Medieval Europe PbP campaign
(Inactive)
Game Master
Michael Johnson 66
Set in a version of 15th century Europe where magic, monsters, myths and legends are real....
LG Viking INV: Empiricist-2 / ALC: Mindchemist-5 .... Initiative: +7 | HP: 62 /62
Werewolf innkeeper Alan wrote: Landing a fire-bomb on the innkeeper, and splashing a nearby inn patron!
YAAAAWWP!!
.
I can choose up to six squares to "miss"; I make sure only bad guys get hit -- NOT innocent bystanders (or PCs), in case that "nearby inn patron" isn't a werewolf or other obvious monster!
M Human unchained monk 8/paladin 6
Iommi-Tyr Magnusson wrote: Werewolf innkeeper Alan wrote: Landing a fire-bomb on the innkeeper, and splashing a nearby inn patron!
YAAAAWWP!!
.
I can choose up to six squares to "miss"; I make sure only bad guys get hit -- NOT innocent bystanders (or PCs), in case that "nearby inn patron" isn't a werewolf or other obvious monster! Yup, no worries--it's a werewolf!
Updated Barroom Brawl With Werewolves! Round 3!! Oooh!! Ooooh!!
Nacht! (gets AoO in round 2 and actions for round 3)
Hisao! (flanks with Paddy and strikes a werewolf)
Paddy! (hits with his AoO but misses the other werewolf)
Werewolves (4)!
Kiyu!
Kyleon! (shot a werewolf with a non-silver bolt)
William Striker (made a dramatic entrance)
Alphonse! (Scythed innkeeper werewolf!)
Tyr Magnusson! (bombs away)
Ooh! Ooh! Ooh!!
M Human unchained monk 8/paladin 6
Once more, scootching map of The Stag Inn to current page for convenience....
Female Vishkanya Veneficus Witch 4
Kiyu will use her venomous gift against the innkeeper.
Toxic Words. DC14 will, DC16 Fort if failed will, roll twice, take lower.
Staggered Duration: 1d4 ⇒ 1
-Posted with Wayfinder
Kiyu Amunatus wrote: Kiyu will use her venomous gift against the innkeeper.
Toxic Words. DC14 will, DC16 Fort if failed will, roll twice, take lower.
Will save vs DC 14 toxic words 1d20 + 2 ⇒ (18) + 2 = 20 succeeds!
Nope! I don't want that poisonous gift!
Male Human Ninja 10| HP 92/92 | AC 32 (T 20 FF 23) | CMD 25| CMB 7| Saves F 5 R 15 W 5 | Init +14 | Per +13 | Ki 8/8 r 2/2
Hisao of the Yellow Reeds wrote: Roll twice! At least I'm pretty sure I don't want it....1d20 + 2 ⇒ (3) + 2 = 5 or do I?....
The werewolf gives the waters of Set another glance and decides to give it a try! Fortitude 1d20 + 6 ⇒ (1) + 6 = 7 fails!
GULP!! .... GLUG!!....AAACH!!! That's some nasty medicine, mama!!
Staggered by the nasty waters of Set, the innkeeper werewolf shakes its head and retreats as a complete withdraw away from Alphonse, Kiyu, Paddy, et al....
Moves so as to not provoke AoOs back behind the bar....
Snarling and swinging his longsword at Hisao 1d20 + 6 ⇒ (10) + 6 = 16, the inn patron werewolf misses the agile ninja....
Snapping its jaws at Hisao 1d20 + 1 ⇒ (16) + 1 = 17, it chomps down on the ninja's arm for 1d6 + 3 ⇒ (1) + 3 = 4 bite damage, and attempts to trip 1d20 + 6 ⇒ (17) + 6 = 23, yanking Hisao off his feet! Hisao must also attempt a DC 15 Fortitude save to avoid becoming a werewolf ninja....
Slashing at Nacht with a battle axe 1d20 + 6 ⇒ (20) + 6 = 26 deals 1d8 + 6 ⇒ (4) + 6 = 10 slashing damage....
Biting at The Beetle Man 1d20 + 1 ⇒ (10) + 1 = 11 snaps on empty air!
War hammer swing at Paddy 1d20 + 6 ⇒ (11) + 6 = 17 misses the nimble rogue....
Bite 1d20 + 1 ⇒ (11) + 1 = 12 does no better....
Male Fleshwarped Half Elf Verminous Hunter 4/Medium 4 (Level 8)| HP 59/59| AC 31 T 22 FF 24 | Fort +9 Ref +14 Will +8| CMD 30 | Init +9 | Perception +12 (+18 Wasp Focus)
AoO Greatsword: 1d20 + 7 ⇒ (13) + 7 = 202d6 + 5 ⇒ (1, 5) + 5 = 11
Nacht swings with the greater force of the Cold Iron Weapon, it proved useful agaist other beings, why not now?
Round 3
========
Adjusting himself, Nacht cuts at another wolf two arms grasped each on a weapon. The skin peeled to his liking. The wolf-beings were simply more entertaining.
Twin Flanking Greatsword: 1d20 + 5 ⇒ (10) + 5 = 152d6 + 5 ⇒ (4, 6) + 5 = 15
Twin Flanking Keenstar: 1d20 + 5 ⇒ (17) + 5 = 221d8 + 4 ⇒ (5) + 4 = 9
You need confirm that possible werewolf crit.. assuming it lives.
Confirm Twin Flanking Keenstar: 1d20 + 5 ⇒ (19) + 5 = 241d8 + 4 ⇒ (3) + 4 = 7
Barroom Brawl With Werewolves! Round 4!! Oooh!! Ooooh!!
Nacht! (awaiting actions from previous rounds....)
Hisao!
Paddy!
Werewolves (4)!
Kiyu!
Kyleon!
William Striker!
Alphonse!
Tyr Magnusson! (misses with his fire bomb)
Ooh! Ooh! Ooh!!
Hoenheim Dobberkau *Nacht* wrote: [dice=AoO Greatsword]1d20+7; 2d6+5
Nacht swings with the greater force of the Cold Iron Weapon, it proved useful agaist other beings, why not now?
Round 3
========
Adjusting himself, Nacht cuts at another wolf two arms grasped each on a weapon. The skin peeled to his liking. The wolf-beings were simply more entertaining.
[dice=Twin Flanking Greatsword]1d20+5; 2d6+5
[dice=Twin Flanking Keenstar]1d20+5; 1d8+4
You need confirm that possible werewolf crit.. assuming it lives.
[dice=Confirm Twin Flanking Keenstar]1d20+5; 1d8+4
The werewolf proves a more durable prey than any Nacht had previously fought.... It's hide protects it from his blows with the magic cold iron greatsword and Keenstar.... These meals would require more effort to peel their skins!
Male Fleshwarped Half Elf Verminous Hunter 4/Medium 4 (Level 8)| HP 59/59| AC 31 T 22 FF 24 | Fort +9 Ref +14 Will +8| CMD 30 | Init +9 | Perception +12 (+18 Wasp Focus)
Did you note the crit there? Also you only roll the will once, if you had FAILED you would have rolled fort twice.
Male Human Ninja 10| HP 92/92 | AC 32 (T 20 FF 23) | CMD 25| CMB 7| Saves F 5 R 15 W 5 | Init +14 | Per +13 | Ki 8/8 r 2/2
Whoops on the will thing
Fort: 1d20 + 2 ⇒ (5) + 2 = 7
Huh
M Human unchained monk 8/paladin 6
Hoenheim Dobberkau *Nacht* wrote: Did you note the crit there? Also you only roll the will once, if you had FAILED you would have rolled fort twice. Oops! Nope, I missed that crit the first look.... Adding damage to the werewolf patron....
Male Fleshwarped Half Elf Verminous Hunter 4/Medium 4 (Level 8)| HP 59/59| AC 31 T 22 FF 24 | Fort +9 Ref +14 Will +8| CMD 30 | Init +9 | Perception +12 (+18 Wasp Focus)
Also confirm your own crit
Hisao of the Yellow Reeds wrote: Whoops on the will thing
[dice=Fort]1d20+2
Huh
Marvelous! Mister Hisao has gone and gotten himself infected with lycanthropy! This should prove most entertaining! Teeheee!!!
Werewolf inn patron wrote: Slashing at Nacht with a battle axe 1d20+6 deals 1d8+6 slashing damage....
Biting at The Beetle Man 1d20+1 snaps on empty air!
Rolling for the confirm on that critical threat 1d20 + 6 ⇒ (17) + 6 = 23 confirms, dealing additional 1d8 + 6 ⇒ (8) + 6 = 14 slashing damage to Nacht!
Male Fleshwarped Half Elf Verminous Hunter 4/Medium 4 (Level 8)| HP 59/59| AC 31 T 22 FF 24 | Fort +9 Ref +14 Will +8| CMD 30 | Init +9 | Perception +12 (+18 Wasp Focus)
Axe is x3 crit one.. two roll a percentile low is bad for you
M Human unchained monk 8/paladin 6
Hoenheim Dobberkau *Nacht* wrote: Axe is x3 crit one.. two roll a percentile low is bad for you Right! Make that 2d8 + 12 ⇒ (6, 7) + 12 = 25 critical slashing damage to Nacht! Ouch! And as for the percentile roll....1d100 ⇒ 21
Taking his penultimate shot Kyleon surveyed the room.
HRC: 1d20 + 9 ⇒ (6) + 9 = 15 Bolt: 1d10 + 5 ⇒ (1) + 5 = 6
There must be some compassion behind these beast-men, some mind. They are dying!
"Stop this madness! I do not want to fight you!"

Male Fleshwarped Half Elf Verminous Hunter 4/Medium 4 (Level 8)| HP 59/59| AC 31 T 22 FF 24 | Fort +9 Ref +14 Will +8| CMD 30 | Init +9 | Perception +12 (+18 Wasp Focus)
Fun times; now I get to describe something odd
Round 4
=======
As the axe came in a deadly arch the werewolf's low found purchase in Nacht's head the crack of exoskeleton and black blood spreading every which way. It pulls downward into the insectile creature's chest and then comes out. The werewolf surely thought the a deathblow would shriek in horror as the strike unveiled the hidden creature beneath the cloak!
Nacht could not see from one side for a moment. An odd feeling one he is not sure to have experience.. wait.. no.. this wolf-being made him remember. One time before, yes, that time Nacht did not die either. The horrid squelching sound echoes from him, as before their eyes the wolf-being see sinew and shelling reconfigure, reform and restructure. The black blood sealing up rapidly and an eye burst forth from where there was none due to the axe, it squirmed around erratically, twisted as each portion of its make formed systematically before lodging itself back into the newly made socket; it's attention drawn to the wolf-being.
Ah, Nacht could now see, the pain lingered but was mostly gone. His mandibles, fully shown and eyes upon each wolf-being. They would know.. this was not the eyes of a warrior.. it was the eyes a predator gave prey that would be played with... merciless, unwavering. The mandibles gave a sickening laugh one that meant no good.
He continued his assault.
Twin Flanking Greatsword: 1d20 + 5 ⇒ (7) + 5 = 122d6 + 5 ⇒ (3, 5) + 5 = 13
Twin Flanking Keenstar: 1d20 + 5 ⇒ (17) + 5 = 221d8 + 4 ⇒ (7) + 4 = 11
Worm focus negated the crit; appropriately creepy explanation. Fast Heal 1 so at 9 damage. Nacht's visage is open for all to see now however.
Confirm Twin Flanking Keenstar: 1d20 + 5 ⇒ (15) + 5 = 201d8 + 4 ⇒ (6) + 4 = 10

Hoenheim Dobberkau *Nacht* wrote: Fun times; now I get to describe something odd
Round 4
=======
As the axe came in a deadly arch the werewolf's low found purchase in Nacht's head the crack of exoskeleton and black blood spreading every which way. It pulls downward into the insectile creature's chest and then comes out. The werewolf surely thought the a deathblow would shriek in horror as the strike unveiled the hidden creature beneath the cloak!
Nacht could not see from one side for a moment. An odd feeling one he is not sure to have experience.. wait.. no.. this wolf-being made him remember. One time before, yes, that time Nacht did not die either. The horrid squelching sound echoes from him, as before their eyes the wolf-being see sinew and shelling reconfigure, reform and restructure. The black blood sealing up rapidly and an eye burst forth from where there was none due to the axe, it squirmed around erratically, twisted as each portion of its make formed systematically before lodging itself back into the newly made socket; it's attention drawn to the wolf-being.
Ah, Nacht could now see, the pain lingered but was mostly gone. His mandibles, fully shown and eyes upon each wolf-being. They would know.. this was not the eyes of a warrior.. it was the eyes a predator gave prey that would be played with... merciless, unwavering. The mandibles gave a sickening laugh one that meant no good.
He continued his assault.
[dice=Twin Flanking Greatsword]1d20+5; 2d6+5
[dice=Twin Flanking Keenstar]1d20+5; 1d8+4
Worm focus negated the crit; appropiately creepy explaination. Fast Heal 1 so at 9 damage. Nacht's visage is ope for all to see now however.
[dice=Confirm Twin Flanking Keenstar]1d20+5; 1d8+4
Rebounding from death's door with his uncannily rapid healing, Nacht slaughters a werewolf inn patron with Keenstar! 4 down, 3 to go....
M Human unchained monk 8/paladin 6
Kyleon wrote: Taking his penultimate shot Kyleon surveyed the room.
[dice=HRC]1d20 + 9 [dice=Bolt]1d10 + 5
There must be some compassion behind these beast-men, some mind. They are dying!
"Stop this madness! I do not want to fight you!"
The bolt sails over the innkeeper werewolf's shoulder, sticking in a wooden ale barrel with a loud twang!
Male Fleshwarped Half Elf Verminous Hunter 4/Medium 4 (Level 8)| HP 59/59| AC 31 T 22 FF 24 | Fort +9 Ref +14 Will +8| CMD 30 | Init +9 | Perception +12 (+18 Wasp Focus)
For clarity Nacht looks like this or Here without the cloak on, with another set of arms and quite a bit buffer currently.
Male HP: 44/50 (34/40)|AC: 22 (25 Smite) |T: 12|FF: 21 | Fort +11, Ref +6, Will +7| Init +1| CMD 20 |IMMUNE Fear and Diseases
Alphonse' eyes widen as he catches a glimpse of Nacht's true form.
I knew he must be hiding something odd under that cloak but this...
He shakes his head and returns to the task at hand, healing himself and swiping at a werewolf.
Foereaper: 1d20 + 7 ⇒ (19) + 7 = 26
So close to a good ol' Vorpal slash.
Damage: 2d6 + 13 ⇒ (5, 5) + 13 = 23
Healin': 2d6 + 5 ⇒ (6, 2) + 5 = 13
Male Human Cavalier 5
I'm not sure why, but i'm not receiving notifications for new posts here. Also i'm not totally clear of the layout of this combat so let me know if I do something wrong.
The new arrival hurtles across the barroom, hammer raised. He brings it down in a wide arc at the nearest foe.
Charge, PA: 1d20 + 9 ⇒ (6) + 9 = 15 damage: 2d6 + 12 ⇒ (2, 6) + 12 = 20
"Evening everyone! Nice place you have here."
Female Vishkanya Veneficus Witch 4
Kiyu focuses on the innkeeper once more before spitting a spray of black caustic liquid at his face.
Blindness DC16 Fort
-Posted with Wayfinder
Alphonse Veritas wrote: Alphonse' eyes widen as he catches a glimpse of Nacht's true form.
I knew he must be hiding something odd under that cloak but this...
He shakes his head and returns to the task at hand, healing himself and swiping at a werewolf.
[dice=Foereaper]1d20+7
So close to a good ol' Vorpal slash.
[dice=Damage]2d6+13
[dice=Healin']2d6+5
Alphonse mows down a werewolf already singed by Tyr's bombs!
AAAAOOOOOHHH--URK!!
The werewolf drops to the floor and slowly takes the shape of a timber wolf....
Another one bites the dust!
William Striker wrote: I'm not sure why, but i'm not receiving notifications for new posts here. Also i'm not totally clear of the layout of this combat so let me know if I do something wrong.
The new arrival hurtles across the barroom, hammer raised. He brings it down in a wide arc at the nearest foe.
[dice=Charge, PA]1d20+9 [dice=damage]2d6+12
"Evening everyone! Nice place you have here."
Swinging at the innkeeper werewolf's head, the wide arc fails to connect....
Kiyu Amunatus wrote: Kiyu focuses on the innkeeper once more before spitting a spray of black caustic liquid at his face.
Blindness DC16 Fort
-Posted with Wayfinder
Reflex save vs blindness DC 16 1d20 + 6 ⇒ (7) + 6 = 13 fails!
The black caustic liquid sizzles in the innkeeper werewolf's eyes! He stumbles blindly!
B!*+~+%s! Me eyes!! I can't see!!
The last two werewolves see that their lives are soon to end at the hands of The Lusty Fools, and both retreat out a back door of The Stag Inn!
YIPE! YIPE! YIPE!
Complete withdrawal from melee combat and run for their lives!
YIPE! YIPE! YIPE!
Scrambling to escape the melee with a withdrawal....
Male HP: 44/50 (34/40)|AC: 22 (25 Smite) |T: 12|FF: 21 | Fort +11, Ref +6, Will +7| Init +1| CMD 20 |IMMUNE Fear and Diseases
Note that Withdrawing only saves you from the first square, so if they move through someone else' threatened squares after the first they still provoke.
So if they provoke from Alphonse, he slashes. If not, on his turn he charges at one if possible:
REAP: 1d20 + 9 ⇒ (20) + 9 = 29
Damage: 2d6 + 13 ⇒ (6, 6) + 13 = 25
Reap?: 1d20 + 9 ⇒ (9) + 9 = 18
Female Vishkanya Veneficus Witch 4
Also to full withdraw while blind requires an across acrobatics DC 15 or fall prone.
-Posted with Wayfinder
Alphonse Veritas wrote: Note that Withdrawing only saves you from the first square, so if they move through someone else' threatened squares after the first they still provoke.
So if they provoke from Alphonse, he slashes. If not, on his turn he charges at one if possible:
[dice=REAP]1d20+9
[dice=Damage]2d6+13
[dice=Reap?]1d20+9
Chasing the blinded innkeeper werewolf down with Foereaper upraised, Alphonse delivers a decapitating stroke with the vorpal scythe! The werewolf head bounces around the common room floor!
Male Human Ninja 10| HP 92/92 | AC 32 (T 20 FF 23) | CMD 25| CMB 7| Saves F 5 R 15 W 5 | Init +14 | Per +13 | Ki 8/8 r 2/2
Hisao groans from the floor.
Watashi wa taichō furyō... Kanjimasu
male teifling Rogue(u) 7/slayer 2, HP 75/75, AC 30, T 18, FF 22, F +13, R +20 W +11, Perception +24(+27 traps); darkvision 120', Initi. +13
Seeing the remaining werewolves withdraw, Paddy darts over to Hisao.
Easy, me boyo. We're done with that lot. Let's take a look at those wounds.
Paddy looks at the wounds on Hisao, not knowing exactly what to do, but knowing that there is something not right about the whole situation.
I think one of you needs to looks at this gash here. Looks awfully inflamed for a fresh wound, I think.
Male Human Cavalier 5
"Well I was looking for a place to stay, but there seems to be a decided lack of management here."
Male HP: 44/50 (34/40)|AC: 22 (25 Smite) |T: 12|FF: 21 | Fort +11, Ref +6, Will +7| Init +1| CMD 20 |IMMUNE Fear and Diseases
I wish you guys would keep up to date on your HP. When I have to read 35 posts to catch up I have no clue who has been hurt for how much and when, so I don't know who to heal.
Alphonse lays hands on Hisao.
2d6 + 1 ⇒ (5, 1) + 1 = 7
"Is that any better?"
Can you identify when someone has been cursed by lycanthropy with Heal or something?
"You, with the hammer. Do you have any knowledge of healing, perchance?"
male teifling Rogue(u) 7/slayer 2, HP 75/75, AC 30, T 18, FF 22, F +13, R +20 W +11, Perception +24(+27 traps); darkvision 120', Initi. +13
hmm...i thought I had changed my hp in my bar...odd. There have been some weird things happening on the site. On another of my pbp's the site ate my post...twice. I will start adding my hp at the bottom of my posts just in case....
HP 18/31
Male Human Cavalier 5
"Unfortunately not, I he going to be alright?"
William crouches down next to Hisao resting on his hammer.
Male HP: 44/50 (34/40)|AC: 22 (25 Smite) |T: 12|FF: 21 | Fort +11, Ref +6, Will +7| Init +1| CMD 20 |IMMUNE Fear and Diseases
"He should be. My powers are usually sufficient to stop bleeding and close wounds. Unless he's been poisoned or contracted some disease from that foul maw. I have no ability to help things like that."
Male Human Cavalier 5
"Good."
The young man gets to his feet and extends a hand to Alphonse.
"Names Will, William Striker. I was just looking for a place to stay when I heard you all fighting... Sorry I wasn't more help."
Male HP: 44/50 (34/40)|AC: 22 (25 Smite) |T: 12|FF: 21 | Fort +11, Ref +6, Will +7| Init +1| CMD 20 |IMMUNE Fear and Diseases
"Alphonse Veritas." he says, and shakes Will's hand.
"Your help was very much appreciated. We had just stumbled in here ourselves, when all the patrons transformed into those things and attacked us. We're lucky they're so impatient, if they had chosen to they could have waited until we were asleep."
"Danke sehr, William." Kyleon extended his hand in thanks to the newcomer. In German: "I am Kyleon."
The seaman stooped to investigate the corpses. "What would cause people to become such vicious beasts?"
Male Fleshwarped Half Elf Verminous Hunter 4/Medium 4 (Level 8)| HP 59/59| AC 31 T 22 FF 24 | Fort +9 Ref +14 Will +8| CMD 30 | Init +9 | Perception +12 (+18 Wasp Focus)
Nacht sees the wolf-beings running. A chase.. it was clear to him.. he truly enjoyed a chase. As one was cut down.. Nacht decided to chase the other.. It would be fun. A hunt for wolf-beings.. it is what they deserved after all.
It is hunted... It cannot outlast Nacht... unless you want to roll it out.
M Human unchained monk 8/paladin 6
Here's the discussion thread for Team Paris....
Female half-orc Inquisitor (preacher, witch hunter) [HP 10/10 | AC:18 | T:14 | FF:14 | CMB: +3 | CMD:16 | Fort:+6 | Ref:+6 | Will:+6 | Init:+4 | Perc: +8 (Darkvision), Sense Motive +9| Speed 30]
Hello all! This is Tevaga the redeemer, a very zealous & combat-oriented inquisitor from the east of the Holy Roman empire. As far as her backstory is concerned, I have her serving the bishop of Paris of the time, Jacques du Chastelier. She is also quite fluent in French, German & Latin (I was wondering if me having orcish should be ok (since I'm a half-orc) or if that might conflict with the recent language notes).
I've made her with a big witch-hunting focus, though that may evolve. I'm also unsure how to make her react to pagans... I think she will grudgingly accept their aid for the moment, though that may change.
In any case, let's have fun!
M Human unchained monk 8/paladin 6
Orcish is a language in this world, and makes sense with your backstory....
this will be fun , half orc zealous catholic vs hippy half orc druid ;)
Female half-orc Inquisitor (preacher, witch hunter) [HP 10/10 | AC:18 | T:14 | FF:14 | CMB: +3 | CMD:16 | Fort:+6 | Ref:+6 | Will:+6 | Init:+4 | Perc: +8 (Darkvision), Sense Motive +9| Speed 30]
For those who are clerical and havent yet chosen a saint, the following link has a bunch of them, as well as their portfolios. A general google search (saint + theme) is also generally good. Just be careful about canonisation dates, we are in 1430.
Female Human Warpriest 1, [HP 9/9] [AC 17] [T 10] [FF 17] [Init +1] [Perception +4] [CMD 13] [Diplomacy +6] [Heal +8] [Sense Motive +8]
I think i'll go with St. Genevieve, the patron saint of France.
Viva La France!
Female half-orc Inquisitor (preacher, witch hunter) [HP 10/10 | AC:18 | T:14 | FF:14 | CMB: +3 | CMD:16 | Fort:+6 | Ref:+6 | Will:+6 | Init:+4 | Perc: +8 (Darkvision), Sense Motive +9| Speed 30]
Little question to Paddy: how "demonic" do you look? It will change my reaction to you.
Male Human Ninja 10| HP 92/92 | AC 32 (T 20 FF 23) | CMD 25| CMB 7| Saves F 5 R 15 W 5 | Init +14 | Per +13 | Ki 8/8 r 2/2
Hey everybody. Hisao won't be able to speak to you guys for a bit :| He'll try and pick up French on 2nd level though :)
Charmaine, one nice trick with these boards is you can put whatever you want in the Class/Level section of your character profile. That way you can put in basic information for easy viewing (So AC, HP, Saves, etc.)
Female half-orc Inquisitor (preacher, witch hunter) [HP 10/10 | AC:18 | T:14 | FF:14 | CMB: +3 | CMD:16 | Fort:+6 | Ref:+6 | Will:+6 | Init:+4 | Perc: +8 (Darkvision), Sense Motive +9| Speed 30]
Hisao of the Yellow Reeds wrote: Hey everybody. Hisao won't be able to speak to you guys for a bit :| He'll try and pick up French on 2nd level though :)
Charmaine, one nice trick with these boards is you can put whatever you want in the Class/Level section of your character profile. That way you can put in basic information for easy viewing (So AC, HP, Saves, etc.)
This is going to be HILARIOUS!
M Human unchained monk 8/paladin 6
Here is a link to the Rome campaign for those on Team Rome....
Tevaga , have you seen The 13th Warrior , when he picks up the Norse language by listening , and then amazing the others with speaking , I envisage something like that.
Female half-orc Inquisitor (preacher, witch hunter) [HP 10/10 | AC:18 | T:14 | FF:14 | CMB: +3 | CMD:16 | Fort:+6 | Ref:+6 | Will:+6 | Init:+4 | Perc: +8 (Darkvision), Sense Motive +9| Speed 30]
Ubchell Ap Ossian wrote: Tevaga , have you seen The 13th Warrior , when he picks up the Norse language by listening , and then amazing the others with speaking , I envisage something like that.
I have not (though maybe I should). Wont stop the first level of weird hand symbols being extremely funny.
Hi all -- this is my first PBP and I'm not sure how well I'm going to be able to keep up. Apologies in advance if Iommi-Tyr Magnusson has to bow out and only return occasionally as an NPC.
But I have been waaaay stoked for this PBP since Mike proposed it a few months ago and am gonna try REALLY hard to find time to keep up.
Can we, quickly as possible, get a list of all the PCs (in Paris); it may just be me but I really like to see it all on one page (like my recent post on the Recruitment page)?
And for the record -- I'm really looking forward to gaming with all of you.
By the way -- where do posts like the Following go (my PC's post to all of you, but outside -- I think -- of actual gameplay)?
LG Viking INV: Empiricist-2 / ALC: Mindchemist-5 .... Initiative: +7 | HP: 62 /62
When I left England and Norway five months ago for a completely new life on the Continent it was because there seemed nothing remained for me there except memories and frustration (see my backstory). But now, with the emergence of the Leviathonific Beast from Mercury, I would love to return to London to see what help I can provide
You are my companions now -- I intuit that -- and I will follow your lead in our struggle, first against these gremlins here in Notre Dame, and on 'till we can confront Conflagratious. But should you not oppose our travelling north to England with the hopes of combating the Draconic tyranny there, that is my preference.
M Human unchained monk 8/paladin 6
Tyr: your last post could go in Discussion, or if it's something you'd say aloud to your companions (it kinda seems like it), Gameplay.
Oh yeah -- what RL Knowledge Histories do we all know really well -- if any? It'll be cool if we know whom to ask among us -- outside of character, of course -- about some of the goings on in the real life 1430s.
THANKS, William Oak, for Tevaga's really helpful link to Catholic Saints. BIG help.
(As for me, I am a RL expert on British Feudal history, especially 1042--1685. My character was designed with this in mind, obviously.) If you have any questions about English nobility 1042-1685 that seem like Wikipedia will be too confusing (Which Henry?!?); let me know.
What I am not an expert on is tons of history outside of England -- beyond the average history-buff, that is.

Female half-orc Inquisitor (preacher, witch hunter) [HP 10/10 | AC:18 | T:14 | FF:14 | CMB: +3 | CMD:16 | Fort:+6 | Ref:+6 | Will:+6 | Init:+4 | Perc: +8 (Darkvision), Sense Motive +9| Speed 30]
I'm a history buff as well, though not really an expert in anything (though I have researched a lot of Christian history, mid-east & asia).
I also have the medieval volume of "A history of private life", a very cool historical series about how people lived. This is giving me an excuse to work through it a bit more... I've also read a lot about scientific history (I'm an engineer) so I have generally a good idea of what tech exists when & where, if that's ever useful. (Still, this is making me want to track down some old books)
I am also a native french speaker, for any of the french stuff we may need. I have a BIT of latin (As well as a "latin for dumies" book) so I may weave some latin in my stuff. I there are any germanophones here, I hope I dont bug you by my occasional instertion of german in my chars speach (Such as "sheise/shit").
Male Human Bard (Thundercaller) 1 | HP 10/10 | AC 18 | Touch 14 | FF 14 | CMD 15 | CMB +0 | Fort +2 | Ref +6 | Will +2 (+4 Charm and Compulsion) | Init +4 | Per +4
I just flew in from Rome and boy are my arms tired. Ba-dum-tss.
So yeah. Other game had a bard-like character so I am switching teams to keep things even. Fits a little better with my backstory anyway. He is a mute bard, native of Italy, and Latin speaking. And yes I said mute. He will be communicating through a combination of music, prestidigitation, written words and interpretive dance. All these different languages beyond the normal is going to make things difficult for or Linguist, whoever that may turn out to be.
To Tyr, you can follow our lead in posting etiquette and google paizo pbp posting guide yourself.
LG Viking INV: Empiricist-2 / ALC: Mindchemist-5 .... Initiative: +7 | HP: 62 /62
Please call me Iommi-Tyr -- or else my great descendant, Tony Iommi, will summon forth all the power and awe of Black Sabbath as only the true godfather of Heavy Metal can do, and with the music of the album Tyr inundating your soul, will crush you to oblivion.
Oh yeah -- and the Spirit of my ancestor King Magnus VII Eriksson of Norway will get your PC!
.
But, um yeah -- thanks for the Link.
Much appreciated.
Male Human Bard (Thundercaller) 1 | HP 10/10 | AC 18 | Touch 14 | FF 14 | CMD 15 | CMB +0 | Fort +2 | Ref +6 | Will +2 (+4 Charm and Compulsion) | Init +4 | Per +4
You say that like its a bad thing...Tyr.
LG Viking INV: Empiricist-2 / ALC: Mindchemist-5 .... Initiative: +7 | HP: 62 /62
Michael the Warsong wrote: I just flew in from Rome and boy are my arms tired. Ba-dum-tss. .
I think Paddy also has some fromage; I saw him carrying it out of La Caveau des Oubliettes as we charged to Notre Dame.
BTW, maaaad Kudos for Michael the Warsong's backstory. Too cool,... a MUTE Bard!
And the name of the girl,... "Sirena" -- well done, sir.
I'm glad you're with us in Paris!
Female half-orc Inquisitor (preacher, witch hunter) [HP 10/10 | AC:18 | T:14 | FF:14 | CMB: +3 | CMD:16 | Fort:+6 | Ref:+6 | Will:+6 | Init:+4 | Perc: +8 (Darkvision), Sense Motive +9| Speed 30]
So what's happening with the non-commenting PCs? Are ya guys following? Introducing yourselves? (I should shut up until the others have introduced themselves)
Male Human Bard (Thundercaller) 1 | HP 10/10 | AC 18 | Touch 14 | FF 14 | CMD 15 | CMB +0 | Fort +2 | Ref +6 | Will +2 (+4 Charm and Compulsion) | Init +4 | Per +4
How many of us are there anyway? Seemed like six or more.
That's why I haven't gotten into conversation with PCs leaving La Caveau des Oubliettes for Notre Dame -- figure I'll give everyone a chance to post first at the wooden table as we're leaving.
M Human unchained monk 8/paladin 6
So far, you are all rocking my socks off with the cool back stories and RP.... I will be awarding some bonus XP for RP, for sure!
Male Human Bard (Thundercaller) 1 | HP 10/10 | AC 18 | Touch 14 | FF 14 | CMD 15 | CMB +0 | Fort +2 | Ref +6 | Will +2 (+4 Charm and Compulsion) | Init +4 | Per +4
Hisao: I knew I recognized that backstory. I saw it before in one of the recruitments, though I can't remember which. It stuck because it is based off one of my favorite manga's, Basilisk.
Male Human Ninja 10| HP 92/92 | AC 32 (T 20 FF 23) | CMD 25| CMB 7| Saves F 5 R 15 W 5 | Init +14 | Per +13 | Ki 8/8 r 2/2
Yeah I've been trying to get him into a game for a bit. I haven't read Basilisk so I'll just say great minds think alike. :)
Male Human Bard (Thundercaller) 1 | HP 10/10 | AC 18 | Touch 14 | FF 14 | CMD 15 | CMB +0 | Fort +2 | Ref +6 | Will +2 (+4 Charm and Compulsion) | Init +4 | Per +4
You should. It is gloriously dark and beautifully drawn. Its a great manga based off the two clans in your backstory. The Koga and the Iga. And I remember now. You up for consideration in the Hell-Scarred and War Torn game since we lost a player. Sorry you didn't get chosen but we needed a group face and socialite so bard fit better.
Female half-orc Inquisitor (preacher, witch hunter) [HP 10/10 | AC:18 | T:14 | FF:14 | CMB: +3 | CMD:16 | Fort:+6 | Ref:+6 | Will:+6 | Init:+4 | Perc: +8 (Darkvision), Sense Motive +9| Speed 30]
Just noticed a few mistakes in my sheet, I'll correct them tonight before we get into anything mechanical.
Male Human Ninja 10| HP 92/92 | AC 32 (T 20 FF 23) | CMD 25| CMB 7| Saves F 5 R 15 W 5 | Init +14 | Per +13 | Ki 8/8 r 2/2
Yeah no worries at all. A lot of people on these boards have amazing characters so it's always understandable when it doesn't work out. Eventually almost all of my characters have found a good campaign so I've done pretty good. I've got a WoTR warpriest that's hanging about though hah. I've decided to not make any new characters for now and that guy is the only one with nothing to do.
Mike, I'm taking a few minutes to adjust my PC sheet (weapon). Be done soon.
Also (since you aren't checking your email these days), am I coming over to your place tonight to get any Temple of Unified Evil gaming in? (And simultaneously get some PBP in)
I can be there around 6:00.
M Human unchained monk 8/paladin 6
I'm game for some ToUE at my place....
I am finding it very hard on this older iPad to type now I have iOS 8 on , so my posting times are limited to daytime gmt , for the moment , new iPad over the weekend , so much faster.
For now Ap is admiring the she ork , and her forthrightness.
As for the others , just observing
Btw , where are you all from?
I'm from London , UK , but until Xmas I am living in luxembourg
Mike and I are at his house in South Florida where I am a DIE HARD Arsenal fan wishing hexes aplenty upon James F if he is from the wrong side of London.
Originally I am from northern Minnesota and Mike (who is DMing our Temple of Unified ("Elemental") Evil campaign) is from Indiana.
Female half-orc Inquisitor (preacher, witch hunter) [HP 10/10 | AC:18 | T:14 | FF:14 | CMB: +3 | CMD:16 | Fort:+6 | Ref:+6 | Will:+6 | Init:+4 | Perc: +8 (Darkvision), Sense Motive +9| Speed 30]
I'm in eastern canada, Quebec more specifically.
Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3
Currently, Maryland, formerly Tallahassee, Florida.
It's cold. =(
Anywho, I'll have my character done soon as I can. I prefer more vague outlines than big 12 page backstories unless something really grabs me. IMO it lets me RP better since I'm not chained to what I've written down and can kinda feel out personalities until I find one that fits best.
So that half a paragraph I posted in the Recruitment thread is probably the gist of it. =)
Female Human Warpriest 1, [HP 9/9] [AC 17] [T 10] [FF 17] [Init +1] [Perception +4] [CMD 13] [Diplomacy +6] [Heal +8] [Sense Motive +8]
Adelaide, Australia here.
I'm clearly in the opposite time zone to you guys but i'm a bit of a night owl, and i'm on the forums a lot so i'll post as much as i can.
Also thanks for the tip Hisao, i was wondering about that :P
Male Human Bard (Thundercaller) 1 | HP 10/10 | AC 18 | Touch 14 | FF 14 | CMD 15 | CMB +0 | Fort +2 | Ref +6 | Will +2 (+4 Charm and Compulsion) | Init +4 | Per +4
Kentucky, USA. We are all over the place. Hope that doesn't slow gameplay too much.
M Human unchained monk 8/paladin 6
Very international group we have here! Pretty fun!
Well -- my Barbarian-2 / Ranger-2 / Paladin-1 just leveled in Mike's Temple of Unified Evil and has 11K in gold to spend -- that puts us at a stopping point for tonight's session (I killed me a BADD-ASSS Ogre Mage) so we can post a few in the PBP!
Looks like we're from all over -- and still awaiting a couple PCs to join us; mayhaps we'll see them in the cathedral when we fight us some Gremlins!
(We could certainly use a Full BAB PC to join us -- hear that Rynjin & Endoralis?)
Female Human Warpriest 1, [HP 9/9] [AC 17] [T 10] [FF 17] [Init +1] [Perception +4] [CMD 13] [Diplomacy +6] [Heal +8] [Sense Motive +8]
I just finished my back story for anyone who want to read it, i tried not to make it too long :)
Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3
W E Ray wrote:
(We could certainly use a Full BAB PC to join us -- hear that Rynjin & Endoralis?) Definitely.
Still torn between a Paladin and a Cavalier. Never truly played either.
Do we have a healer?
M Human unchained monk 8/paladin 6
Just waiting to give the rest of the PCs a chance to be Ruladined and enter posts....
Might take a few days for everyone to catch up....
Female Human Warpriest 1, [HP 9/9] [AC 17] [T 10] [FF 17] [Init +1] [Perception +4] [CMD 13] [Diplomacy +6] [Heal +8] [Sense Motive +8]
I am a warpriest but not a dedicated healer. More of back up heals. My build focuses on buffing the group and melee.
no W E Ray , I'm from the right side of London , Gooners aren having a good moment are they , considiering we are sitting in your usual place , will be nice having champions league at Upton Park next season...
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