Blast off into a galaxy of adventure with the Starfinder Roleplaying Game! Step into your powered armor and grab your magic-infused laser rifle as you investigate the mysteries of a weird universe with your bold starship crew. Will you delve for lost artifacts in the ruins of alien temples? Strap on rune-enhanced armor and a laser rifle to battle undead empires in fleets of bone ships, or defend colonists from a swarm of ravenous monsters? Maybe you'll hack into the mainframe of a god-run corporation, or search the stars for clues to the secret history of the universe or brand new planets to explore. Whether you're making first contact with new cultures on uncharted worlds or fighting to survive in the neon-lit back alleys of Absalom Station, you and your team will need all your wits, combat skill, and magic to make it through. But most of all, you'll need each other.
This massive 528-page hardcover rulebook is the essential centerpiece of the Starfinder Roleplaying Game, with rules for character creation, magic, gear, and more—everything you need to play Starfinder as either a player or Game Master! The next great adventure in science-fantasy roleplaying takes off here, and the Starfinder Core Rulebook is your ticket to a lifetime of adventure amid the stars!
Inside this book, you'll find:
All of the rules you need to play or run a game of Starfinder.
Seven character classes, from the elite soldier and stealthy operative to the physics-hacking technomancer and mind-bending mystic.
Character species both new and classic, from androids, insectile shirrens, ratlike ysoki, and reptilian vesk to the dwarves and elves of the distant future.
An in-depth exploration of the Starfinder setting, including its planets, gods, factions, and threats.
Hundreds of weapons, spells, technological gadgets, magic items, and other options to outfit any character.
Complete rules for starships, including customization and starship combat.
Rules and tips on using Pathfinder RPG content with Starfinder.
I've been playing this set of rules for 2 years now and I will state that it is fantastic!
Be warned that this fantasy setting has both magic and technology. It builds completely on the fantasy genre and adds technology to the mix.
For those looking for hard science-fiction, I'd recommend looking elsewhere. It's hard to run that type of campaign with this ruleset without having to make a ton of changes.
This is currently my favorite futuristic game and I highly recommend it!
Starfinder's system tells science fantasy well, in that it's mechanics are techie and detailed, more so than more narrative rulesets. It feels designed for the genre, and makes tech stuff and starships mesh with magic and spells so they feel like they fit rather than feeling like part of the game was bolted on.
A well designed system for an underserved sci-fan market.
It's the real deal, this book fulfills the definition of "core" to perfection.
First the only couple of "bad" things: 1) the monsters are missing, and that is surely due to the fact that it's already a huge book, so it's understandable. Besides, you can download "First Contact" for free and use those to start you off, or you can adapt Pathfinder monsters very easily with the guidelines provided in this book.
2) A few corrections were done to the part about starship combat, for which you will have to look-up the errata page online and mark down the modifications (mostly to DCs of actions in space). But to be honest, that doesn't bother me.
Apart from that, this book does a fantastic job explaining the game and quickly teaching you how to play it with lots of examples and pre-made combinations of choices for characters to guide you, should you need it. They managed to cram so much in this book that it's in itself a notable feat, but more than that, every topic is presented with enough depth to not leave you wanting too much.
The section on starships is both bold in scope and very welcome!
The value for your money alone would warrant 5 stars, let alone the fantastic layout, illustration, narration and convincing world-building.
Oh, I almost forgot about the game itself, how shall I put it... it's extraordinarily good! Exciting, fun, easy to play, sufficiently original without being weird, a bold start to a cosmic saga that continues the enormous lore of Pathfinder and opens it up to stellar proportions.
My new favorite tabletop rpg!
Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber
kadance wrote:
I see you found the most Bruce Campbell-ish avatar to use. I salute you.
I've been giving the Starfinder CRB a second read through, and I'm wondering if it would be appropriate to start a "Things Pathfinder players should know about Starfinder" thread.
Indeed, I'm starting to think up some homebrews that take place AFTER Starfinder (they would basically be Pathfinder homebrews still, but story wise keep all of the events and features of Starfinder) where Golarion has been mysteriously returned and a new deity named Omnia has made it's presence known (I actually attempted to make this deity already, check out the General Discussion thread in Pathfinder, look for Jurassic Bard).
What if we've got it all wrong?
And Starfinder isn't the sequel to PF, but the other way round?
PCs who break level 20 get to form a new planet from the wreckage of the asteroid field, and set themselves up as deities?
An interesting theory, my friend. For all any of us know, it could go either way (however, it does look like Starfinder is set AFTER pathfinder) and you could even make your homebrews around the concept that you are theorising. :-)
Pathfinder Lost Omens, Starfinder Roleplaying Game Subscriber
So I got an email saying that my order will not be shipped until the 18th. however it also said my PDF was available and I am downloading it now.
So thank you Paizo team for making sure the subscribers get their PDFs at least before Gen-con. I was worried that I would end up getting my PDF after everyone else. :)
Pathfinder Lost Omens, Rulebook, Starfinder Adventure Path Subscriber
zergtitan wrote:
So I got an email saying that my order will not be shipped until the 18th. however it also said my PDF was available and I am downloading it now.
So thank you Paizo team for making sure the subscribers get their PDFs at least before Gen-con. I was worried that I would end up getting my PDF after everyone else. :)
Any possibility other subscribers will be seeing their PDFs show up before the ship date? Or is this just for orders that won't be shipping until the 18th?
Pathfinder Adventure, Adventure Path, Lost Omens, Maps, PF Special Edition, Starfinder Adventure Path, Starfinder Maps Subscriber
You get your PDFs when the shipping label is printed. The 18th is the end of the shipping window, but if you got your PDFs it's probably a good bet your package either shipped that day or will ship the day after.
The email should say "expected to ship by Friday, August 18" -- in other words, that is the latest date it will ship. It can (and probably will) be shipped before that if your card was charged and you have PDF access right now.
Folks, since this is a product discussion thread, lets keep the posts related to that. If you want a place to commiserate over not having gotten your ship notice yet, I would recommend a new thread. Thanks!
Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Roleplaying Game Subscriber
Subscribed. Got shipping notice telling me it would be shipped by 25th August. I'm in the UK, this is no big deal to me, I'm used to waiting for my hardcopy books, so I enjoy the PDF while I'm wait...
Two days ago. Still havn't had time to go through it well, but decouring lore first and will savor crunch later. Still, damn good presentation and looks amazing
Thanks, Chris. Will there be an analogous Starfinder page to the PF Resources page of free downloads? (Or will that page perhaps be renamed and expanded to include Starfinder, which would be preferable, imo).
It's really useful to have one place to go for anything like this.
I downloaded the free Character Sheet and Ship Sheet and was a little disappointed that the PDF's were not fill-able. I plan on playing Starfinder online and would prefer if I could edit my character's information on the PDF's instead of having to print them out. Anyone know a quick fix so I can edit the PDF's to make areas where I can put in the information?
So when you say PDF available "tomorrow", is that 12:01 AM Pacific, or does someone need to come in and push the magic button to make it happen during the day tomorrow?
Site's a little slow, but steady. I think download bandwidth is going to be the biggest problem. Expect it to be a little slow for the first day but as people get their books, should clear right up. We'll see how it goes. I'll be watching things. But pretty pleased with it so far. Kind of expected to get slashdotted for the first 30 minutes or so.