Pommel Strike clarification.


Rules Questions

Grand Lodge

Pommel Strike says, at the end of it's description-

archives wrote:
"If the attack hits, you can attempt a combat maneuver check to knock the target prone as a free action."

My question is- Is this a "trip" attempt?

Punishing Kick says "Knock Prone" but it's not a Combat Maneuver, and it's a fortitude save.

I know there are other attacks that get a free trip attempt [lots of lupine/quadroped monsters], i'm just looking for clarifacation as to if this is a special combat maneuver, or if it's just an oddly worded trip attempt.


Doesn't seem to be.


It is not a trip attempt. If it was, it would have said so.


Not a trip. It's a unique combat maneuver exclusive to Pommel Strike.

It doesn't gain any benefits from things that improve your ability to trip things, but at the same time, it works the same regardless of your opponent's leg quantity or whether they're flying.


Also, since it's clearly its own type of combat maneuver, you should be able to select it as such for things like Gauntlets of the Skilled Maneuver or the Brutal Pugilist's Pit Fighter feature. It will also benefit from things like Knowledge is Power or the Lore Warden's Maneuver Mastery that give a blanket bonus to all combat maneuvers.

Grand Lodge

BadBird wrote:
Also, since it's clearly its own type of combat maneuver, you should be able to select it as such for things like Gauntlets of the Skilled Maneuver or the Brutal Pugilist's Pit Fighter feature. It will also benefit from things like Knowledge is Power or the Lore Warden's Maneuver Mastery that give a blanket bonus to all combat maneuvers.

Sadly, I don't now if Swashbucklers can wear gauntlets; and "Knowledge is Power" is a Wizard thing.


Selvaxri wrote:
BadBird wrote:
Also, since it's clearly its own type of combat maneuver, you should be able to select it as such for things like Gauntlets of the Skilled Maneuver or the Brutal Pugilist's Pit Fighter feature. It will also benefit from things like Knowledge is Power or the Lore Warden's Maneuver Mastery that give a blanket bonus to all combat maneuvers.
Sadly, I don't now if Swashbucklers can wear gauntlets...

???


It's not difficult for a multiclass character to have both Pommel Strike and Knowledge is Power.

Grand Lodge

BadBird wrote:
It's not difficult for a multiclass character to have both Pommel Strike and Knowledge is Power.

the character this question is regarding is multiclassing into Ranger. and a single Wizard dip is pointless.


I was speaking generally, not about a specific character.

A single Wizard dip can get a character with strong INT a massive bonus to all CMB/CMD rolls. They also get several castings of True Strike (while wearing armor), and they can pick up School/Archetype powers like Prescience. For the right character, that's a gold mine.

Grand Lodge

Gisher wrote:
Selvaxri wrote:
BadBird wrote:
Also, since it's clearly its own type of combat maneuver, you should be able to select it as such for things like Gauntlets of the Skilled Maneuver or the Brutal Pugilist's Pit Fighter feature. It will also benefit from things like Knowledge is Power or the Lore Warden's Maneuver Mastery that give a blanket bonus to all combat maneuvers.
Sadly, I don't now if Swashbucklers can wear gauntlets...
???

I read the description of the item and it says gauntlets. i'm thinking as the actual weapon Guantlets, and Swashbucklers need a free off-hand.

for this character, a 4k item for a tactic that's going to be intermingled with Dirty Fighting, it may not be worth it

BadBird wrote:

I was speaking generally, not about a specific character.

A single Wizard dip can get a character with strong INT a massive bonus to all CMB/CMD rolls. They also get several castings of True Strike (while wearing armor), and they can pick up School/Archetype powers like Prescience. For the right character, that's a gold mine.

I can see such a tactic with a melee oriented Alchemist or Investigator.


Gauntlets of the Skilled Maneuver occupy the 'hands' slot, and are not a weapon. There are some odd issues around the use of 'gauntlets', but something that occupies the hands slot shouldn't be any kind of issue.

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