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NG male halfling UC rogue 4|HP 33:35|AC:19, T:16, FF:14|CMD16|Fort+5, ref+10, Will+3(+2)|Init +6|Perc+9,+11 traps|20' Speed|conditions: none|temp items: holy water, p. of cure mod wounds, p of shield of faith halfling Rogue (unchained)/4
Thank you for running this. It was great. I apologize if my posts were frustrating during our pre battle there. I usually try to at least add dialog. I think Tanbu is my favorite character again. At least until I play another paladin maybe. Being a rogue is just such fun, and your adventure let me feed the beast, stoke the fires, whatever corny cliche you want. I have never snuck into an enemy camp and attacked. That was fantastic. Anyway, thanks again for the opportunity.
Also, thanks to all the other folks in the party. We felt like the guys from the movie, Suicide Squad, to me. Everyone barking orders, the person know should be barking orders not doing so and Makrus just going. It was great fun. Thanks everyone.
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NG male halfling UC rogue 4|HP 33:35|AC:19, T:16, FF:14|CMD16|Fort+5, ref+10, Will+3(+2)|Init +6|Perc+9,+11 traps|20' Speed|conditions: none|temp items: holy water, p. of cure mod wounds, p of shield of faith halfling Rogue (unchained)/4
"Your doomed, demon!"
if sneak atk lands, Tanbu will disorient the demon making him -2 on attacks, and -4 on attacks against Tanbu.

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NG male halfling UC rogue 4|HP 33:35|AC:19, T:16, FF:14|CMD16|Fort+5, ref+10, Will+3(+2)|Init +6|Perc+9,+11 traps|20' Speed|conditions: none|temp items: holy water, p. of cure mod wounds, p of shield of faith halfling Rogue (unchained)/4
Tanbu, again tries ro get the knight to move on with rhe group. "Let's continue our mission Sir Ilivan. We need to follow the demons with our fellow crusaders. Please mount up. We have to go."
sense motive: 1d20 + 4 ⇒ (17) + 4 = 21
wow, that was nice.
"Sir Ilivan, we are okay right now. Just take it one step at a time. Right foot in the stirrup, hands on saddle horn and up you go. Swing your legs over. Then we are moving again." One step at a time."
Turning to each in the group, Tanbu explains his thoughts that Sir Ilivan is panicked.
"Help me calm him. He is panicked and confused. Reassure him. He needs to talk about what has happened to himself. He is suffering from some recent traumatic experience rhat is amplifying his reaction to the environment."
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NG male halfling UC rogue 4|HP 33:35|AC:19, T:16, FF:14|CMD16|Fort+5, ref+10, Will+3(+2)|Init +6|Perc+9,+11 traps|20' Speed|conditions: none|temp items: holy water, p. of cure mod wounds, p of shield of faith halfling Rogue (unchained)/4
Tanbu will take one of each Cure Moderate wounds and the shield of faith potions. He takes a holy water vial too. He sniffs it, "Well that answers that question, holy water just smells like water."

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NG male halfling UC rogue 4|HP 33:35|AC:19, T:16, FF:14|CMD16|Fort+5, ref+10, Will+3(+2)|Init +6|Perc+9,+11 traps|20' Speed|conditions: none|temp items: holy water, p. of cure mod wounds, p of shield of faith halfling Rogue (unchained)/4
"There was mention of horses, are you all providing military issue or do we need to purchase one ourselves? Plus, I have little or no experience with demons, what handy equipment or weapon would you recommend? Special material weapons? What can you tell us about what to expect? What sort of demons could be in the area? Anything else we need to know to prepare ourselves properly?
Tanbu again leans forward and gives the speaker his attention.
"I have heard some news about wardstones failing and attacks too coincidentally timed. Is there any connection to this Fort we are checking on? Has something happened or do you suspect some connect?"
Tanbu really does not expect too detailed an answer, he just wants to know if there is a deeper concern. sense motive: 1d20 + 4 ⇒ (19) + 4 = 23
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NG male halfling UC rogue 4|HP 33:35|AC:19, T:16, FF:14|CMD16|Fort+5, ref+10, Will+3(+2)|Init +6|Perc+9,+11 traps|20' Speed|conditions: none|temp items: holy water, p. of cure mod wounds, p of shield of faith halfling Rogue (unchained)/4
"Just got here and already we plunge into the breach." This slips out of the halflings mouth as the orders stop in a barely audible exhale. The halfling, arms folded leans back as he sits still and listening.
knowledge local: 1d20 + 7 ⇒ (13) + 7 = 20
"I am a little unclear on our mission task, 'assess the damage'. Are we just to find out what is going on at the fort or are we to assess with force?" "Just looking or are we battling? We are not knights and paladins you know. Though those are noble professions."
Tanbu leans forward to look at the speaker as he answers.
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Male Human Wizard/5 (12XP)|HP42/42|AC 12( currently16 w/mage armor)/T12/FF10(currently 14)|Init+2|F+4 R+4 W+5|Perc+0| used: |8 of 8 acid darts remaining|
Sorry, y'all. I had to travel and help my aging dad. It is difficult to keep up in situations like this, but it was a pleasant brain break to look at the posts from this game.
I see some familiar names here, like Marcus and Salvio. I think I have done games with y'all and hope to see more core games pop up soon to keep the ball rolling.
Thanks to our GM too. I don't know how many games you had juggling in the air, but things were done correct and professionally despite doing it all from your phone which is truly amazing to me. I can't stand google slides or such on my phone. Anyway, fantastic job. I think I was in another of your games during this period and it was wonderful too.
Thanks again!
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Male Human Wizard/5 (12XP)|HP42/42|AC 12( currently16 w/mage armor)/T12/FF10(currently 14)|Init+2|F+4 R+4 W+5|Perc+0| used: |8 of 8 acid darts remaining|
know planes: 1d20 + 13 ⇒ (12) + 13 = 25
"That is definitely not a bugbear."
Farlen shifts to get a clear shot. He quickly mumbles magic and points at the beast. A line of fire blazes out at the beast.
scorching ray with pb and precise vs touch: 1d20 + 5 ⇒ (12) + 5 = 17
fire dmg: 4d6 ⇒ (4, 2, 1, 2) = 9
caster level check: 1d20 + 5 ⇒ (18) + 5 = 23
Farlen will yell out any information he knows that is useful about whatever this thing is.
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Male Human Wizard/5 (12XP)|HP42/42|AC 12( currently16 w/mage armor)/T12/FF10(currently 14)|Init+2|F+4 R+4 W+5|Perc+0| used: |8 of 8 acid darts remaining|
Farlen moves up to see the crystal, "Hmm, I am not sure.."
Knowledge planes: 1d20 + 13 ⇒ (14) + 13 = 27
"Well, strange." Farlen passes on anything he knows about the crystal.
knowledge local: 1d20 + 10 ⇒ (16) + 10 = 26
"Strange skeleton, how did it get in there?" He will again in a know-it-all-tone, explain anything he knows about the skeleton. He will add at the end, "Or it's a bugbear."
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Male Human Wizard/5 (12XP)|HP42/42|AC 12( currently16 w/mage armor)/T12/FF10(currently 14)|Init+2|F+4 R+4 W+5|Perc+0| used: |8 of 8 acid darts remaining|
day job of craft jewelry: 1d20 + 12 ⇒ (19) + 12 = 31
boon try: 1d20 ⇒ 9
Butterfly and unicorn necklaces must sell good here.
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Male| LG cleric of Erastil 5| 13XP|43/43 HP| BAB3, CMB5, CMD16|AC20(15), T11, FF19(14)| Fort+6,Ref+3, Will+10| Perception+7|, Initiative+3|Used spells: none|channels remaining 5/5 Human Cleric of Erastil 5
boon try: 1d20 ⇒ 19
I thank you whole heartedly for running this. I am just sad we were kind of rushed through it. But all in all, this was a blast. Hope to see you all around on the boards. Thanks, everyone.
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Male| LG cleric of Erastil 5| 13XP|43/43 HP| BAB3, CMB5, CMD16|AC20(15), T11, FF19(14)| Fort+6,Ref+3, Will+10| Perception+7|, Initiative+3|Used spells: none|channels remaining 5/5 Human Cleric of Erastil 5
"Refresh us with your strength, Erstil."
Lybram spreads his hands wide and a burst of energy imminents out.
channels positice enery: 2d6 ⇒ (4, 2) = 6
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Male Human Wizard/5 (12XP)|HP42/42|AC 12( currently16 w/mage armor)/T12/FF10(currently 14)|Init+2|F+4 R+4 W+5|Perc+0| used: |8 of 8 acid darts remaining|
"I agree, crawling through bat guano should be last. Although derro are small, they could have come through there, but let's eliminate everything else." Farlen shakes his head. "That noise has given me a spliting headache." yes, yellow.
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Male Human Wizard/5 (12XP)|HP42/42|AC 12( currently16 w/mage armor)/T12/FF10(currently 14)|Init+2|F+4 R+4 W+5|Perc+0| used: |8 of 8 acid darts remaining|
"Let's follow the sparkling crystals to the South. Crystals were part of the divination we got. Could be important."
Farlen puts away his wand and gets out his crossbow and loads a bolt.
"Let's proceed."
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Male| LG cleric of Erastil 5| 13XP|43/43 HP| BAB3, CMB5, CMD16|AC20(15), T11, FF19(14)| Fort+6,Ref+3, Will+10| Perception+7|, Initiative+3|Used spells: none|channels remaining 5/5 Human Cleric of Erastil 5
Lybram will gather the group once they are through the danger zone and pray. "Erastil, restore our strength, give us energy for the coming tasks."
Channels positive energy.
channel to heal #1: 2d6 ⇒ (4, 1) = 5
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Male| LG cleric of Erastil 5| 13XP|43/43 HP| BAB3, CMB5, CMD16|AC20(15), T11, FF19(14)| Fort+6,Ref+3, Will+10| Perception+7|, Initiative+3|Used spells: none|channels remaining 5/5 Human Cleric of Erastil 5
"That's what I get for trying to be a hero..." Then the scythe comes down, "Leon, no!"
I will assume Lybram is still standing and that Lybram is not restrained by anything that fell on him. But, that he is still in difficult terrain.
"Erastil, not resistance, but healing." Converts resist energy to cure moderate wounds and casts it.
CMW: 2d8 + 4 ⇒ (3, 5) + 4 = 12
Lybram moves away from the crazed wild eyed brute, "Heel, li'le Fella, heel." Lybram will move off the junk pile and away from Leon towards the black goblin.
heel command as a free action on Li'le Fella: 1d20 + 4 ⇒ (1) + 4 = 5
Yep, even Li'le Fella has turned his back on Lybram. Wow, dice roller is out to get me. HP should now be correct on 35-11-13+12 for 23.
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Male Human Wizard/5 (12XP)|HP42/42|AC 12( currently16 w/mage armor)/T12/FF10(currently 14)|Init+2|F+4 R+4 W+5|Perc+0| used: |8 of 8 acid darts remaining|
Farlen moves to keep Damiar blocking the troll's 'hari cari'. If she moves he moves to keep the block in place, dancing around as necessary. "And you are doing a fine job. Keep it up!" He continues to do so. "Oh, were you meaning to get out of the way?" Farlen holds his nose all the while, "Now, if there was something to block the smell ..."
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Male Human Wizard/5 (12XP)|HP42/42|AC 12( currently16 w/mage armor)/T12/FF10(currently 14)|Init+2|F+4 R+4 W+5|Perc+0| used: |8 of 8 acid darts remaining|
Farlen, who waited outside eating hard tack and drinking from his rusty canteen, frowns and shacks his head. "Well, off to the trolls then?" He follows the group to the auger. He mumbles to himself, "I should learn to loosen up. Stop adventuring on a budget."
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Male| LG cleric of Erastil 5| 13XP|43/43 HP| BAB3, CMB5, CMD16|AC20(15), T11, FF19(14)| Fort+6,Ref+3, Will+10| Perception+7|, Initiative+3|Used spells: none|channels remaining 5/5 Human Cleric of Erastil 5
Lybram moves to Leon and takes Leon's CLW wand. "Here you go big fella. Let's head for the southwest exit." "Too many dragons to fight here.
CLW wand charge: 1d8 + 1 ⇒ (2) + 1 = 3
He then gives Leon his wand back. I think all that would be two rounds worth of stuff.
Lybram, Li'le Fella make for the southwest gate.
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Male| LG cleric of Erastil 5| 13XP|43/43 HP| BAB3, CMB5, CMD16|AC20(15), T11, FF19(14)| Fort+6,Ref+3, Will+10| Perception+7|, Initiative+3|Used spells: none|channels remaining 5/5 Human Cleric of Erastil 5
Done with slides. I will post with Li'le Fella Ninja like so he will be in the characters tab.
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Male| LG cleric of Erastil 5| 13XP|43/43 HP| BAB3, CMB5, CMD16|AC20(15), T11, FF19(14)| Fort+6,Ref+3, Will+10| Perception+7|, Initiative+3|Used spells: none|channels remaining 5/5 Human Cleric of Erastil 5
"I have no idea what to ask ..." Lybram pauses to think. Then he blurts out, "Why did Aroden die, and what happened to him?" Lybram whispers to the others, "But ghosts probably would not know that answer."
Lybram prompts the group to see if anyone has a good question. But he also keeps an eye on Charvion.
perception to notice anything weird with the show: 1d20 + 6 ⇒ (8) + 6 = 14
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Male Human Wizard/5 (12XP)|HP42/42|AC 12( currently16 w/mage armor)/T12/FF10(currently 14)|Init+2|F+4 R+4 W+5|Perc+0| used: |8 of 8 acid darts remaining|
I think down also. I played this in high tier, though it will probably be totally different with all the flexability built in the scenario. But we had a good group of 6 PCs and almost got wiped out. We ran away at one point (a first for me in a PFS scenario). It was a blast and I had a great time. Farlen, for one, is much less tricked out than the members of that group. Plus, we are core with less fancy dodads and wizbang abilities. Playing down will probably still be very challenging.
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Male| LG cleric of Erastil 5| 13XP|43/43 HP| BAB3, CMB5, CMD16|AC20(15), T11, FF19(14)| Fort+6,Ref+3, Will+10| Perception+7|, Initiative+3|Used spells: none|channels remaining 5/5 Human Cleric of Erastil 5
"That was very strange. How did he know us as pathfinders? Theoretically we are not even on the clock so to speak. Weird and Wow!" Lybram closes his open mouth at the overt show of power.
Lybram keeps a close watch on Li'le Fella. "This crowd is not ideal for him, but is a good test of his training."
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Male| LG cleric of Erastil 5| 13XP|43/43 HP| BAB3, CMB5, CMD16|AC20(15), T11, FF19(14)| Fort+6,Ref+3, Will+10| Perception+7|, Initiative+3|Used spells: none|channels remaining 5/5 Human Cleric of Erastil 5
Lybram would like to make some purchases before we get rolling ...
Cloak of Resistance +1 for 1000g
Pearl of Power (lvl 1) for 1000g
MWK cold iron Heavy Mace for 324g
Scroll of lessor restoration 150g
Scroll of delay poison 150g
total:2624g
If all this can be obtained, I will adjust Lybrams saves, attacks, and belongings lists.
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Still interested, but not sure what the tier is now. Farlen is 5th level. Is there still room?
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Player/Alias: Wydroe
PFS#: 165069-12
Character Name: Farlen Mizzul
Race, class, and level: Human Wizard (Conjuror) 5
PC Faction: Grand Lodge
Plyd or GM'd this Scenario: Played in standard
To know about Farlen: He does not have a large variety of spells. I neglect his spell book work often. I think he needs his level up on the boards though. I will work on this shortly.
Note: I have a 4th level human cleric of Erastil, also, if he would fit the mix better. PFS#:165069-13.
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NG Male Dwarf Fighter 3| 20' speed|init+2, Perc +0,| 60' darkvision|37/37 HP|AC21, T12, FF19|Fort+6, Ref+3, Will+1, +1 bravery|
"I miss my axe." kimlo sounds like a kid without his toy. "Perhaps just a yard of your orange cloth. I could make some handkerchiefs. You never know what a useful piece of cloth they are until you don't have one."
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NG Male Dwarf Fighter 3| 20' speed|init+2, Perc +0,| 60' darkvision|37/37 HP|AC21, T12, FF19|Fort+6, Ref+3, Will+1, +1 bravery|
"I'm not expecting 'honest' or 'smart' and I only give it up to them so easily out of ignorance. I don't know much about magic and the lot. Plus, they are all dishonest by half. Example gave them a dagger. Got 1 gold coin. Same dgger sells for 2 the next day. Dishonest by half."
Kimlo holds up the bow and spear they just found. "I know we can use this stuff as needed to stay alive and complete the task, but still the money I get from it won't buy me the same spear."
Kimlo looks sad and slightly embarassed. "I will do my best to protect you all despite my poor performance earlier. But when it comes to magic and stuff, I can only just dump it on the desk and get what we get."
He walks to the door testing the spear. "You all ready to move on?"
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male|cleric 10|hp 93/93|AC:25 T:12 FF:24|CMB+9, CMD21|Fort+12, Ref+6, Will+14, +2 vs poison|Init+1, senses darkvision 60' Perc:+5|used: dwarf cleric 10|spells used: Bless of fervor, searing light, flame strike, magic circ vs evil|touch of good 8/8 remaining|acid dart 8/8 remaining|channels 4/5 remaining|
Grunyak moves closer to center himself on the battle. He then fingers his holy symbol. Torag, drive out these creatures with the energy of good."
Grunyak uses his last channel to harm undead.
channel to harm dc15 will for half: 5d6 ⇒ (4, 4, 4, 2, 3) = 17
"I'm down to one searing light and one spirit hammer. Hope we can drive these off soon."
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male|cleric 10|hp 93/93|AC:25 T:12 FF:24|CMB+9, CMD21|Fort+12, Ref+6, Will+14, +2 vs poison|Init+1, senses darkvision 60' Perc:+5|used: dwarf cleric 10|spells used: Bless of fervor, searing light, flame strike, magic circ vs evil|touch of good 8/8 remaining|acid dart 8/8 remaining|channels 4/5 remaining|
that location is fine. I tried to post but it got lost in the wash. Sorry for the delay. On my phone only currently.
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male|cleric 10|hp 93/93|AC:25 T:12 FF:24|CMB+9, CMD21|Fort+12, Ref+6, Will+14, +2 vs poison|Init+1, senses darkvision 60' Perc:+5|used: dwarf cleric 10|spells used: Bless of fervor, searing light, flame strike, magic circ vs evil|touch of good 8/8 remaining|acid dart 8/8 remaining|channels 4/5 remaining|
Grunyak takes one look at the path ahead and casts airwalk to help him negotiate the rocks. "Torag allow me to walk he air."
Attempting to avoid both rolls with airwalk.
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Just changed to allow editing. Again, missed that option. How everyone can edit now. I will help Malon with the token.
@Malon, just let us know when you can't move and indicate with directions how and where you go. Not ideal, but it is manageable. I often post on my phone and have not found a good way to move and add stuff to google slides.
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Yep, sorry, I forgot to set the access. My apologies. I hope it did not ruin anyones inspired posts. I made this slide show several months ago and thought I did all that stuff. Anyway, it should be good now.
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You bet. Good to see you again.
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Looks like we are set now with 6, 2nd level and below agents.
Would the following core agants report in in the game play thread.
Salvio wizard 2
Leon the Brute fighter 2
Malon wizard 2
Kuikka paladin 1
Nate of Green Bottom Rogue 1
Nightdeath barbarian 2
Double check that your characters are core please. Then head over and introduce your character.
Thanks to all who showed interest. Higher level folks, I plan to run something 3 to 7 next. I will aim for low tier ther as well.
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male|cleric 10|hp 93/93|AC:25 T:12 FF:24|CMB+9, CMD21|Fort+12, Ref+6, Will+14, +2 vs poison|Init+1, senses darkvision 60' Perc:+5|used: dwarf cleric 10|spells used: Bless of fervor, searing light, flame strike, magic circ vs evil|touch of good 8/8 remaining|acid dart 8/8 remaining|channels 4/5 remaining|
Grunyak shifts beside Philthy and stabs away at the blue slug.
bof: extra attack.
spear stab 1 no PA: 1d20 + 10 ⇒ (12) + 10 = 22; dmg P: 1d8 + 5 ⇒ (1) + 5 = 6
spear stab iterative: 1d20 + 5 ⇒ (18) + 5 = 23; dmg p: 1d8 + 5 ⇒ (3) + 5 = 8
spear stab bof: 1d20 + 10 ⇒ (15) + 10 = 25; dmg P: 1d8 + 5 ⇒ (5) + 5 = 10
"I'm talking to a slug!" "These things do not have a mind." "Die, mindless bug!"
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An aura of despair hits Laiashi as she gets to the end of the hallway. The sight of red and yellow starts to freeze her muscles in place again. I need 2 will saves dc18.
The same two auras hit Toral. I need 2 will saves from Toral as well.
misfortune hex vs red: 1d20 + 10 ⇒ (1) + 10 = 11 dang, i hate misfortune. So much typing for one attack.
Fox and Walla are still able to go.
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NG Male Dwarf Fighter 3| 20' speed|init+2, Perc +0,| 60' darkvision|37/37 HP|AC21, T12, FF19|Fort+6, Ref+3, Will+1, +1 bravery|
i posted yesterday, i thought, and i rolled a natural '1' on my will save. I do not know what happened. I will roll again. But whatever the result I am okay failing by default. I appologize for not making sure my post showed up properly.
will save: 1d20 + 2 ⇒ (1) + 2 = 3 +2 is for dwarf race verses spells and spell like ability.
"It's the mother of all goblins. Flee while we can!"
Good, the die roller remembered.
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Correction, Philthy would only take 6hp of damage. Claw attacks are only B/S and are not considered piercing. So, a 22 would still hit and only do 6hp of damage to Philthy. I will adjust on my next post.
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NG Male Dwarf Fighter 3| 20' speed|init+2, Perc +0,| 60' darkvision|37/37 HP|AC21, T12, FF19|Fort+6, Ref+3, Will+1, +1 bravery|
I am back, thanks for the heads up Malon.
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NG Male Dwarf Fighter 3| 20' speed|init+2, Perc +0,| 60' darkvision|37/37 HP|AC21, T12, FF19|Fort+6, Ref+3, Will+1, +1 bravery|
I put in a plea for a replacement GM. I believe PDK is in the other table/group. If we get any takers, maybe we could restart. I am willing to stick around until July or so. Not like there are 30 core level 1 opportunities on the boards. I love core but I can't find a standard PFS game in FCF much less a core one.
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Anyone else think of Monty Python's Holy Grail every time Fox attacks?
Fox bites into blue barely missing the artery, but Blue manages to avoid death for now. His blood and the blood of the woman coat the floor.
Laiashi is up!
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"Foxes are usually uncommonly intelligent. I might have been talking with the brains of the outfit for all I knew." "He appears to be a magnificent animal." The voice pauses and becomes more serious, "Yes, we have been here a while." "We are running low on supplies." "So, no, I did not feed the fox." Another pause, "Hey, could I get you to let us out of here?"
The voice continues, "If I were to pass you a rod through this hole in the door, would you mind sticking it in that last hole in the center altar?" "We would appreciate it immensely."
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I don't think that works, Toral. A surprise round action should happen in the surprise round. But you all have been together two weeks. You could have worked out this wand exchange ahead of time and be storing Fox's wand for Fox especially since you are Fox's defacto translator. This way you could just pull the wand during the surprise round and Fox could move to you and wait to be tapped. Essentually this would be a pre discussed reaction to trouble. Still weird but I will roll with it.
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It is another rescue mission. A group of Pathfinders has disappeared while conducting a sanctioned exploration of a recently uncovered. A caravan trader found it, the Ruby Prince commissioned the society, and now the Pathfinders are not responding to communication efforts. It is your job to go to the site and finish the job.
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NG Male Dwarf Fighter 3| 20' speed|init+2, Perc +0,| 60' darkvision|37/37 HP|AC21, T12, FF19|Fort+6, Ref+3, Will+1, +1 bravery|
"I guess there is no point to sneaking in. We can lock shields and start the fighting. Let's proceed, brothers and sisters."
Kimlo stands next to Sciath. "Whenever you all are ready, Let's get this going."
Your token is placed, Malon.
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Male|Paladin 8|hp 74/74|AC:26(28) T:12(14) FF:25(27)|CMB+13,CMD24|Fort+12, Ref+9,Will+12|Init:+1, Perc:+0| conditions:none |7 of 9 layhands used|deflection bonus of +3 Human Paladin 8
Orst will put away his bow and ready to two-handed chop any crazy harpy that comes into his striking range.
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Male|Paladin 8|hp 74/74|AC:26(28) T:12(14) FF:25(27)|CMB+13,CMD24|Fort+12, Ref+9,Will+12|Init:+1, Perc:+0| conditions:none |7 of 9 layhands used|deflection bonus of +3 Human Paladin 8
Give it a few more rounds. I think at least for now it is helping. If they take to hiding then dismiss it. I still think our best defense is from under the roof. We ready shots, they fly threw and shoot, but in the end, I think we have more healing and hp. If we are all spread out they just concentrate fire and take us down one by one.
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Male|Paladin 8|hp 74/74|AC:26(28) T:12(14) FF:25(27)|CMB+13,CMD24|Fort+12, Ref+9,Will+12|Init:+1, Perc:+0| conditions:none |7 of 9 layhands used|deflection bonus of +3 Human Paladin 8
Very clever! But do they have endless arrows? Obscuring mist says you can't target based on sight, but can Orst shoot at the square he thinks the creature is in based on what he perceived? And is perceiving like that an action? In other words, can Orst fire at the square if he drops his sword or if he sheaths his sword?
Orst will sheath his sword and fire his bow at the harpy 10 feet away and 15 feet up.
bow shot w/concealment: 1d20 + 10 ⇒ (12) + 10 = 22: concealment high hits: 1d100 ⇒ 98; dmg w/ flaming: 1d8 + 5 ⇒ (5) + 5 = 10 and dmg fire: 1d6 ⇒ 3

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Male|Paladin 8|hp 74/74|AC:26(28) T:12(14) FF:25(27)|CMB+13,CMD24|Fort+12, Ref+9,Will+12|Init:+1, Perc:+0| conditions:none |7 of 9 layhands used|deflection bonus of +3 Human Paladin 8
Orst would have helped Fox with healing.
Orst hears the the singing bearing through the ear plugs.
Not sure if the paladin resolve is protection from this so I am rolling.
will save vs singing: 1d20 + 12 + 2 ⇒ (18) + 12 + 2 = 32
will vs second singing: 1d20 + 12 + 2 ⇒ (5) + 12 + 2 = 19
will verses third bird: 1d20 + 12 + 2 ⇒ (9) + 12 + 2 = 23
Orst hums a hymn to Iomedae to help muddle the musics magical affect.
He desperately searches the building husk and the skys around it for the enemy trying to determine where the music is coming from.
He will also call on his bonded weapon spirit, Maybel. "Enhance my weapon, Maybel, make it burn also." +1 enhancement and flaming standard action.
He will continue to move towards the cathedral, yelling out to the others if he spots an enemy.
perception: 1d20 - 5 ⇒ (15) - 5 = 10
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