Dungeon Master S's "The Darkest Vengeance" (Inactive)

Game Master Chris Marsh

COMBAT MAP


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"He uhhhhh.... He used an inter-intermediateary. To ugh ...okay look. It's a long story, and obviously I'm not good at bluffing fellow Pathfinders. Let's have some dinner. It'll be easier to show you rather than explain.

Grand Lodge

M Dwarf Fighter / 9 AC:25/27 Touch:14/16 FF: 21 HP 121/123 Init: +3(+2 underground); P:0;F:13;R:6;W:8(+1 fear,+1 ench,+2 poison&spells)

At the mention of the offer of dinner, Hack emerges from his concealed spot. NOW yer talkin!

Silver Crusade

Male Halfling Ftr (Dragoon)2/Drd4 | hp 11/48 | Init +2 | AC 18, T 13, FF 16 | CMB +6, CMD 18 | F +10 R +5 W +7 | Prcptn +10, SM +2 | Stellah hp 27/27 | AC 24, T 15, FF 19 | F +5 R +11 W +6 (+4 vs. Ench)

Orryn smiles broadly. Dinner! A capital idea! He reaches into his haversack and brings out a bundle of silver utensils in one hand and a stack of silver plates in another. I do love parties. Now let me see, there are nine of us and I believe I have service for fourteen in here...

Grand Lodge

Sorcerer 12
Stranger wrote:
"He uhhhhh.... He used an inter-intermediateary. To ugh ...okay look. It's a long story, and obviously I'm not good at bluffing fellow Pathfinders. Let's have some dinner. It'll be easier to show you rather than explain."

"My friends certainly like the idea of food, and I cannot deny the appeal of such an offer, but I am also one who likes to be social and like to have a visit as we eat, but I would like to know who I am socializing with. Could you kindly tell me who I am addressing?"

Liberty's Edge

male Halfling Druid 3, AC 16, HPs 20/20, In +3, F +4, R +5, W +7 (Grip AC 16, HPs 29/29, F +5 R +5 W +2)

Sumac comes forward eagerly looking forward to a bite to eat. However the small druid tries to use this time to get a better look at this trio of men and the room around them.

Perception 1d20 + 10 ⇒ (12) + 10 = 22

The Exchange

Varisian Harrower 10 HP 88/88 | AC 17 Tch 13 FF 14 | F+9 R+9 W+11 (+1 v enchantment) | CMD 16 | Perc +11 | Init +2
Spells:
5th 3/4 4th 6/6 3rd 6/6 2nd 7/7 1st 6/7 | Bonded: Unused
Abilities:
Counterspell: 1/1 | Disruption: 10/10 | Harrow Casting: 4/4 | Harrowed Bonus (Type?): Unused | Re-roll: Unused

Obyrn does not like to be poisoned.

Sense Motive: 1d20 + 5 ⇒ (9) + 5 = 14


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Sumac:
They look normal, except their adventuring gear doesn't seem to fit well. The room is dark because the windows are covered, and the furniture looks like it's been recently rearranged.

Obyrn:
The men do seem a bit too nervous

Grand Lodge

Sorcerer 12

Do the gentlemen respond to Azdak and tell us their names?


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Yes, they do respond to Azdak, just waiting until I'm on a PC and not my phone. :-)


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"I'm Blarman, this is Theos, and that's Ardan. Here, break bread and cheese with us now. Grab a seat, and let's put everything out in the open now rather than later."

The one named Ardan grabs a fresh block of cheese from a backpack on the floor and offers it to Sumac. He takes a hearty bite out of the one already in his meaty hand. Blarman, the apparent leader takes a quick look out the window and awaits the party to sit before he does the same.

Grand Lodge

Sorcerer 12
Blarman wrote:
""I'm Blarman, this is Theos, and that's Ardan. Here, break bread and cheese with us now. Grab a seat, and let's put everything out in the open now rather than later."

"Well, I am pleased to meet me, Blarman. I'm Azdak, and these here are my friends." Azdak introduces himself. "I rather like the idea of getting everything out in the open. So kindly tell me what you are doing here, and what is going on with this pathfinder lodge?"

Liberty's Edge

Male
Crunch:
Perception +2 / Stealth +3 | Fort: 0, Ref: +6, Will +1/+2 vs. Enchantment | FAME:12/12 - XP:6/9
Elf
Short Bow:
Shoot Short Bow: [dice]1d20+5[/dice] for [dice]1d6-1[/dice] damage.
Bard / 3 Initiative:+0 - AC:16, T:13, FF:13 - HP 16/16 - Bardic Chant 11/13

Sense motive: 1d20 + 16 ⇒ (6) + 16 = 22 Fel is uneasy too.

Liberty's Edge

Male
Crunch:
Perception +2 / Stealth +3 | Fort: 0, Ref: +6, Will +1/+2 vs. Enchantment | FAME:12/12 - XP:6/9
Elf
Short Bow:
Shoot Short Bow: [dice]1d20+5[/dice] for [dice]1d6-1[/dice] damage.
Bard / 3 Initiative:+0 - AC:16, T:13, FF:13 - HP 16/16 - Bardic Chant 11/13

Bluff: 1d20 + 10 ⇒ (11) + 10 = 21 Fel picks out one of the thugs who looks to be stupid in an especially thug-like manner and says "Oh wow! That is a beautiful sword! I am a collector of antiquities and fine weaponry and I might be willing to pay a lot of gold for that beautiful specimen!" Fel gets an avaricious look in his eye and eagerly rubs his hands together, leaning forward eyes wide and nearly drooling in anticipation. "May I please examine it more closely, I might be willing to send for one of my agents with a hefty sum of gold if that weapon is as fine as I think it is."

Ooc- hopefully this can disarm at least one of them :)


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DM:
1d20 ⇒ 171d20 ⇒ 141d20 ⇒ 4


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Well, Ardan look slike the dumbest one. None of them have swords. They're all armed with well built clubs and nice daggers. Ardan's eyes widen at the thought of gold. He hands over his club for you to inspect. Meanwhile Theos eyes Sumac's cheese block. His expression says that he wants a bite after Sumac takes one.

Silver Crusade

Male Halfling Ftr (Dragoon)2/Drd4 | hp 11/48 | Init +2 | AC 18, T 13, FF 16 | CMB +6, CMD 18 | F +10 R +5 W +7 | Prcptn +10, SM +2 | Stellah hp 27/27 | AC 24, T 15, FF 19 | F +5 R +11 W +6 (+4 vs. Ench)

Now, fellows, there's plenty for all. Orryn sets out the serving utensils and plates for each person, moving about gingerly between each. The utensils are spoons and butter knives; the plates about the size of a sandwich plate.

With a flourish, he grabs the cheese block and begins to slice it using his sickle.

Liberty's Edge

male Halfling Druid 3, AC 16, HPs 20/20, In +3, F +4, R +5, W +7 (Grip AC 16, HPs 29/29, F +5 R +5 W +2)

Sumacs digs in after a Orryn serves it. He even tosses a piece over his shoulder that Gripper snaps up. The halfling seems to be patient wondering how this will play out. Sumac thinks tohimself, "Even if we have to kill these guys, there is no sense to do it on an empty stomach ifwe dont have to."


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DM:
1d4 ⇒ 31d4 ⇒ 3

It is when Sumac tosses the cheese block to Grip that all hell breaks loose. It's obvious to both parties that something is up. The trio of men act on a sharp bark from Blarman. The tense conversation turns to action. No one is surprised, so act on initiative. I'm going to hand-wave guess initial positions. Currently the only person with a weapon out is Fel, holding a club.

The bad news is, I can't get the battlemap up and running until I get home from work at about 3:45. No one is adjacent to any enemy at the start of combat.

INITIATIVE

Sumac:1d20 + 3 ⇒ (11) + 3 = 14
Gripper: 1d20 + 3 ⇒ (5) + 3 = 8
Harnac:1d20 + 2 ⇒ (13) + 2 = 15
Azdak:1d20 + 2 ⇒ (16) + 2 = 18
Obyrn:1d20 + 4 ⇒ (4) + 4 = 8
Orryn:1d20 + 2 ⇒ (9) + 2 = 11
Fel:1d20 + 0 ⇒ (13) + 0 = 13
Blarman:1d20 + 1 ⇒ (2) + 1 = 3
Theos: 1d20 + 1 ⇒ (13) + 1 = 14
Ardan:1d20 + 1 ⇒ (8) + 1 = 9


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Azdak:1d20 + 2 ⇒ (16) + 2 = 18
Harnac:1d20 + 2 ⇒ (13) + 2 = 15
Sumac:1d20 + 3 ⇒ (11) + 3 = 14
Theos: 1d20 + 1 ⇒ (13) + 1 = 14
Fel:1d20 + 0 ⇒ (13) + 0 = 13
Orryn:1d20 + 2 ⇒ (9) + 2 = 11
Ardan:1d20 + 1 ⇒ (8) + 1 = 9
Obyrn:1d20 + 4 ⇒ (4) + 4 = 8
Gripper: 1d20 + 3 ⇒ (5) + 3 = 8
Blarman:1d20 + 1 ⇒ (2) + 1 = 3

Grand Lodge

Sorcerer 12

Round 1

Azdak immediately moves his hands in somatic gestures as he begins willing arcane magic forth to cast sleep. He is casting defensively.


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No need to be defensive. That's a risky roll and you won't be threatened for the casting.

Grand Lodge

M Dwarf Fighter / 9 AC:25/27 Touch:14/16 FF: 21 HP 121/123 Init: +3(+2 underground); P:0;F:13;R:6;W:8(+1 fear,+1 ench,+2 poison&spells)

Hack is quick on the draw. Seeing Azdak do his Sorcerous Thang, he hustles over to him, drawing axe on the move, so he can interpose himself between thespellcaster and the greatest number of bad guys he can. he'll then wind up and give a wicked grin.

ready action: Attack any enemy who closes.

The Exchange

Varisian Harrower 10 HP 88/88 | AC 17 Tch 13 FF 14 | F+9 R+9 W+11 (+1 v enchantment) | CMD 16 | Perc +11 | Init +2
Spells:
5th 3/4 4th 6/6 3rd 6/6 2nd 7/7 1st 6/7 | Bonded: Unused
Abilities:
Counterspell: 1/1 | Disruption: 10/10 | Harrow Casting: 4/4 | Harrowed Bonus (Type?): Unused | Re-roll: Unused

Obyrn casually walks around the table to a chair facing the window.

Perception: 1d20 + 11 ⇒ (10) + 11 = 21

Though he keeps his weapons sharp, Obyrn's words are blunt. "You seem nervous, Pathfinders. What troubles you?" Obyrn pulls out his dagger and cuts of a slice of cheese, but does not eat it yet. He begins cutting the cheese into thin strips.

The Exchange

Varisian Harrower 10 HP 88/88 | AC 17 Tch 13 FF 14 | F+9 R+9 W+11 (+1 v enchantment) | CMD 16 | Perc +11 | Init +2
Spells:
5th 3/4 4th 6/6 3rd 6/6 2nd 7/7 1st 6/7 | Bonded: Unused
Abilities:
Counterspell: 1/1 | Disruption: 10/10 | Harrow Casting: 4/4 | Harrowed Bonus (Type?): Unused | Re-roll: Unused

Sorry everybody, ignore my last post. The page didn't refresh (with the ensuing combat) until I hit "submit post."

Grand Lodge

M Dwarf Fighter / 9 AC:25/27 Touch:14/16 FF: 21 HP 121/123 Init: +3(+2 underground); P:0;F:13;R:6;W:8(+1 fear,+1 ench,+2 poison&spells)
Obyrn wrote:
Obyrn pulls out his dagger and cuts of a slice of cheese, but does not eat it yet. He begins cutting the cheese...

EEEEEWWWWWWW

Liberty's Edge

male Halfling Druid 3, AC 16, HPs 20/20, In +3, F +4, R +5, W +7 (Grip AC 16, HPs 29/29, F +5 R +5 W +2)

Round One

Ready for danger, the halfling is quick to react. A readied bullet is dropped into his sling and raised ready to fire. The small druid holds off trusting Harnac's instincts that perhaps this could be solved w/out violence. The party does outnumber them 2 to 1, there is a good chance they could surrender.


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ROUND 1

Azdak: Begins the arcane casting of Sleep
Harnac: Moves and protects the sorcerer.
Sumac: Readies to fire, but the enemy look like they're drawing weapons. This IS going to get violent. The bullet comes out with a crack towards Blarman directly to the west. 1d20 + 5 ⇒ (1) + 5 = 6, but haste makes the bullet go wide.
Theos: Takes out a dagger and whips it at Fel after he retreats to a safer distance. 1d20 + 2 ⇒ (18) + 2 = 20 it sticks in the bard for 1d4 + 2 ⇒ (4) + 2 = 6
Fel: Current turn.
Orryn:
Ardan:
Obyrn:
Gripper:
Blarman:

Liberty's Edge

Male
Crunch:
Perception +2 / Stealth +3 | Fort: 0, Ref: +6, Will +1/+2 vs. Enchantment | FAME:12/12 - XP:6/9
Elf
Short Bow:
Shoot Short Bow: [dice]1d20+5[/dice] for [dice]1d6-1[/dice] damage.
Bard / 3 Initiative:+0 - AC:16, T:13, FF:13 - HP 16/16 - Bardic Chant 11/13

Fel steps back towards the wall, dropping the beautiful club behind him on the floor. Perhaps his agents will find it when they arrive laden with sacks of gold.

He begins a stirring war chant,

Axes grind and maces clash as wounded fighters fall to the ground
Severed limbs and fatal woundings bloody corpses lay all around
The smell of death and burning flesh the battle weary fight to the end
The halflings have been overpowered victims of the mighty horsemen!

With an apologetic nod towards Sumac, Fel continues his chant of the tragic Centaur invasion of the Halfling homeland of centuries past.

+1 attack and damage for all allies until further notice. The Centaur invasion was quite long Fel has many verses left.

Silver Crusade

Male Halfling Ftr (Dragoon)2/Drd4 | hp 11/48 | Init +2 | AC 18, T 13, FF 16 | CMB +6, CMD 18 | F +10 R +5 W +7 | Prcptn +10, SM +2 | Stellah hp 27/27 | AC 24, T 15, FF 19 | F +5 R +11 W +6 (+4 vs. Ench)

How high is the ceiling in the manor?

Liberty's Edge

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Male
Crunch:
Perception +2 / Stealth +3 | Fort: 0, Ref: +6, Will +1/+2 vs. Enchantment | FAME:12/12 - XP:6/9
Elf
Short Bow:
Shoot Short Bow: [dice]1d20+5[/dice] for [dice]1d6-1[/dice] damage.
Bard / 3 Initiative:+0 - AC:16, T:13, FF:13 - HP 16/16 - Bardic Chant 11/13
Orryn Quattlebaum wrote:
How high is the ceiling in the manor?

It's all the way at the top of the room.

Silver Crusade

Male Halfling Ftr (Dragoon)2/Drd4 | hp 11/48 | Init +2 | AC 18, T 13, FF 16 | CMB +6, CMD 18 | F +10 R +5 W +7 | Prcptn +10, SM +2 | Stellah hp 27/27 | AC 24, T 15, FF 19 | F +5 R +11 W +6 (+4 vs. Ench)

Well, that clears that up then. LOL


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Its 15'in these areas. Enough to fly, too cramped for aerial acrobatics

Silver Crusade

Male Halfling Ftr (Dragoon)2/Drd4 | hp 11/48 | Init +2 | AC 18, T 13, FF 16 | CMB +6, CMD 18 | F +10 R +5 W +7 | Prcptn +10, SM +2 | Stellah hp 27/27 | AC 24, T 15, FF 19 | F +5 R +11 W +6 (+4 vs. Ench)

Cool, thanks.
Five-foot step, then Ready an action to Aid Another on Azdak's AC should an attack on him become imminent while he's casting.

Aid Another: 1d20 + 4 ⇒ (12) + 4 = 16

I know there's not really a mechanic for this, but Orryn would intercept incoming ranged attacks too, if possible.


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Orryn steps in front for added protection. Ardan curses sharply at being duped by the bard. He slams his foot towards Fel's groin Dirty Trick: 1d20 + 3 ⇒ (9) + 3 = 12. The kick draws an AoO from the bard, but afterwards he's sickened for one round. The oaf steps back a bit and draws a dagger.

Obyrn is up.

The Exchange

Varisian Harrower 10 HP 88/88 | AC 17 Tch 13 FF 14 | F+9 R+9 W+11 (+1 v enchantment) | CMD 16 | Perc +11 | Init +2
Spells:
5th 3/4 4th 6/6 3rd 6/6 2nd 7/7 1st 6/7 | Bonded: Unused
Abilities:
Counterspell: 1/1 | Disruption: 10/10 | Harrow Casting: 4/4 | Harrowed Bonus (Type?): Unused | Re-roll: Unused

Obyrn foists his spear and stabs at whichever one is Blarman (I'm guessing straight ahead, but he can reach both)...

Attack: 1d20 + 3 + 1 ⇒ (6) + 3 + 1 = 10

... and trips over some cheese.

Liberty's Edge

male Halfling Druid 3, AC 16, HPs 20/20, In +3, F +4, R +5, W +7 (Grip AC 16, HPs 29/29, F +5 R +5 W +2)

Round 1 Grippers action

Sumac sets the wolf to attack Ardan. The wolf lunges forward claws clicking the stone floor.

Grips attack 1d20 + 4 + 1 ⇒ (12) + 4 + 1 = 17
Bite 1d8 + 1 + 1 ⇒ (6) + 1 + 1 = 8


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Azdak: Begins the arcane casting of Sleep
Harnac: Moves and protects the sorcerer.
Sumac: Readies to fire, but the enemy look like they're drawing weapons. This IS going to get violent. The bullet comes out with a crack towards Blarman directly to the west. 1d20 + 5 ⇒ (1) + 5 = 6, but haste makes the bullet go wide.
Theos: Takes out a dagger and whips it at Fel after he retreats to a safer distance. 1d20 + 2 ⇒ (18) + 2 = 20 it sticks in the bard for 1d4 + 2 ⇒ (4) + 2 = 6
Fel: Begins to inspire his
Orryn: Provides cover to Azdak
Ardan: Tries and succeeds at distracting Fel for a bit as his oration jumps an octave.
Obyrn: Fumbles into the room without much effect.
Gripper: Jumps up and tears the throat out of the thug.
Blarman: Takes out his club and swings it violently at the wolf's head 1d20 + 3 ⇒ (19) + 3 = 22! The weapon connects solidly, eliciting a whimper from both Gripper and Sumac. DMG: 1d6 + 3 ⇒ (2) + 3 = 5. He then steps over the corpse of his ally.

Begin Round 2.

Grand Lodge

M Dwarf Fighter / 9 AC:25/27 Touch:14/16 FF: 21 HP 121/123 Init: +3(+2 underground); P:0;F:13;R:6;W:8(+1 fear,+1 ench,+2 poison&spells)

First, Azdak's spell goes off--that might end it right there, so saves please??? :-)


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WILL: 1d20 + 0 ⇒ (19) + 0 = 19
WILL: 1d20 + 0 ⇒ (18) + 0 = 18

Not today, the two thugs resist the sorcerer's spell.

Liberty's Edge

male Halfling Druid 3, AC 16, HPs 20/20, In +3, F +4, R +5, W +7 (Grip AC 16, HPs 29/29, F +5 R +5 W +2)
Dungeon Master S wrote:

[dice=WILL]d20+0

[dice=WILL]d20+0

Not today, the two thugs resist the sorcerer's spell.

Bugger!

Sumac stares in disbelief that both thugs were able to resist Azdak's spell. Well we can still do this the old fashioned way... The halfling says to himself as he loads he sling...

Grand Lodge

Sorcerer 12

"Uykuya dalmak!" Azdak declares as he releases the arcane forces at the two gentlemen.

Round 2

Not disheartened by their resistance, Azdak proceeds to try and cast the spell once again. He moves his hands in intricate patterns as he summons forth the magic that will try to put them to sleep.

Grand Lodge

M Dwarf Fighter / 9 AC:25/27 Touch:14/16 FF: 21 HP 121/123 Init: +3(+2 underground); P:0;F:13;R:6;W:8(+1 fear,+1 ench,+2 poison&spells)

Hack hustles forward to block the thugs' advance--and mow 'em down Dwarven Style.

Attack: 1d20 + 8 ⇒ (5) + 8 = 13<--wah--WAAAAAAAH
Damage: 1d10 + 3 ⇒ (2) + 3 = 5

I believe you said Fel was distracted, so I'm not including his chant bonus here.

Liberty's Edge

male Halfling Druid 3, AC 16, HPs 20/20, In +3, F +4, R +5, W +7 (Grip AC 16, HPs 29/29, F +5 R +5 W +2)

Round 1 Sumac

The halfling swings his sling with murder in his eye. He has a bullet with Blarmans name on it.
Sling 1d20 + 5 + 1 ⇒ (4) + 5 + 1 = 10
Bullet 1d6 + 1 + 1 ⇒ (4) + 1 + 1 = 6

bugger!


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ROUND 2

Azdak: Tries again to down the pair.
Harnac: Just barely hits. The octave might have been different, but the bard's performance is still going. The blade sinks deep into the base of the man's neck. He's dead before he hits the floor.
Sumac: Goes wide with his next bullet
Theos: Continues a fighting retreat. He hopes a thrown dagger lands true against Harnac: 1d20 + 3 ⇒ (17) + 3 = 20, DMG: 1d4 + 2 ⇒ (2) + 2 = 4
Fel: Current turn.
Orryn:
Ardan:
Obyrn:
Gripper:
Blarman:

Liberty's Edge

Male
Crunch:
Perception +2 / Stealth +3 | Fort: 0, Ref: +6, Will +1/+2 vs. Enchantment | FAME:12/12 - XP:6/9
Elf
Short Bow:
Shoot Short Bow: [dice]1d20+5[/dice] for [dice]1d6-1[/dice] damage.
Bard / 3 Initiative:+0 - AC:16, T:13, FF:13 - HP 16/16 - Bardic Chant 11/13

Fel continues his chant. Do I get aoo from last round? If so throw dagger.

Silver Crusade

Male Halfling Ftr (Dragoon)2/Drd4 | hp 11/48 | Init +2 | AC 18, T 13, FF 16 | CMB +6, CMD 18 | F +10 R +5 W +7 | Prcptn +10, SM +2 | Stellah hp 27/27 | AC 24, T 15, FF 19 | F +5 R +11 W +6 (+4 vs. Ench)

Five-foot step, attempt to fast mount.
Ride Check DC 20: 1d20 + 13 ⇒ (6) + 13 = 19
Or not. LOL
Orryn moves to his avian companion and tries to hop into the saddle as a free action. His foot gets caught at the last second on a nearby chair, however, and it winds up costing a whole move action.

Stellah moves to the turret area just vacated by the Pathfinder pretender as Orryn pulls a tanglefoot bag out of his haversack.


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Hérwë Felthanilal "Fel" wrote:
Fel continues his chant. Do I get aoo from last round? If so throw dagger.

Your only option is to hit him with then club, unless you have quick draw


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Fel's swing of the clubAoO: 1d20 - 1 ⇒ (1) - 1 = 0 ummm.... perhaps the bard will leave this out of the narrative.

Orryn moves into position. The pretender is still retreating as best he can.

ROUND 2 continued

Azdak: Tries again to down the pair.
Harnac: Just barely hits. The octave might have been different, but the bard's performance is still going. The blade sinks deep into the base of the man's neck. He's dead before he hits the floor.
Sumac: Goes wide with his next bullet
Theos: Continues a fighting retreat. He hopes a thrown dagger lands true against Harnac: 1d20 + 3 ⇒ (17) + 3 = 20, DMG: 1d4 + 2 ⇒ (2) + 2 = 4
Fel: Restarts chant (you can still move if you'd like.)
Orryn: Mounts and preps.
Ardan: DEAD
Obyrn: Current Turn
Gripper:
Blarman:DEAD

The Exchange

Varisian Harrower 10 HP 88/88 | AC 17 Tch 13 FF 14 | F+9 R+9 W+11 (+1 v enchantment) | CMD 16 | Perc +11 | Init +2
Spells:
5th 3/4 4th 6/6 3rd 6/6 2nd 7/7 1st 6/7 | Bonded: Unused
Abilities:
Counterspell: 1/1 | Disruption: 10/10 | Harrow Casting: 4/4 | Harrowed Bonus (Type?): Unused | Re-roll: Unused

Stellah is flying, right? So I can occupy the same square, just below the avian? If not I will find something else to do.

Obyrn kicks away the cheese and hurries forward with his longspear. He tries to pincushion Theos to the door behind him:

Attack: 1d20 + 3 + 1 ⇒ (9) + 3 + 1 = 13

Just barely a miss I'm guessing? Just in case:

Damage: 1d8 + 1 + 1 ⇒ (3) + 1 + 1 = 5


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Correct, close, but a miss nonetheless.

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Before we begin, are there any major changes to characters since the conclusion of "The Cyphermage Dilemma"? This includes spending fame on different Vanities and/or perks.


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I've invited a friend of mine (also named Chris) to take the 6th slot. Not sure what he's going to play, but I've done a few games with him, and he's a good fit.


Male Mostly Harmless Incorrigible Punster 5/ Militant Grammarist 3/ Contrarian 2

That would be me. Hi, all! :-)

I have a couple of level 3s I can play — one a Shoanti Witch, one a halfling Ftr/Drd flying charger — or I can make a new level 1; I have a number of concepts floating around in what passes for my brain.

Most of all I want to be sure I don't take anyone's MO, which is why I'm throwing this out for discussion.


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Chris it's a pretty diverse group, and I don't think anyone will mind you doubling up.


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Mike, do you have an ETA on the Cyphermage sheets to scan and send?


Male Mostly Harmless Incorrigible Punster 5/ Militant Grammarist 3/ Contrarian 2

If no one objects, I think I'd rather play my halfling. He's from Lastwall anyway and since this takes place in Ustalav it'd be like coming home, in a way. :-)


MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

Definitely feel free to play the halfling. Sumac the druid (and Gripper) are friendly, and with two halflings, it should be a rather hospitable party.

Oh, and for those who played Cyphermage, the Tier 4-5 loot should be crossed out. (Thanks Trex)

The Exchange

Varisian Harrower 10 HP 88/88 | AC 17 Tch 13 FF 14 | F+9 R+9 W+11 (+1 v enchantment) | CMD 16 | Perc +11 | Init +2
Spells:
5th 3/4 4th 6/6 3rd 6/6 2nd 7/7 1st 6/7 | Bonded: Unused
Abilities:
Counterspell: 1/1 | Disruption: 10/10 | Harrow Casting: 4/4 | Harrowed Bonus (Type?): Unused | Re-roll: Unused

I can't access the linked World Map. Says it's private. Error 403.


MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

Strange. I'll work on it. Meanwhile, you can likely just google it.

Silver Crusade

Male Halfling Ftr (Dragoon)2/Drd4 | hp 11/48 | Init +2 | AC 18, T 13, FF 16 | CMB +6, CMD 18 | F +10 R +5 W +7 | Prcptn +10, SM +2 | Stellah hp 27/27 | AC 24, T 15, FF 19 | F +5 R +11 W +6 (+4 vs. Ench)
Obyrn wrote:
I can't access the linked World Map. Says it's private. Error 403.

Ditto.

Grand Lodge

Sorcerer 12

I have to laugh. In another campaign, my character Solaric is the Lord of the entire county of Sinaria and makes his home in Karcau with his wife to be, the Countess Sassandra Livgrace.

The Exchange

Varisian Harrower 10 HP 88/88 | AC 17 Tch 13 FF 14 | F+9 R+9 W+11 (+1 v enchantment) | CMD 16 | Perc +11 | Init +2
Spells:
5th 3/4 4th 6/6 3rd 6/6 2nd 7/7 1st 6/7 | Bonded: Unused
Abilities:
Counterspell: 1/1 | Disruption: 10/10 | Harrow Casting: 4/4 | Harrowed Bonus (Type?): Unused | Re-roll: Unused

A bit confused...

Which of "Lodge," "Manor," and "inn" are the same building, if any?

And which one did you want to go to, Fel?


Male Mostly Harmless Incorrigible Punster 5/ Militant Grammarist 3/ Contrarian 2
Harnac Lucridious wrote:

by the way, this...

Orryn Quattlebaum wrote:
Orryn shakes his head, clearly disappointed to see the legendary opera The Barber of Vigil interrupted.
...was VERY funny!

My wife would be sure to tell you that if you encourage me, I'm just going to think I'm funny. :-D

Thanks for the kind words!


MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

The lodge IS the manor. The inns are a second location that didn't pain out.

The Exchange

Varisian Harrower 10 HP 88/88 | AC 17 Tch 13 FF 14 | F+9 R+9 W+11 (+1 v enchantment) | CMD 16 | Perc +11 | Init +2
Spells:
5th 3/4 4th 6/6 3rd 6/6 2nd 7/7 1st 6/7 | Bonded: Unused
Abilities:
Counterspell: 1/1 | Disruption: 10/10 | Harrow Casting: 4/4 | Harrowed Bonus (Type?): Unused | Re-roll: Unused

That's what I thought. Thanks.

Silver Crusade

Male Halfling Ftr (Dragoon)2/Drd4 | hp 11/48 | Init +2 | AC 18, T 13, FF 16 | CMB +6, CMD 18 | F +10 R +5 W +7 | Prcptn +10, SM +2 | Stellah hp 27/27 | AC 24, T 15, FF 19 | F +5 R +11 W +6 (+4 vs. Ench)
Azdak Ejderha wrote:
Orryn wrote:
"I believe taking Fel with you would be a good attack plan. The rest of us will remain here, silent unless you need us."

"Well, I hope there will be no plan for attack.[/b]

Orryn's a soldier. EVERYTHING is an attack plan. :-D

Liberty's Edge

male Halfling Druid 3, AC 16, HPs 20/20, In +3, F +4, R +5, W +7 (Grip AC 16, HPs 29/29, F +5 R +5 W +2)

I hope nobody minds me trying the stealth play. Sometimes taking the time for a quick discussion can take too long (one of the disadvantages of pbp), so I was just sorta trying to keep it moving.

If anyone has different tactics they think should be used next time post up and let me know.

Silver Crusade

Male Halfling Ftr (Dragoon)2/Drd4 | hp 11/48 | Init +2 | AC 18, T 13, FF 16 | CMB +6, CMD 18 | F +10 R +5 W +7 | Prcptn +10, SM +2 | Stellah hp 27/27 | AC 24, T 15, FF 19 | F +5 R +11 W +6 (+4 vs. Ench)

No worries AFAIC. Keeping things moving is good, and if there's something out of character hopefully we get a chance to correct it.


MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

Sorry for the overlap post to Curse of the Crimson Throne for those who are playing both:

I'm going to Maine for the weekend (through til Monday noonish.) Allison would kill me if I post all the time, but I'll do my best to make sure I keep the game running. Let's finish this combat today. It's easier to post exposition over the weekend than combat.

Liberty's Edge

male Halfling Druid 3, AC 16, HPs 20/20, In +3, F +4, R +5, W +7 (Grip AC 16, HPs 29/29, F +5 R +5 W +2)

Fel is healed by Sumac's spell. Dont forget to give him full HPs.

Silver Crusade

Male Halfling Ftr (Dragoon)2/Drd4 | hp 11/48 | Init +2 | AC 18, T 13, FF 16 | CMB +6, CMD 18 | F +10 R +5 W +7 | Prcptn +10, SM +2 | Stellah hp 27/27 | AC 24, T 15, FF 19 | F +5 R +11 W +6 (+4 vs. Ench)
Dungeon Master S wrote:
While you can't discern cause of death (or in Fel's educated opinion, cause of sleep), a knowledge (Local) or (Nobility) could give you the identity of the Original Owner (-2 for the decomp)

Well, Orryn would have Kn: nobility, if there was any way Cavalier could be used for flying mounts in PFS — archetype, feat, or otherwise. But there's not, so he's stuck using Fighter. <grumble grumble>


MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

Today's the big day for Gen Con registration. It's going to be a jam packed year. For those who are curious, I'm signing up for:

1. The Ruins of Bonekeep Level 1 (a dungeon so deadly that they allow tables to walk away and keep your lives. Of course the rewards are singularly awesome. Playing Sareth, level 7 cleric.

2. The Special Event: The Siege of Diamond City (one module, a party of 200 PCs) The whole room works together to do something mauraud. Playing Castamir, level 9 sorcerer

3. 4-26 Tier 7-11. Playing Castamir

4. 5-01 Tier 1-5. Playing either my level 3 magus or level 2 barbarian

5. 5-02 Tier 3-7 Playing Sareth if he survives Bonekeep, Ka'atib the level 5 bard otherwise.

6. 5-03 Tier 5-9 Playing Bishop, level 8 ranger.

also going to a few seminars on the Future of Pathfinder and art of Pathfinder. Looking to play at least one 1st edition scenario too.

Silver Crusade

Male Halfling Ftr (Dragoon)2/Drd4 | hp 11/48 | Init +2 | AC 18, T 13, FF 16 | CMB +6, CMD 18 | F +10 R +5 W +7 | Prcptn +10, SM +2 | Stellah hp 27/27 | AC 24, T 15, FF 19 | F +5 R +11 W +6 (+4 vs. Ench)
Sumac wrote:
like mind flayer tentacles?

Sumac, there are a handful of lawyers from some Wizard on the Coast here to speak with you... ;-)

Liberty's Edge

male Halfling Druid 3, AC 16, HPs 20/20, In +3, F +4, R +5, W +7 (Grip AC 16, HPs 29/29, F +5 R +5 W +2)
Orryn Quattlebaum wrote:
Sumac wrote:
like mind flayer tentacles?
Sumac, there are a handful of lawyers from some Wizard on the Coast here to speak with you... ;-)

Sumac does not deal kindly with lawyers believing them to be outside the natural order of life


MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

DM mistake. it didn't matter for the first combat, but it does here. Do you guys want to play down or up? The APL is 3 in a party of 6.

I know Mikes vote

Grand Lodge

Sorcerer 12

What are the advantages of playing up? I know the risk is greater, but is the experience?

Silver Crusade

Male Halfling Ftr (Dragoon)2/Drd4 | hp 11/48 | Init +2 | AC 18, T 13, FF 16 | CMB +6, CMD 18 | F +10 R +5 W +7 | Prcptn +10, SM +2 | Stellah hp 27/27 | AC 24, T 15, FF 19 | F +5 R +11 W +6 (+4 vs. Ench)

Since it's not a S4 scenario, I have no objections to playing up and will not argue for a unanimous decision.

In my view, the one with the most risk is Azdak, so I will vote whatever way he chooses.

Azdak, the experience is no greater, but the gold earned is.


MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

No extra XP, but a LOT of gold. look at your past Chronicles to get a pretty good idea of the total gold Earned. this is an older module though, season 4 and Beyond it's much harder to play up

Grand Lodge

Sorcerer 12

I will trust to everybody else's judgment. Just remember, I am a lowly level 1 character.

Liberty's Edge

Male
Crunch:
Perception +2 / Stealth +3 | Fort: 0, Ref: +6, Will +1/+2 vs. Enchantment | FAME:12/12 - XP:6/9
Elf
Short Bow:
Shoot Short Bow: [dice]1d20+5[/dice] for [dice]1d6-1[/dice] damage.
Bard / 3 Initiative:+0 - AC:16, T:13, FF:13 - HP 16/16 - Bardic Chant 11/13

up

Liberty's Edge

male Halfling Druid 3, AC 16, HPs 20/20, In +3, F +4, R +5, W +7 (Grip AC 16, HPs 29/29, F +5 R +5 W +2)

Up

The Exchange

Varisian Harrower 10 HP 88/88 | AC 17 Tch 13 FF 14 | F+9 R+9 W+11 (+1 v enchantment) | CMD 16 | Perc +11 | Init +2
Spells:
5th 3/4 4th 6/6 3rd 6/6 2nd 7/7 1st 6/7 | Bonded: Unused
Abilities:
Counterspell: 1/1 | Disruption: 10/10 | Harrow Casting: 4/4 | Harrowed Bonus (Type?): Unused | Re-roll: Unused

UP UP UP

Azdak, stay away from pointy things.

Grand Lodge

M Dwarf Fighter / 9 AC:25/27 Touch:14/16 FF: 21 HP 121/123 Init: +3(+2 underground); P:0;F:13;R:6;W:8(+1 fear,+1 ench,+2 poison&spells)

FYI, my posting is going to get more regular, yet less frequent. I won't be able to check the site from work anymore except for lunch breaks due to tighter security/screening, starting tomorrow.


MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

DOH!

Liberty's Edge

1 person marked this as a favorite.
Male
Crunch:
Perception +2 / Stealth +3 | Fort: 0, Ref: +6, Will +1/+2 vs. Enchantment | FAME:12/12 - XP:6/9
Elf
Short Bow:
Shoot Short Bow: [dice]1d20+5[/dice] for [dice]1d6-1[/dice] damage.
Bard / 3 Initiative:+0 - AC:16, T:13, FF:13 - HP 16/16 - Bardic Chant 11/13
Harnac Lucridious wrote:
FYI, my posting is going to get more regular, yet less frequent. I won't be able to check the site from work anymore except for lunch breaks due to tighter security/screening, starting tomorrow.

...And you call yourself an IT nerd.

Can't you reverse the polarity on the shield deflectors or something?

The Exchange

Varisian Harrower 10 HP 88/88 | AC 17 Tch 13 FF 14 | F+9 R+9 W+11 (+1 v enchantment) | CMD 16 | Perc +11 | Init +2
Spells:
5th 3/4 4th 6/6 3rd 6/6 2nd 7/7 1st 6/7 | Bonded: Unused
Abilities:
Counterspell: 1/1 | Disruption: 10/10 | Harrow Casting: 4/4 | Harrowed Bonus (Type?): Unused | Re-roll: Unused

Just FYI --

I head to DC in eight hours. From that point forward until next Saturday I will be almost entirely without internet. I will do my best to post via phone, but I can't make any promises.

Liberty's Edge

male Halfling Druid 3, AC 16, HPs 20/20, In +3, F +4, R +5, W +7 (Grip AC 16, HPs 29/29, F +5 R +5 W +2)
Obyrn wrote:

Just FYI --

I head to DC in eight hours. From that point forward until next Saturday I will be almost entirely without internet. I will do my best to post via phone, but I can't make any promises.

90% of my posting is done on my phone. You can do it.

Silver Crusade

Male Halfling Ftr (Dragoon)2/Drd4 | hp 11/48 | Init +2 | AC 18, T 13, FF 16 | CMB +6, CMD 18 | F +10 R +5 W +7 | Prcptn +10, SM +2 | Stellah hp 27/27 | AC 24, T 15, FF 19 | F +5 R +11 W +6 (+4 vs. Ench)

Sure, just give him your phone. ;-)

Liberty's Edge

Male
Crunch:
Perception +2 / Stealth +3 | Fort: 0, Ref: +6, Will +1/+2 vs. Enchantment | FAME:12/12 - XP:6/9
Elf
Short Bow:
Shoot Short Bow: [dice]1d20+5[/dice] for [dice]1d6-1[/dice] damage.
Bard / 3 Initiative:+0 - AC:16, T:13, FF:13 - HP 16/16 - Bardic Chant 11/13

You can post from my house

Liberty's Edge

male Halfling Druid 3, AC 16, HPs 20/20, In +3, F +4, R +5, W +7 (Grip AC 16, HPs 29/29, F +5 R +5 W +2)
Hérwë Felthanilal "Fel" wrote:
You can post from my house

Ha ha!

Liberty's Edge

Male
Crunch:
Perception +2 / Stealth +3 | Fort: 0, Ref: +6, Will +1/+2 vs. Enchantment | FAME:12/12 - XP:6/9
Elf
Short Bow:
Shoot Short Bow: [dice]1d20+5[/dice] for [dice]1d6-1[/dice] damage.
Bard / 3 Initiative:+0 - AC:16, T:13, FF:13 - HP 16/16 - Bardic Chant 11/13

I was serious... :-D

Liberty's Edge

male Halfling Druid 3, AC 16, HPs 20/20, In +3, F +4, R +5, W +7 (Grip AC 16, HPs 29/29, F +5 R +5 W +2)
Hérwë Felthanilal "Fel" wrote:
I was serious... :-D

I know you are. Im an hour north of DC. You are minutes from the metro I think.


MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

Hey guys,
Just a heads up, I'm hoping to get 2 more of these in before Gen Con. I DEFINITELY NEED to get one more. In order to make my table top game easier to plan, I need to let Kevin Tipa play one round on PbP.

The next session will be "The Devil We Know Part III: Crypt of Fools". (Chris let me know if you've played this one.) Part I and II will be given in a summary.

Yes, Kevin would mean 7 players, not allowed in PbP. It's the only time Kevin needs PbP, so it's not going to come up again. Everyone here is awesome, so I'm sure we'll all figure something out.

Silver Crusade

Male Halfling Ftr (Dragoon)2/Drd4 | hp 11/48 | Init +2 | AC 18, T 13, FF 16 | CMB +6, CMD 18 | F +10 R +5 W +7 | Prcptn +10, SM +2 | Stellah hp 27/27 | AC 24, T 15, FF 19 | F +5 R +11 W +6 (+4 vs. Ench)

I have played Parts I & II of that series, but not III (or IV, for that matter).


MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

Sweet!

Liberty's Edge

male Halfling Druid 3, AC 16, HPs 20/20, In +3, F +4, R +5, W +7 (Grip AC 16, HPs 29/29, F +5 R +5 W +2)

Christos, are you saying that you want one of us to drop out for a session while Kevin Tipa plays?


MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

Sadly, yes.

Let's do this logically. Kevin only needs a single PbP session. After this he's in for table gaming.

Bill needs to play for Gen Con. He's behind as is.
Adam and Phil are a team. If I split them then at every tier cusp one wouldn't get to play for a session.
Chris actually has Parts 1 and 2, the odds of a person getting all 4 are slim, it'd be a shame to miss out.
Mike needs some Harnac XP for Gen Con.
Trex has 2 characters, missing 1 session wouldn't be bad - but this is his only outlet during the summer.

The Exchange

Varisian Harrower 10 HP 88/88 | AC 17 Tch 13 FF 14 | F+9 R+9 W+11 (+1 v enchantment) | CMD 16 | Perc +11 | Init +2
Spells:
5th 3/4 4th 6/6 3rd 6/6 2nd 7/7 1st 6/7 | Bonded: Unused
Abilities:
Counterspell: 1/1 | Disruption: 10/10 | Harrow Casting: 4/4 | Harrowed Bonus (Type?): Unused | Re-roll: Unused

I can haz internets!

If you need somebody to drop for one I can do it, though I will miss you all.

If you are planning to get two in and you hurry-hurry for this one (as in, post early and often) that'd be even better.

Liberty's Edge

Male
Crunch:
Perception +2 / Stealth +3 | Fort: 0, Ref: +6, Will +1/+2 vs. Enchantment | FAME:12/12 - XP:6/9
Elf
Short Bow:
Shoot Short Bow: [dice]1d20+5[/dice] for [dice]1d6-1[/dice] damage.
Bard / 3 Initiative:+0 - AC:16, T:13, FF:13 - HP 16/16 - Bardic Chant 11/13

Trex are you here? We must meet up one night.

The Exchange

Varisian Harrower 10 HP 88/88 | AC 17 Tch 13 FF 14 | F+9 R+9 W+11 (+1 v enchantment) | CMD 16 | Perc +11 | Init +2
Spells:
5th 3/4 4th 6/6 3rd 6/6 2nd 7/7 1st 6/7 | Bonded: Unused
Abilities:
Counterspell: 1/1 | Disruption: 10/10 | Harrow Casting: 4/4 | Harrowed Bonus (Type?): Unused | Re-roll: Unused

Indeed! I was about to email you about that actually. I'm in Pentagon City in Arlington for the summer (I work on N Street near Dupont), which is not too far from you if I remember correctly.

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