Starfinder Core Rulebook

4.60/5 (based on 32 ratings)
Starfinder Core Rulebook
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Shoot for the Stars

Blast off into a galaxy of adventure with the Starfinder Roleplaying Game! Step into your powered armor and grab your magic-infused laser rifle as you investigate the mysteries of a weird universe with your bold starship crew. Will you delve for lost artifacts in the ruins of alien temples? Strap on rune-enhanced armor and a laser rifle to battle undead empires in fleets of bone ships, or defend colonists from a swarm of ravenous monsters? Maybe you'll hack into the mainframe of a god-run corporation, or search the stars for clues to the secret history of the universe or brand new planets to explore. Whether you're making first contact with new cultures on uncharted worlds or fighting to survive in the neon-lit back alleys of Absalom Station, you and your team will need all your wits, combat skill, and magic to make it through. But most of all, you'll need each other.

This massive 528-page hardcover rulebook is the essential centerpiece of the Starfinder Roleplaying Game, with rules for character creation, magic, gear, and more—everything you need to play Starfinder as either a player or Game Master! The next great adventure in science-fantasy roleplaying takes off here, and the Starfinder Core Rulebook is your ticket to a lifetime of adventure amid the stars!

Inside this book, you'll find:

  • All of the rules you need to play or run a game of Starfinder.
  • Seven character classes, from the elite soldier and stealthy operative to the physics-hacking technomancer and mind-bending mystic.
  • Character species both new and classic, from androids, insectile shirrens, ratlike ysoki, and reptilian vesk to the dwarves and elves of the distant future.
  • An in-depth exploration of the Starfinder setting, including its planets, gods, factions, and threats.
  • Hundreds of weapons, spells, technological gadgets, magic items, and other options to outfit any character.
  • Complete rules for starships, including customization and starship combat.
  • Rules and tips on using Pathfinder RPG content with Starfinder.

ISBN-13: 978-1-60125-956-1

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Other Resources: This product is also available on the following platforms:

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Note: This product is part of the Starfinder Roleplaying Game Subscription.

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5/5


Fantasy in Space

5/5

My title says it all: "Fantasy in Space".

I've been playing this set of rules for 2 years now and I will state that it is fantastic!

Be warned that this fantasy setting has both magic and technology. It builds completely on the fantasy genre and adds technology to the mix.

For those looking for hard science-fiction, I'd recommend looking elsewhere. It's hard to run that type of campaign with this ruleset without having to make a ton of changes.

This is currently my favorite futuristic game and I highly recommend it!


Tells this type of story best.

5/5

Starfinder's system tells science fantasy well, in that it's mechanics are techie and detailed, more so than more narrative rulesets. It feels designed for the genre, and makes tech stuff and starships mesh with magic and spells so they feel like they fit rather than feeling like part of the game was bolted on.

A well designed system for an underserved sci-fan market.


Absolutely love it.

5/5

It's the real deal, this book fulfills the definition of "core" to perfection.
First the only couple of "bad" things: 1) the monsters are missing, and that is surely due to the fact that it's already a huge book, so it's understandable. Besides, you can download "First Contact" for free and use those to start you off, or you can adapt Pathfinder monsters very easily with the guidelines provided in this book.
2) A few corrections were done to the part about starship combat, for which you will have to look-up the errata page online and mark down the modifications (mostly to DCs of actions in space). But to be honest, that doesn't bother me.
Apart from that, this book does a fantastic job explaining the game and quickly teaching you how to play it with lots of examples and pre-made combinations of choices for characters to guide you, should you need it. They managed to cram so much in this book that it's in itself a notable feat, but more than that, every topic is presented with enough depth to not leave you wanting too much.
The section on starships is both bold in scope and very welcome!
The value for your money alone would warrant 5 stars, let alone the fantastic layout, illustration, narration and convincing world-building.
Oh, I almost forgot about the game itself, how shall I put it... it's extraordinarily good! Exciting, fun, easy to play, sufficiently original without being weird, a bold start to a cosmic saga that continues the enormous lore of Pathfinder and opens it up to stellar proportions.
My new favorite tabletop rpg!


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Dragon78 wrote:
I wonder if the book will have stats for the non-core races as well.

I would be very surprised if they did.


I wonder if we will have to wait for Gencon to find out who all the iconics will be.

Grand Lodge

When will there be a PDF preorder?

Hmm


I don't think (though I may be wrong) that you can ever preorder a Paizo PDF. They go live on street date, and you buy it at your leisure.


Yup, you only get the PDF early with subscriptions.

Which we still don't know about. :-)

Creative Director, Starfinder Team

4 people marked this as a favorite.
Thomas LeBlanc wrote:

Will this book contain the rules for traps like the PF CRB? Did they get an update?

Yup!

Sczarni RPG Superstar 2012 Top 32

1 person marked this as a favorite.

I also hope gravity rules will be available. And simple...


I heard this about the lore

Lore:
That using hyperspace damages the fabric of space and time. Isn't hyperspace a big part of having adventures? If the players get smacked for using hyperspace, they are more likely to stay planetside.

Sczarni RPG Superstar 2012 Top 32

MannyGoblin wrote:

I heard this about the lore

** spoiler omitted **

IIRC: Each time hyperspace is used, it grabs a piece of one of the planes and imports it into the hyperspace plane. In the example given, I think they listed two planes from the Outer Sphere and the First World, so I am not sure if Inner Sphere planes are grabbed as well.

I don't recall anything about time being affected though.

The Exchange

So, my only question is:

Do those who pre-order get any added benefits, like a poster or complementary material?

Either way, I'm still buying this.

Get ready for gun-ho mayhem.


Thomas LeBlanc wrote:
MannyGoblin wrote:

I heard this about the lore

** spoiler omitted **

IIRC: Each time hyperspace is used, it grabs a piece of one of the planes and imports it into the hyperspace plane. In the example given, I think they listed two planes from the Outer Sphere and the First World, so I am not sure if Inner Sphere planes are grabbed as well.

I don't recall anything about time being affected though.

Close, from what I have been seeing.

It doesn't automatically grab a piece of a plane, but the longer the trip the more likely.

Liberty's Edge

First I'm hearing about the planar breach effect of hyperspace... I'm thinking that might make all sorts of extraplanar creatures unhappy with space travel.

The Exchange

1 person marked this as a favorite.
CBDunkerson wrote:
First I'm hearing about the planar breach effect of hyperspace... I'm thinking that might make all sorts of extraplanar creatures unhappy with space travel.

Could be a good plot hook for a planar invasion campaign. :)

Liberty's Edge

6 people marked this as a favorite.
CBDunkerson wrote:
First I'm hearing about the planar breach effect of hyperspace... I'm thinking that might make all sorts of extraplanar creatures unhappy with space travel.

They've already said this is explicitly the case... I think it might be a clever means for devising "wandering encounters" while in hyperspace.


I wonder how many skills points each class will get.


1 person marked this as a favorite.

All hyped for this game. I do hope that it's not the final cover we see. The painting for the Starfinder Character Folio is more interesting and attractive, while respecting the visual signature of the Pathfinder line.

Not a fan of the orange/blue color for the logo. Maybe these color could be embedded into a metallic version of the logo (overlay/color dodge in Photoshop) would work great for that and be less plastic-ey. But I would be more for a departure from the Orange/Blue Contrast meme, maybe purple and yellow.

Just a thought.

Scarab Sages

Pathfinder Battles Case Subscriber; Pathfinder Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber
Shisumo wrote:
CBDunkerson wrote:
First I'm hearing about the planar breach effect of hyperspace... I'm thinking that might make all sorts of extraplanar creatures unhappy with space travel.
They've already said this is explicitly the case... I think it might be a clever means for devising "wandering encounters" while in hyperspace.

In David Weber's Honorverse the ships are able to be at station keeping while in hyperspace. This allows pirates to ambush ships along the common routes between star systems.

There could be something similar in Starfinder.

Grand Lodge

6 people marked this as a favorite.
Adventure Path Charter Subscriber
Dragon78 wrote:
I wonder how many skills points each class will get.

2+IntMod.

Muah ah ah ah ah!

-Skeld

The Exchange

Nolinquisitor wrote:

All hyped for this game. I do hope that it's not the final cover we see. The painting for the Starfinder Character Folio is more interesting and attractive, while respecting the visual signature of the Pathfinder line.

Not a fan of the orange/blue color for the logo. Maybe these color could be embedded into a metallic version of the logo (overlay/color dodge in Photoshop) would work great for that and be less plastic-ey. But I would be more for a departure from the Orange/Blue Contrast meme, maybe purple and yellow.

Just a thought.

agreed


6+Int skill points or better...Muah ah ah ah ah...


2 people marked this as a favorite.

Who needs skill points, when you've got a hole in the head? USB learnin...


what is the name of the only full spellcaster class in starfinder Owen ?

Contributor

Last I heard, there weren't any core casters that went above 6th level spells.


Andrew Mullen wrote:
Last I heard, there weren't any core casters that went above 6th level spells.

You heard correctly.


1 person marked this as a favorite.

Well I just gave these people some money and I'm gonna give em even more next paycheck.

Why don't I feel bad about this? Why am I excited to spend money on the chance to play laser sword wielding super psychic with the power of a black hole?


Pathfinder Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Charter Superscriber; Starfinder Charter Superscriber
Gorbacz wrote:
Zaister wrote:
Gorbacz wrote:
[If you're living in the EU, there's no import duties on books from the US. You might be hit by Vat if your order is super expensive, but that happened to me only once.
You seem to be lucky. then. I pay tax ("Einfuhrumsatzsteuer") on each and every package I get form Paizo.
Are you subscribed to anything that isn't a book line?

Yes, I am subscribed to basically everything.

Anyway, I've been using UPS shipping for some months now, which basically guarantees tax handling, but it is much more convenient (and faster!) than to have to drive out to the customs office which is out in the middle of nowhere for every package and wait in line and then wait for a slow customs official to calculate tax on his ancient calculator, especially when I tend to get more than one package per shipment and the customs office can't recognize that they belog together which means I may even have to go there twice a month.


I am VERY excited for this! By the time this book comes out, the campaign I'm running may actually have some space elements to it. Can't wait!

I was wondering, is there an ETA for when we may start to see full Meet the Iconics write ups for Starfinder? I love those stories and feel that they add a lot of flavor to these books so it'd be nice if at least most of the ones for Starfinder are posted before the book is released. This is of course under the assumption that there will be Meet the Iconics write-ups for Starfinder; please tell me that's a safe assumption....

The Exchange

pluvia33 wrote:

I am VERY excited for this! By the time this book comes out, the campaign I'm running may actually have some space elements to it. Can't wait!

I was wondering, is there an ETA for when we may start to see full Meet the Iconics write ups for Starfinder? I love those stories and feel that they add a lot of flavor to these books so it'd be nice if at least most of the ones for Starfinder are posted before the book is released. This is of course under the assumption that there will be Meet the Iconics write-ups for Starfinder; please tell me that's a safe assumption....

Yeah, there is. I've seen several write-ups already. Just search "Starfinder Interview" and you should be able to find the write-up on a blog-post for the Operative, which I'm too lazy to go and look for right now.


Theliah Strongarm wrote:
Yeah, there is. I've seen several write-ups already. Just search "Starfinder Interview" and you should be able to find the write-up on a blog-post for the Operative, which I'm too lazy to go and look for right now.

Yes, I've found the interview posts that briefly talked about the Operative and Envoy already, but I'm talking about giving them full Meet the Iconics write-ups like the one for Enora the Arcanist.

Liberty's Edge

Those will probably start up in late summer, when they start really rolling out the preview information for Starfinder, but I admit I am very much looking forward to them.

Creative Director, Starfinder Team

4 people marked this as a favorite.

We will absolutely be doing Meet the Iconics posts, but not until closer to release. Navasi and Iseph got their names announced a little early at the request of Game Informer and Polygon. :)


Just let on of my regular tabletop groups know. Wishing it would show up at Pax East, but love the wait.


Very much looking forward to this. It'll bridge my classic and sci-fi fantasies. I would pre-order, but I prefer by far the idea of a subscription. Going to wait.

The Exchange

Comrade_Jolan wrote:
Very much looking forward to this. It'll bridge my classic and sci-fi fantasies. I would pre-order, but I prefer by far the idea of a subscription. Going to wait.

Yeah, I've already preordered the game, just to see how the game system works, but I'll probably use it for running a Star Wars campaign.


I will wait until June or July, if there is no subscription option by then, then I will pre-order.


I don't see any mention of monsters in the description of this book. Are you squeezing that into each AP?

I'll buy this for sure; curious to see if it's as crunchy as Pathfinder or if you're taking a cue from the 5e rules and roll-out strategy and trying for something that's a little more accessible and non-bloaty. I'm hoping for the latter, just so I can get more people into the game and not feel like I have an IV drawing from my bank account. :)


Coffee Demon wrote:
I don't see any mention of monsters in the description of this book. Are you squeezing that into each AP?

From the Humble Bundle Q&A, signs point to yes on the AP, the First Contact Free RPG Day book, and a future standalone Bestiary:

Quote:

Q: Will the Core Rulebook contain monsters, or will they be in a separate book later?

Jason Keeley: In a separate book later. We will have that First Contact Free RPG Day product available to even before Starfinder comes out, so you'll still have a couple of monsters. And also we know, as Owen mentioned earlier, that there's a philosophy where you can grab the (Pathfinder) Bestiary, plop it open, and run the monster that you find there.

Rob McCreary: The Starfinder Adventure Path, the first volume of which will come out in August at the same time as the Core Rulebook, will also have a Bestiary section just like the Pathfinder Adventure Path does, so right out of month 1 you'll have some new monsters, and every volume of the AP will have a selection of new monsters and new aliens and such.


Thanks!

I just read an interview with one of the designers, and I feel optimistic about what they're probably doing to streamline the rules and ensure that the game doesn't get bloat-y.

You gotta think that if the rulebook is as big as the PF Core book, but also includes ship combat and lore about the universe, they're going to have to trim and polish a fair bit. I'm looking forward to seeing what they come up with!

I'm really curious to see how they make it compatible to BF Bestiaries, but I suppose that's just a matter of making bonuses increase at the same rate, and matching AC and HP.


6 people marked this as a favorite.

Captain's Log - It has now been one week since I preordered the Starfinder Core Rulebook. Gaming supplies are running dangerously low and I've had to read old Traveller hardbacks these past seven days.

I suspect I can no longer trust the remaining members of my regular group. The rigors of anticipating space travel have some how twisted their minds... they've gone crazy... they've got the SPACE MADNESS!

Oh, they think I am crazy, but I know better... It is not I who am crazy-- it is I who am mad! Didn't you hear 'em? Didn't you see the crowds?!

You can't take them from me! I've had these dice since I was a child! People always trying to take them from me! Why won't they leave me alone?!

It's going to be a long six months


Does anyone know if Automatic Bonus Progression, or something like it, will be in the core Starfinder rules?


ericthecleric wrote:
Does anyone know if Automatic Bonus Progression, or something like it, will be in the core Starfinder rules?

I somewhat doubt it. I expect with mundane equipment now having levels that they will be granting most of the bonuses eg. A HUD helmet granting a bonus to reflex saves.


Chris Lambertz wrote:
Now available for preorder! Cover image and description are not final and may vary before release!

Ah, it's too bad Paizo went for the less-exciting cover for the Core Rules book. Why did they change it from the original promo image? Seems like it should be swapped with the Player Character Folio.

Disappointing to say the least!


2 people marked this as a favorite.

But, that's NOT the final cover.

As said in the post you quoted. :-)


Has it been covered anywhere i haven't seen yet about a Starfinder subscription? I'm willing to give long term commitment a trial basis ;)


I believe they're still working on the logistics, but do plan to offer subscriptions.

No idea when that'll happen, and I suppose they could change their minds, but I'd be surprised if they did. :-)


Pathfinder Starfinder Society Subscriber

Not having subscriptions would be a sign that Paizo has given up on the Starfinder product line, given how profitable the Pathfinder subscriptions have proven to be.


Pathfinder Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Charter Superscriber; Starfinder Charter Superscriber

I don't think they'd give up on it before it's even published. Just let them work out the details on their own terms.


Pathfinder Starfinder Society Subscriber

Exactly. Note that there is a difference between subscriptions not being formally announced yet (our current state) and Paizo either formally announcing that there would be no subscriptions or letting Gencon slip by with no subscription being announced (which would be the "Not having subscriptions" state that I was referencing in my last post). I would be (unpleasantly) shocked if the latter case happened.


They've already said that there will definitely be subscriptions, and that if you pre-order now, they will push the pre-ordered products over into your subscription once they are available so you don't end up doubling up on anything.

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