GM Grimsnik's #56: The Jester's Fraud (closed recruitment) (Inactive)

Game Master Grimsnik


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Silver Crusade

M Half-Elf Paladin (holy guide) of Iomedae 4/ Slayer (vanguard) 3 HP 46/46 | AC 23 (FF 20 Touch 14) CMD 22 | Init +5| Saves Fort +11 Reflex +10, Will +9 (+2 v enchantments)| Per +15, SenMot +8 Spd 30' Effects Active: none | Lay on Hands 5/6 | Smite Evil 2/2 | Channel Pos 3/3 | Aura courage (10 ft.) | Immune sleep, disease, fear | Spells: Lvl 1 (Hero's Defiance); Detect Evil (at will) |

Carrick considers the oversized mollusks. He studies the reddish one as it moves.

They seems slow, perhaps we just make haste and pass them up. I see no reason to dispatch them. He comments to the others.

move to studied target red, Ready my Standard to move 30' if the party decides to just move on past the slow slugs.

FYI everyone -- starting tomorrow I'll be traveling off the grid with little to no internet for the next week. So please feel free to bot Carrick. Sorry for the inconvenience.

The Exchange

Male N Dwarf from Qadira - usually talking business or about the past | Flame Spirit Shaman (Speaker for the Past) 9 | HP 98/98 + 12/12 Temp HP | Resistance Fire 10 | Now: AC25 / AC 27 vs evil, Normal: AC 22 T 10 FF 22 | CMB +4, CMD 14 | F: +11, R: +6, W: +17 | Init: +0 | Perc: +20, SM: +19, Dipl.: +24 | Reroll 1/1 | Chaldira trait reroll 1/1 | Knowledge 8/8 | Darkvision 60ft | Speed 20ft | Active condition: heroism, barkskin, magic vs evil, heightened awareness

Toral readies himself for the arrival of the slugs.

“I don’t think that we can circumvent them!!“

He 5 ft steps, takes out a rod and readies to ensnare the red colored slug when it is within 30 ft.

Using SILKSTRING SNARE for 11 rounds with reflex DC 22:
The shaman causes ribbons of spider silk to erupt from the ground beneath a single creature. The target must succeed at a Reflex save or be entangled and anchored in place. The foe can escape the silk as a standard action with a successful Escape Artist or Strength check at the same DC, or by dealing an amount of damage to the silk equal to double the shaman’s class level (the silk has hardness 0). This hex lasts a number of rounds equal to 3 + the shaman’s Wisdom modifier. A creature affected by this hex cannot be affected by it again for 24 hours.

The Exchange

Dwarf, HP88/88 - AC 24, T 14, FF 21/ F +10, R +9, W +8/ CMD 23, CMB +9/ Per +21(Dk Vis), Init +6, Move 30ft

Philthy starts casting.
Enlarge person

Silver Crusade

male|cleric 10|hp 93/93|AC:25 T:12 FF:24|CMB+9, CMD21|Fort+12, Ref+6, Will+14, +2 vs poison|Init+1, senses darkvision 60' Perc:+5|used: dwarf cleric 10|spells used: Bless of fervor, searing light, flame strike, magic circ vs evil|touch of good 8/8 remaining|acid dart 8/8 remaining|channels 4/5 remaining|

"Before you go fight..." Grunyak says a prayer over his companions, "Give us fervor, oh mighty Torag." Casts blessing of fervor on party.

Blessing of fervor:allows you to choose one each round.
increase speed by 30ft
Stand up from prone as a swift action without provoking
take one extra attack as part of full round attack at highest bonus
gain +2 bonus on attack rolls and a +2 dodge bonus to AC and Reflex saves
cast a single spell of 2nd level or lower as if it were an enlarged, extended, silent, or still spell.


HP: 61/61, AC 23/23/23, F+5, R+15, W+4, speed 40ft, Perception +10, init +9, Darkvision 60ft, low light vision, scent

Fox holds, keeping idle hope that slugs won't bother with people traveling through.

Total defense.

Silver Crusade

male|cleric 10|hp 93/93|AC:25 T:12 FF:24|CMB+9, CMD21|Fort+12, Ref+6, Will+14, +2 vs poison|Init+1, senses darkvision 60' Perc:+5|used: dwarf cleric 10|spells used: Bless of fervor, searing light, flame strike, magic circ vs evil|touch of good 8/8 remaining|acid dart 8/8 remaining|channels 4/5 remaining|

Grunyak took the +2 AC and 'to hit' blessing by the way.

"What are these things and what can they do to us? From the looks of these other bodies we are in for a fight."


Jester's Fraud Slides

DC 19 Knowledge (Nature or Planes):
These are Fiendish Giant Slugs

GM stuff:
Blue range touch attack Grunyak: 1d20 + 3 ⇒ (4) + 3 = 7 Acid Damage: 10d6 ⇒ (2, 5, 5, 3, 5, 1, 4, 6, 4, 4) = 39Reflex: 1d20 ⇒ 19 Red range touch attack Toral: 1d20 + 3 - 2 - 2 ⇒ (16) + 3 - 2 - 2 = 15 Acid Damage: 10d6 ⇒ (2, 4, 2, 4, 4, 2, 4, 5, 2, 2) = 31

The water swishes around as blue moves closer. The ground around Grunyak sizzles as a spray of acid slams near the dwarf.

Spider webs wrap around the other slug and hold it in place. It turns to Toral and sprays the dwarf with acid.

round 2-Bold can Act; Everyone is under the effect of

Blessing of Fervor:
choose one each round.
1-increase speed by 30ft
2-Stand up from prone as a swift action without provoking
3-take one extra attack as part of full round attack at highest bonus
gain +2 bonus on attack rolls and a +2 dodge bonus to AC and Reflex saves
4-cast a single spell of 2nd level or lower as if it were an enlarged, extended, silent, or still spell.

Philthy
Fox
Carrick
Grunyak
Toral (31 Damage)

Blue
Red (Entangled)

The Exchange

Male N Dwarf from Qadira - usually talking business or about the past | Flame Spirit Shaman (Speaker for the Past) 9 | HP 98/98 + 12/12 Temp HP | Resistance Fire 10 | Now: AC25 / AC 27 vs evil, Normal: AC 22 T 10 FF 22 | CMB +4, CMD 14 | F: +11, R: +6, W: +17 | Init: +0 | Perc: +20, SM: +19, Dipl.: +24 | Reroll 1/1 | Chaldira trait reroll 1/1 | Knowledge 8/8 | Darkvision 60ft | Speed 20ft | Active condition: heroism, barkskin, magic vs evil, heightened awareness

“Arghh!!!“ Toral shouts and he casts resist energy acid on himself.

Acid Resistance 20 now.

He then moves back!

Silver Crusade

male|cleric 10|hp 93/93|AC:25 T:12 FF:24|CMB+9, CMD21|Fort+12, Ref+6, Will+14, +2 vs poison|Init+1, senses darkvision 60' Perc:+5|used: dwarf cleric 10|spells used: Bless of fervor, searing light, flame strike, magic circ vs evil|touch of good 8/8 remaining|acid dart 8/8 remaining|channels 4/5 remaining|

Grunyak shifts 5' steps over and stabs out 2 quick times with his magic long spear. At blue Slug

longspear w/ pa: 1d20 + 10 ⇒ (19) + 10 = 29; dmg P: 1d8 + 11 ⇒ (1) + 11 = 12
longspear w/ pa: 1d20 + 5 ⇒ (9) + 5 = 14; dmg P: 1d8 + 11 ⇒ (1) + 11 = 12

AC currently 27, touch 14, ff 26

"Leave foul beast! There is nothing but death for you here."

The Exchange

Dwarf, HP88/88 - AC 24, T 14, FF 21/ F +10, R +9, W +8/ CMD 23, CMB +9/ Per +21(Dk Vis), Init +6, Move 30ft

Philty is now a giant dwarf, swinging a very big axe... he closes on the blueish slug.

AC 25, T 15, FF 22
BOF Bonus to hit and AC

Magic, silver
Enlarged, BOF, Arcane Strike
Attack 1d20 + 12 + 2 ⇒ (6) + 12 + 2 = 20
Damage 2d8 + 7 + 2 ⇒ (3, 5) + 7 + 2 = 17


HP: 61/61, AC 23/23/23, F+5, R+15, W+4, speed 40ft, Perception +10, init +9, Darkvision 60ft, low light vision, scent

Fox launches a spring attack against blue.

Fervor bonus chosen: +2 AC and reflexes.
Since Philthy threatens the slug, it would provide, i think?, underfoot bonuses.

Bite, underfoot assault: 1d20 + 15 + 2 ⇒ (9) + 15 + 2 = 26Bite dmg, underfoot SA: 1d3 + 11 + 3d6 ⇒ (3) + 11 + (2, 4, 5) = 25, and it returns to between all the dwarves' current positions.


Jester's Fraud Slides

GM stuff:
AoO: 1d20 + 15 ⇒ (2) + 15 = 17 Attack: 1d20 + 12 + 2 - 2 ⇒ (14) + 12 + 2 - 2 = 26 Damage: 1d8 + 8 ⇒ (7) + 8 = 15 Blue vs Philthy: 1d20 + 15 ⇒ (10) + 15 = 25 Damage: 2d10 + 12 + 2d8 ⇒ (2, 7) + 12 + (3, 3) = 27 Red vs Toral: 1d20 + 3 - 2 - 2 ⇒ (13) + 3 - 2 - 2 = 12 Damage: 10d6 ⇒ (2, 1, 5, 2, 2, 3, 6, 6, 3, 4) = 34

Grunyak, Philthy, Fox and Carrick's attacks have difficulty getting through the slugs tough skin. Philthy feels a sting as blue's tongue slams into him. Another gob of acid slams flies past Toral.

round 3-Bold can Act; Everyone is under the effect of

Blessing of Fervor:
choose one each round.
1-increase speed by 30ft
2-Stand up from prone as a swift action without provoking
3-take one extra attack as part of full round attack at highest bonus
gain +2 bonus on attack rolls and a +2 dodge bonus to AC and Reflex saves
4-cast a single spell of 2nd level or lower as if it were an enlarged, extended, silent, or still spell.

Philthy
Fox
Carrick
Grunyak
Toral (31 Damage)

Blue (39 Damage)
Red (Entangled)

Silver Crusade

1 person marked this as a favorite.
male|cleric 10|hp 93/93|AC:25 T:12 FF:24|CMB+9, CMD21|Fort+12, Ref+6, Will+14, +2 vs poison|Init+1, senses darkvision 60' Perc:+5|used: dwarf cleric 10|spells used: Bless of fervor, searing light, flame strike, magic circ vs evil|touch of good 8/8 remaining|acid dart 8/8 remaining|channels 4/5 remaining|

Grunyak shifts beside Philthy and stabs away at the blue slug.
bof: extra attack.

spear stab 1 no PA: 1d20 + 10 ⇒ (12) + 10 = 22; dmg P: 1d8 + 5 ⇒ (1) + 5 = 6
spear stab iterative: 1d20 + 5 ⇒ (18) + 5 = 23; dmg p: 1d8 + 5 ⇒ (3) + 5 = 8
spear stab bof: 1d20 + 10 ⇒ (15) + 10 = 25; dmg P: 1d8 + 5 ⇒ (5) + 5 = 10

"I'm talking to a slug!" "These things do not have a mind." "Die, mindless bug!"


HP: 61/61, AC 23/23/23, F+5, R+15, W+4, speed 40ft, Perception +10, init +9, Darkvision 60ft, low light vision, scent

Fox darts forth and back again, as long as it will take to team this thing into the dirt.

Bite, underfoot flank: 1d20 + 15 + 2 ⇒ (15) + 15 + 2 = 32Dmg, underfoot SA: 1d3 + 11 + 3d6 ⇒ (3) + 11 + (4, 6, 3) = 27

The Exchange

Dwarf, HP88/88 - AC 24, T 14, FF 21/ F +10, R +9, W +8/ CMD 23, CMB +9/ Per +21(Dk Vis), Init +6, Move 30ft

"OOF!" Philthy didn't like the acid at all.

AC 23, T 14, FF 20
BOF Extra attack

Magic, silver
Enlarged, BOF, Arcane Strike
Attack 1d20 + 12 ⇒ (5) + 12 = 17
Damage 2d8 + 7 + 2 ⇒ (5, 2) + 7 + 2 = 16

Attack 1d20 + 12 ⇒ (14) + 12 = 26
Damage 2d8 + 7 + 2 ⇒ (5, 4) + 7 + 2 = 18

The Exchange

Male N Dwarf from Qadira - usually talking business or about the past | Flame Spirit Shaman (Speaker for the Past) 9 | HP 98/98 + 12/12 Temp HP | Resistance Fire 10 | Now: AC25 / AC 27 vs evil, Normal: AC 22 T 10 FF 22 | CMB +4, CMD 14 | F: +11, R: +6, W: +17 | Init: +0 | Perc: +20, SM: +19, Dipl.: +24 | Reroll 1/1 | Chaldira trait reroll 1/1 | Knowledge 8/8 | Darkvision 60ft | Speed 20ft | Active condition: heroism, barkskin, magic vs evil, heightened awareness

Toral entangles the other slug as well.

Using SILKSTRING SNARE for 11 rounds with reflex DC 22


Jester's Fraud Slides

GM stuff:
reflex: 1d20 ⇒ 14 Attack 1: 1d20 + 12 + 2 - 2 ⇒ (2) + 12 + 2 - 2 = 14 damage: 1d8 + 8 ⇒ (2) + 8 = 10 Attack 2: 1d20 + 7 + 2 - 2 ⇒ (1) + 7 + 2 - 2 = 8 damage: 1d8 + 8 ⇒ (2) + 8 = 10 Bof: 1d20 + 12 + 2 - 2 ⇒ (11) + 12 + 2 - 2 = 23 damage: 1d8 + 8 ⇒ (8) + 8 = 16 Attack vs Carrick: 1d20 + 15 - 2 ⇒ (16) + 15 - 2 = 29 Damage: 2d10 + 12 + 2d8 ⇒ (4, 6) + 12 + (3, 7) = 32 spit: 1d5 ⇒ 3 spit on Toral: 1d20 + 3 - 4 ⇒ (8) + 3 - 4 = 7 damage: 10d6 ⇒ (4, 2, 5, 4, 2, 1, 6, 1, 1, 3) = 29

Spider webs wrap up the other slug as the party continues to cut into it. It turns and bites down into Carrick while the other slug's glob of acid go wide.

Round 4 Blessing of Fervor is still going. I forgot to put the damage dealt to Phility on the tracker from last turn. Everyone is up.

Philthy (27 damage)
Fox
Carrick (32 damage)
Grunyak
Toral (31 Damage)

Blue (70 Damage, entangled)
Red (Entangled)

The Exchange

Male N Dwarf from Qadira - usually talking business or about the past | Flame Spirit Shaman (Speaker for the Past) 9 | HP 98/98 + 12/12 Temp HP | Resistance Fire 10 | Now: AC25 / AC 27 vs evil, Normal: AC 22 T 10 FF 22 | CMB +4, CMD 14 | F: +11, R: +6, W: +17 | Init: +0 | Perc: +20, SM: +19, Dipl.: +24 | Reroll 1/1 | Chaldira trait reroll 1/1 | Knowledge 8/8 | Darkvision 60ft | Speed 20ft | Active condition: heroism, barkskin, magic vs evil, heightened awareness

Toral misfortunes the red colored slug and starts to chant to extend the effect!

DC 22 will save or misfortune hex and chant hex as move action to extend duration.


HP: 61/61, AC 23/23/23, F+5, R+15, W+4, speed 40ft, Perception +10, init +9, Darkvision 60ft, low light vision, scent

Spring bite vs blue, underfoot flank: 1d20 + 15 + 2 ⇒ (11) + 15 + 2 = 28Dmg, underfoot SA: 1d3 + 11 + 3d6 ⇒ (3) + 11 + (4, 5, 6) = 29

The Exchange

Dwarf, HP88/88 - AC 24, T 14, FF 21/ F +10, R +9, W +8/ CMD 23, CMB +9/ Per +21(Dk Vis), Init +6, Move 30ft

Philthy keeps swinging with gusto!

AC 23, T 14, FF 20
BOF Extra attack

Magic, silver
Enlarged, BOF, Arcane Strike
Attack 1d20 + 12 ⇒ (12) + 12 = 24
Damage 2d8 + 7 + 2 ⇒ (3, 6) + 7 + 2 = 18

Attack 1d20 + 12 ⇒ (11) + 12 = 23
Damage 2d8 + 7 + 2 ⇒ (3, 1) + 7 + 2 = 13

Silver Crusade

male|cleric 10|hp 93/93|AC:25 T:12 FF:24|CMB+9, CMD21|Fort+12, Ref+6, Will+14, +2 vs poison|Init+1, senses darkvision 60' Perc:+5|used: dwarf cleric 10|spells used: Bless of fervor, searing light, flame strike, magic circ vs evil|touch of good 8/8 remaining|acid dart 8/8 remaining|channels 4/5 remaining|

Grunyak stabs away again Assuming blue is still up. with mighty thrusts.
spear 1 w/ PA and +2 BOF: 1d20 + 10 ⇒ (1) + 10 = 11; dmg p: 1d8 + 11 ⇒ (3) + 11 = 14
spear iter w/ PA and +2: 1d20 + 5 ⇒ (20) + 5 = 25; dmg P: 1d8 + 11 ⇒ (8) + 11 = 19
crit? spear 2: 1d20 + 5 ⇒ (13) + 5 = 18; added crit dmg: 1d8 + 11 ⇒ (2) + 11 = 13

"I think we just about have this one down. We just need Toral to hold the other one off just a bit longer."


Jester's Fraud Slides

GM stuff:
reflex: 1d20 + 4 ⇒ (5) + 4 = 9 AoO: 1d20 + 15 - 2 ⇒ (7) + 15 - 2 = 20 MF: 1d20 + 15 - 2 ⇒ (1) + 15 - 2 = 14 attack: 1d20 + 10 + 1 - 2 ⇒ (20) + 10 + 1 - 2 = 29 confirm: 1d20 + 10 + 1 - 2 ⇒ (11) + 10 + 1 - 2 = 20 damage: 1d8 + 8 + 1 ⇒ (2) + 8 + 1 = 11damage: 1d8 + 8 + 1 ⇒ (8) + 8 + 1 = 17 Attack: 1d20 + 15 - 2 ⇒ (9) + 15 - 2 = 22 MF: 1d20 + 15 - 2 ⇒ (10) + 15 - 2 = 23

As Grunyak skewers blue, Carrick rushes to the final slug and connects with an powerful slice. The slug has trouble chomping down on Carrick.

Round 4 Blessing of Fervor is still going. Everyone is up.

Philthy (27 damage)
Fox
Carrick (32 damage)
Grunyak
Toral (31 Damage)

Red (18 damage, Entangled, misfortuned)

The Exchange

Dwarf, HP88/88 - AC 24, T 14, FF 21/ F +10, R +9, W +8/ CMD 23, CMB +9/ Per +21(Dk Vis), Init +6, Move 30ft

Phiulthy jogs over and takes a chop at the slug.

AC 25, T 15, FF 22
BOF Bonus to hit and AC

Magic, silver
Enlarged, BOF, Arcane Strike
Attack 1d20 + 12 + 2 ⇒ (5) + 12 + 2 = 19
Damage 2d8 + 7 + 2 ⇒ (7, 2) + 7 + 2 = 18


HP: 61/61, AC 23/23/23, F+5, R+15, W+4, speed 40ft, Perception +10, init +9, Darkvision 60ft, low light vision, scent

Fox creeps to the square behind Philthy, in preparation for a new spring attack.

Silver Crusade

male|cleric 10|hp 93/93|AC:25 T:12 FF:24|CMB+9, CMD21|Fort+12, Ref+6, Will+14, +2 vs poison|Init+1, senses darkvision 60' Perc:+5|used: dwarf cleric 10|spells used: Bless of fervor, searing light, flame strike, magic circ vs evil|touch of good 8/8 remaining|acid dart 8/8 remaining|channels 4/5 remaining|

Grunyak moves faster then normal to get into position to stab the red slug.
BOF: 30' extra movement

"Get the thing! Kill the mindless abomination of nature."

spear with PA: 1d20 + 8 ⇒ (20) + 8 = 28; dmg P: 1d8 + 11 ⇒ (3) + 11 = 14
critcrit confirm spear: 1d20 + 8 ⇒ (9) + 8 = 17; extra crit dmg: 2d8 + 22 ⇒ (1, 8) + 22 = 31


Jester's Fraud Slides

rolls:
Carrick attack 1: 1d20 + 12 + 1 - 2 + 2 ⇒ (6) + 12 + 1 - 2 + 2 = 19 damage: 1d8 + 8 + 1 ⇒ (5) + 8 + 1 = 14 Attack 2: 1d20 + 7 + 1 - 2 + 2 ⇒ (18) + 7 + 1 - 2 + 2 = 26 confirm: 1d20 + 7 + 1 - 2 + 2 ⇒ (10) + 7 + 1 - 2 + 2 = 18 damage: 1d8 + 8 + 1 ⇒ (4) + 8 + 1 = 13 crit damage: 1d8 + 8 + 1 ⇒ (8) + 8 + 1 = 17 BoF attack: 1d20 + 12 + 1 - 2 + 2 ⇒ (3) + 12 + 1 - 2 + 2 = 16 will save: 1d20 + 4 ⇒ (19) + 4 = 23 Misfortune: 1d20 + 4 ⇒ (3) + 4 = 7

Carrick cuts into the slug twice as Toral maintains the misfortune. The slug slumps in the water as it falls asleep.

Round 5 Blessing of Fervor is still going. Everyone is up.

Philthy (27 damage)
Fox
Carrick (32 damage)
Grunyak
Toral (31 Damage)

Red (54 damage, Entangled, misfortuned, magical sleeping)

The Exchange

Dwarf, HP88/88 - AC 24, T 14, FF 21/ F +10, R +9, W +8/ CMD 23, CMB +9/ Per +21(Dk Vis), Init +6, Move 30ft

Coup d'grace.

Damage 6d8 + 21 + 6 + 1d6 ⇒ (6, 5, 2, 4, 4, 8) + 21 + 6 + (1) = 57

"Feel my wizardry!"

Silver Crusade

male|cleric 10|hp 93/93|AC:25 T:12 FF:24|CMB+9, CMD21|Fort+12, Ref+6, Will+14, +2 vs poison|Init+1, senses darkvision 60' Perc:+5|used: dwarf cleric 10|spells used: Bless of fervor, searing light, flame strike, magic circ vs evil|touch of good 8/8 remaining|acid dart 8/8 remaining|channels 4/5 remaining|

"Toral, I have never seen a slug sleep, but I am glad you endevered to try. That was fantastic!" "Now let's see what we can find in all this mess." "Maybe, a dead Jester and we can head back?"

Grunyak starts to look through the bodies. Then added, "Whenever you all are ready let's move off a little and I'll channel the might of Torag to heal our wounds, but I don't want to heal the slugs."

When ready... channel to heal party members: 5d6 ⇒ (1, 4, 2, 5, 3) = 15

And again... channel #2: 5d6 ⇒ (2, 5, 6, 6, 2) = 21

The Exchange

Male N Dwarf from Qadira - usually talking business or about the past | Flame Spirit Shaman (Speaker for the Past) 9 | HP 98/98 + 12/12 Temp HP | Resistance Fire 10 | Now: AC25 / AC 27 vs evil, Normal: AC 22 T 10 FF 22 | CMB +4, CMD 14 | F: +11, R: +6, W: +17 | Init: +0 | Perc: +20, SM: +19, Dipl.: +24 | Reroll 1/1 | Chaldira trait reroll 1/1 | Knowledge 8/8 | Darkvision 60ft | Speed 20ft | Active condition: heroism, barkskin, magic vs evil, heightened awareness

Vermin are immune to mind affecting so I don’t know … ;)


Jester's Fraud Slides

I forgot it was a vermin. I was a bit exhausted this morning. I think it would have drop anyways this round.

Philthy chops the slug in two. As you catch your breathe an acid-scarred satchel can be seen among the bodies. Inside the satchel is a scorched journal and a golden necklace.

Silver Crusade

M Half-Elf Paladin (holy guide) of Iomedae 4/ Slayer (vanguard) 3 HP 46/46 | AC 23 (FF 20 Touch 14) CMD 22 | Init +5| Saves Fort +11 Reflex +10, Will +9 (+2 v enchantments)| Per +15, SenMot +8 Spd 30' Effects Active: none | Lay on Hands 5/6 | Smite Evil 2/2 | Channel Pos 3/3 | Aura courage (10 ft.) | Immune sleep, disease, fear | Spells: Lvl 1 (Hero's Defiance); Detect Evil (at will) |

I'm back! Thanks for botting me. Looks like combat is over.

Carrick points to the satchel. Look there, what's inside? A journal, what's it say?


Jester's Fraud Slides

Examining the journal, Carrick learns it belong to the deceased Lady
Ariesin Bourtze. Within its pages it discusses her research into the urn. Her last entry gives the name of a salamader that she is going to summon using the urn.

The Exchange

Male N Dwarf from Qadira - usually talking business or about the past | Flame Spirit Shaman (Speaker for the Past) 9 | HP 98/98 + 12/12 Temp HP | Resistance Fire 10 | Now: AC25 / AC 27 vs evil, Normal: AC 22 T 10 FF 22 | CMB +4, CMD 14 | F: +11, R: +6, W: +17 | Init: +0 | Perc: +20, SM: +19, Dipl.: +24 | Reroll 1/1 | Chaldira trait reroll 1/1 | Knowledge 8/8 | Darkvision 60ft | Speed 20ft | Active condition: heroism, barkskin, magic vs evil, heightened awareness

kn arcana : 1d20 + 3 ⇒ (19) + 3 = 22
kn planes : 1d20 + 13 ⇒ (17) + 13 = 30

Toral also looks at the research.

Silver Crusade

male|cleric 10|hp 93/93|AC:25 T:12 FF:24|CMB+9, CMD21|Fort+12, Ref+6, Will+14, +2 vs poison|Init+1, senses darkvision 60' Perc:+5|used: dwarf cleric 10|spells used: Bless of fervor, searing light, flame strike, magic circ vs evil|touch of good 8/8 remaining|acid dart 8/8 remaining|channels 4/5 remaining|

"None of these bodies seem to match the jester's description. I am not sure how to continue from here. Does anyone see tracks or have an idea what to do to find him now?"

Grunyak rubs a guantleted hand over his bald head. He thumps his spear butt into the ground. "I am puzzled, why is this charred journal here? Was this taken with the urn by mistake? Not sure why the jester bothered only to leave it here? Can we use it to find him? I am open to suggestions."

Have we already rested? I don't remember. Maybe we look for a good place. If we have already, perhaps someone could find tracks to follow?

Silver Crusade

M Half-Elf Paladin (holy guide) of Iomedae 4/ Slayer (vanguard) 3 HP 46/46 | AC 23 (FF 20 Touch 14) CMD 22 | Init +5| Saves Fort +11 Reflex +10, Will +9 (+2 v enchantments)| Per +15, SenMot +8 Spd 30' Effects Active: none | Lay on Hands 5/6 | Smite Evil 2/2 | Channel Pos 3/3 | Aura courage (10 ft.) | Immune sleep, disease, fear | Spells: Lvl 1 (Hero's Defiance); Detect Evil (at will) |

Carrick scans around for tracks.

Survival: 1d20 + 9 ⇒ (20) + 9 = 29 nice!

The Exchange

Male N Dwarf from Qadira - usually talking business or about the past | Flame Spirit Shaman (Speaker for the Past) 9 | HP 98/98 + 12/12 Temp HP | Resistance Fire 10 | Now: AC25 / AC 27 vs evil, Normal: AC 22 T 10 FF 22 | CMB +4, CMD 14 | F: +11, R: +6, W: +17 | Init: +0 | Perc: +20, SM: +19, Dipl.: +24 | Reroll 1/1 | Chaldira trait reroll 1/1 | Knowledge 8/8 | Darkvision 60ft | Speed 20ft | Active condition: heroism, barkskin, magic vs evil, heightened awareness

Auto aid survival

“Maybe I can help!“

The Exchange

Dwarf, HP88/88 - AC 24, T 14, FF 21/ F +10, R +9, W +8/ CMD 23, CMB +9/ Per +21(Dk Vis), Init +6, Move 30ft

Survival Aid 1d20 + 7 ⇒ (9) + 7 = 16

Assuming we have finally rested


Jester's Fraud Slides

Following the trail it continues for a couple of miles when you spot on the muddy shores of the lake jut parapets of crumbling limestone, their stones missing and walls broken. A massive gateway yawns open, its original doors long since lost to decay, but its vacant expanse is blocked by an improvised barrier of lashed wooden stakes, ten feet high. Four archers guard the barrier.

The Exchange

1 person marked this as a favorite.
Male N Dwarf from Qadira - usually talking business or about the past | Flame Spirit Shaman (Speaker for the Past) 9 | HP 98/98 + 12/12 Temp HP | Resistance Fire 10 | Now: AC25 / AC 27 vs evil, Normal: AC 22 T 10 FF 22 | CMB +4, CMD 14 | F: +11, R: +6, W: +17 | Init: +0 | Perc: +20, SM: +19, Dipl.: +24 | Reroll 1/1 | Chaldira trait reroll 1/1 | Knowledge 8/8 | Darkvision 60ft | Speed 20ft | Active condition: heroism, barkskin, magic vs evil, heightened awareness

Toral feels that this could be a confrontation.

He casts several spells!!

Heightened Awareness, Bless, Barkskin, False Life (temp hp) : 1d10 + 9 ⇒ (3) + 9 = 12, Magic Circle against Evil, Fly on Fox, Heroism (Ancestor mystery), Overland Flight.

The Exchange

Dwarf, HP88/88 - AC 24, T 14, FF 21/ F +10, R +9, W +8/ CMD 23, CMB +9/ Per +21(Dk Vis), Init +6, Move 30ft

Philthy casts Animal Aspect (Tree Lizard) & Magic Circle Against Evil on himself, then continues walking towards the gate.

"We let them start the fight, so far the bandits and thieves in this region have been very reasonable"

Silver Crusade

male|cleric 10|hp 93/93|AC:25 T:12 FF:24|CMB+9, CMD21|Fort+12, Ref+6, Will+14, +2 vs poison|Init+1, senses darkvision 60' Perc:+5|used: dwarf cleric 10|spells used: Bless of fervor, searing light, flame strike, magic circ vs evil|touch of good 8/8 remaining|acid dart 8/8 remaining|channels 4/5 remaining|

Grunyak follows suit and cast some protection spells.
"Create a barrier of your might around me and keep me unfettered, oh mighty Torag" Casts magic circle of protection from evil and casts freedom of movement on himself.

Grunyak grips his spear tighter, "Let's proceed." He readies himself to follow with the group.

AC,T,FF are 26,13,25


HP: 61/61, AC 23/23/23, F+5, R+15, W+4, speed 40ft, Perception +10, init +9, Darkvision 60ft, low light vision, scent

Fox presents the wand of mage armor to Philthy.

[Animal speech:] "Can you please activate it again."

The Exchange

Dwarf, HP88/88 - AC 24, T 14, FF 21/ F +10, R +9, W +8/ CMD 23, CMB +9/ Per +21(Dk Vis), Init +6, Move 30ft

Philthy applies the wand to Fox - "Hope it keeps people from messing up your shiny fur"

Silver Crusade

M Half-Elf Paladin (holy guide) of Iomedae 4/ Slayer (vanguard) 3 HP 46/46 | AC 23 (FF 20 Touch 14) CMD 22 | Init +5| Saves Fort +11 Reflex +10, Will +9 (+2 v enchantments)| Per +15, SenMot +8 Spd 30' Effects Active: none | Lay on Hands 5/6 | Smite Evil 2/2 | Channel Pos 3/3 | Aura courage (10 ft.) | Immune sleep, disease, fear | Spells: Lvl 1 (Hero's Defiance); Detect Evil (at will) |

Carrick looks on at the archers, Perhaps, they will be reasonable.

Just in case he takes a potion of fly from his pouch and has it at the ready.

Silver Crusade

male|cleric 10|hp 93/93|AC:25 T:12 FF:24|CMB+9, CMD21|Fort+12, Ref+6, Will+14, +2 vs poison|Init+1, senses darkvision 60' Perc:+5|used: dwarf cleric 10|spells used: Bless of fervor, searing light, flame strike, magic circ vs evil|touch of good 8/8 remaining|acid dart 8/8 remaining|channels 4/5 remaining|

Grunyak noticing for the first time that his companions are looking to fly over to the archers, "Might I suggest air walking then?" "I can help one person to do so. Just let me know."

The Exchange

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Dwarf, HP88/88 - AC 24, T 14, FF 21/ F +10, R +9, W +8/ CMD 23, CMB +9/ Per +21(Dk Vis), Init +6, Move 30ft

"I/m happy enough just walking in, we're only being prepared in case we need to rapidly scale a wall to sort out some archers"

Silver Crusade

male|cleric 10|hp 93/93|AC:25 T:12 FF:24|CMB+9, CMD21|Fort+12, Ref+6, Will+14, +2 vs poison|Init+1, senses darkvision 60' Perc:+5|used: dwarf cleric 10|spells used: Bless of fervor, searing light, flame strike, magic circ vs evil|touch of good 8/8 remaining|acid dart 8/8 remaining|channels 4/5 remaining|

"Alright, if you are happy I am happy. Let's go then." Grunyak moves out moving from cover of tree to cover of tree and runs in a zigzag pattern towards the openning.


Jester's Fraud Slides

As you approach one of the guards yells out, "you are here for the auction, right?”

Map of the ruins is on the last slide. You can attempt to bluff your way in or try something else.

The Exchange

Male N Dwarf from Qadira - usually talking business or about the past | Flame Spirit Shaman (Speaker for the Past) 9 | HP 98/98 + 12/12 Temp HP | Resistance Fire 10 | Now: AC25 / AC 27 vs evil, Normal: AC 22 T 10 FF 22 | CMB +4, CMD 14 | F: +11, R: +6, W: +17 | Init: +0 | Perc: +20, SM: +19, Dipl.: +24 | Reroll 1/1 | Chaldira trait reroll 1/1 | Knowledge 8/8 | Darkvision 60ft | Speed 20ft | Active condition: heroism, barkskin, magic vs evil, heightened awareness

“Ehh .. yes!“

bluff aid dc 10 : 1d20 - 1 ⇒ (14) - 1 = 13

The Exchange

Dwarf, HP88/88 - AC 24, T 14, FF 21/ F +10, R +9, W +8/ CMD 23, CMB +9/ Per +21(Dk Vis), Init +6, Move 30ft

"Sure" Philthy agrees with his usual broken smile.

Bluff 1d20 + 2 ⇒ (17) + 2 = 19

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