Demonmoose's Iron Gods AP Orange (Inactive)

Game Master GM Demonmoose

Set in Numeria using the Iron Gods Adventure Path.
Forest 1

Jevik's Farm

Tower Part 1

Tower Part 2
Under Well


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Male Human Fighter 8
Status:
HP 70/70 | AC 18 | T 14 | FF 14 | F +9 | R +7 | W +5 (+2 vs Fear) | Init +4 | Per +0 | CMD 24 (+8 vs Grapple/Trip)

Muga's initiative modifier changed to +4 with the rework. Not that it matters, with that rolled 2, but for future reference.


M Half-Orc Barbarian (Savage Technologist, Breaker) 5 / Gunslinger (Techslinger) 1/ Fighter (Vengeful Hunter) 2

Err... forgot to mention: no internet at home for the next week. My schedule might be spotty. Apologies.


AC 16, HP 50/50, Fort +8, Ref +6, Will +8, CMD 16, Init +16, per +2

Traveling this week. Posting will be spotty.


I'm sorry to say but our time together has come to an end.

Due to my current circumstances, life, family and work, I feel that I cannot properly devote my time to roleplaying and must instead focus on more "important" things. I wish that I could finish this module with all of you, including all my groups, but I don't think its fair to you all that I keep taking too much time to post.

I will remember all the great times we've had together, all the silliness and ridiculous rolls, From Argug and Chakos talking about sandwiches while Liz and Astra tinkered with gadgets, to Kraig's voluntary surrender to a robot's net, to Yvell's creation of a grapple arm and chainsaw elven curved blade, there were many times where you showed original and interesting roleplay.

Perhaps we will meet again someday, but for now I must say farewell.

Thanks to everyone for playing.

GM Demonmoose


Male Human Fighter 8
Status:
HP 70/70 | AC 18 | T 14 | FF 14 | F +9 | R +7 | W +5 (+2 vs Fear) | Init +4 | Per +0 | CMD 24 (+8 vs Grapple/Trip)

Farewell, Demonmoose! It was fun.

~~

Aright folks, do we like this dynamic enough that we're willing to find some way to keep the roleplaying going, or shall we bid the characters farewell?


Male Half Elf Paladin (Holy Tactician) 3/Skald 5 (Level 8)| HP 74(82)[98]/74(82)[98] | AC 21(20) T 11(10) FF 21(20) | Fort +15(+16) Ref +8 Will +13(+15)| CMD 19 | Init +0 | Perception +13

I am surely sad that you must depart Demonmoose, but as a man of principal I cannot disagree with your choice as it makes the most sense when all things come about. I hope you good luck as Yvell would push you towards your journey.

As for this group, I'm always in for the long haul when I join a game, so its really how we want to go about doing this. Obviously we would need to find another GM.


M Half-Orc Barbarian (Savage Technologist, Breaker) 5 / Gunslinger (Techslinger) 1/ Fighter (Vengeful Hunter) 2

Dang! Yeah, hmm. This character turned out to be more boring personality-wise than I expected, but I wouldn't mind keeping going if we could find a way to.


AC 16, HP 50/50, Fort +8, Ref +6, Will +8, CMD 16, Init +16, per +2

Bummer, oh well. Been fun.


Male Half Elf Paladin (Holy Tactician) 3/Skald 5 (Level 8)| HP 74(82)[98]/74(82)[98] | AC 21(20) T 11(10) FF 21(20) | Fort +15(+16) Ref +8 Will +13(+15)| CMD 19 | Init +0 | Perception +13

I'll get a thing up later this week as recruitments tend to do better when people have free time.

Likely this Friday-Saturday.

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