Full Name |
Paddy |
Race |
teifling |
Classes/Levels |
Rogue(u) 7/slayer 2, HP 75/75, AC 30, T 18, FF 22, F +13, R +20 W +11, Perception +24(+27 traps); darkvision 120', Initi. +13 |
Gender |
male |
Size |
medium |
Age |
73 |
Special Abilities |
darkvision 60'; cold, electric and fire resistance 5(fire resist 30) |
Alignment |
CG |
Deity |
there is no God |
Location |
here, there and everywhere |
Languages |
English(native), Infernal, French, Italian, Spanish, German, Swedish |
Occupation |
scoundrel/ne'er-do-well/troublemaker |
Strength |
10 |
Dexterity |
25 |
Constitution |
12 |
Intelligence |
16 |
Wisdom |
14 |
Charisma |
12 |
About Paddy
Paddy `` the loon``
XP
Male teifling rogue(u)7/slayer 2
CG medium outsider(native)
Init +13; Senses darkvison 120'; Perception +24(+27 traps)
Defense
AC 30; Touch 18: Flat-Footed 22; (+12 armor, +7 Dex, +1 dodge)
HP 75
Fort +13; Ref +20; Will +11
Defensive Abilities na; DR na; Immune na;
Resist cold 5, electric 5, fire 5(30); SR na
Offense
Speed 30/30 armored
Space 5ft; Reach 5ft
Melee
MW cold iron dagger +12/+7 1-4/19-20 x2
+1 short sword +16/+11 1-6+8/19-20 x2
+1 keen shortsword +16/+11 1-6+8/ 17-20 x2
w/Pirahna strike +14/+9 1d6+9/17-20 x2
cold iron light mace +14/+9 1-6/x2
silver short sword +15/+10 1-6+4/19-20 x2
Ranged
short bow +14 1-6 x3
dagger +14 1-4 19-20 x2
Special Attacks
sneak attack +3d6
Statistics
Str 10, Dex 25, Con 12, Int 16, Wis 14, Cha 12
Base Atk +7; CMB +7; CMD +24 ( vs. trip)
Feats
weapon finesse(&), improved initiative(*), dodge,
weapon focus-short sword(*), toughness, great fortitude
dazzling display, pirahna strike&, iron will
(*)-rogue talent
(&)-finesse training
(%)-slayer talent
rogue talent
surprise attack,
Skills
stealth +21
bluff +14
acrobatics +19
disable device +19(+22 traps) -
survival +14{+16 track)
perception +14(+17 traps) -
climb +9
escape artist +19
sleight of hand +13
sense motive +11
know. local +10
linguistics +9
intimidate +15
use magic device +12
Languages
English(native), infernal, Italian, French, German, Spanish
Japanese, Swedish
Racial Modifiers
+2 Dex, +2 Con, -2 Cha
Racial traits
cold, electric and fire resistance 5, +2 bluff and stealth,
darkvision 60`, prehensile tail
Class features
sneak attack +4d6, trapfinding, evasion, trapsense +2, uncanny dodge,
rogue talentx3(*), finesse training, debilitating injury. rogue's edge(perception)
track, studied target,
Traits
poverty stricken-+1 survival, class skill
reactionary-+2 initiative
Combat Gear
6 daggers
shortbow 20 arrows
celestial armor +3
buckler, +2, light fortification
MW cold iron dagger x4
short sword +1
short sword +1, keen, icy burst
cold iron light mace
4 flasks holy water
ring greater fire resistance
Other gear
robe of eyes
belt greater dexterity +6
cloak of resistance +5 and invisibility
(3x day, CL 20th)
50' silk rope
thieves`tools
backpack
sack
4 days rations
flint steel
4 pitons
hammer
4 fishhooks
50`twine
bedroll
blanket
mapcase
iron pot
flask
4 chalk
belt pouch
waterskin
3 candles
small mirror
5 paper
inkpen
inkvial
ink
gp 2620
sp 9
cp 8