DM Khel wrote:
In PF2, would the heal emanation have line of effect to the yellow zombie or to Tarbh? I couldn’t find what the rule is in the new system.
Pg. 457 talks about line of effect and emanations. I think it does hit Yellow and it would be questionable for Tarbh. The way I read it, probably not assuming the side of the stairs is solid.
It was bad enough that the ceiling came down as he was examining the relic, but now there were angry bugs in the way. Quickly moving out into the hallway, Tarafi then unleashes his simple electrical spell on the green and purple bugs.
Move, provoking from green if it has an attack of opportunity. Electric Arc for the remaining two actions.
Damiar continues her song while firing an arrow. Just before turning to follow Garif through the room, she calls out to the others.
“We can meet back up at the northern pens. Be careful!”
Long Bow + I.C.+PBS: 1d20 + 8 + 1 + 1 ⇒ (11) + 8 + 1 + 1 = 21
D’vost takes aim and fires his Azimuth artillery laser into the smoke at Retro Han.
Concealment: 1d100 ⇒ 37
He then follows the fleeing slime controlling Retro Han and fire again.
Was posted in discussion but missing the Inspire Courage and Bless.
Mun stabs at red with longspear.
mwk longspear: 1d20 + 6 ⇒ (12) + 6 = 18 +3 +1 = 22
Selune bites at red.
bite: 1d20 + 8 ⇒ (6) + 8 = 14 +3 +1 = 18
claw: 1d20 + 8 ⇒ (8) + 8 = 16 +3 +1 = 20
claw: 1d20 + 8 ⇒ (14) + 8 = 22 +3 +1 = 26
1d100 ⇒ 98 On act normally he could have...
Mongo is closer...
Warpac moves towards Mongo only to be tripped by Tycho’s spell.
From the ground, he swings at Mongo, but misses.
He then comes to his senses.
"Well met, Zurhriga. My name's Skye, shaman of the Lyrune-Quah." The owl takes preena, her feathers reflecting the stars that would be visible in the night sky. "That's Sova, my companion and spirit animal."
Spreading his fingers to feel the breeze, he adds “Bet you get some really gnarly air currents round here!”
While others are worried about a vial falling, Jasper has his full attention on the computer in front of him. So much easier while he can still read the strange Jinsul tongue!
When the question comes up about the lighting in the ceiling, Jasper decides to look it over.
“Another demon! That is alright, I have more bolts!”
Saying that, Wolfgang fires at the demon.
Botting Dana's spell
With the song allowing her to see them, Dana targets both missiles at the standing blue dretch.
Magic Missile: 2d4 + 2 ⇒ (1, 2) + 2 = 5
It looks like she can't make it Toppling because Psychics add Metamagic feats in the same way as a sorcerer. It would take a full round casting and she moved.
Using Aid Token to hopefully end one of the threats. I was debating this or the healing, but stopping 2d8 harm and 1d8 heal seems better.
A Pathfinder agent fires an arrow from down the street at the blue demon, then rushes off to fight others.
Well, it had until I saw the damage...
As other people are breaking into the computer, the rest of the group had time to search through the trash more thoroughly.
Vandor Perception: 1d20 + 4 ⇒ (15) + 4 = 19
Haastaskin Search: 1d20 + 1 ⇒ (2) + 1 = 3
Vandor finds among the discarded wrappers a series of packaging for five industrial explosive devices.
“Barbarian, you will never kill them that way! Watch and I will show you how to do it!”
Uesugi then launches himself down the walls diagonally, charging the yellow undead creature as he yells at it “Your end will be by my sword!”
katana 1st strike '2hand'+p.a, charge, haste: 1d20 + 14 - 2 + 2 + 1 ⇒ (17) + 14 - 2 + 2 + 1 = 32
crit? katana 1st strike '2hand'+p.a, charge, haste, confirm crit: 1d20 + 14 - 2 + 2 + 1 + 2 ⇒ (8) + 14 - 2 + 2 + 1 + 2 = 25
Experimentia crosses the passage to get right between Blue and Yellow. With Blue flanked by Tuk, she makes liberal use of her shortsword on it's tailbone.
We will just make them learn not to leave their flank open -- although hopefully it is a very short lesson.
Short Sword, Flank: 1d20 + 4 ⇒ (8) + 4 = 12 Against Flat Footed since it is Flanked
If by some chance the first attack hit and killed blue, the second would be against Yellow, there would be no flanking so they wouldn't be flat footed and no sneak attack damage