Selvaxri |
Pommel Strike says, at the end of it's description-
"If the attack hits, you can attempt a combat maneuver check to knock the target prone as a free action."
My question is- Is this a "trip" attempt?
Punishing Kick says "Knock Prone" but it's not a Combat Maneuver, and it's a fortitude save.
I know there are other attacks that get a free trip attempt [lots of lupine/quadroped monsters], i'm just looking for clarifacation as to if this is a special combat maneuver, or if it's just an oddly worded trip attempt.
BadBird |
Also, since it's clearly its own type of combat maneuver, you should be able to select it as such for things like Gauntlets of the Skilled Maneuver or the Brutal Pugilist's Pit Fighter feature. It will also benefit from things like Knowledge is Power or the Lore Warden's Maneuver Mastery that give a blanket bonus to all combat maneuvers.
Selvaxri |
Also, since it's clearly its own type of combat maneuver, you should be able to select it as such for things like Gauntlets of the Skilled Maneuver or the Brutal Pugilist's Pit Fighter feature. It will also benefit from things like Knowledge is Power or the Lore Warden's Maneuver Mastery that give a blanket bonus to all combat maneuvers.
Sadly, I don't now if Swashbucklers can wear gauntlets; and "Knowledge is Power" is a Wizard thing.
Gisher |
BadBird wrote:Also, since it's clearly its own type of combat maneuver, you should be able to select it as such for things like Gauntlets of the Skilled Maneuver or the Brutal Pugilist's Pit Fighter feature. It will also benefit from things like Knowledge is Power or the Lore Warden's Maneuver Mastery that give a blanket bonus to all combat maneuvers.Sadly, I don't now if Swashbucklers can wear gauntlets...
???
BadBird |
I was speaking generally, not about a specific character.
A single Wizard dip can get a character with strong INT a massive bonus to all CMB/CMD rolls. They also get several castings of True Strike (while wearing armor), and they can pick up School/Archetype powers like Prescience. For the right character, that's a gold mine.
Selvaxri |
Selvaxri wrote:???BadBird wrote:Also, since it's clearly its own type of combat maneuver, you should be able to select it as such for things like Gauntlets of the Skilled Maneuver or the Brutal Pugilist's Pit Fighter feature. It will also benefit from things like Knowledge is Power or the Lore Warden's Maneuver Mastery that give a blanket bonus to all combat maneuvers.Sadly, I don't now if Swashbucklers can wear gauntlets...
I read the description of the item and it says gauntlets. i'm thinking as the actual weapon Guantlets, and Swashbucklers need a free off-hand.
for this character, a 4k item for a tactic that's going to be intermingled with Dirty Fighting, it may not be worth it
I was speaking generally, not about a specific character.
A single Wizard dip can get a character with strong INT a massive bonus to all CMB/CMD rolls. They also get several castings of True Strike (while wearing armor), and they can pick up School/Archetype powers like Prescience. For the right character, that's a gold mine.
I can see such a tactic with a melee oriented Alchemist or Investigator.