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Not stating Edison as LE :p
For real though, I've usually found the more casual players and more RP focused players actually have mechanically more powerful characters than the mechanics junkies because, outside of some basic stuff; like keeping your key attributes high and focusing your skill profiencies and the like; there's not many ways you can finagle the math into brokenness. The mechanics focused players I've dealt with tend to want and hyperfocus one ability, and/or only build for whiteroom theorycraft stuff, and once they hit the reality of actual play being very cooperative, tend to stuggle since there's not really a reliable spam button in pf2e.
Meanwhile, to the more casual players; they tend to want to focus on teamwork anyways in a very "yay, I'm having fun with my friends!" kinda way, while the RP focused players, by nature, make their picks based on the world they are in. It's a big reason why I tend to laugh when people say pf 2e is crunchier/not good for RP as 5e; the game's mechanics naturally support such play a lot better, provided you aren't trying to run pf 2e like 1e