The Moar Core Tour

Game Master BretI

A Core PFS campaign that will go from level 1 through level 12, completing all of Season 5 in the process.
Start of The Devil We Know Part 4


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Liberty's Edge

HP: 13/24 l AC: 15, T 11, FF 14 l CMD 16 l F +5, R +2, W +5 l Agile Feet (5/5), Channel Energy (0/4), Strength Surge (5/5), L1: 4/4, L2: 2/3 l Init +5 l Senses: Perception +3
Skills:
Acrobatics +3, Diplomacy +5, Heal +6, Kn. Planes +4, Kn. Religion +6, Sense Motive +8
Female CG Human Cleric of Cayden Cailean 3 l Active Conditions:

Shieara blinks and looks around.

"So, uh...can we just waltz right on in or do we need t' try an' be sneaky about it? An' yeah, what Iovo said - you got eyes on th' inside or somethin'?"

Grand Lodge

Bandits of Immenwood | DWK4 || Spell Templates

"Like your captain said, I w-was a prisoner when they attacked, and I overheard them talking while I was hiding. As for sneaking in, how should I know? It sounded like the guards were distracting most of those nasty cultists, but there might be more."

Silver Crusade

M Dwarf Druid 3 | HP 25 | AC 17 | T 12 | FF 15 | CMD 14 (18 vs bull rush, trip) | Fort +5 | Ref +4 | Will +7 +2 vs. poison, spells, and spell-like abilities | Init +2 | Perc +10

Thanks for remembering the mage armor on Nico, Iovo! I had forgotten that was our approach before.

"Well, this sounds nice," Garif says mildly as Nefti describes what is going on inside. "I guess we head inside and get it over with, eh?"

Dark Archive

F Elven Rogue 2 / Wizard 1 | HP 18/24 | AC 17 Tch 13 FF 14 | F +2 R +6 W +2; +2 vs Enchantments | 19/20 ci arrows | 25/50 CLW stick | 39/50 Mage Armor stick | Diviner’s Fortune 4/6 | Init +8 Perception +8; +1 vs traps | Conditions: Mage Armor, spiked gauntlet, diseased

Sounds good.” Iovo says, stowing her bow and getting the rapier ready.

Looking towards Shieara she adds “I don’t think we are that stealthy a group...

Iovo isn’t trained in it...

Grand Lodge

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Female TN Gnome Illusionist 3 | HP: 23/23 | AC: 17 (13 Tch, 16 Fl) | CMB: -1, CMD: 11 | F: +3, R: +3, W: +4 (+2 vs illusions) | Init: +7 | Perc: +5, SM: +2 | Speed 20ft | Blinding Ray: 7/7 | Spells: 1st 4/4 2nd 2/2 | Active conditions: mage armor.

"Yes, we are a rather clamorous crew. Especially certain familiars who like to sing on missions." Phinellippa sends a brief glare toward the Amazing CoCo, who continues singing her theme song.

Liberty's Edge

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HP: 13/24 l AC: 15, T 11, FF 14 l CMD 16 l F +5, R +2, W +5 l Agile Feet (5/5), Channel Energy (0/4), Strength Surge (5/5), L1: 4/4, L2: 2/3 l Init +5 l Senses: Perception +3
Skills:
Acrobatics +3, Diplomacy +5, Heal +6, Kn. Planes +4, Kn. Religion +6, Sense Motive +8
Female CG Human Cleric of Cayden Cailean 3 l Active Conditions:

"No, sneaky's 'bout th' last word Ah'd use t' describe us," Shieara chuckles. "Just th' same Ah'm up fer tryin' if folks want. But either way, sounds like we'd best get t' movin'."

She hefts her longspear and nods towards the gate.

"Shall we?"

Stealth (For the Lulz): 1d20 - 2 ⇒ (1) - 2 = -1
Perception: 1d20 + 3 ⇒ (19) + 3 = 22

And then promptly stumbles, faceplanting on the ground.

"Ow..."

Dark Archive

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F Elven Rogue 2 / Wizard 1 | HP 18/24 | AC 17 Tch 13 FF 14 | F +2 R +6 W +2; +2 vs Enchantments | 19/20 ci arrows | 25/50 CLW stick | 39/50 Mage Armor stick | Diviner’s Fortune 4/6 | Init +8 Perception +8; +1 vs traps | Conditions: Mage Armor, spiked gauntlet, diseased

Gently coming up to Shieara, Iovo offers her hand to pull the cleric up to her feet.

Alright, maybe we should just concentrate on trying to see the dangers before they ambush us.

Grand Lodge

Bandits of Immenwood | DWK4 || Spell Templates

GM Screen:

Perception:
Damiar: 1d20 + 9 ⇒ (15) + 9 = 24
Iovo: 1d20 + 8 ⇒ (9) + 8 = 17
Phinellippa: 1d20 + 5 ⇒ (2) + 5 = 7
Rees*: 1d20 + 9 ⇒ (11) + 9 = 20
Sheiara: 1d20 + 3 ⇒ (2) + 3 = 5
Garif: 1d20 + 10 ⇒ (3) + 10 = 13
Nico: 1d20 + 6 ⇒ (4) + 6 = 10

Initiative:
Damiar init: 1d20 + 6 ⇒ (2) + 6 = 8
Iovo init: 1d20 + 8 ⇒ (1) + 8 = 9
Phinellippa init: 1d20 + 7 ⇒ (19) + 7 = 26
Rees init*: 1d20 + 5 ⇒ (9) + 5 = 14
Sheiara init: 1d20 + 5 ⇒ (12) + 5 = 17
Garif init: 1d20 + 2 ⇒ (14) + 2 = 16
Nico init: 1d20 + 4 ⇒ (19) + 4 = 23

Red druid init: 1d20 - 1 ⇒ (16) - 1 = 15
Blue druid init: 1d20 - 1 ⇒ (8) - 1 = 7
Green druid init: 1d20 - 1 ⇒ (2) - 1 = 1
Yellow druid init: 1d20 - 1 ⇒ (4) - 1 = 3

Red rat companion init: 1d20 + 3 ⇒ (14) + 3 = 17
Blue rat companion init: 1d20 + 3 ⇒ (13) + 3 = 16
Green rat companion init: 1d20 + 3 ⇒ (10) + 3 = 13
Yellow rat companion init: 1d20 + 3 ⇒ (10) + 3 = 13

Purple rat init: 1d20 + 3 ⇒ (8) + 3 = 11
Orange rat init: 1d20 + 3 ⇒ (7) + 3 = 10
White rat init: 1d20 + 3 ⇒ (10) + 3 = 13
Black rat init: 1d20 + 3 ⇒ (9) + 3 = 12

Nefti bids you a nervous adieu and watches you depart from his safe hiding spot. As you approach the prison, Damiar, Iovo, and Rees hear muttered curses and spot a roving band of cultist druids, patrolling with a pack of dire rats. You quickly duck around a corner, and suspect they have not yet noticed you, but you know that it's only a matter of time until the rats catch wind of your scent.

You can have a surprise round here, since you spotted them. The druids look human (I accounted for that in your initiative, Rees). All animal companions (including Nico) beat their masters in initiative, so to make things easier with this many creatures I delayed all of them to act immediately afterwards.

---------

Surprise Round!

  • Phinellippa
  • Shiara
  • Rees
  • Garif
  • Nico
  • ?
  • Iovo
  • Damiar
  • ?

    Whole party may take a surprise round action.

  • Liberty's Edge

    HP: 13/24 l AC: 15, T 11, FF 14 l CMD 16 l F +5, R +2, W +5 l Agile Feet (5/5), Channel Energy (0/4), Strength Surge (5/5), L1: 4/4, L2: 2/3 l Init +5 l Senses: Perception +3
    Skills:
    Acrobatics +3, Diplomacy +5, Heal +6, Kn. Planes +4, Kn. Religion +6, Sense Motive +8
    Female CG Human Cleric of Cayden Cailean 3 l Active Conditions:

    "Holy moly, there's a bunch of 'em out there," Shieara whispers. "I vote we let 'em get a little closer an' then Phinellippa can hit 'em with th' razzle-dazzle!"

    As she speaks, Shieara touches her holy symbol and anyone paying attention notices that she seems to grow more muscular and beefy. "Then Rees an' Garif an' I'll mop up what's left, haha!"

    "An' Nico too," Shieara is quick to add. "Sorry Nico!"
    ______________

    Shie will cast Bull's Strength on herself~

    Grand Lodge

    Female TN Gnome Illusionist 3 | HP: 23/23 | AC: 17 (13 Tch, 16 Fl) | CMB: -1, CMD: 11 | F: +3, R: +3, W: +4 (+2 vs illusions) | Init: +7 | Perc: +5, SM: +2 | Speed 20ft | Blinding Ray: 7/7 | Spells: 1st 4/4 2nd 2/2 | Active conditions: mage armor.

    Phinellippa draws her wand of magic missile.

    Dark Archive

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    820-7 | Female CG Elvish Bard 4 (CORE) | HP 30/30 | AC 18, T 14, FF 14 | CMD 18 | F +3 R +9 W +5 (+2 vs Enchantments) | Init +6 | Per +9, SM +9 | Speed 30 ft | Spells: 1st 4/4, 2nd 0/2 | Active Conditions: None
    Wand charges:
    CLW 41/50, Burning Hands CL 3rd 4/4, Identify 47/50

    Knowledge Nature, Dire Rats: 1d20 + 9 ⇒ (9) + 9 = 18

    ♫ Gotta keep
    One jump ahead of the cultists
    One bite ahead of their horde
    Caught out where we can't afford
    (Those rats are gross!)

    One jump ahead of those scumbags
    That's all, and that's no joke
    They may be druids, but they sure ain't woke

    Riffraff!
    Dire rats!
    Soundrels!
    Take that!

    One jump ahead of the cult rites
    (Vandal!)
    One hop ahead of their bite
    (Street rat!)
    One trick ahead of disaster
    (Scoundrel!)
    They're quick, but we're much faster
    (Take that!)
    Here goes, smashin' some druids
    Make 'em leak fluids
    All we gotta do is fight! ♫

    Inspire Courage

    Dark Archive

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    F Elven Rogue 2 / Wizard 1 | HP 18/24 | AC 17 Tch 13 FF 14 | F +2 R +6 W +2; +2 vs Enchantments | 19/20 ci arrows | 25/50 CLW stick | 39/50 Mage Armor stick | Diviner’s Fortune 4/6 | Init +8 Perception +8; +1 vs traps | Conditions: Mage Armor, spiked gauntlet, diseased

    Iovo is greatly amused as her sister breaks into song. Definitely not a stealthy group!

    She moves to the other end of the building and quickly peeks around the corner to see if anything is coming from that direction.

    Silver Crusade

    M Dwarf Druid 3 | HP 25 | AC 17 | T 12 | FF 15 | CMD 14 (18 vs bull rush, trip) | Fort +5 | Ref +4 | Will +7 +2 vs. poison, spells, and spell-like abilities | Init +2 | Perc +10

    Tapping his feet to the beat of Damiar's song, Garif gestures to Nico to move forward a bit, then draws a magic wand from his belt pouch.

    "Sounds like a good plan to me, Shieara," he offers, not bothering to whisper now that Damiar is singing so enthusiastically. "Though I think Nico is a bit better at mopping up than I am," he adds, laying a supportive hand on the cat's flank.

    Draw wand of magic stone.


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    M Panther 3 | HP 16 | AC 19 (23 w/ mage armor | T 14 | FF 15 | CMD 18 (22 vs trip, overrun) | Fort +4 | Ref +7 | Will +3 | Init +4 | Perc +6

    Nico, who can't possibly have understood what Shieara has said about him, nonetheless gives the Caydenite cleric a long, inscrutable look, as cats have done to people throughout the Inner Sea, since time immemorial.

    Grand Lodge

    Bandits of Immenwood | DWK4 || Spell Templates

    The elven sisters are a little delayed by their laughter at Damiar's song, but everyone else seems to have gotten the drop on the druids and their pack.

    ---------

    Surprise Round!

  • Rees

    ---

    Round 1!

  • Phinellippa
  • Shiara
  • Rees
  • Garif
  • Nico
  • ?
  • Iovo
  • Damiar
  • ?

    Rees may take a surprise-round action, and Phinellippa, Shiara, Rees, Garif, and Nico may take their first-round actions.

  • Silver Crusade

    M Dwarf Druid 3 | HP 25 | AC 17 | T 12 | FF 15 | CMD 14 (18 vs bull rush, trip) | Fort +5 | Ref +4 | Will +7 +2 vs. poison, spells, and spell-like abilities | Init +2 | Perc +10

    Garif slaps his hands together like he's using a flint and steel, and a fat spark flies off. With a snap and a pointed finger at the oncoming druids, he directs his spell far away, conjuring a sphere of flames in the midst of the cultists!

    Keeping in mind Shieara's plan to let the cultists come to them, Garif calls Nico forward, then says, "Wait."

    Move up a bit to have line of sight, cast flaming sphere at green druid (I put a small ball of fire on the map).

    Fire damage, DC 16 Reflex to negate: 3d6 ⇒ (4, 3, 5) = 12


    M Panther 3 | HP 16 | AC 19 (23 w/ mage armor | T 14 | FF 15 | CMD 18 (22 vs trip, overrun) | Fort +4 | Ref +7 | Will +3 | Init +4 | Perc +6

    Nico slips past Garif's Pathfinder friends and takes up a defensive stance in front of Garif.

    Grand Lodge

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    Bandits of Immenwood | DWK4 || Spell Templates

    Reflex vs. flaming sphere: 1d20 - 1 ⇒ (20) - 1 = 19

    The green druid looks puzzled by Damiar's song, squinting ahead to try and find the source. One of the rats darts underfoot just as he stops watching where he's going and he trips over the creature, nearly falling, as the flaming sphere passes just over his head. Not realizing the horrible, burning fate the creature inadvertently saved him from, he berates the poor creature until he registers the heat of the sphere, just behind him.

    Liberty's Edge

    HP: 13/24 l AC: 15, T 11, FF 14 l CMD 16 l F +5, R +2, W +5 l Agile Feet (5/5), Channel Energy (0/4), Strength Surge (5/5), L1: 4/4, L2: 2/3 l Init +5 l Senses: Perception +3
    Skills:
    Acrobatics +3, Diplomacy +5, Heal +6, Kn. Planes +4, Kn. Religion +6, Sense Motive +8
    Female CG Human Cleric of Cayden Cailean 3 l Active Conditions:

    Shieara grips her weapon tightly and waits to see if any of the druids or their minions will approach, adopting a defensive stance as she does.
    ______________

    Total Defense~

    Grand Lodge

    Female TN Gnome Illusionist 3 | HP: 23/23 | AC: 17 (13 Tch, 16 Fl) | CMB: -1, CMD: 11 | F: +3, R: +3, W: +4 (+2 vs illusions) | Init: +7 | Perc: +5, SM: +2 | Speed 20ft | Blinding Ray: 7/7 | Spells: 1st 4/4 2nd 2/2 | Active conditions: mage armor.

    Phinellippa uses her trusty wand on the yellow druid.

    Magic missile: 1d4 + 1 ⇒ (1) + 1 = 2

    Grand Lodge

    M Elven Ranger 3 [ HP 28/28 (0 NL) | AC 16 Tch 13 FF 13 | Fort +4 Ref +6 Will +3 | CMD 17 | Init +5 | Perc +9*, low-light vision | Effects: none ]

    Rees steps forward and takes a shot at the lead rat. 5' step up and shoot at yellow rat, 90' away.

    Surprise Shot: 1d20 + 6 ⇒ (11) + 6 = 17
    Damage: 1d8 ⇒ 8

    Then he takes another shot, before stepping back behind the corner to allow Nico to take the lead. Fire and then 5' step back again, for net 0 movement.

    Not-Surprise Shot: 1d20 + 6 ⇒ (11) + 6 = 17
    Damage: 1d8 ⇒ 1

    Grand Lodge

    Bandits of Immenwood | DWK4 || Spell Templates

    Rees lands two quick arrows in the nearest rat, badly wounding it but not quite bringing it down. Meanwhile, Phinellippa sends a small bead of force that hits the yellow druid right between the eyes. He yelps in pain and rubs the growing welt, then shakes his head and turns his focus forward.

    The red druid casts a spell causing his club to sprout knobs and nearly double in size. He strides forward pointing at you and muttering about the end of the world. "Buggrit! Millennium hand and shrimp!" Five of the rats stride forward in your direction.

    Initiative!

  • Phinellippa
  • Shiara
  • Rees
  • Garif
  • Nico
  • Red druid
  • Red companion
  • White rat minion
  • Black rat minion
  • Purple rat minion
  • Orange rat minion
  • Iovo
  • Damiar
  • Blue druid
  • Blue companion
  • Yellow druid
  • Yellow companion
  • Green druid
  • Green companion

    Iovo and Damiar may act.

  • Dark Archive

    F Elven Rogue 2 / Wizard 1 | HP 18/24 | AC 17 Tch 13 FF 14 | F +2 R +6 W +2; +2 vs Enchantments | 19/20 ci arrows | 25/50 CLW stick | 39/50 Mage Armor stick | Diviner’s Fortune 4/6 | Init +8 Perception +8; +1 vs traps | Conditions: Mage Armor, spiked gauntlet, diseased

    Seeing no enemies, Iovo moves up to where she can peek around the next corner. Seeing how far everything is away from her, she puts her rapier away.

    Untrained Stealth, moved more than half rate: 1d20 + 3 - 5 ⇒ (9) + 3 - 5 = 7 Might be noticed even with the range penalties

    Grand Lodge

    Bandits of Immenwood | DWK4 || Spell Templates

    The rats might be able to notice you, but I don't think there's any way the druids can see you from where they are.

    Dark Archive

    820-7 | Female CG Elvish Bard 4 (CORE) | HP 30/30 | AC 18, T 14, FF 14 | CMD 18 | F +3 R +9 W +5 (+2 vs Enchantments) | Init +6 | Per +9, SM +9 | Speed 30 ft | Spells: 1st 4/4, 2nd 0/2 | Active Conditions: None
    Wand charges:
    CLW 41/50, Burning Hands CL 3rd 4/4, Identify 47/50

    Long Bow + I.C.+PBS: 1d20 + 8 + 1 + 1 ⇒ (5) + 8 + 1 + 1 = 15
    Piercing Damage: 1d8 + 1 + 1 + 1 ⇒ (6) + 1 + 1 + 1 = 9

    Damiar shoots the orange rat, but it likely has cover from her attack.

    Grand Lodge

    Bandits of Immenwood | DWK4 || Spell Templates

    Damiar fires, but in trying to avoid Rees and Shieara, she also avoids the rat.

    The other three druids all similarly enlarge their clubs then move forward, muttering similarly incomprehensible things about the end of the world. Each directs their rat (each with a collar matching the druid's outfit) to advance as well.

    Initiative!

  • Phinellippa
  • Shieara
  • Rees
  • Garif
  • Nico
  • - Red druid
  • - Red companion
  • - White rat minion
  • - Black rat minion
  • - Purple rat minion
  • - Orange rat minion
  • Iovo
  • Damiar
  • - Blue druid
  • - Blue companion
  • - Yellow druid -2hp
  • - Yellow companion -9hp
  • - Green druid
  • - Green companion

    Phinellippa, Shieara, Rees, Garif, and Nico may act.

  • Grand Lodge

    Female TN Gnome Illusionist 3 | HP: 23/23 | AC: 17 (13 Tch, 16 Fl) | CMB: -1, CMD: 11 | F: +3, R: +3, W: +4 (+2 vs illusions) | Init: +7 | Perc: +5, SM: +2 | Speed 20ft | Blinding Ray: 7/7 | Spells: 1st 4/4 2nd 2/2 | Active conditions: mage armor.

    Phinellippa flicks her wand at the yellow companion.

    pew!: 1d4 + 1 ⇒ (3) + 1 = 4

    Grand Lodge

    Bandits of Immenwood | DWK4 || Spell Templates

    Phinellippa's missile slams into the charging rat, causing it to tumble and fall motionless on the ground. One of the druids lets out a furious cry as the dust settles on their unconscious companion.

    Yellow rat is down.

    Silver Crusade

    M Dwarf Druid 3 | HP 25 | AC 17 | T 12 | FF 15 | CMD 14 (18 vs bull rush, trip) | Fort +5 | Ref +4 | Will +7 +2 vs. poison, spells, and spell-like abilities | Init +2 | Perc +10

    Garif waves a hand as if calling someone to him, and the sphere of flame flies after its target! He then taps his pouch of slingstone with his wand. Finally, as a bit of an afterthought, he nods at one of the approaching rats and says, "Nico, attack." When the great cat hesitate, Garif adds, "Please."

    Move flaming sphere back onto green druid, use wand of magic stone. Swift action to command Nico to attack orange rat.

    Fire damage, DC 16 Reflex to negate: 3d6 ⇒ (4, 1, 4) = 9


    M Panther 3 | HP 16 | AC 19 (23 w/ mage armor | T 14 | FF 15 | CMD 18 (22 vs trip, overrun) | Fort +4 | Ref +7 | Will +3 | Init +4 | Perc +6

    Nico makes a peculiar sort of chortling, purring sound when Garif gives him leave to attack the rats, then bounds forward and bites at one of them!

    Move and attack.

    Bite, Inspired: 1d20 + 6 + 1 ⇒ (10) + 6 + 1 = 17
    Damage: 1d6 + 2 + 1 ⇒ (6) + 2 + 1 = 9

    Grand Lodge

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    M Elven Ranger 3 [ HP 28/28 (0 NL) | AC 16 Tch 13 FF 13 | Fort +4 Ref +6 Will +3 | CMD 17 | Init +5 | Perc +9*, low-light vision | Effects: none ]

    Rees glances over toward Phinellippa and gives her a tentative smile, as if to say, hey, nice work there! That's... that's really companionable of you, and companionability is good for the community!

    His tentative smile falters a bit, and he looks back toward the battle, embarrassed at his own thoughts. Raising his bow, he steps forward and distractedly fires a projectile at the red-eyed rat.

    Pew (PBS, inspire): 1d20 + 6 + 1 + 1 ⇒ (3) + 6 + 1 + 1 = 11
    Damage?: 1d8 + 1 + 1 ⇒ (1) + 1 + 1 = 3

    Grand Lodge

    Bandits of Immenwood | DWK4 || Spell Templates

    Green Druid Reflex: 1d20 - 1 ⇒ (13) - 1 = 12

    The green druid's luck runs out as, free of rat companion interference, Garif's sphere of flame slams into the raggedy man from behind. His incoherent rambling turns to yelps of pain as he's badly burned, though he manages to stay on his feet.

    Meanwhile, Nico eagerly bounds forward, pouncing on the nearest rat. When he moves his massive paws, hindquarters up and ready to play with his prey, he finds the creature unmoving, frightened to death by the large predator! Orange rat down. The minion rats are much squishier than the companion rats.

    Rees takes aim but, distracted by a moment of awkwardness, his shot goes wide.


    **BZZZT** "Botting for Shieaaaaarrrraaaaaaa." **BZZZT**

    Shieara strides forward, longspear in hand, and stabs at the nearest rodent.

    Longspear, bull's strength, IC: 1d20 + 5 + 2 + 1 ⇒ (7) + 5 + 2 + 1 = 15
    Damage, bull's strength, IC: 1d8 + 4 + 2 + 1 ⇒ (2) + 4 + 2 + 1 = 9

    Hope that's alright. I wasn't sure if you meant that to start tonight or tomorrow.

    Grand Lodge

    Bandits of Immenwood | DWK4 || Spell Templates

    Shieara skewers one of the approaching rats, waving her longspear around a few times to dislodge its lifeless corpse. Purple rat is down.

    -----

    The red druid rushes forward, gnarled club in hand (double move), while three of the rats turn their beady eyes on Nico!

    Red bite vs. Nico: 1d20 + 2 ⇒ (18) + 2 = 20
    Damage: 1d4 ⇒ 1

    White bite vs. Nico: 1d20 + 1 ⇒ (17) + 1 = 18
    Damage: 1d4 ⇒ 1
    Please make a Fortitude save if hit.

    Black bite vs. Nico: 1d20 + 1 ⇒ (5) + 1 = 6
    Damage: 1d4 ⇒ 2
    Please make a Fortitude save if hit.

    ---------

    Initiative!

  • Phinellippa
  • Shieara
  • Rees
  • Garif
  • Nico -1 hp
  • - Red druid
  • - Red companion
  • - White rat minion
  • - Black rat minion
  • - Purple rat minion
  • - Orange rat minion
  • Iovo
  • Damiar
  • - Blue druid
  • - Blue companion
  • - Yellow druid -2hp
  • - Yellow companion
  • - Green druid -9hp
  • - Green companion

    Iovo and Damiar may act.

  • Dark Archive

    F Elven Rogue 2 / Wizard 1 | HP 18/24 | AC 17 Tch 13 FF 14 | F +2 R +6 W +2; +2 vs Enchantments | 19/20 ci arrows | 25/50 CLW stick | 39/50 Mage Armor stick | Diviner’s Fortune 4/6 | Init +8 Perception +8; +1 vs traps | Conditions: Mage Armor, spiked gauntlet, diseased

    Iovo moves forward, taking cover from shed and drawing her bow and an arrow as she moves. She then shoots at the Green companion rat.

    Attack w/bow, inspire courage: 1d20 + 5 + 1 ⇒ (19) + 5 + 1 = 25
    Damage w/bow, inspire courage: 1d8 + 1 ⇒ (5) + 1 = 6
    Sneak Attack: 1d6 ⇒ 4

    If the rat was unaware of me at the start of my turn, I believe it is denied Dex and I get Sneak Attack against it.

    Grand Lodge

    Bandits of Immenwood | DWK4 || Spell Templates

    I think that's reasonable. You were outside the range of its scent and quite a distance away, and it was focused on the command it received.

    Iovo pops out from behind the corner, firing at one of the advancing rats and catching it totally off guard. The creature yelps, and seems to have trouble walking on one hind leg, but continues to advance, nonetheless. Green is injured but not down (the companion rats are pretty tough).

    Dark Archive

    820-7 | Female CG Elvish Bard 4 (CORE) | HP 30/30 | AC 18, T 14, FF 14 | CMD 18 | F +3 R +9 W +5 (+2 vs Enchantments) | Init +6 | Per +9, SM +9 | Speed 30 ft | Spells: 1st 4/4, 2nd 0/2 | Active Conditions: None
    Wand charges:
    CLW 41/50, Burning Hands CL 3rd 4/4, Identify 47/50

    Long Bow + I.C.+PBS: 1d20 + 8 + 1 + 1 ⇒ (19) + 8 + 1 + 1 = 29
    Piercing Damage: 1d8 + 1 + 1 + 1 ⇒ (1) + 1 + 1 + 1 = 4

    Damiar shoots at the most injured rat she can see.

    Grand Lodge

    Bandits of Immenwood | DWK4 || Spell Templates

    Damiar fires at the straggling rat in the green collar, finishing what her sister started! Green is down.

    The three remaining druids continue rushing forward, while the blue-collared rat moves into a position to attack Nico (provoking from Nico).

    Assuming it survives the AoO:
    Bite, flank: 1d20 + 2 + 2 ⇒ (9) + 2 + 2 = 13
    Damage: 1d4 ⇒ 3

    ---------

    Initiative!

  • Phinellippa
  • Shieara
  • Rees
  • Garif
  • Nico AoO vs. blue rat
  • - Red druid
  • - Red companion
  • - White rat minion
  • - Black rat minion
  • - Purple rat minion
  • - Orange rat minion
  • Iovo
  • Damiar
  • - Blue druid
  • - Blue companion
  • - Yellow druid -2hp
  • - Yellow companion
  • - Green druid -9hp
  • - Green companion

    Phinellippa, Shieara, Rees, Garif, and Nico may act.

  • Grand Lodge

    Female TN Gnome Illusionist 3 | HP: 23/23 | AC: 17 (13 Tch, 16 Fl) | CMB: -1, CMD: 11 | F: +3, R: +3, W: +4 (+2 vs illusions) | Init: +7 | Perc: +5, SM: +2 | Speed 20ft | Blinding Ray: 7/7 | Spells: 1st 4/4 2nd 2/2 | Active conditions: mage armor.

    Phinellippa aims her wand at the yellow druid.

    pew!: 1d4 + 1 ⇒ (2) + 1 = 3

    Silver Crusade

    M Dwarf Druid 3 | HP 25 | AC 17 | T 12 | FF 15 | CMD 14 (18 vs bull rush, trip) | Fort +5 | Ref +4 | Will +7 +2 vs. poison, spells, and spell-like abilities | Init +2 | Perc +10

    Garif directs the ball of fire closer, but it doesn't reach any of the cultists or their pets quickly enough. He then loads a stone into his sling, while directing Nico to keep attacking!


    M Panther 3 | HP 16 | AC 19 (23 w/ mage armor | T 14 | FF 15 | CMD 18 (22 vs trip, overrun) | Fort +4 | Ref +7 | Will +3 | Init +4 | Perc +6

    Nico bites and claws at the rats all around him!

    Will attack Blue, if it goes down, subsequent attacks are on Red.

    AoO Bite vs Blue, Inspired: 1d20 + 6 + 1 ⇒ (4) + 6 + 1 = 11
    Damage: 1d6 + 2 + 1 ⇒ (5) + 2 + 1 = 8

    Bite, Inspired: 1d20 + 6 + 1 ⇒ (6) + 6 + 1 = 13
    Damage: 1d6 + 2 + 1 ⇒ (5) + 2 + 1 = 8

    Claw, Inspired: 1d20 + 6 + 1 ⇒ (16) + 6 + 1 = 23
    Damage: 1d4 + 2 + 1 ⇒ (1) + 2 + 1 = 4

    Claw, Inspired: 1d20 + 6 + 1 ⇒ (3) + 6 + 1 = 10
    Damage: 1d4 + 2 + 1 ⇒ (2) + 2 + 1 = 5

    Grand Lodge

    Bandits of Immenwood | DWK4 || Spell Templates

    Nico attacks the blue-collared rat as it approaches, then again with everything the big cat has. The rat is shifty, though, and only one of Nico's paws manages to land on the rodent (the 23 hits, the rest miss).

    Meanwhile, Phinellippa's missile slams into the yellow druid, dazing them for a moment and leaving a massive bruise.

    Initiative!

  • Phinellippa
  • Shieara
  • Rees
  • Garif
  • Nico
  • - Red druid
  • - Red companion
  • - White rat minion
  • - Black rat minion
  • - Purple rat minion
  • - Orange rat minion
  • Iovo
  • Damiar
  • - Blue druid
  • - Blue companion -4hp
  • - Yellow druid -5hp
  • - Yellow companion
  • - Green druid -9hp
  • - Green companion

    Shieara and Rees may act.

  • Grand Lodge

    M Elven Ranger 3 [ HP 28/28 (0 NL) | AC 16 Tch 13 FF 13 | Fort +4 Ref +6 Will +3 | CMD 17 | Init +5 | Perc +9*, low-light vision | Effects: none ]

    Rees leans out from behind Damiar and fires an arrow at the yellow-robed druid.

    Pew (favored enemy, PBS, inspire): 1d20 + 6 + 2 + 1 + 1 ⇒ (14) + 6 + 2 + 1 + 1 = 24
    Damage: 1d8 + 2 + 1 + 1 ⇒ (2) + 2 + 1 + 1 = 6

    Grand Lodge

    Bandits of Immenwood | DWK4 || Spell Templates

    Rees leans out from cover, takes careful aim, and easily dispatches one of the onrushing cultists. Yellow is down.

    Initiative!

  • Phinellippa
  • Shieara
  • Rees
  • Garif
  • Nico
  • - Red druid
  • - Red companion
  • - White rat minion
  • - Black rat minion
  • - Purple rat minion
  • - Orange rat minion
  • Iovo
  • Damiar
  • - Blue druid
  • - Blue companion -4hp
  • - Yellow druid
  • - Yellow companion
  • - Green druid -9hp
  • - Green companion

    Shieara may act.


  • Shieara moves to behind Nico and attacks the Blue rat.

    Longspear, IC, Bull’s Strength: 1d20 + 5 + 1 + 2 ⇒ (12) + 5 + 1 + 2 = 20
    Pointy stick damage: 1d8 + 4 + 1 + 2 ⇒ (3) + 4 + 1 + 2 = 10

    Grand Lodge

    Bandits of Immenwood | DWK4 || Spell Templates

    Shieara moves up and neatly skewers another rat, vaulting flicking it's corpse off her spear and back over her head, out of the way. Blue rat is down.

    The druid in red gives the vicious cat a wide berth as they move into attacking position (avoiding an AoO).

    Red druid shillelagh club vs. Nico: 1d20 + 2 ⇒ (2) + 2 = 4
    Damage: 2d6 + 2 ⇒ (2, 2) + 2 = 6

    Red rat bite vs. Nico: 1d20 + 2 ⇒ (11) + 2 = 13
    Damage: 1d4 ⇒ 4

    White rat bite vs. Nico: 1d20 + 1 ⇒ (10) + 1 = 11
    Damage: 1d4 ⇒ 1 Plus a Fort save if hit.

    Black rat bite vs. Nico: 1d20 + 1 ⇒ (12) + 1 = 13
    Damage: 1d4 ⇒ 4 Plus a Fort save if hit.

    The graceful panther is too quick for any of the attackers to land a blow, though, nimbly dodging every attack.

    ------

    Initiative!

  • Phinellippa
  • Shieara
  • Rees
  • Garif
  • Nico
  • - Red druid
  • - Red companion
  • - White rat minion
  • - Black rat minion
  • - Purple rat minion
  • - Orange rat minion
  • Iovo
  • Damiar
  • - Blue druid
  • - Blue companion
  • - Yellow druid
  • - Yellow companion
  • - Green druid -9hp
  • - Green companion

    Iovo and Damiar may act.

  • Dark Archive

    2 people marked this as a favorite.
    820-7 | Female CG Elvish Bard 4 (CORE) | HP 30/30 | AC 18, T 14, FF 14 | CMD 18 | F +3 R +9 W +5 (+2 vs Enchantments) | Init +6 | Per +9, SM +9 | Speed 30 ft | Spells: 1st 4/4, 2nd 0/2 | Active Conditions: None
    Wand charges:
    CLW 41/50, Burning Hands CL 3rd 4/4, Identify 47/50

    Long Bow + I.C.+PBS: 1d20 + 8 + 1 + 1 ⇒ (11) + 8 + 1 + 1 = 21
    Piercing Damage: 1d8 + 1 + 1 + 1 ⇒ (3) + 1 + 1 + 1 = 6

    Alas, Damiar cannot see the wounded Green druid. She can see the Blue one just fine, though, and she takes aim! "This is where I should make some quippy pun about how you're all a quiver to see me. Or how piercing my distaste for you is. But no, all I am going to say that between you and your animals, I know who the real rats are."

    Dark Archive

    F Elven Rogue 2 / Wizard 1 | HP 18/24 | AC 17 Tch 13 FF 14 | F +2 R +6 W +2; +2 vs Enchantments | 19/20 ci arrows | 25/50 CLW stick | 39/50 Mage Armor stick | Diviner’s Fortune 4/6 | Init +8 Perception +8; +1 vs traps | Conditions: Mage Armor, spiked gauntlet, diseased

    Concentration, cast Chill Touch on defensive: 1d20 + 6 ⇒ (2) + 6 = 8 Fail!

    Iovo moves to the side and attempts to cast a spell but evidently needs more practice — a lot more practice.

    5’ step, cast defensively and fail, bow held in one hand and has spiked gauntlet on other hand.

    Grand Lodge

    Bandits of Immenwood | DWK4 || Spell Templates

    The blue druid, not seeing a safe path past the fearsome Nico, decides to go pick on someone their own size, moving down to join green in their gang-up on Iovo (double move). Speaking of the green druid, theyswing their shillelagh at the rouge, trying to smash her down.

    Green druid shillelagh club vs. Iovo: 1d20 + 2 ⇒ (8) + 2 = 10
    Damage: 2d6 + 2 ⇒ (5, 4) + 2 = 11

    Initiative!

  • Phinellippa
  • Shieara
  • Rees
  • Garif
  • Nico
  • - Red druid
  • - Red companion
  • - White rat minion
  • - Black rat minion
  • - Purple rat minion
  • - Orange rat minion
  • Iovo
  • Damiar
  • - Blue druid -6hp
  • - Blue companion
  • - Yellow druid
  • - Yellow companion
  • - Green druid -9hp
  • - Green companion

    Phinellippa, Shieara, Rees, Garif, and Nico may act.

  • Grand Lodge

    Female TN Gnome Illusionist 3 | HP: 23/23 | AC: 17 (13 Tch, 16 Fl) | CMB: -1, CMD: 11 | F: +3, R: +3, W: +4 (+2 vs illusions) | Init: +7 | Perc: +5, SM: +2 | Speed 20ft | Blinding Ray: 7/7 | Spells: 1st 4/4 2nd 2/2 | Active conditions: mage armor.

    Phinellippa aims at the red rat!

    pew!: 1d4 + 1 ⇒ (3) + 1 = 4

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