Starfinder Core Rulebook

4.60/5 (based on 32 ratings)
Starfinder Core Rulebook

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Shoot for the Stars

Blast off into a galaxy of adventure with the Starfinder Roleplaying Game! Step into your powered armor and grab your magic-infused laser rifle as you investigate the mysteries of a weird universe with your bold starship crew. Will you delve for lost artifacts in the ruins of alien temples? Strap on rune-enhanced armor and a laser rifle to battle undead empires in fleets of bone ships, or defend colonists from a swarm of ravenous monsters? Maybe you'll hack into the mainframe of a god-run corporation, or search the stars for clues to the secret history of the universe or brand new planets to explore. Whether you're making first contact with new cultures on uncharted worlds or fighting to survive in the neon-lit back alleys of Absalom Station, you and your team will need all your wits, combat skill, and magic to make it through. But most of all, you'll need each other.

This massive 528-page hardcover rulebook is the essential centerpiece of the Starfinder Roleplaying Game, with rules for character creation, magic, gear, and more—everything you need to play Starfinder as either a player or Game Master! The next great adventure in science-fantasy roleplaying takes off here, and the Starfinder Core Rulebook is your ticket to a lifetime of adventure amid the stars!

Inside this book, you'll find:

  • All of the rules you need to play or run a game of Starfinder.
  • Seven character classes, from the elite soldier and stealthy operative to the physics-hacking technomancer and mind-bending mystic.
  • Character races both new and classic, from androids, insectile shirrens, ratlike ysoki, and reptilian vesk to the dwarves and elves of the distant future.
  • An in-depth exploration of the Starfinder setting, including its planets, gods, factions, and threats.
  • Hundreds of weapons, spells, technological gadgets, magic items, and other options to outfit any character.
  • Complete rules for starships, including customization and starship combat.
  • Rules and tips on using Pathfinder RPG content with Starfinder.

ISBN-13: 978-1-60125-956-1

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Note: This product is part of the Starfinder Roleplaying Game Subscription.

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Are there errors or omissions in this product information? Got corrections? Let us know at store@paizo.com.

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Average product rating:

4.60/5 (based on 32 ratings)

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Fantasy in Space

5/5

My title says it all: "Fantasy in Space".

I've been playing this set of rules for 2 years now and I will state that it is fantastic!

Be warned that this fantasy setting has both magic and technology. It builds completely on the fantasy genre and adds technology to the mix.

For those looking for hard science-fiction, I'd recommend looking elsewhere. It's hard to run that type of campaign with this ruleset without having to make a ton of changes.

This is currently my favorite futuristic game and I highly recommend it!


Tells this type of story best.

5/5

Starfinder's system tells science fantasy well, in that it's mechanics are techie and detailed, more so than more narrative rulesets. It feels designed for the genre, and makes tech stuff and starships mesh with magic and spells so they feel like they fit rather than feeling like part of the game was bolted on.

A well designed system for an underserved sci-fan market.


Absolutely love it.

5/5

It's the real deal, this book fulfills the definition of "core" to perfection.
First the only couple of "bad" things: 1) the monsters are missing, and that is surely due to the fact that it's already a huge book, so it's understandable. Besides, you can download "First Contact" for free and use those to start you off, or you can adapt Pathfinder monsters very easily with the guidelines provided in this book.
2) A few corrections were done to the part about starship combat, for which you will have to look-up the errata page online and mark down the modifications (mostly to DCs of actions in space). But to be honest, that doesn't bother me.
Apart from that, this book does a fantastic job explaining the game and quickly teaching you how to play it with lots of examples and pre-made combinations of choices for characters to guide you, should you need it. They managed to cram so much in this book that it's in itself a notable feat, but more than that, every topic is presented with enough depth to not leave you wanting too much.
The section on starships is both bold in scope and very welcome!
The value for your money alone would warrant 5 stars, let alone the fantastic layout, illustration, narration and convincing world-building.
Oh, I almost forgot about the game itself, how shall I put it... it's extraordinarily good! Exciting, fun, easy to play, sufficiently original without being weird, a bold start to a cosmic saga that continues the enormous lore of Pathfinder and opens it up to stellar proportions.
My new favorite tabletop rpg!


Loving the SciFi!

5/5

Been playing RPGs since 1977. Very excited to start playing StarFinder. Great value, 1 book is all a player needs, epic artwork, sturdy construction, the list goes on. Definitely a game produced by gamers, for gamers. I bought the physical book and then, for he first time in my life, the pdf version. If you’ve never bought a pdf before, I highly recommend it, EXCEPTIONAL value.


5/5


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Paizo Superscriber; Pathfinder Companion, Pathfinder Accessories, PF Special Edition, Starfinder Accessories, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

Assuming I understand your question correctly, no.


maldar wrote:
I would also like to know when we can expect a Pocket Edition. Personally, once I know when they will be release I will be placing an order for 5 of them at my local game store. One for me and the rest as prizes.

Apparently the answer is "July 30, 2020": https://paizo.com/products/btq0225j/discuss?Starfinder-RPG-Starfinder-Core- Rulebook-Pocket-Edition

:)


Has the PDF been updated with the starship combat changes?


Lunar_Vale wrote:
Has the PDF been updated with the starship combat changes?

No, when the pocket edition of the CRB is published we should get errata for the main CRB and an update to the PDF at that time.

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