
cmlobue |

Just an idea, wouldn’t it be cool if someone ran all the pfs modules season by season? A group could then experience the overall storyline of each season in order and then for each season. I think that would be awesome. Might just be me though.
My local group is currently running a pseudo-AP with All the Grandmaster Torch. The various tiers mean you don't get to do everything in strictly chronological order, but dealing with the Shadow Lodge fits pretty nicely into a package for Society characters running from levels 1 to 13.

I'm DMing In Your Closet |

An idea I had recently?
A game with an all-"Negative Affinity" party - so Dhampirs, certain Bloodlines/Mysteries, and/or anybody with the Necromantic Affinity feat (I know there was at least one guy running around with such, I helped him make the character!).
That would require there be enough such players/characters around to form it, of course.

Colin_Mercer |
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Got a new Dhampir kineticist that I can use for that!
Special: Kineticists with the air affinity, earth affinity, fire affinity, or water affinity racial traits or the air, earth, fire, or water subtypes can select spells of the appropriate element as if they had this feat. Caligni (Pathfinder RPG Bestiary 5 66) and dhampir (Pathfinder RPG Bestiary 2 89) kineticists can select spells of the void element as if they had this feat.
Void: Animate dead (3rd), command undead (2nd), death ward (4th), halt undead (3rd), life channel (1st; 0 burn; self only), mind blank (8th; self only), unliving rage (3rd).
Source Advanced Race Guide pg. 101
School transmutation; Level cleric 2, oracle 2, warpriest 2 (dhampir)
Casting
Casting Time 1 standard action
Components V, S
Effect
Range touch
Target one touched creature with negative energy affinity
Duration 1 minute/level
Saving Throw Fortitude negates (harmless); Spell Resistance yes (harmless)
Description
When cast on a creature with negative energy affinity, the target is able to convert channeled positive energy into temporary hit points. When subject to an effect that heals hit points only to living creatures (such as cure light wounds or channel positive energy), the target gains a number of temporary hit points equal to half the number of hit points that the positive energy would normally heal. These temporary hit points go away at the end of this spell’s duration.
Took me a while to discover this as a solution to healing problem for a dhampir.

GM_Colin |

GM Ietsuna |

I will set up a thread and we can get rolling.
The thread for recruitment is at Recruitment thread

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Recruiting for Mysteries Under Moonlight (levels 3-7), parts 1 & 2; tier will depend on the party. I’ve reserved a couple of slots so I’m looking for 3 or 4 others to join. Depending on interest, party make-up will be determined by balance/fit of the PCs and perhaps lottery if a lot of folk respond. Also depending on interest, I’ll leave this open for at least a couple of days…

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I've not played that and would love the chance to join in. At high tier I offer an alchemist and a bloodrager, both level 7. And at low level I have a dwarven war priest.
Count me in! Would prefer low tier, I have a trickster 4th-level bard or a 3rd-level paladrager if we really need a front line.
Also Interested but lowest is 5th level. Other PC if high tier
Awesome! @Skorn, @SodiumTelluride, @Ecthelion the Grey, y’all are in. Check in here:
Mysteries Under Moonlight Discussion
Might need one more, haven’t heard back from one other…

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Did not hear back, so the final slot will go to one of you guys. I’ll roll a d3 and I’ll use the number in the order y’all posted:
1: Pete
2: Colin
3: IHIYC
1d3 ⇒ 2
ETA: OK, Colin, you’re in; please check-in below:
Mysteries Under Moonlight Discussion
Pete, IHIYC, sorry, if I run anything after the New Year, I’ll try to keep y’all in mind…

AbstractTraitorHero |
Heya, I'm brand new to the site & got in one pathfinder game recently that sadly ended on another site. Case of other people not keeping up with the post limit of once a day, was a 1E game! So, I made a Paizo account & have been hoping to find people to play Pathfinder with.
I only really got to roll a few dice tragically & make my character. Who was my attempt at making a human raised by elves & focusing around trying to use the curved elven blade as a ranger. Obviously not going to do the same concept again, but I frankly would love to know if anyone would be willing to take on a new player & help them get into pathfinder?
I'm a great writer & have been writing for a long time, played the Pathfinder Owlcat video games. But, not had the opportunity to actually play the game with other people.

miteke |

You came to the right place. There are some nice help guides out there for playing a Pathfinder Society characters (which is what this forum is dedicated too). You can jump right in by playing a pregen and not even have to bother with generating a character. Even if you play with a pregen to get your feet wet, you will want to create a placeholder character so that you can have the chronicle sheet assigned to it. And one of the great things about the PFS games you join from this forum is that they almost always run to completions.
One suggestion is to jump on a game offering quickly as the slots tend to fill up much faster than you might expect as they are usually FCFS.
I'm sure others will chime in with more specific information. The community is VERY helpful.

Grandmaster TOZ |

First Come First Served is the usual method for recruiting players.
There is a lot of good info in the campaign info page for this thread, along with a link to more documents and guides.
My recommendation is Painlord's Guide to PbP.
And for brand new players, you definitely need to start with the Guide to Organized Play.

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Sorry, FCFS? I'm not really hooked into the lingo here that much yet.
Don't worry; neither am I, and I've been here for years (of course, my aversion to "lingo" comes from principle as well as habit)!
I'd also be careful with "guides": In my experience, they can often be interpreted as dogma when they have no business being so. This is a creative-play game - your naivete can be an asset!!!
That said, yes, the official Guide (TOZ's 3rd link there) is important (though I'd not worry too much about the sections that are covered by your own common sense and decency). Like all well-run campaigns, this here has some "house rules" that are important and valuable to know (though again, you can and probably should expect to learn as you go in many cases - I still am!).

GM Redelia |

Hi, welcome!
Yes, there can be a lot of odd lingo; if something is not clear, please ask!
I would disagree with anyone who is claiming that we have a 'usually' for how games get players; if I thought this was true, I'd do something to fix it, because I think the balance of different methods is really important to keep things fair.
The three main ways that GMs will recruit players are the following:
1. FCFS, short for first come first served. This means that whoever are the first players to sign up get to play. It can be convenient, but it can be unfair to those who can't check for new games as often.
2. Lottery: The GM collects a list of who is interested in playing, and then randomly selects the right number of players. Some GMs modify this by automatically taking new players or people who have GMed for them recently.
3. GM choice: the GM takes applicants, and then selects the players. The factors GMs use are often party balance, keeping characters close together in level, making sure new players get a chance, and simply who the GM enjoys playing with.
I believe it's really important that we have plenty of each recruitment type in order to balance out the bias in each method. No matter which recruitment style a GM announces, let them know that you are new here, and they'll help you out. Most will also try hard to include you.

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Well thanks for all the help so far guys, should I essentially wait for a game to open up or be trying to make some kind of character right now?
One thing that might not have been made clear in the posts above: this particular forum is recruitment for Pathfinder First Edition Organized Play, and I see from your profile that you're not yet an Organized Play member. The directions for how to become one should be in one of the guides that you've been pointed at above.

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Well thanks for all the help so far guys, should I essentially wait for a game to open up or be trying to make some kind of character right now?
If you're confident you can whip one up quickly, you're fine waiting until you find a game. Otherwise, it's nice to either have a character on hand or know where to download the character sheets for the pregens.
Here is the link to the pre-formatted character sheets for all of the pregens (PF1, PF2, Starfinder), plus some other useful info. You'll want the "PFS Pregens Folder" for games recruited in this lodge.
Welcome!

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ALSO, since it appears nobody has mentioned it yet: If you're not already familiar, The Archives of Nethys is a godsend (hence the name...?).
There's also the Oscar Madison to its Felix Unger, d20pfsrd.com. It can be a little confusing because, unlike the Archives, it's not allowed to refer to anything Paizo has a copyright on (so references to Golarion lore have to be "genericized"), but it also features a lot of 3rd-party material (not that any of that's permitted in Society, but it's good to know about!), and its alternatives formatting may be more useful for some purposes.

SodiumTelluride |

I would like to add that once you're ready to join a game and you find someone recruiting for one, I recommend telling the GM that you're a new player. Many GMs in our community are happy to make room for a newbie-- some will even specify in their recruitment post that a slot is reserved for any new players that might come along (less common in 1st Edition games these days, but you still see it occasionally).
Happy gaming!

EbonFist |

Well thanks for all the help so far guys, should I essentially wait for a game to open up or be trying to make some kind of character right now?
You should definitely make a character after reviewing the Guide to Organized Play.
Don't worry about making something that will fit into the specific campaign being recruited. Pathfinder Society Scenarios are standalone (or part of small arcs) with all the characters being members of the Pathfinder Society. As such, there is a lot of flexibility in party composition so it's more important for you to make a character (or 2 or 7 or 14) that you're interested in playing than it is to make a character that's going to fit into any individual adventure.
Also, Welcome to the Pathfinder Society and the Flaxseed lodge!
I'm the Venture Agent assigned to this Lodge so part of my duties include helping new players. To that end, if you have any questions, feel free to either post them here (as you can see lots of people will help) or send me a private message.

Colin_Mercer |

That's two possible replays, I'll be open to any first time players that reach out in the next couple weeks.
I have a character that played part 1 but not part 2 because our GM was too busy. He is a lv14 archer druid that can do a little bit of everything. I'm interested in finishing the Passing the Torch series with that character. If there's a spot available I would love to join.