[Gameday XII] PFS1e #9-09: Beyond the Halflight Path (Core) (Inactive)

Game Master roll4initiative

~MAPS & STUFF~


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Halflight Path

For ooc discussion.


Halflight Path

Be sure to delete after you ninja dot in gameplay. Or, post something in character.

Dark Archive

820-7 | Female CG Elvish Bard 5 (CORE) | HP 37/37 | AC 17, T 14, FF 14 | CMD 18 | F +3 R +9 W +5 (+2 vs Enchantments) | Init +6 | Per +9, SM +10 | Speed 30 ft | Spells: 1st 5/5, 2nd 3/3 | Active Conditions: None
Wand charges:
CLW 41/50, Burning Hands CL 3rd 4/4, Endure Elements 50/50, Identify 47/50, Expeditious Retreat 48/50, Hide from Undead 50/50

Does 9-09 start in Kaer Maga, or just outside Kaer Maga? I want to know so that my sister and I can start roleplaying. From what I remember of Kaer Maga, it is possible to enter in several different places:

  • Via the Halflight Path
  • Via the broken part of the ring, where there is an open-air market.

    If you can tell me where we are, I'll set the scene and start some pre-game roleplay.

  • Dark Archive

    1 person marked this as a favorite.
    820-7 | Female CG Elvish Bard 5 (CORE) | HP 37/37 | AC 17, T 14, FF 14 | CMD 18 | F +3 R +9 W +5 (+2 vs Enchantments) | Init +6 | Per +9, SM +10 | Speed 30 ft | Spells: 1st 5/5, 2nd 3/3 | Active Conditions: None
    Wand charges:
    CLW 41/50, Burning Hands CL 3rd 4/4, Endure Elements 50/50, Identify 47/50, Expeditious Retreat 48/50, Hide from Undead 50/50

    Oh, and I also added to your macros on the slides the information from the characters who have their profiles listed in the campaign, and I gave you a few bonus slides.

    Grand Lodge

    M Human CORE Wizard/4 HP 23/23 AC16/T 12/FF 14 Fort +3/Ref +4/ Will +4 Init +4 Perc -1|Sense Motive -1|Active conditions: none
    Damiar Apastron wrote:
    Oh, and I also added to your macros on the slides the information from the characters who have their profiles listed in the campaign, and I gave you a few bonus slides.

    Thank you much!


    Halflight Path
    Damiar Apastron wrote:

    Does 9-09 start in Kaer Maga, or just outside Kaer Maga? I want to know so that my sister and I can start roleplaying. From what I remember of Kaer Maga, it is possible to enter in several different places:

  • Via the Halflight Path
  • Via the broken part of the ring, where there is an open-air market.

    If you can tell me where we are, I'll set the scene and start some pre-game roleplay.

  • Actually, It was going to be a surprise where you're starting. I had something special planned, but, I can always change it according to your roleplay.

    You'll receive the details of your mission at the Grand Lodge of Absalom.

    Thank you for the bonus slides!

    Dark Archive

    F Elven Rogue 3 / Wizard 3 | HP 45/45 +6 temp | AC 18 Tch 14 FF 14 | F +5 R +9 W +5; +2 vs Enchantments | 18/20 ci arrows | Magic Sticks: 17/50 CLW 27/50 Mage Armor 49/50 Magic Missile | Diviner’s Fortune 7/8 | Init +9 Perception +11 +5 eyes; +1 vs traps | Reroll 1/1 | PoP 1/1| Conditions: Arcane Bond used, Mage Armor, False Life
    GM Roll4initiative wrote:

    Actually, It was going to be a surprise where you're starting. I had something special planned, but, I can always change it according to your roleplay.

    You'll receive the details of your mission at the Grand Lodge of Absalom.

    Surprises can be fun!

    Dark Archive

    820-7 | Female CG Elvish Bard 5 (CORE) | HP 37/37 | AC 17, T 14, FF 14 | CMD 18 | F +3 R +9 W +5 (+2 vs Enchantments) | Init +6 | Per +9, SM +10 | Speed 30 ft | Spells: 1st 5/5, 2nd 3/3 | Active Conditions: None
    Wand charges:
    CLW 41/50, Burning Hands CL 3rd 4/4, Endure Elements 50/50, Identify 47/50, Expeditious Retreat 48/50, Hide from Undead 50/50

    Grand Lodge? Alright.

    Dark Archive

    1 person marked this as a favorite.
    820-7 | Female CG Elvish Bard 5 (CORE) | HP 37/37 | AC 17, T 14, FF 14 | CMD 18 | F +3 R +9 W +5 (+2 vs Enchantments) | Init +6 | Per +9, SM +10 | Speed 30 ft | Spells: 1st 5/5, 2nd 3/3 | Active Conditions: None
    Wand charges:
    CLW 41/50, Burning Hands CL 3rd 4/4, Endure Elements 50/50, Identify 47/50, Expeditious Retreat 48/50, Hide from Undead 50/50

    I posted something. Starhall has a library, so I figure that it might be a place where numerous people can show up if they wish.

    Dark Archive

    820-7 | Female CG Elvish Bard 5 (CORE) | HP 37/37 | AC 17, T 14, FF 14 | CMD 18 | F +3 R +9 W +5 (+2 vs Enchantments) | Init +6 | Per +9, SM +10 | Speed 30 ft | Spells: 1st 5/5, 2nd 3/3 | Active Conditions: None
    Wand charges:
    CLW 41/50, Burning Hands CL 3rd 4/4, Endure Elements 50/50, Identify 47/50, Expeditious Retreat 48/50, Hide from Undead 50/50

    Sorry about bumping into you, Farien, but I wanted our characters to interact.


    Halflight Path

    The library is a perfect place for you all to start and gives me a good idea for an introduction to your mission.


    Halflight Path

    Great roleplaying, everyone! Keep it up!

    I would like to point out though, that none of you have received a mission yet. The way you receive your mission for this adventure is a... surprise. ;)

    Grand Lodge

    Male Human Wizard/5 (12XP)|HP42/42|AC 12( currently16 w/mage armor)/T12/FF10(currently 14)|Init+2|F+4 R+4 W+5|Perc+0| used: |8 of 8 acid darts remaining|

    I'm hitting all the land mines. Sorry, no mission stuff yet. Will redirect.

    Dark Archive

    2 people marked this as a favorite.
    F Elven Rogue 3 / Wizard 3 | HP 45/45 +6 temp | AC 18 Tch 14 FF 14 | F +5 R +9 W +5; +2 vs Enchantments | 18/20 ci arrows | Magic Sticks: 17/50 CLW 27/50 Mage Armor 49/50 Magic Missile | Diviner’s Fortune 7/8 | Init +9 Perception +11 +5 eyes; +1 vs traps | Reroll 1/1 | PoP 1/1| Conditions: Arcane Bond used, Mage Armor, False Life
    GM Roll4initiative wrote:

    Great roleplaying, everyone! Keep it up!

    I would like to point out though, that none of you have received a mission yet. The way you receive your mission for this adventure is a... surprise. ;)

    You sure we haven’t been given a mission, only to be pulled off on to some other mission at the last minute? That seems to be the level of planning typical of Pathfinder Society, :)

    Grand Lodge

    M Human CORE Wizard/4 HP 23/23 AC16/T 12/FF 14 Fort +3/Ref +4/ Will +4 Init +4 Perc -1|Sense Motive -1|Active conditions: none

    You can also do what Salvio set up...have the nominal task assignment have been sent by accident.

    Grand Lodge

    Male Human Wizard/5 (12XP)|HP42/42|AC 12( currently16 w/mage armor)/T12/FF10(currently 14)|Init+2|F+4 R+4 W+5|Perc+0| used: |8 of 8 acid darts remaining|

    Will we have time to shop? Farlen would like to buy a head band of vast intellect +4, 8000g

    Dark Archive

    F Elven Rogue 3 / Wizard 3 | HP 45/45 +6 temp | AC 18 Tch 14 FF 14 | F +5 R +9 W +5; +2 vs Enchantments | 18/20 ci arrows | Magic Sticks: 17/50 CLW 27/50 Mage Armor 49/50 Magic Missile | Diviner’s Fortune 7/8 | Init +9 Perception +11 +5 eyes; +1 vs traps | Reroll 1/1 | PoP 1/1| Conditions: Arcane Bond used, Mage Armor, False Life

    The game has not officially started, so I would think you are fine shopping.

    Grand Lodge

    Male Human Wizard/5 (12XP)|HP42/42|AC 12( currently16 w/mage armor)/T12/FF10(currently 14)|Init+2|F+4 R+4 W+5|Perc+0| used: |8 of 8 acid darts remaining|

    Sorry, not +4, +2 headband of vast intellect and the price is 4000g. My mistake. He will also get a 1st level pearl of power for 1000g. And lastly a handy haver sack for 2000g. Total of 7000g.


    Halflight Path

    Yep. You can shop after your last mission or on your way to the library for whatever reason you're there. There will also be time after the mission briefing (which is standard protocol for any scenario).

    You are free to introduce yourself in any way you'd like. You do not need to be at the library, however, it is best if you are staying overnight somewhere in the Grand Lodge.


    Halflight Path
    Iovo Apastron wrote:

    After finding out what spells Salvio has to trade, Iovo expresses interest in the Expeditious Retreat, Identify and Shield spells.

    Spellcraft take 10 for a 24.

    I have now updated my profile with the list of spells I currently have in my spellbook.

    I can’t remember if you are allowed to copy non-core spells from another player or not, but will pass on Spark.

    *GM takes out massive stamp of approval, brushes with ink, and stamps chronicle sheet*

    *THUNK*

    Yes, you can copy non-core scrolls from chronicles and other players just like how you're allowed to purchase non-core items from chronicles.


    GAMEDAY XII - CORE #9-09: Beyond the Halflight Path ”Seelah” | Female LG Medium Human Paladin of Iomedae 4 | HP 36/40 | AC 22, T 10, FF 22 | CMB +7, CMD 17 | F +9 R +4 W +8 (immune to disease, fear) | Init +0 |  Perc +1 SM +8 | Speed 20ft | Smite Evil 1/2; Lay on Hands 6/7 | Active Conditions: None

    @GM Roll4initiative:
    Sorry for dragging my feet until now...
    Seelah can meet the others in the library or just barely miss them - what do you prefer?


    Halflight Path
    Seelah 4 pregen wrote:

    @GM Roll4initiative:

    Sorry for dragging my feet until now...
    Seelah can meet the others in the library or just barely miss them - what do you prefer?

    In the library is good.


    GAMEDAY XII - CORE #9-09: Beyond the Halflight Path ”Seelah” | Female LG Medium Human Paladin of Iomedae 4 | HP 36/40 | AC 22, T 10, FF 22 | CMB +7, CMD 17 | F +9 R +4 W +8 (immune to disease, fear) | Init +0 |  Perc +1 SM +8 | Speed 20ft | Smite Evil 1/2; Lay on Hands 6/7 | Active Conditions: None

    Library it is, then. ;-)


    GAMEDAY XII - CORE #9-09: Beyond the Halflight Path ”Seelah” | Female LG Medium Human Paladin of Iomedae 4 | HP 36/40 | AC 22, T 10, FF 22 | CMB +7, CMD 17 | F +9 R +4 W +8 (immune to disease, fear) | Init +0 |  Perc +1 SM +8 | Speed 20ft | Smite Evil 1/2; Lay on Hands 6/7 | Active Conditions: None

    @Damiar: Seelah has changed her clothes for the sake of the librarians (who certainly would hate the noise she makes in plate armor), so she's not wearing her armor right now.

    Dark Archive

    1 person marked this as a favorite.
    820-7 | Female CG Elvish Bard 5 (CORE) | HP 37/37 | AC 17, T 14, FF 14 | CMD 18 | F +3 R +9 W +5 (+2 vs Enchantments) | Init +6 | Per +9, SM +10 | Speed 30 ft | Spells: 1st 5/5, 2nd 3/3 | Active Conditions: None
    Wand charges:
    CLW 41/50, Burning Hands CL 3rd 4/4, Endure Elements 50/50, Identify 47/50, Expeditious Retreat 48/50, Hide from Undead 50/50

    Fixed my post!

    Grand Lodge

    4 people marked this as a favorite.
    M Human CORE Wizard/4 HP 23/23 AC16/T 12/FF 14 Fort +3/Ref +4/ Will +4 Init +4 Perc -1|Sense Motive -1|Active conditions: none
    Seelah 4 pregen wrote:
    Library it is, then. ;-)

    So it was Seelah in the library with the lead pipe longsword?


    Halflight Path

    Tomorrow is the big day! I'll get this game rolling tomorrow. I live in Denver (US Mountain time) so I'll start us sometime late morning my time.

    Grand Lodge

    M Human CORE Wizard/4 HP 23/23 AC16/T 12/FF 14 Fort +3/Ref +4/ Will +4 Init +4 Perc -1|Sense Motive -1|Active conditions: none

    Looking forward to it!


    Halflight Path

    APL is at 4.5
    (27 total levels divided by 6 equals 4.5)

    That means we do the high subtier (6-7) with 4-player adjustment, correct?

    Dark Archive

    1 person marked this as a favorite.
    F Elven Rogue 3 / Wizard 3 | HP 45/45 +6 temp | AC 18 Tch 14 FF 14 | F +5 R +9 W +5; +2 vs Enchantments | 18/20 ci arrows | Magic Sticks: 17/50 CLW 27/50 Mage Armor 49/50 Magic Missile | Diviner’s Fortune 7/8 | Init +9 Perception +11 +5 eyes; +1 vs traps | Reroll 1/1 | PoP 1/1| Conditions: Arcane Bond used, Mage Armor, False Life
    DETERMINING AVERAGE PARTY LEVEL, Guide to Org Play 10.0, pg 11 wrote:
    Divide the total number of character levels by the number of characters in the party, rounding to the nearest whole number. If the result of the Average Party Level calculation ends with 0.5, the players should decide whether to round up or down.

    I vote we round down.


    1 person marked this as a favorite.
    GAMEDAY XII - CORE #9-09: Beyond the Halflight Path ”Seelah” | Female LG Medium Human Paladin of Iomedae 4 | HP 36/40 | AC 22, T 10, FF 22 | CMB +7, CMD 17 | F +9 R +4 W +8 (immune to disease, fear) | Init +0 |  Perc +1 SM +8 | Speed 20ft | Smite Evil 1/2; Lay on Hands 6/7 | Active Conditions: None

    I second that.

    Grand Lodge

    M Human CORE Wizard/4 HP 23/23 AC16/T 12/FF 14 Fort +3/Ref +4/ Will +4 Init +4 Perc -1|Sense Motive -1|Active conditions: none

    Likewise (says the lowest-level PC in the party).

    Grand Lodge

    1 person marked this as a favorite.
    Male Human Wizard/5 (12XP)|HP42/42|AC 12( currently16 w/mage armor)/T12/FF10(currently 14)|Init+2|F+4 R+4 W+5|Perc+0| used: |8 of 8 acid darts remaining|

    I think down also. I played this in high tier, though it will probably be totally different with all the flexability built in the scenario. But we had a good group of 6 PCs and almost got wiped out. We ran away at one point (a first for me in a PFS scenario). It was a blast and I had a great time. Farlen, for one, is much less tricked out than the members of that group. Plus, we are core with less fancy dodads and wizbang abilities. Playing down will probably still be very challenging.


    Halflight Path

    Subtier 3-4 it is then.

    Dark Archive

    820-7 | Female CG Elvish Bard 5 (CORE) | HP 37/37 | AC 17, T 14, FF 14 | CMD 18 | F +3 R +9 W +5 (+2 vs Enchantments) | Init +6 | Per +9, SM +10 | Speed 30 ft | Spells: 1st 5/5, 2nd 3/3 | Active Conditions: None
    Wand charges:
    CLW 41/50, Burning Hands CL 3rd 4/4, Endure Elements 50/50, Identify 47/50, Expeditious Retreat 48/50, Hide from Undead 50/50

    Psst... Markus. I think that Ezekial is too low level to join us.


    Halflight Path
    Iovo Apastron wrote:
    Sorry, if we are pushing this too fast let us know. I don’t want to preclude anyone from participating.

    Pacing is just fine with me. I prefer fast-paced games. I like to (and am able to) post twice or more a day. I'll try to slow it down to 1 to 1.5 posts/day.


    Halflight Path

    Hey, yeah. Where did Ezekiel come from? I didn't even notice! Lol.

    Unfortunately, he is too low of level for this. He's also not Core with the Enforcer Feat and the 2 traits. It's tier 3-6, currently being played at subtier 3-4. If you have a Core Campaign PC in tier though, post in Discussion or Recruitment so I can check to make sure it's Core first.

    Updated.

    Dark Archive

    820-7 | Female CG Elvish Bard 5 (CORE) | HP 37/37 | AC 17, T 14, FF 14 | CMD 18 | F +3 R +9 W +5 (+2 vs Enchantments) | Init +6 | Per +9, SM +10 | Speed 30 ft | Spells: 1st 5/5, 2nd 3/3 | Active Conditions: None
    Wand charges:
    CLW 41/50, Burning Hands CL 3rd 4/4, Endure Elements 50/50, Identify 47/50, Expeditious Retreat 48/50, Hide from Undead 50/50

    Ezekial's player is already playing in the game. He's playing our monk, Markus. I think it was just a matter of getting a little confused about which character is where.


    Halflight Path
    Damiar Apastron wrote:
    Ezekial's player is already playing in the game. He's playing our monk, Markus. I think it was just a matter of getting a little confused about which character is where.

    Ahhh. The ol' "Which game am I in?" thing.

    Grand Lodge

    M Human CORE Wizard/4 HP 23/23 AC16/T 12/FF 14 Fort +3/Ref +4/ Will +4 Init +4 Perc -1|Sense Motive -1|Active conditions: none

    Been there, done that. Though for me it's usually "my phone switched to my main instead of my PC."

    Grand Lodge

    Male Dwarf Monk 4, Hp:16/34, AC:24 T:16 FF 18; Fort +7, Ref +6, Will +8, +5 Init, +11 Perception (Darkvision), Active Effect: Fast Movement 30'

    Oops! Sorry my bad

    Dark Archive

    1 person marked this as a favorite.
    820-7 | Female CG Elvish Bard 5 (CORE) | HP 37/37 | AC 17, T 14, FF 14 | CMD 18 | F +3 R +9 W +5 (+2 vs Enchantments) | Init +6 | Per +9, SM +10 | Speed 30 ft | Spells: 1st 5/5, 2nd 3/3 | Active Conditions: None
    Wand charges:
    CLW 41/50, Burning Hands CL 3rd 4/4, Endure Elements 50/50, Identify 47/50, Expeditious Retreat 48/50, Hide from Undead 50/50

    The GM is making me hungry!


    Halflight Path
    Damiar Apastron wrote:
    The GM is making me hungry!

    Right? Lol!

    It's a Saturday and I'm just chilling in my backyard at my grill. Also, I vaguely remember a post of yours from long ago about cookies. Bringing cookies to a game or something? Stroopwaffles come to mind.

    Dark Archive

    F Elven Rogue 3 / Wizard 3 | HP 45/45 +6 temp | AC 18 Tch 14 FF 14 | F +5 R +9 W +5; +2 vs Enchantments | 18/20 ci arrows | Magic Sticks: 17/50 CLW 27/50 Mage Armor 49/50 Magic Missile | Diviner’s Fortune 7/8 | Init +9 Perception +11 +5 eyes; +1 vs traps | Reroll 1/1 | PoP 1/1| Conditions: Arcane Bond used, Mage Armor, False Life

    <Innocent look>

    What would we know about Stroopwaffles?

    :)

    Dark Archive

    1 person marked this as a favorite.
    820-7 | Female CG Elvish Bard 5 (CORE) | HP 37/37 | AC 17, T 14, FF 14 | CMD 18 | F +3 R +9 W +5 (+2 vs Enchantments) | Init +6 | Per +9, SM +10 | Speed 30 ft | Spells: 1st 5/5, 2nd 3/3 | Active Conditions: None
    Wand charges:
    CLW 41/50, Burning Hands CL 3rd 4/4, Endure Elements 50/50, Identify 47/50, Expeditious Retreat 48/50, Hide from Undead 50/50

    We'd know that it is one of the most fun words to say on the planet. Try it. Stroopwaffles.

    When we played with Tineke at PaizoCon, VC of the Nederlands, she brought stroopwaffles for everyone to try.

    Dark Archive

    1 person marked this as a favorite.
    F Elven Rogue 3 / Wizard 3 | HP 45/45 +6 temp | AC 18 Tch 14 FF 14 | F +5 R +9 W +5; +2 vs Enchantments | 18/20 ci arrows | Magic Sticks: 17/50 CLW 27/50 Mage Armor 49/50 Magic Missile | Diviner’s Fortune 7/8 | Init +9 Perception +11 +5 eyes; +1 vs traps | Reroll 1/1 | PoP 1/1| Conditions: Arcane Bond used, Mage Armor, False Life
    Damiar Apastron wrote:
    When we played with Tineke at PaizoCon, VC of the Nederlands, she brought stroopwaffles for everyone to try.

    …and we brought our half-orc pair, the Blues Brothers. At one point in the adventure we set up to do a concert in order to raise money, got the whole group involved. Had a bouncer, someone that would provide fake IDs, plus a band to play and alcohol.

    Of course, none of this was in the scenario.

    Dark Archive

    1 person marked this as a favorite.
    820-7 | Female CG Elvish Bard 5 (CORE) | HP 37/37 | AC 17, T 14, FF 14 | CMD 18 | F +3 R +9 W +5 (+2 vs Enchantments) | Init +6 | Per +9, SM +10 | Speed 30 ft | Spells: 1st 5/5, 2nd 3/3 | Active Conditions: None
    Wand charges:
    CLW 41/50, Burning Hands CL 3rd 4/4, Endure Elements 50/50, Identify 47/50, Expeditious Retreat 48/50, Hide from Undead 50/50

    That was the scenario that turned into an eight hour run. And she went with every crazy thing the group came up with.


    3 people marked this as a favorite.
    Halflight Path

    Yes! Was there a blog about it? I swear I read about all of that somewhere!

    Stroopwaffle is a fun word to say, btw. And they are delicious.

    STROOPWAFFLES!!!

    my neighbors think I'm crazy.


    Halflight Path

    I can't believe I forgot to post the sign up link to RPGChronicles.

    When you all get a chance, please fill out your info >>Here<<

    Dark Archive

    1 person marked this as a favorite.
    F Elven Rogue 3 / Wizard 3 | HP 45/45 +6 temp | AC 18 Tch 14 FF 14 | F +5 R +9 W +5; +2 vs Enchantments | 18/20 ci arrows | Magic Sticks: 17/50 CLW 27/50 Mage Armor 49/50 Magic Missile | Diviner’s Fortune 7/8 | Init +9 Perception +11 +5 eyes; +1 vs traps | Reroll 1/1 | PoP 1/1| Conditions: Arcane Bond used, Mage Armor, False Life

    Amazing how one person remembering that “Hey, maybe it is time to bring up my defenses” can cause a flurry of activity!

    :)

    I have most certainly been the one who is reminded by someone else doing it at times.

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