
Squiggit |
3 people marked this as a favorite. |

Not sure how I feel about more combination weapons. The idea behind them is really cool but in practice a lot of the ones in GnG felt a little rough mechanically.
Tsunami Bow sounds like a combination weapon to me... and I could sort of see the follow-up strike mechanic working. Visualizing it as sort of... striking in a way that partially locks it into place so you can make a quick shot and then releasing the tension so it snaps back into staff mode because you never fully convert it.
CF on a reload 0 weapon would be good, so I can see that not applying to such a weapon.

CaffeinatedNinja |
Greatly looking foward to this book, since I love mechanics and items! I know the ever industrious Michael Sayre said he had combed the forums looking for items people want. Here are the things I want and that I think would help the game!
1 - Attachment (or alterate medium armor) that works with medium armor that gives it bulwark. Right now heavy is almost essential in some builds not just for the AC but for the stat sub. Let medium have bulwark (make it 18 str required to balance it, whatever) so it isn't just a holding pattern until you have enough dex to get light armor! Also more stat sub in general.
2 - Blasting Ring - An item that gives dangerous sorcery and more. lvl 9+ blasting just falls behind. Give it some help. It still won't beat wall of stone. If single target damage is a concern make it an incap effect if you go above 1 damage per level.
3 - 2 handed 1d10 sword with reach. Big swords are cool. If you add a reach version of the bastard sword (think Sephiroth's massive thin sword hah) that is 1d6 reach and 2h 1d10 reach, I will buy you many beers at the next con!
Lets see, what else. Love to see some higher level versions of spellhearts that don't cap out at 12. Potion injection device to allow you to use a potion (with restrictions) in a less action intensive way so my alchemist isn't as sad. Alternatives to goggles of night that don't make racial darkvision redundant as you level (only real +perception item).
All I can think up right now, keep up the good work!

Xethik |

Both the paired Strike function (which is a base part of the Combination trait) and Critical Fusion work well enough for Crossbows with just a modicum of wording change. A bow that splits into segments is just... more awkward for that.
Fair point on Modular though, until rereading the trait just now I'd actually forgotten Modular had at least the potential to do more than change damage type, probably because every instance of Modular published so far just chooses between physical damage types.
I think there are some modular weapons in Grand Bazaar (gnomish, if I recall) that add some traits but does not change anything so major as weapon type from melee to ranged.

Ly'ualdre |
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3 - 2 handed 1d10 sword with reach. Big swords are cool. If you add a reach version of the bastard sword (think Sephiroth's massive thin sword hah) that is 1d6 reach and 2h 1d10 reach, I will buy you many beers at the next con!
I'd be surprised if the Nodachi wasn't a 1d10 Reach weapon. I'm personally hoping it'll be 1-handed by default, with the Two-Hand Trait. Maybe deal a 1d8 with 1-hand and 1d10 with 2-hands. Basically a combination Bastard Sword and Katana; maybe just trading Deadly with Reach? Although, lacking Deadly makes it odd when compared to the Katana and Wakizashi.
I realize though, Brace isn't in 2e. I wonder why.

CaffeinatedNinja |
CaffeinatedNinja wrote:3 - 2 handed 1d10 sword with reach. Big swords are cool. If you add a reach version of the bastard sword (think Sephiroth's massive thin sword hah) that is 1d6 reach and 2h 1d10 reach, I will buy you many beers at the next con!I'd be surprised if the Nodachi wasn't a 1d10 Reach weapon. I'm personally hoping it'll be 1-handed by default, with the Two-Hand Trait. Maybe deal a 1d8 with 1-hand and 1d10 with 2-hands. Basically a combination Bastard Sword and Katana; maybe just trading Deadly with Reach? Although, lacking Deadly makes it odd when compared to the Katana and Wakizashi.
I realize though, Brace isn't in 2e. I wonder why.
Yeah, be a cool weapon. Not better than a guisarme but would love it. What if it is 1d8 no reach as a 1h and 2h 1d10 with reach hah.
Justify it by saying you need both hands to control it effectively at full extension.

HenshinFanatic |
1 person marked this as a favorite. |

I think there are some modular weapons in Grand Bazaar (gnomish, if I recall) that add some traits but does not change anything so major as weapon type from melee to ranged.
That would be the Switchscythe. The first and so far only time that Modular isn't just Versatile that costs actions.

keftiu |

Ly'ualdre wrote:I've never heard of starguns, they sound cool! Do you happen to know which book they are in? I wasn't able to find them on PathfinderWiki or Archives of Nethys.Of course. I'd be surprised if we didn't see a few new traits for both weapons and armor.
Wand Rifle you say? I mean, with things like Starguns (which I believe they said this book will have a few of), I don't think a Wand Rifle sounds to crazy too include. I'd love to see it. I'd likely give it to a Witch named Alicia.
Guns & Gears. Star guns are mythical firearms gifted to Arcadia by ancient fey, which inspired that continents own gun-making tradition.

Dire Mosasaur |

Of course. I'd be surprised if we didn't see a few new traits for both weapons and armor.
Wand Rifle you say? I mean, with things like Starguns (which I believe they said this book will have a few of), I don't think a Wand Rifle sounds to crazy too include. I'd love to see it. I'd likely give it to a Witch named Alicia.
I've never heard of starguns, they sound cool! Do you happen to know which book they are in? I wasn't able to find them on PathfinderWiki or Archives of Nethys.

Ly'ualdre |
2 people marked this as a favorite. |

Ly'ualdre wrote:I've never heard of starguns, they sound cool! Do you happen to know which book they are in? I wasn't able to find them on PathfinderWiki or Archives of Nethys.Of course. I'd be surprised if we didn't see a few new traits for both weapons and armor.
Wand Rifle you say? I mean, with things like Starguns (which I believe they said this book will have a few of), I don't think a Wand Rifle sounds to crazy too include. I'd love to see it. I'd likely give it to a Witch named Alicia.
Search for "star gun" instead of "stargun". They included exactly one in Guns & Gears, called the Rowan Rifle.

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Another thing I'd be keen on is either a weapon or feat that allows for spear and shield with reach (hoplites, phalanx formation etc). Like the Shield Brace feat of 1e. Make it a 1H martial spear with reach, but only usable 1handed with a shield.
Doesn't Flickmace gives this ?
TBH since the great appeal of Flickmace comes from combining Shield and Reach, I do not see Paizo giving us a more accessible weapon that would do the same.
Now martial spear with reach that can be used 1h but only with a tower shield would be a perfect solution IMO.

aobst128 |
Mythraine wrote:Another thing I'd be keen on is either a weapon or feat that allows for spear and shield with reach (hoplites, phalanx formation etc). Like the Shield Brace feat of 1e. Make it a 1H martial spear with reach, but only usable 1handed with a shield.Doesn't Flickmace gives this ?
TBH since the great appeal of Flickmace comes from combining Shield and Reach, I do not see Paizo giving us a more accessible weapon that would do the same.
Now martial spear with reach that can be used 1h but only with a tower shield would be a perfect solution IMO.
It would be a martial equivalent. Like the asp coil but a spear.

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Yes. Pike + shield combo should be a thing.
Seconded! I'd love to be able to play something like this!

PossibleCabbage |
2 people marked this as a favorite. |

TBH since the great appeal of Flickmace comes from combining Shield and Reach, I do not see Paizo giving us a more accessible weapon that would do the same.
A 1h reach spear would be less of an issue than the flickmace because part of the issue is that the critical specialization for the flail group is very attractive to classes that get ample reactions and attack of opportunity. The crit spec on the spear just giving clumsy instead of prone would actually be less of an issue.

Squiggit |

TBH since the great appeal of Flickmace comes from combining Shield and Reach, I do not see Paizo giving us a more accessible weapon that would do the same.
I mean, we already have whips, scorpion whips, asp coils, and pantograph gauntlets. A d6 martial reach spear doesn't seem that out of line.

Mythraine |

The Raven Black wrote:TBH since the great appeal of Flickmace comes from combining Shield and Reach, I do not see Paizo giving us a more accessible weapon that would do the same.I mean, we already have whips, scorpion whips, asp coils, and pantograph gauntlets. A d6 martial reach spear doesn't seem that out of line.
I would want at least d8 1H reach martial spear. Flickmace is d8. Martial spear should be an improvement on the longspear, not an improvement on the regular spear (reach weapon probably won't be Thrown). So for names - Warspear anyone?

Dire Mosasaur |

Dire Mosasaur wrote:Search for "star gun" instead of "stargun". They included exactly one in Guns & Gears, called the Rowan Rifle.Ly'ualdre wrote:I've never heard of starguns, they sound cool! Do you happen to know which book they are in? I wasn't able to find them on PathfinderWiki or Archives of Nethys.Of course. I'd be surprised if we didn't see a few new traits for both weapons and armor.
Wand Rifle you say? I mean, with things like Starguns (which I believe they said this book will have a few of), I don't think a Wand Rifle sounds to crazy too include. I'd love to see it. I'd likely give it to a Witch named Alicia.
Thank you!

Darksol the Painbringer |

Squiggit wrote:I would want at least d8 1H reach martial spear. Flickmace is d8. Martial spear should be an improvement on the longspear, not an improvement on the regular spear (reach weapon probably won't be Thrown). So for names - Warspear anyone?The Raven Black wrote:TBH since the great appeal of Flickmace comes from combining Shield and Reach, I do not see Paizo giving us a more accessible weapon that would do the same.I mean, we already have whips, scorpion whips, asp coils, and pantograph gauntlets. A d6 martial reach spear doesn't seem that out of line.
If it's meant to be a 1h martial weapon, it would be a D6 with the Reach trait, and maybe the Brace D8 trait.
How Brace as a trait would work in this case is that when you have both a Shield wielded and a Brace weapon held in one hand, while you have your Shield raised, you also grip and wield the Brace weapon with that same hand for the same duration Raise a Shield is active, and increase its damage dice to the listed die size instead, despite any restrictions imposed by the shield. Of course, if you lack a Shield being wielded, then Brace functions identical to the Two-Hand D(X) trait instead, where the damage dice increases to D8 while wielded in two hands. (Could even add a benefit where, if an enemy moved at least 10 feet towards you, you gain a +1 circumstance bonus to your next attack roll against that enemy, but we can ignore that to keep things simple.)
So, if I have a Sturdy Shield and a Warspear held in one hand, I can still attack with it for a D6 damage from Reach, which is in-line with most Martial weapons (and a step down from the Flickmace), but if I spend an action to Raise Shield (or Grip to Two-Hand if my Shield is broken/destroyed), I can continue attacking for D8 damage dice instead, all while benefitting from a Raised Shield. Of course, if I don't Raise Shield, I still only deal D6 damage, which is pretty petty, all things considered.
This emphasizes an offensive value to using the Raise Shield action in addition to its defensive value, while maintaining its obvious use as a two-handed weapon, but making it not as effective as most any other two-handed weapon (or one-handed) reach weapons in general.

Mythraine |

Mythraine wrote:Squiggit wrote:I would want at least d8 1H reach martial spear. Flickmace is d8. Martial spear should be an improvement on the longspear, not an improvement on the regular spear (reach weapon probably won't be Thrown). So for names - Warspear anyone?The Raven Black wrote:TBH since the great appeal of Flickmace comes from combining Shield and Reach, I do not see Paizo giving us a more accessible weapon that would do the same.I mean, we already have whips, scorpion whips, asp coils, and pantograph gauntlets. A d6 martial reach spear doesn't seem that out of line.If it's meant to be a 1h martial weapon, it would be a D6 with the Reach trait, and maybe the Brace D8 trait.
snip ...
I like this a lot.

Ezekieru |
2 people marked this as a favorite. |

Where would I find information on this book?
Erik Mona went over the briefest of details in their Keynote presentation (VOD found HERE). Then many more details were talked about during the Pathfinder Q&A (VOD not available on YouTube as of this post's date). And I've noted even more details of Treasure Vault's content within the Discord channels during PaizoCon found HERE (check the Pathfinder Q&A and Michael Sayre AMA sections!).

Shinigami02 |

How Brace as a trait would work in this case is that when you have both a Shield wielded and a Brace weapon held in one hand, while you have your Shield raised, you also grip and wield the Brace weapon with that same hand for the same duration Raise a Shield is active, and increase its damage dice to the listed die size instead, despite any restrictions imposed by the shield. Of course, if you lack a Shield being wielded, then Brace functions identical to the Two-Hand D(X) trait instead, where the damage dice increases to D8 while wielded in two hands. (Could even add a benefit where, if an enemy moved at least 10 feet towards you, you gain a +1 circumstance bonus to your next attack roll against that enemy, but we can ignore that to keep things simple.)
Ooh, I like this idea. Especially since a trait like this could potentially be applied to other things, like the image I keep having of a Burst Gun designed to be used alongside a shield (preferably Tower Shield for the aesthetics, great Riot Shields) for Breach and Clear.

Perpdepog |
2 people marked this as a favorite. |
This is a dumb hope, and I know we've already got the Apparatus of the Octopus, but I am really hoping that we see a return of the Apparatus of the Crab.
It's such a weird but, at least to me, iconic bit of fantasy tabletop equipment.
Also I've always wanted to have a crab battle between characters riding in one of these and an actual giant enemy crab.

Ly'ualdre |
2 people marked this as a favorite. |

The return of the Tri-point Double-edge Sword, or, as I like the. All it, the Lotus Spear as a Monk weapon would be nice. The Tiger Fork would be a good option as well. The Fangtian Ji is perhaps one of the most famous kinds of Chinese spears/halberd (next to the Guandao) that I feel it could stand on its own as a unique Monk spear. Tsukubo would be a neat addition. Monk Spade needs to return, as well as the Kumade. They aren't all spears, but polearms that fit perfectly as Monk weapons.

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The return of the Tri-point Double-edge Sword, or, as I like the. All it, the Lotus Spear as a Monk weapon would be nice. The Tiger Fork would be a good option as well. The Fangtian Ji is perhaps one of the most famous kinds of Chinese spears/halberd (next to the Guandao) that I feel it could stand on its own as a unique Monk spear. Tsukubo would be a neat addition. Monk Spade needs to return, as well as the Kumade. They aren't all spears, but polearms that fit perfectly as Monk weapons.
There's nothing in this post I don't love!
And they should bring back the seven-branched sword too, so I can try and roleplay a clone of the video-gamey version of Uesugi Kenshin! However, I think Monk Spade already made a return, it's just called "Dueling Spear."
Alchemic_Genius |
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My personal hopes and things Im hype for:
-more alchemical items; preferably in the form of utility. I like new bombs, but even more bomb types don't really help the alchemist class; but new utility options will. If we do get bombs, I'd like to see things with control effects
-new crafting rules; I'm really hoping we some guidelines on homebrewing new items, too
-a potion and wand themed archetype in the same vain as talisman dabbler and scroll savant
-new spellhearts and talismans
-really hoping for more star guns and beast guns
-curious about how new combo weapons will work
-a 2h gun with the parry trait OR a specific magic gun thats a dwarven scattergun or blunderbuss that can have a shield attached to it (no, this totally isnt for a character I have planned, really!)
Honestly, I'm just always hyped for new gear books. Imo, gear is an important and cool way to customize your character that often gets overlooked in modern ttrpg design that seems to favor baking all of your cool stuff into your class. Pf 2e imo leans a little into that, but still has a lot of cool items, and I love to see more

Ly'ualdre |
2 people marked this as a favorite. |

Ly'ualdre wrote:The return of the Tri-point Double-edge Sword, or, as I like the. All it, the Lotus Spear as a Monk weapon would be nice. The Tiger Fork would be a good option as well. The Fangtian Ji is perhaps one of the most famous kinds of Chinese spears/halberd (next to the Guandao) that I feel it could stand on its own as a unique Monk spear. Tsukubo would be a neat addition. Monk Spade needs to return, as well as the Kumade. They aren't all spears, but polearms that fit perfectly as Monk weapons.There's nothing in this post I don't love!
And they should bring back the seven-branched sword too, so I can try and roleplay a clone of the video-gamey version of Uesugi Kenshin! However, I think Monk Spade already made a return, it's just called "Dueling Spear."
The Seven-Branched Sword is key to one of my characters and is a must have for me.
Interesting you feel that way about the Dueling Spear. I always assumed it was something more in line with the Spear that FFIV Kain Highwind is shown wielding at times; only with a more spade or leaf shaped blade, similar to maybe a partisan or something.

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Archpaladin Zousha wrote:Ly'ualdre wrote:The return of the Tri-point Double-edge Sword, or, as I like the. All it, the Lotus Spear as a Monk weapon would be nice. The Tiger Fork would be a good option as well. The Fangtian Ji is perhaps one of the most famous kinds of Chinese spears/halberd (next to the Guandao) that I feel it could stand on its own as a unique Monk spear. Tsukubo would be a neat addition. Monk Spade needs to return, as well as the Kumade. They aren't all spears, but polearms that fit perfectly as Monk weapons.There's nothing in this post I don't love!
And they should bring back the seven-branched sword too, so I can try and roleplay a clone of the video-gamey version of Uesugi Kenshin! However, I think Monk Spade already made a return, it's just called "Dueling Spear."The Seven-Branched Sword is key to one of my characters and is a must have for me.
Interesting you feel that way about the Dueling Spear. I always assumed it was something more in line with the Spear that FFIV Kain Highwind is shown wielding at times; only with a more spade or leaf shaped blade, similar to maybe a partisan or something.
Huh...never thought of it that way, but then again my only real exposure to Final Fantasy has been through JoCat's videos. :P

Darksol the Painbringer |

Alchemic_Genius wrote:These already exist, no?
-new crafting rules; I'm really hoping we some guidelines on homebrewing new items, too
They're crafting rules, but not new crafting rules.

Alchemic_Genius |

Alchemic_Genius wrote:These already exist, no?
-new crafting rules; I'm really hoping we some guidelines on homebrewing new items, too
The treasure vault was stated to have new rules for crafting, so it's not even really something I want more that it's something I'm interested in.
Personally, I really hope they include guidelines for homebrewing; we sort of got these for staves already, it'd be nice to wsee them for other stuff

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A Lucerne hammer would be nice.
It may need a new name, however, as there's no Switzerland on Golarion and therefore no city of Lucerne to name it after...unless they somehow got smuggled into Baba Yaga's dancing hut and wound up in Irrisen along with the Stasian Coils! :P
A bow with the Dwarf trait, for the sake of all the Mbe’ke Ghymthur out there.
This'd be so cool!
keftiu wrote:A bow with the Dwarf trait, for the sake of all the Mbe’ke Ghymthur out there.They already have the short bow.
Booo! Bad joke! Boooooooo! :P