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Dustfather's page

Goblin Squad Member. Pathfinder Lost Omens, Pathfinder Accessories, Rulebook, Starfinder Roleplaying Game Subscriber. Organized Play Member. 76 posts. No reviews. 1 list. 1 wishlist.


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David knott 242 wrote:
Dustfather wrote:
I never received an authorization or confirmation email, but was told my order was waiting to ship. Hopefully it happens.

Do you have any pending order(s)? If you have one, that should be your subscription e-mail.

If not, you may want to go to the product page for any item that you know should be in the order, locate the "View order" link, and click on it. The page with your order should show whatever would have been e-mailed to you.

My order shows pending when I go to my account. Just used to emails about it too.

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I never received an authorization or confirmation email, but was told my order was waiting to ship. Hopefully it happens.

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Hope mine ships soon so I can have my PDFs!

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My subscriptions did not process. I emailed as well. Should be lost Omens world guide and starfinder alien archive 3. I am creating this thread and the email per the note in the August thread.

Please fix my order so it processes and sends out on schedule!

Thank you.

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Here is to hoping for mine too! :)

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I emailed about this before the pending email and again afterwards. I am posting here as well. Please cancel my subscriptions at this time as we are having some financial issues right now.

Thank you for your assistance.

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Unfortunately, I have not received mine yet. Guess I wasn't the NC order that was supposed to arrive today :)

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Vic Wertz wrote:
I just looked at an order that shipped 3 minutes ago (it happens to be to North Carolina) and it's scheduled to arrive Wednesday.

That is promising...I am in North Carolina!

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Feros wrote:
Zaister wrote:
I got two of these playtest charging emails tonight. Is that to be expected?
... and I got four e-mails. What's up?

I received several as well.

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Yakman wrote:

maybe wait until the Alien Archive comes out and there's space dragons, space ogres, space xxx.

then run a fantasy style campaign with starfinder rules... BUT IN SPACE.

Yeah I am leaning toward waiting on the Alien Archive before I really try to run my game.

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Thanks for all the responses. It has given me a lot to think about.

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Vellis wrote:

Are you running Dead Suns or home brewing your campaign? If you're willing to put the work in to homebrew something, you could get his input for a Starfinder campaign idea that excites him. Maybe something like exploring the depths of Drow-controlled Apostae, or a campaign centered around the Drift and it's impact on the outer planes. Maybe something that looks into what happened to all the missing Pathfinder God's or even Golarion itself.

If he's not interested in the setting maybe you can get him interested in the story.

Would be my own stuff. However, I have asked him what he is interested in and unfortunately he isn't too interested.

I may just need to shelve the idea of running it for my regular group, and go run it for the FLGS instead for now.

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Davor Firetusk wrote:
As someone who hasn't gone outside the genre as well in 20 years and was also content with second edition material (still so much left worth playing) I enjoyed Starfinder a great deal at Gencon. On the rules side it does not take much effort. Maybe he'd be down for trying Skull and Shackles or Kingmaker using Starfinder rules?

I have no time to convert either of those to Starfinder.

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Redelia wrote:
I don't think that convincing beforehand will do much to change whether he enjoys the game or not. I would recommend a gentle push toward one of the more fantasy type classes (solarian, technomancer, or mystic), whichever is most like his favorite fantasy classes.

I have subtly pointed out things like that.

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Woran wrote:
What sci-fi shows and movies does he like? Maybe you can point out in which places starfinder took inspiration from them.

Starwars and Guardians of the Galaxy.

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captain yesterday wrote:
Did you ask them to suck it up, take one for the team, and try to have an open mind., :-)

He did say he is willing to give it a shot for the team. I just don't want an unhappy player. That can lead to issues down the line.

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Nohwear wrote:
Have you asked him what he does not like about sci-fi rpgs? Are there specific problems to address?

I will have to ask him.

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Franz Lunzer wrote:

Are the others not going to play if he doesn't want to?

or asked another way:

Do you have to have him play with your group?

Franz, he is a good friend, hosts the space for the game, and husband to one of the players.

So to answer you, yes.

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I let my group know that I wanted to run Starfinder.
Several people seem really excited.

However, one player is not excited.
He likes watching various sci-fi films/shows, but he doesn't like sci-fi RPGs.

I am trying to get him to see the fantasy in Starfinder and to get him more excited so he can have fun and enjoy the game as much as everyone else when I run it.

I don't want to run the game and have a player not having fun, etc.

Any thoughts here to help get him more interested in it? He prefers D&D/Pathfinder/3.5 fantasy over anything else.

Thanks.

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The pdf was awesome, but now holding the book in my hands, I can attest it is one of the most beautiful books Paizo has produced. Thank you Paizo!

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Downloading my PDFs now.

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I still wait as well :)

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I hope I get my shipping notice soon :)

Would love to look at the PDF.

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I don't see this in the rules for Retraining but maybe someone has mentioned this in the messageboards and I missed it.

Can you retrain what your character took as your favored class bonus? So, instead of taking a hit point, you can retrain and take a skill point instead?

I don't see why it would be a big deal but I don't see it mentioned.

Thanks!

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+5 Toaster wrote:
so I never got my download...

Don't have mine yet either. I am wasting away again... :)

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I am leaning toward a bard now. Yeah its not a full-caster like I was thinking I wanted. However, I think it will help shore up knowledges and help support the party.

I still get some magic, so it scratches that itch too.

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Dustfather wrote:
Lamontius wrote:
Dustfather wrote:
Lamontius wrote:

Gravewalker Witch

Juju Oracle Mystery

Ah it was in an adventure path chapter. Gotcha.

Wow I caught myself in quotes. LOL... long day.

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Lamontius wrote:
Dustfather wrote:
Lamontius wrote:

Gravewalker Witch

Juju Oracle Mystery

Ah it was in an adventure path chapter. Gotcha.

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Lamontius wrote:
Dustfather wrote:
Lamontius wrote:

Gravewalker Witch

Yeah that one is sorely tempting...What patron?
well a number of the patron spells get replaced by ones from the Gravewalker archetype but Occult would be solid and thematic

Yeah, looking over that, I agree.

Thanks- you helped me clear my head.

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I Hate Nickelback wrote:
Juju oracle. Nothing (I repeat, nothing) is like raising 6 HD of undead per caster level. Also, words of power makes for great minionmancers because undeath has no material cost.

Juju oracle? You mean Oracle of Bones?

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Lamontius wrote:

Gravewalker Witch

Yeah that one is sorely tempting...What patron?

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Zahir ibn Mahmoud ibn Jothan wrote:

Having read the whole AP, I believe in that particular campaign that if you were to go with an arcane caster, you might seriously want to consider Necromancy as your path of choice.

I note the cheesiness of the Dhampir Cleric, so he actually CAN heal himself with his spells and channel energy abilities!

Yeah the dhampir cleric can heal himself. However, he preps a lot of cures for the party which is cool.

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So after a couple characters I haven't been able to settle into and a long hiatus of the game, I am bringing in a new character to my wife's Way of the Wicked evil campaign.

I was an antipaladin, but I don't want to be that type of character.

So the party is as follows:

Drow Bladebound Magus 7
Goblin Alchemist 6/Rogue 1
Dhampir Cleric 7
Vishkanya Skirmisher Ranger 7

So I was really leaning toward bringing in an arcane caster. I think a pure, flexible arcane caster could benefit the party, and well I really have wanted to play one.

So I am asking for advice- do you all think I should bring in an arcane caster like a wizard/witch/sorcerer?

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Patrick Renie wrote:
Dustfather wrote:
Patrick Renie wrote:

Like all traits, the ones listed in the Coloration section of Kobolds of Golarion are available to any qualifying character at 1st level. These traits must be selected at character creation and cannot be changed thereafter. Since the traits in this section are race traits, only kobold characters may select them during character creation.

The rules for traits first appeared in the Pathfinder RPG Advanced Player's Guide.

Oh ok. It wasn't clear. My confusion I guess was since the bonuses didn't say 'trait bonus' like other traits do.

Thanks.

Ah! That is an error. All of the bonuses granted by these traits should be trait bonuses.

Awesome, thanks.

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Patrick Renie wrote:

Like all traits, the ones listed in the Coloration section of Kobolds of Golarion are available to any qualifying character at 1st level. These traits must be selected at character creation and cannot be changed thereafter. Since the traits in this section are race traits, only kobold characters may select them during character creation.

The rules for traits first appeared in the Pathfinder RPG Advanced Player's Guide.

Oh ok. It wasn't clear. My confusion I guess was since the bonuses didn't say 'trait bonus' like other traits do.

Thanks.

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I am curious about the section on Kobold coloration. It lists some traits, but doesn't say how one would acquire such traits.

Any thoughts?

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Curious- there is a section about Kobold Coloration. It lists some traits, but doesn't say how one would acquire such traits.

Any thoughts?

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Got my PDF... no longer wasting away.

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TriOmegaZero wrote:
Indeed. You're a shadow of your former self!

:)

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Need PDF... I am wasting away....

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I still don't have my PDF available yet and I am a subscriber :(

Hope soon...

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Sara Marie wrote:

There is an authorization on your payment method, but not an actual charge. Basically the bank is "holding" the funds as it expects us to charge for it within the next few days. The issue with the discount should be fixed later this morning at which point your order should be able to be processed and shipped.

thanks
sara marie

Yeah, Justin emailed me and all is well.

Thanks.

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I had emailed about this as well, but I am concerned.

My Ultimate Campaign order says suspended.

I know Justin Riddler had advised your tech team was fixing the fact I was billed as if I had pathfinder advantage when I do not.

The fact is I was still billed, so I am concerned about the 'suspended' status.

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Been thinking and looking at things. I don't think I am going Antipaladin.

Sure the party might need the brick-melee side of it, but I think I want to go a more sneak-killer style... like Rogue, Ninja, Monk...

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sturtyboy wrote:
Also consider using the Lord of Darkness Archetype for Antipaladin. We have an anti-paladin in the Ways of the Wicked party I am in (we are a good ways into the 3rd book and loving it!), and he was feeling a little 'lack-luster' compared to his counter-part, the Paladin. When the GM got his hands on the 5th book and the SRD added the Lord of Darkness archetype (which happened about the same time I believe), the GM allowed him to change to the archetype, which adds a little more 'umph' to a normally NPC class.

Yeah I was thinking of using that archetype.

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Dustfather wrote:
WerePox47 wrote:
If your not dead set on a human a qlippoth spawn teifling would give u the 20 str and up ur wisdom to 10 and int down to 12, or the demon spawn would give u 20 str and 17 cha with a 12 int starting.. you could ask about the variant teifling abilities, alota great stuff there..

Definitely no Qlippoth spawn for me- trying to stay moderately ok looking :)

I will think about the Tieflings.

I had thought about Tiefling- one of my character ideas was a Tiefling Fiendish Vessel (Cleric) of Asmodeus. Another, when would I get to play a character like that again.

However, I worry another cleric would step on the other cleric's toes (though the Dhampir Cleric of Kuthon is a Theologian).

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WerePox47 wrote:
If your not dead set on a human a qlippoth spawn teifling would give u the 20 str and up ur wisdom to 10 and int down to 12, or the demon spawn would give u 20 str and 17 cha with a 12 int starting.. you could ask about the variant teifling abilities, alota great stuff there..

Definitely no Qlippoth spawn for me- trying to stay moderately ok looking :)

I will think about the Tieflings.

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Elamdri wrote:
I would put your +2 in Str and use your level 4 Boost on Charisma. You don't need to worry about the negative wisdom because Will is one of your good saves and you get your Charisma to saves anyway.

Yeah, that is true. I think I will go that route.

Thanks!

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So, the way of the wicked AP has an interesting way of rolling stats.

You put one at 18, another at 8, and then roll the rest 1D10+7 down the line.

So putting my 18 and 8 I end up with:

STR: 18
DEX: 16
CON: 16
INT: 14
WIS: 8
CHA: 15

My wife watched me roll them down the line and wow, that is crazy stuff.

So I was going to bump CHA at level 4 so it was a 16.

I am trying to decide, put the human +2 in Wis to have a 10, STR to have a 20, or CHA to have an 18 after my level 4 boost... or something else.

If anyone is still checking on this, what do you think?

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I am going to go with the human anti-paladin.

I am going to take the Fast Learner feat in the ARG (and possibly the other feats that chain off of it) to represent his strive to perfection.

I definitely will take Unsanctioned Knowledge from UM to round out his spell list with some healing capability- more for himself than anything, since the cleric preps cures at times.

I get 3 traits (since Way of the Wicked grants players an extra trait during the campaign)- Armor Expert to represent growing up wearing lots of armor. May take Indomitable Faith, since worship of Asmodeus has been outlawed. May take an asmodeus trait from Faiths of Corruption as the third.

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