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Goblin Squad Member. RPG Superstar 6 Season Marathon Voter. Organized Play Member. 17,026 posts (17,332 including aliases). 15 reviews. 7 lists. 2 wishlists. 1 Organized Play character. 12 aliases.


Full Name

Randall McNally

Race

Human (Varisian) Bard (Sea Singer) 1 [spoiler=Character Information] [HP:7/7]; [Armor Class: 14 Touch: 12; Flat Footed: 12]; [BAB: +0; CMB: +1; CMD: 13];

Classes/Levels

[Saves: Fortitude: +1*; Reflex: +4* Will: +2* (*+4 bonus vs. air and water effects, or being knocked prone); [Initiative: +6]; [Perception: +4] [/spoiler]

Gender

Male

Size

Medium

Age

22

Special Abilities

See Below

Alignment

Chaotic Neutral

Deity

Besmara

Location

The Shackles

Languages

Common. Elven, Polyglot, Varisian

Occupation

Pirate

Strength 12
Dexterity 14
Constitution 13
Intelligence 14
Wisdom 10
Charisma 16

About Randall McNally

Age: 22; Height: 5' 10"; Weight: 180 lbs.; Hair: Brown; Eyes: Brown; Skin:Tanned

Randall McNally
Male human (Varisian) bard (sea singer) 1
CN Medium humanoid (human)
Init 6; Senses Perception +4
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Defense
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AC 14, touch 12, flat-footed 12 (+2 armor, +2 Dex)
hp 9 (1d8+1)
Fort 1, Ref 4, Will 2
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Offense
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Speed 30 ft.
Melee club +1 (1d6+1 B) or
. . dagger +1 (1d4+1 P or S/19+) or
. . dagger +1 (1d4+1 P or S/19+) or
. . rapier +1 (1d6+1 P/18+)
Bard (Sea Singer) Spells Known (CL 1st; concentration +4)
. . 1st (2/day)—grease, hideous laughter (DC 14)
. . 0 (at will)—dancing lights (at will), detect magic (at will), prestidigitation (at will), read magic (at will)
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Statistics
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Str 12, Dex 14, Con 13, Int 14, Wis 10, Cha 16
Base Atk +0; CMB 1; CMD 13
Feats Improved Initiative, Skill Focus (Profession [sailor])
Traits barroom talespinner, shackles seafarer
Skills Acrobatics +6, Bluff +7, Climb +5, Diplomacy +8, Knowledge (local) +7, Perception +4, Perform (sing) +8, Profession (sailor) +7, Sleight of Hand +6, Stealth +6, Survival +0 (+2 to avoid becoming lost), Swim +6, Use Magic Device +7
Languages Common, Elven, Polyglot, Varisian
Other Gear leather armor, club, dagger, dagger, rapier, bedroll, belt pouch, boatswain call (worth 0.8 gp), compass[APG], Concertina, flint and steel, hollow-heeled boot, ink, inkpen, journal[UE], mess kit[UE], mirror, pirate's clothes, soap, spell component pouch, trail rations (5), waterproof bag[UE], waterskin, whetstone, wooden holy symbol of Besmara, wrist sheath, spring loaded, 27 gp, 7 sp, 7 cp
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Special Abilities
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Bardic Performance (standard action, 7 rounds/day) Your performances can create magical effects.
World Traveler (1/day) (Ex) Can reroll a Knowledge (geography, local, nature), or Linguistics check.

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Background:

"Bloody Hells, how was I to know she was the ship owner's daughter and not some Dockside Doxie looking for a good time? She certainly acted the part, all come hither and all that." Randall thought to himself as he fled barefoot down the local piers trying to balance himself as he put his boots on without stopping from running from said merchant. "Damnit Rand, women will be the death of you some day". he admonished himself as he ran into the night.

Born the son of a fisherman, Randall grew up in Riddleport, listening to the other men spin their tales while mending their nets. At the age of thirteen Randall joined the crew of a ship as cabin boy. Once at sea the vocation of his ship became apparent as it came upon another merchantman and raided it.

Arriving in Magnimar with more money in his pocket than he had ever seen in his life Randall joined another crew and then another taking on all manner of maritime activity, some honest, some...not.

As he grew older Randall matured into a ruggedly handsome man with a quick wit and an even quicker tongue. He was often able to talk his way out of many situations and talk others, mostly ladies, into still others.

Life was good for Randall until an incident with his latest ship's owner over his daughter came to light. Unable to talk his way out of it and unwilling to kill the man for protecting his daughter's "honor" (although Randall was sure he wasn't her first) He decided discretion was the better part of valor and abandoned ship. Although this wasn't good enough for the disgraced father who soon had the Harbormaster's Watch out after him.

One step ahead of the law, Randall signed with the first ship he could find, leaving port the soonest, heading for he didn't care where. As luck would have it the ship was sailing for The Shackles where he was sure he could shake off this latest setback and be back at sea again soon.

Sitting in a dockside tavern called the Formidably Maid, Randall nurses his drink and makes plans to get out of Port Peril as soon as possible. Graciously accepting a drink from a young girl wearing an eyeptach, which added to the allure of danger, he strikes up a conversation. After several rounds of drinks he heads out the door for the privies, once outside in the open air Randall began to feel light headed and the world began to spin. "The death of you" echoes through his mind as the last thing he felt was the cool sensation of the cobblestones as his face hit the ground and then...nothing.