Envoy: Once per day: COMPREHEND LANGUAGES, DETECT MAGIC, DETECT POISON, READ MAGIC
Urbanite: +2 Diplomacy made to gather info or to get a hunch re: social situations.
Elven Immunities: Immune to magic sleep effects, +2 vs. Enchantment spells / effects
Weapon Familiarity: proficient w/ longbow, shortbow, longsword, rapier, anything with "elven" in its name.
Low-Light Vision: Can see 2x as far as humans in low light.
Bardic Knowledge: add 1/2 class level to all knowledge skills, makes all knowledge checks untrained.
Bardic Performance: 13 rounds/day - COUNTERSONG, DISTRACTION, FASCINATE, INSPIRE COURAGE, INSPIRE COMPETENCE.
Extremely Fashionable: +1 to Bluff, Intimidate and Diplomacy (as long as I look nice)
Indomitable: +1 to save vs. enchantments
Well Versed: +4 to save vs bardic performance or sound attacks.
Versatile Performance (Use Perform: Oratory for sense motive).
Rhetorical Flourish (Make a bluff check, if success, +4 Diplomacy)
Equipment:
Common Backpack
10 foot pole
Disguise Kit
Worn
Explorer's Outfit
Studded Leather
Jewelry (120 GP)
Black cloak with Voluminous Hood
Weapons
Shortbow
Dagger
Normal Arrows
Blunt Arrows