis: +5; Cha: +4 | Initiative: +1 | Spell Slots: 0 (2) | Inspiration: [ ]

The storm troopers head the direction that Rufus points running down to catch the cretins who have caused all of this trouble.


Male Half Elf HP 10 | AC: 15 | Saves: Str: +0; Dex: +1; Con: +2; Int: +0; Wis: +5; Cha: +4 | Initiative: +1 | Spell Slots: 0 (2) | Inspiration: [ ]
Lakoneous wrote:
Lakoneous wrote:

alright lady, where to? the Lak demands as the ship powers up.

WHile he waits for Maya's reply he turns to the nearest console and opens it up to see what if any modifications this freighter has had made.

Use comp check d20+6

ANy "registered" or noted modifications made to any of the ships systems?

None that I can see. It is basically just a ship to escape the station on


LE-M-07d wrote:

Activating his magnetic servos Lemm follows Robb onto the ship. "Master Robb, I will be in the engine compartment." Making it's way to the engine, Lemm plugs it's Scomp Link in to the nearest Computer port, and begins searching for the schematics on the ship. Using it's Internal Comlink, Lemm responds to Robb's question. "Searching now."

Comp use: 1d20 + 10 ⇒ (13) + 10 = 23

Lemm was responding to Robbs question about armaments' did he perchance find any?

Cocking his head, Lemm hummed a Corellian Opera while he searched the data base.


HP 29/29 | Force 5 | F 14 R 19* W 14 Human Brash Pilot/Scoundrel 3

"Go get 'em!" he shouts to the troopers while throwing a fist in the air, then sneaks away to get the heck off this station.

Stealth: 1d20 + 4 ⇒ (14) + 4 = 18

Ready to leave!


Human Scoundrel - Pilot 1 | HP 19/19 | Defense R16 / F12 / W13

Headset in place and checking the instrument panel in front of him, Robb glances over to where Lak is fingaling control switches with inhuman skill, and then hollars over his shoulder, "Is everyone on board? We need to lift off soon or this is gonna be a real short ride!"

A pause, and then, "Lemm? How are we set back there? Talk to me, Buddy!"


M Catharese Jedi 6 (HP 55/66 Threshold 15);Fort 17, Reflex 22, Will 18; Init +10; Force 3/4; Percept +10

Hitting the door close, Dreams hollers back.

All aboard, hit it


vitals:
Hit Points=18/21 Fort=14 (19 vs force) Ref=18 Will=12(17 vs force) Initiative +9 Perception +0
Dug Scoundrel 1

Pilot check to assist Rob 1d20 + 9 ⇒ (18) + 9 = 27

Preflight done all systems seem to be working from here.Lak says to Robb as he closes the hatch via a switch on his left.


Male Half Elf HP 10 | AC: 15 | Saves: Str: +0; Dex: +1; Con: +2; Int: +0; Wis: +5; Cha: +4 | Initiative: +1 | Spell Slots: 0 (2) | Inspiration: [ ]

Rufus is able to get to the ship with his things as the ship is ready to take off.

USE THE FORCE CHECKS:SENSE


Human Jedi 1 | Conditions: Ok
Stats:
Fort 14 Ref 14 Will 15 | Initiative +7 Perc +8 UTF +8
HP 32/32 | Force 5/5

Christon takes his place in the ship, waiting for the usual tremble when the engines start and the vessel starts to move. Now, most of his abilities are useless, and he's dependant on the good piloting of someone else. May the Force be with whoever's in charge.

Sense: 1d20 + 8 ⇒ (20) + 8 = 28


M Catharese Jedi 6 (HP 55/66 Threshold 15);Fort 17, Reflex 22, Will 18; Init +10; Force 3/4; Percept +10

Dreams, not sure where to go on the ship, finds someplace to sit down, and wait as things are now out of his hands.

sense: 1d20 + 4 ⇒ (9) + 4 = 13

Oh yay, my usual luck with the random number generator


Female Human Brawler 1 / Spiritualist 1

Arue finds a spot for her and pulls the belt, before looking at Dreamchaser. She sat near the Catharese and, like him, didn't have much to particularly do on the endeavor of piloting or operating ship guns.

Don't you love these last hour? - the soldier says, sarcastically, taking the rifle out of her back holster and placing on her lap - Just what I planned to do when I woke up this morning.


HP 29/29 | Force 5 | F 14 R 19* W 14 Human Brash Pilot/Scoundrel 3

Rufus dashes through the hangar with all his worldly galaxly(?) belongings and races up the ramp of the freighter.

"Sorry about that! Met a few troopers along the way. Delightful chaps. Sorry you won't get to meet them; I may have sent them down the wrong corridor when giving directions."


Male Half Elf HP 10 | AC: 15 | Saves: Str: +0; Dex: +1; Con: +2; Int: +0; Wis: +5; Cha: +4 | Initiative: +1 | Spell Slots: 0 (2) | Inspiration: [ ]

Christon and Dreamchaster sense that the dark side energy is present.

Christon senses that the energy is getting close, very close, too close for comfort.


Male Half Elf HP 10 | AC: 15 | Saves: Str: +0; Dex: +1; Con: +2; Int: +0; Wis: +5; Cha: +4 | Initiative: +1 | Spell Slots: 0 (2) | Inspiration: [ ]

While people are waiting for Rufus to board, Maya gives the dug the coordinates of their destination.

With everyone on board, Maya tells the dug to Engage and get us out of here. :)


M Catharese Jedi 6 (HP 55/66 Threshold 15);Fort 17, Reflex 22, Will 18; Init +10; Force 3/4; Percept +10

Dreams jerks upright when Arue addresses him.

Sorry, just a little on edge, and hoping that we go fast now.
His hands make jerky motions towards his back but are stopped before they get there.

But agreed, not exactly what I was planning for this morning, although, I was hoping for a ship off the station. guess I found it.


vitals:
Hit Points=18/21 Fort=14 (19 vs force) Ref=18 Will=12(17 vs force) Initiative +9 Perception +0
Dug Scoundrel 1

Lak follows any instructions given to him by Rob as copilot.
Maya, you able to be gunner? we will need one before this is done.If not ask among the people who are on board for someone that can and have them get in the turret.


HP 29/29 | Force 5 | F 14 R 19* W 14 Human Brash Pilot/Scoundrel 3

"Did someone say 'gunner'?" Rufus asks while cracking his knuckles.


Human Scoundrel - Pilot 1 | HP 19/19 | Defense R16 / F12 / W13

Robbidon looks over his shoulder at Rufus and grins, "Oh, we're gonna be GOOD friends."

Back to Lakoneous he says, "And you...let's get out of here. Mister...?"

I went back and looked and I don't think Lakoneous has actually stated his name to anyone or within hearing of any of us, at least.


Male Half Elf HP 10 | AC: 15 | Saves: Str: +0; Dex: +1; Con: +2; Int: +0; Wis: +5; Cha: +4 | Initiative: +1 | Spell Slots: 0 (2) | Inspiration: [ ]

Maybe he said it in dug lol


vitals:
Hit Points=18/21 Fort=14 (19 vs force) Ref=18 Will=12(17 vs force) Initiative +9 Perception +0
Dug Scoundrel 1

I am called Lak but my name is Lakoneous.


Human Jedi 1 | Conditions: Ok
Stats:
Fort 14 Ref 14 Will 15 | Initiative +7 Perc +8 UTF +8
HP 32/32 | Force 5/5

Christon wonders how much time they need. He detects the dark side presence increasingly near, and the ship still doesn't move.

"They're coming! They're almost here! Let's go!"


Disengaging it's scomp link, Lemm moves through the group to the cockpit, "Master Robb it appears the dynamic freighter has one turret of double laser cannons." Turning it's cycloptic eye towards the Dug sitting in the pilots seat, "A pleasure to meet you Lakoneous. Gesturing towards the rear, "It appears that everyone who fled the cantina is aboard."

finding a scomp link in the cabin, Lemm again hooks up to the ships computer, waiting for any commands from the pilot or copilot.

GM, anything Lemm needs to specifically know to get us out of here?
use computer: 1d20 + 10 ⇒ (8) + 10 = 18


Male Half Elf HP 10 | AC: 15 | Saves: Str: +0; Dex: +1; Con: +2; Int: +0; Wis: +5; Cha: +4 | Initiative: +1 | Spell Slots: 0 (2) | Inspiration: [ ]

No, there does not seem to be anything out of the ordinary with the ship or with the coordinates of where you need to go.


Male Half Elf HP 10 | AC: 15 | Saves: Str: +0; Dex: +1; Con: +2; Int: +0; Wis: +5; Cha: +4 | Initiative: +1 | Spell Slots: 0 (2) | Inspiration: [ ]

Maya looks at the dug as if to say, uuh, we are waiting.


Human Scoundrel - Pilot 1 | HP 19/19 | Defense R16 / F12 / W13

"Alright then, Lak. Let's do this...everyone else, hold on to something." Robbidon calls back and then fires up the primary engines and launches the ship.

Almost as an afterthought, Robb says, "Lemm. Does this bird have a name?"


Realizing Robb had asked it a question, Lemm stops its humming, "Master Robb, I have found a factory identification number, But no name, per say, recorded. It is my understanding that a personal designation is provided by the owner of the vessel."

Turning Its cycloptic eye from Robb to their host, Lemm asks, "Mistress Maya does this ship have a personal designation? A name?"


HP 29/29 | Force 5 | F 14 R 19* W 14 Human Brash Pilot/Scoundrel 3

"Fly now, name it later! Before it gets the designation 'Impounded!'" Rufus calls out while heading to the gunnery station.


vitals:
Hit Points=18/21 Fort=14 (19 vs force) Ref=18 Will=12(17 vs force) Initiative +9 Perception +0
Dug Scoundrel 1

Lak finish all of his part of take off and waits for final initiation from Robb. use comp: 1d20 + 9 ⇒ (3) + 9 = 12 and pilot: 1d20 + 9 ⇒ (20) + 9 = 29


M Catharese Jedi 6 (HP 55/66 Threshold 15);Fort 17, Reflex 22, Will 18; Init +10; Force 3/4; Percept +10

As soon as the ship is mobile, dreams calms down then offers his hand to Arue;
Dreamchaser is my name, but I tend to go by dreams, and you are

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