| Grandmaster TOZ |
Oh... that's what the wierd assassin image things do.
Was thinking it some sort of mirror image type of thing... but this is cooler.Though if she had a choice, I'd have gone for one of the assassin/illusions that was not inside the sirocco! =)
It wouldn’t have saved her from making the save and it would have given Bombshell line of effect.
She has so many options but they all cost swift/immediate actions. Makes it fair I suppose.
| Mage of the Wyrmkin |
I was really expecting her to have at least Resist Energy Fire up. This is good. :-)
If Bombshell doesn't post today do you plan on having him delay or bot him? The game does not have to move at a blazing pace but it does need some forward momentum.
Her using Immediate actions means that she cannot cast quickened spells. This is a good thing.
Crazy Hairy
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Is anyone else leveling up after this scenario? It might change the APL calculations if so.
My apologies. Several family emergencies popped up over what should have been a relaxing holiday weekend. Thanks for the bot.
Crazy Hairy will be level 13 if he gains 1XP for this scenario.
| Mage of the Wyrmkin |
@Crazy - Nice to see you back. :)
@Kasimir - The entire place is under a Hallow effect with dimensional anchor as the spell effect that is why dimension door/ethereal jaunt did not work. At least that is my understanding of the situation.
@Grandmaster TOZ - I am bit unclear about your statement about provoking. Are you saying that regardless of how many threatened squares you leave that you only trigger one attack of opportunity per round of movement?
| Grandmaster TOZ |
Kasimir, that is correct, I meant to mention it and forgot. If you prefer not to take the readied action your initiative will not change.
Rokgurn, the misconception is that every 5 feet traveled provokes, which is understandable given the wording. The clarification is that each movement is a single opportunity, not a series of multiple opportunities. So each foe only gets one AoO for the movement provoking.
| Grandmaster TOZ |
I think it was a FAQ in 3.5 and they updated the language when writing Pathfinder.
If you have the Combat Reflexes feat, you can add your Dexterity bonus to the number of attacks of opportunity you can make in a round. This feat does not let you make more than one attack for a given opportunity, but if the same opponent provokes two attacks of opportunity from you, you could make two separate attacks of opportunity (since each one represents a different opportunity). Moving out of more than one square threatened by the same opponent in the same round doesn't count as more than one opportunity for that opponent. All these attacks are at your full normal attack bonus.
Yuri Twobeards
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Yuri, since Dazing Assault has the same wording as Power Attack I would rule it could be activated on the AoO.
Yeah, that's also how I would interpret it. Ah well, was worth a shot at stealing her turn.
Hamish Carmody O'Toole
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Hopefully Yuri can sunder the blade barrier out of existence.
Though just realized that (assuming she used Heal to heal herself), with exactly 150 points of damage, she was perfectly efficient there. =)
Wonder how close we got. If Yuri had hit, would we have had her? Hell, if Bombshell had hit, would we have gotten her? (the later would have been hilarious =))
| Mage of the Wyrmkin |
@Kasimir - Silence is a 1 Round cast. You might want to target a willing PC as then the spell will be mobile. I was just thinking about how useful it would be to be able to quicken that spell. Definitely worth a 6th level slot.
@Hamish - Good Point about the spell sunder. We need to get that NPC out of the temple or she will be toast soon. I am surprised that she is not dead already.
Kasimir vonVang
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Kasimir spellcraft checks, use as needed.
1. Spellcraft 1d20 + 14 ⇒ (18) + 14 = 32
2. Spellcraft 1d20 + 14 ⇒ (19) + 14 = 33
3. Spellcraft 1d20 + 14 ⇒ (11) + 14 = 25
4. Spellcraft 1d20 + 14 ⇒ (12) + 14 = 26
5. Spellcraft 1d20 + 14 ⇒ (15) + 14 = 29
| Mage of the Wyrmkin |
Time Stop is a nice pull as a domain spell unless it is simply an extra that they give her. Hopefully she is out of 9th level spells now. I am only presuming that she is 17th level. It could be worse. ;)
I do not see how we can spellcraft or react to any actions that she takes while she pulls herself outside of our time. We can only react to our perceptions of the changed reality.
@Kasimir - My point exactly. You are responding to the effects that you can perceive when she rejoins us in regular time. GM is right as usual. :-)
Edit - The thought has occurred to me that we can start summoning up small armies of useless spell casting minions. If we bombard her with enough saves she is bound to roll a 1. This is a tactic I would never try in a live game but here managing minions is so much easier. It is probably not going to happen but it is a fun idea.
Omrax the Bold
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Question; Omrax has normal heavy armor move of 20', plus longstrider 20'. So does haste add 20' or 30' to his airwalk speed, leaving him with a move speed of 60' or 70'?
(in case it matters chasing her down)
Also, don't forget your Blessings (Omrax still taking +2 each round)
Yuri Twobeards
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Haste and Blessing of Fervor don't stack, but is this true even if you use them for different purposes? For example, could I take the added movement speed from haste at the same time that I took the +2 to attacks & AC & REF from Blessing of Fervor? I assume the answer is no, but if it's yes I would have done exactly that on my just-posted turn (which would increase each of my CAGM attack rolls by 2).
Hamish Carmody O'Toole
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I'd like to reiterate that there is NO blessing of fervor.
That was a mistake on my part, as I confused casters of mine from different pbp's.
Unless Kasimir cast it when I wasn't looking, but don't think he did. There is just a regular haste (and that only on Rokgurn, Hamish, the Seaward Gull, and Omrax)
Yuri Twobeards
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Huh, not sure how I missed that. But that's ok, I'll just use a round of boots of speed this round in that case (6/10). This also adds +1 to my various attacks and potential AoO that I posted earlier.