Yvell Endymion |
Previously
Yvell chuckles, " Yes, this device has become almost inseparable to me at this point. Both due to it's well designed utility and as a powerful weapon against foes that wish to either stay out of reach or possess unnatural toughness. Grammanar, I believe you saw me use it to traverse the underground facility beneath the well. In action I have once pierced a terrible wretch from his supposed throne and dragged him vomiting and screaming into the streets. I executed him publicly. "
Yvell's tone coming off a-matter-of-factually. [b]" We have the device that the trap seemed to keep, let us continue
Currently
Yvell seemed sore and pained, the back of his head bruised while side ached from the crane. There could not be many more floors, could there? Coming to the triumvirate of doors, Yvell chose the rightmost and inspected the outside much as he had done before. He would then open it and do the same upon entering.
Perception Outside: 1d20 + 13 ⇒ (3) + 13 = 16
Perception Inside: 1d20 + 13 ⇒ (1) + 13 = 14
GM Demonmoose |
Yvell sees small wisps of smoke come out of the door, significantly less than at Xoud's bedchambers.
Several shelves and desks run along the northern and western wall of this room, while in the center stands a large contraption made of several concentric metal rings arrayed around a thin metal mesh in which is cradled a black ceramic bottle with a cork plugging its top.
A creature of living smoke, with glowing red eyes, smoking claws and talons floats at the farthest corner.
Perdix’s Initiative: 1d20 + 15 ⇒ (5) + 15 = 20
Grammanar’s Initiative: 1d20 + 5 ⇒ (6) + 5 = 11
Phylla’s Initiative: 1d20 + 4 ⇒ (9) + 4 = 13
Muga’s Initiative: 1d20 + 4 ⇒ (11) + 4 = 15
Valtyra's Initiative: 1d20 + 1 ⇒ (11) + 1 = 12
Yvell's Initiative: 1d20 + 0 ⇒ (10) + 0 = 10
Enemy Initiative: 1d20 + 7 ⇒ (18) + 7 = 25
1. Enemy
2. Everyone
Enemy's turn.
The creature loses its substance and becomes completely smoke. The mass of smoke moves closer.
Everyone's turn.
Yvell Endymion |
Yvell knowing nothing about this creature raises his voice summon celestial wrath to combat whatever it may be as he strode forward blade in hand.
" Its some sort of mist creature I have not heard of. We will see what it can do. "
Inspire Rage
GM Demonmoose |
Phylla moves closer to the room, but doesn't do anything important.
The gas reforms into a bat-like creature and assaults Yvell with its smoky appendages.
Bite Attack: 1d20 + 14 ⇒ (9) + 14 = 23
Damage: 1d6 + 4 ⇒ (4) + 4 = 8
Claw Attack: 1d20 + 14 ⇒ (19) + 14 = 33
Damage: 1d6 + 4 ⇒ (6) + 4 = 10
Claw Attack: 1d20 + 14 ⇒ (18) + 14 = 32
Damage: 1d6 + 4 ⇒ (5) + 4 = 9
Wing Attack: 1d20 + 12 ⇒ (20) + 12 = 32
Damage: 1d6 + 3 ⇒ (4) + 3 = 7
Wing Attack: 1d20 + 12 ⇒ (18) + 12 = 30
Damage: 1d6 + 3 ⇒ (2) + 3 = 5
Everyone's turn.
Yvell Endymion |
Did no one say anything about what this creature was? Just making sure. Also it was you all's turns. Need to confirm that Critical GM. Man that was a memorial day Weekend. Muga's readied goes off.
Yvell bit back the pain as the creature's attacks cut into his flesh, luckily his rage made the wounds seal ever so slightly and his Lord's healing gifts spurred him forward. With two deft strikes, Yvell slashed at the smoky figure seeking to give back that which was given.
Powerful Raging Chainsaw Rend: 1d20 + 12 ⇒ (10) + 12 = 222d8 + 13 ⇒ (2, 5) + 13 = 20
Secondary Powerful Raging Chainsaw Rend: 1d20 + 7 ⇒ (15) + 7 = 222d8 + 13 ⇒ (2, 5) + 13 = 20
LOH Self: 1d6 + 1 ⇒ (4) + 1 = 5
LOH Swift, Fast Heal 2, Full Attack. Took 39 +/- the possible crit
Muga |
Readied Slashy Slashy: 1d20 + 17 ⇒ (14) + 17 = 31
Damage: 1d10 + 18 ⇒ (3) + 18 = 21
Slashy Slashy: 1d20 + 17 ⇒ (13) + 17 = 30
Damage: 1d10 + 18 ⇒ (8) + 18 = 26
Moar Slashy Slashy: 1d20 + 9 ⇒ (3) + 9 = 12
Damage: 1d10 + 18 ⇒ (2) + 18 = 20
GM Demonmoose |
Crit Confirm: 1d20 + 12 ⇒ (7) + 12 = 191d6 + 3 ⇒ (6) + 3 = 9
Yvell and Muga's attacks pierce through its airy frame. As its body coalesces and reforms it seems slightly smaller than before.
Perdix knows the creature can turn into smoke, enter another creature's body and attack them from within.
Grammanar's turn.
67 air elemental
Yvell Endymion |
It seems Gram has disappeared from the site for a moment. His last post was in his Hell's Vengeance game a bit ago. I suppose he would fire his ray with a Vital Strike and use Grit not to expend a charge.
Yvell Endymion |
Yvell looks conflicted, " I could have actually gotten it out of there if Muga wasn't so stubborn. The best thing we can do is wait, I suppose "
His wounds heal more as the time goes on his blade ready to strike once the creature is gone. " Try coughing it up "
LOH Self: 1d6 + 4 ⇒ (3) + 4 = 7
Yvell basically readies action to strike.
Yvell Endymion |
Yvells Blade swung out furiously as it expelled itself from Muga's form.
Readied Powerful Raging Chainsaw Rend: 1d20 + 12 ⇒ (3) + 12 = 152d8 + 13 ⇒ (8, 5) + 13 = 26
Soon After two quick strikes came after creating a cross patter in the air.
Powerful Raging Chainsaw Rend: 1d20 + 12 ⇒ (12) + 12 = 242d8 + 13 ⇒ (7, 4) + 13 = 24
Secondary Powerful Raging Chainsaw Rend: 1d20 + 7 ⇒ (19) + 7 = 262d8 + 13 ⇒ (1, 1) + 13 = 15
Yvell Endymion |
Yvell releases the song now that the creature lie dispatched and inspected Muga with a smack on the back and a slight smile, " Have you had your fill of evil air creatures yet? Or would you like more internal bleeding? "
Yvell Endymion |
" Good, we'll get you patched up then and ready to continue. See to Valtyra and Phylla. While that is happening, we shall examine this room as always. Though now I'm seeing the strangeness of Furkas' form might have something to do with all the smoke-based creatures we have stumbled upon. "
Yvell gives the room an inspection for anything of use before moving on to the next room.
Perception Belkar Room: 1d20 + 13 ⇒ (5) + 13 = 18
Perception North Room: 1d20 + 13 ⇒ (14) + 13 = 27
Phylla |
In the room with the belker, Yvell and the party see a strange black urn sitting atop a table. Thin wisps of smoke seem to escape from its stoppered opening.
Through the metal door to the north, Yvell can hear the slight buzzing of something.
Phylla offers slight healing for Muga, placing a tendril on his exposed flesh and casting cure light wounds. She sends, "I'm still new to this healing you fleshlings require. Maybe when your species evolves you will heal naturally like myself."
CLW: 1d8 + 4 ⇒ (1) + 4 = 5
Muga |
"Yeah, thanks. It's kinda weird that we've gotten the ability to become stronger with bloodshed, but rarely grow abilities like all the other beings of the world."
Yvell Endymion |
" I have heard of creatures growing such abilities but rarely are they normal and more tend to be on supernatural side. Most tend to have some form of weakness in one shape or form. Phylla, I'm sure you will learn from us how to accelerate the healing process. Maybe we will learn something about your physiology, I've gained similar healing capabilities from my Lord. "
Yvell, takes his blade out of idle. " Regardless, I hear some buzzing on the other side, it may be a swarm of some type or any strange creature. Be prepared as per normal. "
Yvell awaits the preparedness of the group before throwing the door open.
Yvell Endymion |
For now, we can go look at the urn After we secure the other rooms. If it isnt immediately known to be useful or carries some risk its better to do so when the area is relatively safe.
Yvell looks inside the barrels momentarily, the idea of acidic material tearing through was worrying.
Perception Barrels: 1d20 + 13 ⇒ (12) + 13 = 25
" Perdix, do you know of anything that might cause such a hole? "
Grammanar Gun-Runner |
Sorry! My internet is out at home and I've been bad about checking my games during work.
"I can cause a hole like that, if you give me a bigger laser gun," Grammanar points out unhelpfully.
Yvell Endymion |
Yvell gave an amused chuckle, " I've seen you recently make holes in a construct without using a laser weapon. I'm trying to make sure we are not blindsided by anything in particular. "
GM Demonmoose |
Perdix believes that the barrels were melted by some kind of acid.
Silver dust begins to rise from the barrels forming two swarms of moving sand.
Some of the party recognizes the swarms of creatures as the bionanite clouds in the spaceship Aurora from before.
Perdix’s Initiative: 1d20 + 15 ⇒ (9) + 15 = 24
Grammanar’s Initiative: 1d20 + 5 ⇒ (15) + 5 = 20
Phylla’s Initiative: 1d20 + 4 ⇒ (10) + 4 = 14
Muga’s Initiative: 1d20 + 2 ⇒ (2) + 2 = 4
Valtyra's Initiative: 1d20 + 1 ⇒ (19) + 1 = 20
Yvell's Initiative: 1d20 + 0 ⇒ (8) + 0 = 8
Enemy Initiative: 1d20 + 8 ⇒ (16) + 8 = 24
1. Perdix
2. Enemy
3. Everyone
Perdix may act before the swarms.