Elghinn Lightbringer |
poiuyt |
mach1.9pants wrote:If so, what's up with the female iconic barbarian? Envy?Rysky wrote:Do you think he (I guess it is a he, no idea) is overcompensating for something else?zergtitan wrote:Dat Warpriest Greatsword :DI don't think if anyone noticed but, All of the Iconics have been revealed.
"Small Breasts"?
zergtitan |
Elghinn Lightbringer wrote:mach1.9pants wrote:If so, what's up with the female iconic barbarian? Envy?Rysky wrote:Do you think he (I guess it is a he, no idea) is overcompensating for something else?zergtitan wrote:Dat Warpriest Greatsword :DI don't think if anyone noticed but, All of the Iconics have been revealed.
"Small Breasts"?
Well at least they don't get in the way of her sword swing.
Axial |
We already know a couple names! The warpriest is names Oloch, and the swashbuckler is named Jirelle. We don't know alignments yet, though.
Oloch is Chaotic Neutral. I don't know for certain, but he's the iconic warpriest of Gorum; what other alignment could he be? You can bet your beard on it.
poiuyt |
Evan Tarlton wrote:We already know a couple names! The warpriest is names Oloch, and the swashbuckler is named Jirelle. We don't know alignments yet, though.Oloch is Chaotic Neutral. I don't know for certain, but he's a warpriest of Gorum; what other alignment could he be? You can bet your beard on it.
Chaotic Good, Chaotic Neutral, Chaotic Evil or Neutral...
Axial |
Axial wrote:Evan Tarlton wrote:We already know a couple names! The warpriest is names Oloch, and the swashbuckler is named Jirelle. We don't know alignments yet, though.Oloch is Chaotic Neutral. I don't know for certain, but he's a warpriest of Gorum; what other alignment could he be? You can bet your beard on it.Chaotic Good, Chaotic Neutral, Chaotic Evil or Neutral...
He *can* be those alignments, but he's not just a warpriest of Gorum, he's THE warpriest of Gorum. I don't thing Paizo would make him anything other then CN.
I could be wrong!
Tels |
James Jacobs mentioned that the Warpriest, like Clerics, will need to match the alignment of their God*. Clerics can be one step different in alignment, but he says these are very rare and should be restricted to either special NPCs or PC characters.
* This refers to Golarion, but not Pathfinder as a whole.
Tels |
Hey, just noticed the cover is a reversal of the CRB, seeing as they are almost aligned at the top of my page - female champion in front, male behind rather than Valeros in front with Seoni behind; dragon attacking from right rather than left...
That's a good ovservation! Wonder if it was intentional...
Threeshades |
Tels |
Tels wrote:zergtitan wrote:*photoshop ACG cover next to CRB cover. Image created blew mind*Share?Not sure what he means
Well, on the cover, each dragon is 'on' a hill. So if you were to reverse one of the covers, and then slid it up to the appropriate side of the other cover, you get one 'big' hill that has two dragons on it being assault from flanking positions by a party of pesky adventurers.
Luthorne |
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Berselius wrote:This is just a shot in the dark here but is anyone else aside from me hoping we'll get a few more Oracle curses in this book?You are not alone.
Indeed, we keep getting new oracle mysteries, but rarely new oracle curses, so I'm hoping they'll take this an an opportunity to expand the number of curses available. I'd also kind of like a feat that lets anyone get an oracle curse at their character level -3...much like Animal Ally can net you an animal companion and Eldritch Heritage can net you a number of interesting abilities. After all, persistently cursed characters are definitely thematic, but you don't always want them to be oracles...
Of course, I'm also hoping for some new eidolon evolutions for the summoner, preferably some that can make eidolons that aren't huge more competitive...but given how many people seem to hate summoners, I might be alone on that one.
More witch hexes would be cool too. And alchemist discoveries that continue to embrace body modification. And...well, you get the idea! Definitely be fun to see all the new options in this book, regardless...and the finished versions of the new classes. Especially bloodrager.
Zark |
Zark wrote:Berselius wrote:This is just a shot in the dark here but is anyone else aside from me hoping we'll get a few more Oracle curses in this book?You are not alone.Indeed, we keep getting new oracle mysteries, but rarely new oracle curses, so I'm hoping they'll take this an an opportunity to expand the number of curses available. I'd also kind of like a feat that lets anyone get an oracle curse at their character level -3...much like Animal Ally can net you an animal companion and Eldritch Heritage can net you a number of interesting abilities. After all, persistently cursed characters are definitely thematic, but you don't always want them to be oracles...
Of course, I'm also hoping for some new eidolon evolutions for the summoner, preferably some that can make eidolons that aren't huge more competitive...but given how many people seem to hate summoners, I might be alone on that one.
More witch hexes would be cool too. And alchemist discoveries that continue to embrace body modification. And...well, you get the idea! Definitely be fun to see all the new options in this book, regardless...and the finished versions of the new classes. Especially bloodrager.
I wouldn't mind some more mysteries. I hope we (eventually) get some sort of 'Travel' Mystery that grants fly, Dimension Door, Teleport, Greater and other kind of useful movement spells. Perhaps Wind Walk as a 5th level spell and Plane Shift as a SU? And perhaps some new cool spell.
Kudaku |
I’m looking forward to trying out the Arcanist. From what I understand, he prepares his spells for the day, but can cast any of those prepared spells any number of times up to his number of slots (similar to a Sorcerer in that regards)?
Yup! I'm playing the playtest Arcanist in a S&S campaign at the moment and I'm really enjoying the spellcasting mechanic. Less micromanagement than a wizard and less rigid than a sorcerer.
The only thing I'm missing is a bit more endurance at the low levels. I kind of hope the elemental exploits will become be more viable for low-level play when you quickly run out of spell slots akin to Conjuration's Acid Dart or Evocation's Force Missile.
Tels |
They had a number of abilities for that, Kudaku, but it required you to focus on Charisma as well, so most of the heavy hitter builds didn't make use of them.
Well, most of the theorycraft heavy hitter builds, at least.
The problem was that it forced the Arcanist to be pretty MAD (for a caster), which meant the Arcanist had less spells perday, his spell DCs were low, his Exploit DCs were low and the duration of some of this Exploits were low.
All-in-all it was just generally better to have only a low-to-moderate Charisma, and selecting Exploits that didn't interact with Charisma (like the Potent Magic exploit).
Cheapy |
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Cheapy wrote:They had a number of abilities for that, Kudaku, but it required you to focus on Charisma as well, so most of the heavy hitter builds didn't make use of them.
Well, most of the theorycraft heavy hitter builds, at least.
The problem was that it forced the Arcanist to be pretty MAD (for a caster), which meant the Arcanist had less spells perday, his spell DCs were low, his Exploit DCs were low and the duration of some of this Exploits were low.
All-in-all it was just generally better to have only a low-to-moderate Charisma, and selecting Exploits that didn't interact with Charisma (like the Potent Magic exploit).
Well, another part of the problem is that people think casters are MAD if they need more than one attribute :)
But yea, they didn't quite hit the balance point with Int / Cha where it was actually a great idea to focus in Cha. Maybe they changed that a bit.
Kudaku |
They had a number of abilities for that, Kudaku, but it required you to focus on Charisma as well, so most of the heavy hitter builds didn't make use of them.
Well, most of the theorycraft heavy hitter builds, at least.
I'm not quite sure what abilities you're thinking of?
My Arcanist has a charisma of 16 so if there are charisma-dependent exploits that helps me gain some extra endurance I missed I'd love to know about them :)
I was thinking of things like Flame Arc/Acid Jet/Lightning Lance, which requires you to expend a point from your arcane reservoir. At level 1 your arcane reservoir is (1 + 1/2 level) for a grand total of 1. It goes up to 2 at level 2 and 3 at level 4. You can burn spell slots to replenish your reservoir, but that's not really helping you stay in the fight longer.
In comparison Arcane Dart and Force Missile can be used 3 + intelligence modifier / day, or ~7 times per day at level 1, without touching your spells.
I find the elemental powers interesting, but I can use them very rarely and I generally feel I am better off using the reservoir for increasing caster level or spell DCs. If the elemental options were rebalanced to work more like school powers they might add some extra options without draining the reservoir.
Tels |
Tels wrote:Cheapy wrote:They had a number of abilities for that, Kudaku, but it required you to focus on Charisma as well, so most of the heavy hitter builds didn't make use of them.
Well, most of the theorycraft heavy hitter builds, at least.
The problem was that it forced the Arcanist to be pretty MAD (for a caster), which meant the Arcanist had less spells perday, his spell DCs were low, his Exploit DCs were low and the duration of some of this Exploits were low.
All-in-all it was just generally better to have only a low-to-moderate Charisma, and selecting Exploits that didn't interact with Charisma (like the Potent Magic exploit).
Well, another part of the problem is that people think casters are MAD if they need more than one attribute :)
But yea, they didn't quite hit the balance point with Int / Cha where it was actually a great idea to focus in Cha. Maybe they changed that a bit.
Well for me, I love the idea of a smart, and charismatic caster, so the Arcanist really fills that niche for me in a way that a Smart Sorc, or Charismatic Wizard don't. The problem, is I also want a decent Con and Dex, tough to do on a 15-pt buy without just outright trashing Str and Wis.
Tels |
If they make it truly a split Int/Cha class, then they need to make those exploits worth the lowered intelligence meaning the Arcanist has lowered DC and even less slots per day.
Perhaps something akin to the Magus' spell recall ability.
[Edit] Maybe something like:
Fluid Spells Your spells are fluid and susceptible to change. An arcanist can spend one point from his arcane reservoir to re-prepare one of his spells; he loses the prepared spell, replacing it with the new one. An arcanist can only swap a spell of each level once each day. For example, at 4th level you can swap 1 cantrip, 1 first level spell and 1 second level spell each day.
Greater Fluid Spells Whenever an arcanist uses his fluid spells ability, he can instead change each spell slot once per day.
======================
Put these two abilities in at an appropriate level, and you really kind of feel like more of an Arcane Hacker.