[Ranger] Feedback based on lvl 1 and 5 PFS Scenarios


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master_marshmallow wrote:

first action: strike (0 MAP) ~15% chance to crit. If crit, then flat footed.

second action: double slice (-3 MAP) or (-1) if flat footed.

It's convoluted, but it's the cap, the best it'll ever get. I think, I wanna do the calc first.

I think it's worth discussion.

Do the calc if you want, but I'll bet you dollars to doughnuts that if your target isn't already flat-footed at the beginning of your attack routine, you should almost always use Double Slice first rather than Strike in order to get a slim chance at the +2.

In any case, the underlying point is the same: Hunt Target is still only giving you a +1 on those two additional attacks compared to the alternatives. You haven't given any quantitative comparative analysis that would show this is worth using nearly often enough to be the ranger's signature feature.


Also, I'm surprised nobody had mentioned yet that Hunt Target is actually much better with a big two-hander than a pair of agile weapons. Giving up an attack at -10 is a lower opportunity cost than one at -8, in addition to Double Slice's anti-synergy.

In other words, the ranger's only melee feat chain is itself a trap option. This is sad, but appropriate!


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N N 959 wrote:


Double Slice is a two-action Strike. You can only do it once per turn. That also means you can't use it in any round that you have to move and Command Animal.

Yep. I found it almost totally useless. Quick Draw is essential to even try. I had an animal companion and rarely used it because I needed to move and attack. Over the entire Pale Mountain adventure I only got my alpha strike of Working Together with animal companion and Double Slice attack twice.

To get that over a fighter, the ranger gets worse armour, no shield option, and -1 to hit.
I never used Hunt Target.
Two weapon fighting is very hard with the action economy. It doesn't have any good options.
The clerics and druids have better initiative, survival and nature skills.
I do like that Rangers don't have spells, but having tried one, they really do suck in this playtest.


N N 959 wrote:
No. Double Slice is a two-action Strike. You can only do it once per turn. That also means you can't use it in any round that you have to move and Command Animal.

Thanx for the clarification. It came to my mind after submitting my [deleted] post. :)


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Gortle wrote:
N N 959 wrote:


Double Slice is a two-action Strike. You can only do it once per turn. That also means you can't use it in any round that you have to move and Command Animal.

Yep. I found it almost totally useless. Quick Draw is essential to even try. I had an animal companion and rarely used it because I needed to move and attack. Over the entire Pale Mountain adventure I only got my alpha strike of Working Together with animal companion and Double Slice attack twice.

To get that over a fighter, the ranger gets worse armour, no shield option, and -1 to hit.
I never used Hunt Target.
Two weapon fighting is very hard with the action economy. It doesn't have any good options.
The clerics and druids have better initiative, survival and nature skills.
I do like that Rangers don't have spells, but having tried one, they really do suck in this playtest.

We have a switch hitter for Pale Mountain that seems to work well. Usually starts as quick draw Longbow with hunt target and then quick draw shortsword and main gauche if switching to melee. He has been a bit unlucky (the first half of our initial encounter no D20 roll over 10). He has the best hit points and AC in the party (23 if he parries). I think a fighter would be mechanically stronger in combat but the skills have been really useful.


You know, it almost sounds like this version of the Ranger was designed with the assumption that everyone could still do AoO.


master_marshmallow wrote:

Nothing in my example is wrong or misleading, it's a serious factor to consider using double slice second instead of first after a crit with a sword.

Or feint then double slice.

I don't like it, but we have to acknowledge how the game works.

No it doesn't work like that. I don't see how you got that to those numbers. But the point is moot now that double slice is gone.

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