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9,801 to 9,900 of 62,351 << first < prev | 94 | 95 | 96 | 97 | 98 | 99 | 100 | 101 | 102 | 103 | 104 | next > last >>
I was completely wrong about need for clerics and monsters in PF2 so far

Shifting Property Rune - Mechanical Clarifications

Animal Companions - More AC please

Grabbing with Reach

Animal Companions

Errata questions

Character Sheet

Shield Mechanics, how do they actually work?

Tanglefoot bags are broken

Core Mechanic Hack: Level Difference As a Modifier

Pale Mountain's Shadow: Frustrating item selection.

General Playtest Feedback

Are the rulebook updates folded into the rulebook at all?

Screening and Cover

Can We Finally Fix Wild Empathy?

Spell components should not be actions

Multiple Weapons, MAP, and Agile

Ancestry Representation in the Rulebook

Please consider revising Diehard feat to Conscious and Slowed while Dying.

Why Channel Smite (Negative) has the evil trait?

Bind Undead - No save?

Monks and Druids Not Expert in Perception?

[Ranger] Feedback based on lvl 1 and 5 PFS Scenarios

Universalist Wizard and Focus Conservation

Merging SCAP with other published adventures

"Mount" - Why so limited?

Proficiency vs Level Bonus

Why I Don't Trust This Game: A Rant

Paladin: Bring Back Smite Evil

When a Fighter Increases a d12 Damage Die

Missive from a survivor of Sombrefell Hall (spoilers)

Easy Recovery Saving Throws (...and something very wrong!!!)

Multiclass Level Consideration - What Are You?

Please consider throwing Class Locked Proficiency out the window after First Level.

When do you find out about an enemy's ability to AoO?

Paizo Blog: On the Road to Sombrefell Hall!

Gems for Death and Brotherhood of the Bolt

Treat Wounds - A proposal to adjust it...

Lost Star player-tailored rewards?

Indepth look at Alchemist's class feats

Heroes Don't Need Armor

Vampiric Touch

Part 6 Red Flags: Map scale confusion

I built a character with my wife tonight...

Errors in book.

Enfeeble and Spell Damage Rolls

Case incentives

The issue I have with the skills DC table

Multiclass wands, scrolls, staffs

Causing Death & TPKs? Grouped Initiative

Cleric and Wizard Archetype Abnormality

How do you use the Climbing Bolt?

Hypercognition, Dubious Knowledge and other Recall Knowledge interactions

Does Magical Shorthand Open Up the Spell Lists?

Could Spellcasting be a Class Feat

"Your Tuba falls over on the Ogre and Kills him."

Potion of Disguise Typo

Fire Giant Confusion

Name change suggestion for table 10-2

Balance issues, Multiattacks and dual fighting

Injury poisons seem underpowered

Rogue and PF2

Skills should not go up with your level.

Campain Journal

Help understanding Harmonized Compositions?

Ranger - my first playtest

Meaningful character advancement and Proficiency

Paladin Multiclass and Evil "Paladins"

New Skill DC Difficulty Chart Boggles

Can someone lend me a character?

Inclusion

Four Free Ability Boosts could use tighter language.

Simplified 10.2

Cleric and Druid 10th Level Spells

New Skill Checks in The Mirrored Moon

Order 7464744

No Potency For the Lion's Shield

Are shields armor?

GM Advice - CR, Healing and Assumption of a Clock

Armed Fortitude and Expert in shields

The Barbarian's Swipe Attack

Out of combat healing. Should PF2 take healing surges from 4E?

Comprehend Language not on Divine Spell List

Savage Critical for the Fighter

Finesse Striker

[Closed] Is it wrong to play monsters in an optimal & deadly fashion

Initiative: Stealth vs. Perception

Arclord's Envy 1st encounter inconsistencies

Bard subclass concept - Namer (inspired by Earthsea)

General Class Errors

Critically failing attacks

Frozen Oath

when am I going to get my august subscriptions

Popular Topic of the Weeks: Casters, Spell Slots, Heightening, Cantrips

GM Laments: Char list is hard to interact, Actions\activities are complicated to remember, entry barrier for new players is high... (And some thoughts about solving)

Yolande d'Bar's Simple Tweaks for Death & Dying

Does invisible have a stealth bonus?

Armor / (low level)Treasure tables make no sense

Low level damage spells

Increasing Spell Level Should be a Class Feat Instead of Automatic

9,801 to 9,900 of 62,351 << first < prev | 94 | 95 | 96 | 97 | 98 | 99 | 100 | 101 | 102 | 103 | 104 | next > last >>
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