Demonmoose's Iron Gods AP Orange (Inactive)

Game Master GM Demonmoose

Set in Numeria using the Iron Gods Adventure Path.
Forest 1

Jevik's Farm

Tower Part 1

Tower Part 2
Under Well


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Male Human Fighter 8
Status:
HP 70/70 | AC 18 | T 14 | FF 14 | F +9 | R +7 | W +5 (+2 vs Fear) | Init +4 | Per +0 | CMD 24 (+8 vs Grapple/Trip)

"Eh, the wonders of technology cease when you hit them hard enough."

"But yeah, it's a cool thing."


The party heads up to the eighth floor atrium. There is a set of stairs leading up, as well as three doors.


Male Half Elf Paladin (Holy Tactician) 3/Skald 5 (Level 8)| HP 74(82)[98]/74(82)[98] | AC 21(20) T 11(10) FF 21(20) | Fort +15(+16) Ref +8 Will +13(+15)| CMD 19 | Init +0 | Perception +13

Previously

Yvell chuckles, " Yes, this device has become almost inseparable to me at this point. Both due to it's well designed utility and as a powerful weapon against foes that wish to either stay out of reach or possess unnatural toughness. Grammanar, I believe you saw me use it to traverse the underground facility beneath the well. In action I have once pierced a terrible wretch from his supposed throne and dragged him vomiting and screaming into the streets. I executed him publicly. "

Yvell's tone coming off a-matter-of-factually. [b]" We have the device that the trap seemed to keep, let us continue

Currently

Yvell seemed sore and pained, the back of his head bruised while side ached from the crane. There could not be many more floors, could there? Coming to the triumvirate of doors, Yvell chose the rightmost and inspected the outside much as he had done before. He would then open it and do the same upon entering.

Perception Outside: 1d20 + 13 ⇒ (3) + 13 = 16
Perception Inside: 1d20 + 13 ⇒ (1) + 13 = 14


Male Human Fighter 8
Status:
HP 70/70 | AC 18 | T 14 | FF 14 | F +9 | R +7 | W +5 (+2 vs Fear) | Init +4 | Per +0 | CMD 24 (+8 vs Grapple/Trip)

Hey, I might beat that perception by blind luck!: 1d20 ⇒ 12


Yvell sees small wisps of smoke come out of the door, significantly less than at Xoud's bedchambers.

Several shelves and desks run along the northern and western wall of this room, while in the center stands a large contraption made of several concentric metal rings arrayed around a thin metal mesh in which is cradled a black ceramic bottle with a cork plugging its top.

A creature of living smoke, with glowing red eyes, smoking claws and talons floats at the farthest corner.

Initiative:

Perdix’s Initiative: 1d20 + 15 ⇒ (5) + 15 = 20
Grammanar’s Initiative: 1d20 + 5 ⇒ (6) + 5 = 11
Phylla’s Initiative: 1d20 + 4 ⇒ (9) + 4 = 13
Muga’s Initiative: 1d20 + 4 ⇒ (11) + 4 = 15
Valtyra's Initiative: 1d20 + 1 ⇒ (11) + 1 = 12
Yvell's Initiative: 1d20 + 0 ⇒ (10) + 0 = 10

Enemy Initiative: 1d20 + 7 ⇒ (18) + 7 = 25

Sorted Initiative:

1. Enemy
2. Everyone


Enemy's turn.

The creature loses its substance and becomes completely smoke. The mass of smoke moves closer.

Everyone's turn.


AC 16, HP 50/50, Fort +8, Ref +6, Will +8, CMD 16, Init +16, per +2

knowledge: 1d20 ⇒ 5 not sure what flavor
depending it is either +15 or +17


M Half-Orc Barbarian (Savage Technologist, Breaker) 5 / Gunslinger (Techslinger) 1/ Fighter (Vengeful Hunter) 2

Grammanar draws the laser pistol, but does not fire, unsure of whether it would damage the smoke monster.


Male Half Elf Paladin (Holy Tactician) 3/Skald 5 (Level 8)| HP 74(82)[98]/74(82)[98] | AC 21(20) T 11(10) FF 21(20) | Fort +15(+16) Ref +8 Will +13(+15)| CMD 19 | Init +0 | Perception +13

Know Things: 1d20 + 8 ⇒ (2) + 8 = 10


Perdix knows it is a belker, a creature from the plane of air.


Male Half Elf Paladin (Holy Tactician) 3/Skald 5 (Level 8)| HP 74(82)[98]/74(82)[98] | AC 21(20) T 11(10) FF 21(20) | Fort +15(+16) Ref +8 Will +13(+15)| CMD 19 | Init +0 | Perception +13

Yvell knowing nothing about this creature raises his voice summon celestial wrath to combat whatever it may be as he strode forward blade in hand.

" Its some sort of mist creature I have not heard of. We will see what it can do. "

Inspire Rage


Male Human Fighter 8
Status:
HP 70/70 | AC 18 | T 14 | FF 14 | F +9 | R +7 | W +5 (+2 vs Fear) | Init +4 | Per +0 | CMD 24 (+8 vs Grapple/Trip)

Muga moves to back up Yvell, ready to strike at anything that moved close to him.

Readied action


AC 16, HP 50/50, Fort +8, Ref +6, Will +8, CMD 16, Init +16, per +2

Perdix will do the touch of fortune for Grammanar
+4 to hit, skills, saves for a round


Phylla moves closer to the room, but doesn't do anything important.

The gas reforms into a bat-like creature and assaults Yvell with its smoky appendages.

Bite Attack: 1d20 + 14 ⇒ (9) + 14 = 23
Damage: 1d6 + 4 ⇒ (4) + 4 = 8
Claw Attack: 1d20 + 14 ⇒ (19) + 14 = 33
Damage: 1d6 + 4 ⇒ (6) + 4 = 10
Claw Attack: 1d20 + 14 ⇒ (18) + 14 = 32
Damage: 1d6 + 4 ⇒ (5) + 4 = 9
Wing Attack: 1d20 + 12 ⇒ (20) + 12 = 32
Damage: 1d6 + 3 ⇒ (4) + 3 = 7
Wing Attack: 1d20 + 12 ⇒ (18) + 12 = 30
Damage: 1d6 + 3 ⇒ (2) + 3 = 5

Everyone's turn.


Male Half Elf Paladin (Holy Tactician) 3/Skald 5 (Level 8)| HP 74(82)[98]/74(82)[98] | AC 21(20) T 11(10) FF 21(20) | Fort +15(+16) Ref +8 Will +13(+15)| CMD 19 | Init +0 | Perception +13

Did no one say anything about what this creature was? Just making sure. Also it was you all's turns. Need to confirm that Critical GM. Man that was a memorial day Weekend. Muga's readied goes off.

Yvell bit back the pain as the creature's attacks cut into his flesh, luckily his rage made the wounds seal ever so slightly and his Lord's healing gifts spurred him forward. With two deft strikes, Yvell slashed at the smoky figure seeking to give back that which was given.

Powerful Raging Chainsaw Rend: 1d20 + 12 ⇒ (10) + 12 = 222d8 + 13 ⇒ (2, 5) + 13 = 20
Secondary Powerful Raging Chainsaw Rend: 1d20 + 7 ⇒ (15) + 7 = 222d8 + 13 ⇒ (2, 5) + 13 = 20

LOH Self: 1d6 + 1 ⇒ (4) + 1 = 5

LOH Swift, Fast Heal 2, Full Attack. Took 39 +/- the possible crit


Male Human Fighter 8
Status:
HP 70/70 | AC 18 | T 14 | FF 14 | F +9 | R +7 | W +5 (+2 vs Fear) | Init +4 | Per +0 | CMD 24 (+8 vs Grapple/Trip)

Readied Slashy Slashy: 1d20 + 17 ⇒ (14) + 17 = 31
Damage: 1d10 + 18 ⇒ (3) + 18 = 21
Slashy Slashy: 1d20 + 17 ⇒ (13) + 17 = 30
Damage: 1d10 + 18 ⇒ (8) + 18 = 26
Moar Slashy Slashy: 1d20 + 9 ⇒ (3) + 9 = 12
Damage: 1d10 + 18 ⇒ (2) + 18 = 20


AC 16, HP 50/50, Fort +8, Ref +6, Will +8, CMD 16, Init +16, per +2

My check ends up as a 22 knowledge planes then. I don't know if that gives me anything more than the minimum.


Crit Confirm: 1d20 + 12 ⇒ (7) + 12 = 191d6 + 3 ⇒ (6) + 3 = 9

Yvell and Muga's attacks pierce through its airy frame. As its body coalesces and reforms it seems slightly smaller than before.

Perdix knows the creature can turn into smoke, enter another creature's body and attack them from within.

Grammanar's turn.
67 air elemental


AC 16, HP 50/50, Fort +8, Ref +6, Will +8, CMD 16, Init +16, per +2

"Beware it's a creature from the plane of air which can enter and attack you from within! "


Male Half Elf Paladin (Holy Tactician) 3/Skald 5 (Level 8)| HP 74(82)[98]/74(82)[98] | AC 21(20) T 11(10) FF 21(20) | Fort +15(+16) Ref +8 Will +13(+15)| CMD 19 | Init +0 | Perception +13

It seems Gram has disappeared from the site for a moment. His last post was in his Hell's Vengeance game a bit ago. I suppose he would fire his ray with a Vital Strike and use Grit not to expend a charge.


Male Human Fighter 8
Status:
HP 70/70 | AC 18 | T 14 | FF 14 | F +9 | R +7 | W +5 (+2 vs Fear) | Init +4 | Per +0 | CMD 24 (+8 vs Grapple/Trip)

That seems about as likely as me trying to sword the enemy.


Gram may post later-he is delaying. Moving on.

The air elemental becomes a smoke form again, and tries to forcibly enter Muga's nose and mouth.

Muga can make a Fortitude DC 17 to not inhale the creature.

After Muga's save, it is everyone's turn.


Male Human Fighter 8
Status:
HP 70/70 | AC 18 | T 14 | FF 14 | F +9 | R +7 | W +5 (+2 vs Fear) | Init +4 | Per +0 | CMD 24 (+8 vs Grapple/Trip)

Fort: 1d20 + 9 ⇒ (1) + 9 = 10

Welp, I'm the best. Around. Nothing's ever gonna keep me down.


The smoke creature completely enters Muga's lungs. It doesn't seem to prevent him from breathing, but it starts to feel as though it is solidifying.


Male Human Fighter 8
Status:
HP 70/70 | AC 18 | T 14 | FF 14 | F +9 | R +7 | W +5 (+2 vs Fear) | Init +4 | Per +0 | CMD 24 (+8 vs Grapple/Trip)

Well.. by completely do you mean I now have nothing to attack because the enemy is completely in my lungs and attacking my lungs would be a bad idea?


AC 16, HP 50/50, Fort +8, Ref +6, Will +8, CMD 16, Init +16, per +2

"Umm, now I'm not exactly sure what to do. Maybe if someone has protection from evil? "


M Half-Orc Barbarian (Savage Technologist, Breaker) 5 / Gunslinger (Techslinger) 1/ Fighter (Vengeful Hunter) 2

My bad—just been increasingly busy over the past month, and sometimes I miss a few of my games.

"Should I... shoot him open?" Grammanar asks, looking scared.


AC 16, HP 50/50, Fort +8, Ref +6, Will +8, CMD 16, Init +16, per +2

"While I can see the appeal of that method after some of his jokes, I don't believe it will help. "


Male Human Fighter 8
Status:
HP 70/70 | AC 18 | T 14 | FF 14 | F +9 | R +7 | W +5 (+2 vs Fear) | Init +4 | Per +0 | CMD 24 (+8 vs Grapple/Trip)

"I dunno, it won't be able to dodge in such a confined space."


Male Half Elf Paladin (Holy Tactician) 3/Skald 5 (Level 8)| HP 74(82)[98]/74(82)[98] | AC 21(20) T 11(10) FF 21(20) | Fort +15(+16) Ref +8 Will +13(+15)| CMD 19 | Init +0 | Perception +13

Yvell looks conflicted, " I could have actually gotten it out of there if Muga wasn't so stubborn. The best thing we can do is wait, I suppose "

His wounds heal more as the time goes on his blade ready to strike once the creature is gone. " Try coughing it up "

LOH Self: 1d6 + 4 ⇒ (3) + 4 = 7

Yvell basically readies action to strike.


The belker strikes Muga from inside, digging at his lungs with its sharp, smoky claws.

Claw: 3d4 + 4 ⇒ (4, 4, 2) + 4 = 14 slashing damage.

Muga takes the claw damage. Muga can make a Fort DC 17 to push the creature out.


Male Human Fighter 8
Status:
HP 70/70 | AC 18 | T 14 | FF 14 | F +9 | R +7 | W +5 (+2 vs Fear) | Init +4 | Per +0 | CMD 24 (+8 vs Grapple/Trip)

Fort: 1d20 + 9 ⇒ (10) + 9 = 19

"BLEAJGH." Muga coughs up a spout of blood, the loss of which would kill a lesser man, and a smokey elemental thing.


Male Half Elf Paladin (Holy Tactician) 3/Skald 5 (Level 8)| HP 74(82)[98]/74(82)[98] | AC 21(20) T 11(10) FF 21(20) | Fort +15(+16) Ref +8 Will +13(+15)| CMD 19 | Init +0 | Perception +13

Yvells Blade swung out furiously as it expelled itself from Muga's form.

Readied Powerful Raging Chainsaw Rend: 1d20 + 12 ⇒ (3) + 12 = 152d8 + 13 ⇒ (8, 5) + 13 = 26

Soon After two quick strikes came after creating a cross patter in the air.

Powerful Raging Chainsaw Rend: 1d20 + 12 ⇒ (12) + 12 = 242d8 + 13 ⇒ (7, 4) + 13 = 24
Secondary Powerful Raging Chainsaw Rend: 1d20 + 7 ⇒ (19) + 7 = 262d8 + 13 ⇒ (1, 1) + 13 = 15


Smoke oozes out of Muga's nose and mouth, and the belker reforms into its insect-bat-like shape. As it does, Yvell slashes at the creature but misses, then slashes through its body. Only ichor remains as its body vaporizes.

Battle is over.


Male Half Elf Paladin (Holy Tactician) 3/Skald 5 (Level 8)| HP 74(82)[98]/74(82)[98] | AC 21(20) T 11(10) FF 21(20) | Fort +15(+16) Ref +8 Will +13(+15)| CMD 19 | Init +0 | Perception +13

Yvell releases the song now that the creature lie dispatched and inspected Muga with a smack on the back and a slight smile, " Have you had your fill of evil air creatures yet? Or would you like more internal bleeding? "


AC 16, HP 50/50, Fort +8, Ref +6, Will +8, CMD 16, Init +16, per +2

"Ok, that was particularly unpleasant. "


Male Human Fighter 8
Status:
HP 70/70 | AC 18 | T 14 | FF 14 | F +9 | R +7 | W +5 (+2 vs Fear) | Init +4 | Per +0 | CMD 24 (+8 vs Grapple/Trip)

Muga shrugged, "Blurf.", as he spat out a significantly less dramatic spray of blood.


Male Half Elf Paladin (Holy Tactician) 3/Skald 5 (Level 8)| HP 74(82)[98]/74(82)[98] | AC 21(20) T 11(10) FF 21(20) | Fort +15(+16) Ref +8 Will +13(+15)| CMD 19 | Init +0 | Perception +13

" Good, we'll get you patched up then and ready to continue. See to Valtyra and Phylla. While that is happening, we shall examine this room as always. Though now I'm seeing the strangeness of Furkas' form might have something to do with all the smoke-based creatures we have stumbled upon. "

Yvell gives the room an inspection for anything of use before moving on to the next room.

Perception Belkar Room: 1d20 + 13 ⇒ (5) + 13 = 18

Perception North Room: 1d20 + 13 ⇒ (14) + 13 = 27


M Half-Orc Barbarian (Savage Technologist, Breaker) 5 / Gunslinger (Techslinger) 1/ Fighter (Vengeful Hunter) 2

Sorry! Got distracted.

"Maybe this was one of his sneezes? It seems more like he was summoning things he shouldn't, from all over."


Male Half Elf Paladin (Holy Tactician) 3/Skald 5 (Level 8)| HP 74(82)[98]/74(82)[98] | AC 21(20) T 11(10) FF 21(20) | Fort +15(+16) Ref +8 Will +13(+15)| CMD 19 | Init +0 | Perception +13

" Well, he seems to have a certain fondness for outsiders, Elementals in this case. "


Melee bite +7 (1d6+2), 2 tendrils +8 (1d4+2 plus pull) Flurry of Tendrils +8/+8 (1d6+3/1d6+3) Init 4, DV, LL, Per 12, AC 20, T 15, FF 20, 42, FH 2, F9, R1, W8, Resist Cold 5, Speed 30

In the room with the belker, Yvell and the party see a strange black urn sitting atop a table. Thin wisps of smoke seem to escape from its stoppered opening.

Through the metal door to the north, Yvell can hear the slight buzzing of something.

Phylla offers slight healing for Muga, placing a tendril on his exposed flesh and casting cure light wounds. She sends, "I'm still new to this healing you fleshlings require. Maybe when your species evolves you will heal naturally like myself."

CLW: 1d8 + 4 ⇒ (1) + 4 = 5


Male Human Fighter 8
Status:
HP 70/70 | AC 18 | T 14 | FF 14 | F +9 | R +7 | W +5 (+2 vs Fear) | Init +4 | Per +0 | CMD 24 (+8 vs Grapple/Trip)

"Yeah, thanks. It's kinda weird that we've gotten the ability to become stronger with bloodshed, but rarely grow abilities like all the other beings of the world."


Male Half Elf Paladin (Holy Tactician) 3/Skald 5 (Level 8)| HP 74(82)[98]/74(82)[98] | AC 21(20) T 11(10) FF 21(20) | Fort +15(+16) Ref +8 Will +13(+15)| CMD 19 | Init +0 | Perception +13

" I have heard of creatures growing such abilities but rarely are they normal and more tend to be on supernatural side. Most tend to have some form of weakness in one shape or form. Phylla, I'm sure you will learn from us how to accelerate the healing process. Maybe we will learn something about your physiology, I've gained similar healing capabilities from my Lord. "

Yvell, takes his blade out of idle. " Regardless, I hear some buzzing on the other side, it may be a swarm of some type or any strange creature. Be prepared as per normal. "

Yvell awaits the preparedness of the group before throwing the door open.


The party is ignoring the black urn?

Room F35

This chamber is largely empty, save for a few strange metal barrels against the southern wall. Both barrels have jagged rents on their sides, as if some caustic material had melted a hole through them.


Male Half Elf Paladin (Holy Tactician) 3/Skald 5 (Level 8)| HP 74(82)[98]/74(82)[98] | AC 21(20) T 11(10) FF 21(20) | Fort +15(+16) Ref +8 Will +13(+15)| CMD 19 | Init +0 | Perception +13

For now, we can go look at the urn After we secure the other rooms. If it isnt immediately known to be useful or carries some risk its better to do so when the area is relatively safe.

Yvell looks inside the barrels momentarily, the idea of acidic material tearing through was worrying.

Perception Barrels: 1d20 + 13 ⇒ (12) + 13 = 25

" Perdix, do you know of anything that might cause such a hole? "


AC 16, HP 50/50, Fort +8, Ref +6, Will +8, CMD 16, Init +16, per +2

"Well I don't know. Let me see.

Not sure what knowledge skill that would be (I don't have craft alchemy).

knowledge: 1d20 ⇒ 14 somewhere between +15 and +17.


M Half-Orc Barbarian (Savage Technologist, Breaker) 5 / Gunslinger (Techslinger) 1/ Fighter (Vengeful Hunter) 2

Sorry! My internet is out at home and I've been bad about checking my games during work.

"I can cause a hole like that, if you give me a bigger laser gun," Grammanar points out unhelpfully.


Male Half Elf Paladin (Holy Tactician) 3/Skald 5 (Level 8)| HP 74(82)[98]/74(82)[98] | AC 21(20) T 11(10) FF 21(20) | Fort +15(+16) Ref +8 Will +13(+15)| CMD 19 | Init +0 | Perception +13

Yvell gave an amused chuckle, " I've seen you recently make holes in a construct without using a laser weapon. I'm trying to make sure we are not blindsided by anything in particular. "


Perdix believes that the barrels were melted by some kind of acid.

Silver dust begins to rise from the barrels forming two swarms of moving sand.

Some of the party recognizes the swarms of creatures as the bionanite clouds in the spaceship Aurora from before.

Initiative:

Perdix’s Initiative: 1d20 + 15 ⇒ (9) + 15 = 24
Grammanar’s Initiative: 1d20 + 5 ⇒ (15) + 5 = 20
Phylla’s Initiative: 1d20 + 4 ⇒ (10) + 4 = 14
Muga’s Initiative: 1d20 + 2 ⇒ (2) + 2 = 4
Valtyra's Initiative: 1d20 + 1 ⇒ (19) + 1 = 20
Yvell's Initiative: 1d20 + 0 ⇒ (8) + 0 = 8

Enemy Initiative: 1d20 + 8 ⇒ (16) + 8 = 24

Sorted Initiative:

1. Perdix
2. Enemy
3. Everyone


Perdix may act before the swarms.


AC 16, HP 50/50, Fort +8, Ref +6, Will +8, CMD 16, Init +16, per +2

Hope someone else has a worthy tool for this, cause I sure don't

Haste and move back.


Male Human Fighter 8
Status:
HP 70/70 | AC 18 | T 14 | FF 14 | F +9 | R +7 | W +5 (+2 vs Fear) | Init +4 | Per +0 | CMD 24 (+8 vs Grapple/Trip)

Well, bellyflop or firesword? :P

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