Baron Galdur Vendikon

Kasimir vonVang's page

237 posts. Organized Play character for Anonymous Visitor 163 576.


Gender

Cleric (evangelist) 13 | HP: 120 |AC: 25/ FF 23/ T 14 | Fort: +16 Ref: +11 Will: +20| Perception: +21| Init: +4

About Kasimir vonVang

STR10, DEX14, CON16, INT12, WIS 24, CHA14
Human male
Medium Size
Height: 6’4”
Weight: 215 lbs
Cleric (evangelist) 13

COMBAT STATS
BaB +9
Init +6; Senses: Perception +21
CMB +9
CMD 21

Cleric 13 | HP:120/120 | AC: 25/ FF 23/ T 14 | Fort: +16 Ref: +11 Will: +20 | Perception: +21| Init: +4

Age 45
Alignment. LN
Deity Asmodeus

OFFENSE:

Speed 30 ft, 40ft Flying
Melee: heavy mace, +10/+5 1d8
Space 5 ft; Reach 5 ft

usual spells:

0: create water, detect magic, detect poison, guidance, light, stabilize
1: know the enemy, cure light, *hide from undead, liberating command, murderous command, shield of faith
2: delay poison, *eagle’s splendor, lesser restoration, resist energy, silence, shatter
3: invisibility purge, magic circle vs. chaos, **magic vestment x2, *communal resist energy (extend?), speak with dead
4: thaumaturgic circle, **greater magic weapon x2, death ward
5: *communal air walk, true seeing, wall of stone
6: heal, summon monster VI, greater dispel magic
7: summon monster VII, XXX

Channel energy used (negative): 1
Bardic music rounds used:
Copycat uses used:

Trickery domain: 1st—disguise self, 2nd—invisibility, 3rd—*nondetection, 4th—confusion, 5th—false vision, 6th—mislead, 7th—*screen, 8th—mass invisibility, 9th—time stop.

Can swap spells for evangelist spells at will:
1st —command, 2nd —enthrall, 3rd —tongues (extend?)4th —suggestion, 5th —greater command, 6th —geas/quest, 7th —mass suggestion, 8th —sympathy, 9th —demand

Potions:

Antitoxin x2, Antiplague x2, cure light wounds, darkvision, invisibility, blur, align weapon, air bubble, remove blindness, touch of the sea

Scrolls:

Comprehend Languages x4, Detect Evil x1, Endure Elements, Obscuring Mist, Protection from Evil x1, Magic weapon x2,

Delay Poison x5, Fog Cloud x1, Lesser Restoration x3, Resist Energy x2, Silence x4, Zone of Truth

Daylight, Invisibility purge x2, Remove Blindness, Remove Curse, Stone Shape x2, Water breathing x1, Wind Wall

Air walk, Death ward x2

adventures:

Silent Tide
The Frozen Fingers of Midnight
Black Waters
The Prince of Augustana
The Many Fortunes of Grandmaster Torch
Skeleton Moon
The Beggar’s Pearl
Blood of Dralkard Manor
The Asmodeus Mirage
Stay of Execution
Tide of Morning
Tide of Twilight
Pathfinder Online backer
The Golemworks Incident
Siege of the Diamond City
The Wardstone Patrol
Day of the Demon
Bonekeep: Level two
Gen Con boon #12, 2013
Song of the Sea Witch
Bonekeep: Level one
Where Mammoths Dare not Tread
You only Die Twice
GenCon boon #6, 2014
Bonekeep: Level three
The secrets stones keep
Valley of Veiled Flame
Tapestry’s Toil
Siege of Serpents
The Sky Key solution
Emerald Spire: The Magma Vault
The Cosmic Captive
Abducted In Aether
Ancient’s Anguish
Eyes of the Ten: pt. 1
Eyes of the Ten, pt. 2
Eyes of the Ten, pt. 3
Passing the Torch, pt. 1

link to sheet