![]()
About Derlin FroakDerlin Froak Human Bloodrager Alignment: CG Serenae Level 3 HP: 35[41] AC: 18[16] T: 12[10] (Never Flatfooted) FF:18[16] Init: +2 Speed: 40(30 in Armor)
[Brackets[ ] signify Bloodrage stats.] Crunchies:
Traits:Faith's Favored(+1 to all granted Luck Bonuses) Optimistic Gambler(Effects that grant you morale bonuses persist 1d4 rounds longer than they normally would as a result.) Berserker of the Society. +3 Rage Rounds per day Drawback: Pride When someone threatens, accuses, or challenges you, you take a –2 penalty on Diplomacy checks and Sense Motive checks involving that creature until the creature apologizes to you. Combat: Falchion +7[9] vs AC for 2d4+7[9] (-4 to Hit):Non-Lethal, hit targets are subject to Enforcer Feat. (See Feats){Power Attack -1/+3}
Stats and Saves:
__________________________________________________
Fort 3[5] Ref 3 Will 2[4] Str 18[22] Light Load (Carrying 66lbs of 100lbs)
____________________________________________________ Human Race:
Race
-30 ft Speed -Normal Vision -Bonus Feat at First Level -Favored Class (Bloodrager) +1HP -+1 Skill Point Per Level ______________________________________________________ Class Powers:
Class
-Bloodline(Su) Destined: Powers Granted Below. Destined Strike: 3x Day add +1(or 1/2 Class Level) to Attack as a free action for 1 attack. -Bloodrage (Su): The bloodrager's source of internal power
Primalist: Archtype
-+10 Speed in Medium, Light, or No Armor -Uncanny Dodge (Ex): At 2nd level, a bloodrager can react
-Blood Sanctuary(Su): At 3rd level, due to the power of his blood, a bloodrager can stand confidently amid the effects of spells cast by himself or his allies. He gains a +2 bonus on saving throws against spells that he or an ally casts.
Feats:
Feats -Intimidating Prowess Str+Cha to Intimidate -Enforcer:Whenever you deal nonlethal damage with a melee weapon, you can make an Intimidate check to demoralize your target as a free action. If you are successful, the target is shaken for a number of rounds equal to the damage dealt. If your attack was a critical hit, your target is frightened for 1 round with a successful Intimidate check, as well as being shaken for a number of rounds equal to the damage dealt. -Power Attack (-1/+3) _______________________________________________________________ Skills:
Skills
-Intimidate 3 Rank 3 trained +6 stat = +12[14] -Perception 3 Rank 3 trained -1 stat = +5 -Craft Weaponsmith 1 Rank 3 trained -2 stat = +2 -Climb 2 Rank 3 trained +4 stat -5 Armor = +4 while armored _______________________________________________________________ [Spoilr=Gear and Money]Gear 5gp -Falchion 75(38, self crafted)gp, 8lbs, 2 Handed Slashing, 2d4 18-20x2 -Four Mirror Armor 45gp, 45lbs, 6AC, 2MaxDex -5ACP Speed 20(30 with Bloodrager Class Ability) -Buckler 5gp, 5lbs, 1AC, -1ACP -Backpack 4lbs -Whetstone -lbs -50 ft Rope 5lbs 6 days rations and Canteen 3lbs[/spoiler] ______________________________________________________________ Longish Backstory + Description and Background:
6ft tall 240 lbs, Bald smiling wearing a falcata and wearing exotic looking armor made of mirrored plates and leather straps.
Born and raised in Qadira as the son of a nobleman, Derlin Froak enjoyed
Unfortunatly as the old addage goes, easy come easy go. Derlin soon found his family
Now penniless and homeless Derlin was distraught, he resorted to things his godess would
Do not, Derlin. You have more in you than murder my child. Do not kill this man, you are the thief.
Again the hammer rained about his head - this time the boy ducked, turned, and tripped the baker
Standing outside the hovel Derlin could see a group of men speaking with his parents. All were members
It had been many years since Derlin thought about that fatefull day he'd heard his Godesses's voice
|