
| Matrix Dragon | 
| 3 people marked this as a favorite. | 
 
	
 
                
                
              
            
            The more I read, the more this becomes my favorate book from Paizo ever.
The number of options in the book is staggering. I especially love the options that let you create a character with abilities from other classes. There are a number of characters concepts that I was unable to build effectively a year or two ago that I am now able to build because of this book.

|  Jiggy 
                
                
                  
                    RPG Superstar 2012 Top 32 | 
 
	
 
                
                
              
            
            andreww wrote:I believe it's a way to use Cha for saves against fear, and maybe some other emotion stuff. It was mentioned earlier in passing.Chris Ballard wrote:Steadfast personality is a nice feat. It's not as good as divine protection though.Tease
From the posts I've seen, Divine Protection is flat CHA to saves but with some divine-ish-ness prereqs.
No idea about Steadfast Personality, though.

| andreww | 
QuidEst wrote:andreww wrote:I believe it's a way to use Cha for saves against fear, and maybe some other emotion stuff. It was mentioned earlier in passing.Chris Ballard wrote:Steadfast personality is a nice feat. It's not as good as divine protection though.TeaseFrom the posts I've seen, Divine Protection is flat CHA to saves but with some divine-ish-ness prereqs.
No idea about Steadfast Personality, though.
The Charisma to saves pre-reqs were posted earlier. 5 ranks in knowledge religion, level 2 divine spells and the domain/mystery class feature. So basically auto met by any cleric or oracle or by anyone else taking a single level dip of either and using the SLA's count as spells FAQ.

| QuidEst | 
 
	
 
                
                
              
            
            QuidEst wrote:andreww wrote:I believe it's a way to use Cha for saves against fear, and maybe some other emotion stuff. It was mentioned earlier in passing.Chris Ballard wrote:Steadfast personality is a nice feat. It's not as good as divine protection though.TeaseFrom the posts I've seen, Divine Protection is flat CHA to saves but with some divine-ish-ness prereqs.
No idea about Steadfast Personality, though.
Yes, I was referring to steadfast. I believe it's to use Cha instead of Wis. Useful for all those Bloodragers!

| Cheapy | 
 
	
 
                
                
              
            
            Imagine you're a paladin.
Now Imagine you got lay on hands.
Now imagine you put a level into paladin only every other level.
Now imagine that you decide to go on a murderous rampage, and lose your powers, and thus lay on hands.
Now turn that into a feat.
I'm kind of confused what other details you'd want...

| christos gurd | 
 
	
 
                
                
              
            
            Imagine you're a paladin.
Now Imagine you got lay on hands.
Now imagine you put a level into paladin only every other level.
Now imagine that you decide to go on a murderous rampage, and lose your powers, and thus lay on hands.
Now turn that into a feat.
I'm kind of confused what other details you'd want...
wait, are fallen paladins viable now?

|  Exocrat | 
 
	
 
                
                
              
            
            twilsemail wrote:Is there anything in here to help out folks using improvised weapons? Archetypes or feats or anything?Yes.
Wildcat monk archetype gets watered down monk unarmed damage for improvised weapons.
There's also a 1st level spell that turns an improvised weapon into a masterwork simple or martial weapon for 1 hour/level.

|  wakedown | 
| 2 people marked this as a favorite. | 
 
	
 
                
                
              
            
            Can we get some more details on that, please?
There's a feat, Believer's Hands, part of the "Believer" chain of feats that give you access to cleric domains for your deity. It's the second feat in the chain, requiring Wisdom 13 and lawful good alignment. It could easily be taken by a 1st level human cleric, oracle, warpriest, etc.
It gives you one lay on hands a day, just like a paladin's, at half your character level. It also states you can use feats like Extra Lay On Hands to get more.
So, perhaps folks can make an "oradin" by making a straight oracle now, grabbing feats to get lay on hands, extra lay on hands and divine grace. :)

| andreww | 
Justin Sane wrote:Can we get some more details on that, please?There's a feat, Believer's Hands, part of the "Believer" chain of feats that give you access to cleric domains for your deity. It's the second feat in the chain, requiring Wisdom 13 and lawful good alignment. It could easily be taken by a 1st level human cleric, oracle, warpriest, etc.
It gives you one lay on hands a day, just like a paladin's, at half your character level. It also states you can use feats like Extra Lay On Hands to get more.
So, perhaps folks can make an "oradin" by making a straight oracle now, grabbing feats to get lay on hands, extra lay on hands and divine grace. :)
Do they give full domain access? Wondering how viable it is to gain the domain class feature on a non cleric to qualify for the divine protection feat as, say, a sorcerer. You can do it with a 1 level dip but if you can avoid that it may well be worth it.

|  Imbicatus | 
 
	
 
                
                
              
            
            Justin Sane wrote:Can we get some more details on that, please?There's a feat, Believer's Hands, part of the "Believer" chain of feats that give you access to cleric domains for your deity. It's the second feat in the chain, requiring Wisdom 13 and lawful good alignment. It could easily be taken by a 1st level human cleric, oracle, warpriest, etc.
It gives you one lay on hands a day, just like a paladin's, at half your character level. It also states you can use feats like Extra Lay On Hands to get more.
So, perhaps folks can make an "oradin" by making a straight oracle now, grabbing feats to get lay on hands, extra lay on hands and divine grace. :)
There is officially never a reason to take wholeness of body on a monk now. Believer entry feat>Domain Strike>Believers hands.

| Arachnofiend | 
 
	
 
                
                
              
            
            Justin Sane wrote:Can we get some more details on that, please?There's a feat, Believer's Hands, part of the "Believer" chain of feats that give you access to cleric domains for your deity. It's the second feat in the chain, requiring Wisdom 13 and lawful good alignment. It could easily be taken by a 1st level human cleric, oracle, warpriest, etc.
It gives you one lay on hands a day, just like a paladin's, at half your character level. It also states you can use feats like Extra Lay On Hands to get more.
So, perhaps folks can make an "oradin" by making a straight oracle now, grabbing feats to get lay on hands, extra lay on hands and divine grace. :)
...Are there any good options like this that /aren't/ specifically awesome for divine casters?

| Matrix Dragon | 
 
	
 
                
                
              
            
            Justin Sane wrote:You mean like DEX to damage ?Arachnofiend wrote:...Are there any good options like this that /aren't/ specifically awesome for divine casters?You want martials to have nice things?
I also have to say that Pummling Style for monks is amazing, even if they get it a bit late.

| Arachnofiend | 
 
	
 
                
                
              
            
            Justin Sane wrote:You mean like DEX to damage ?Arachnofiend wrote:...Are there any good options like this that /aren't/ specifically awesome for divine casters?You want martials to have nice things?
The dex-to-damage feat was one of the primary ways I advertised this book to my friends. As such I'm pretty pissy about how it was handled. There's another thread for this, though.

| QuidEst | 
 
	
 
                
                
              
            
            ArenCordial wrote:Gives up armor training. Can only choose from a small subset of discoveries, and none of them are new ones.I'm curious what does the Mutation Warrior have to give up from Fighter?
And are there any new discoveries that look good for that archetype?
Nothing with flight?

|  Jiggy 
                
                
                  
                    RPG Superstar 2012 Top 32 | 
 
	
 
                
                
              
            
            Exocrat wrote:Nothing with flight?ArenCordial wrote:Gives up armor training. Can only choose from a small subset of discoveries, and none of them are new ones.I'm curious what does the Mutation Warrior have to give up from Fighter?
And are there any new discoveries that look good for that archetype?
I think someone said one of the discoveries was Wings.

| RHMG Animator | 
 
	
 
                
                
              
            
            Can anyone spoil some more specifics of Pummeling Style? Prerequisites, the third feat in the chain, that kind of thing.
Pummeling Style (Combat, Style)
Prerequisites: Improved Unarmed Strike, BAB +6, (brawler’s flurry, or flurry of blows).
Idea: You collect all your power into a single vicious and
debilitating punch/kick.
//******
Third one in the chain is called Pummeling Mastery.
 
	
 
     
     
    

 
	 
	
  
 
                
                 
	
  
	
  
 
                
                 
	
  
 
                
                 
	
  
 
                
                 
	
  
	
  
 
                
                 
	
 