Orcus

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Goblin Squad Member. Organized Play Member. 1,089 posts (12,991 including aliases). 34 reviews. No lists. No wishlists. 25 Organized Play characters. 22 aliases.


Full Name

Mike

Alignment

CG

Deity

Orcus

Location

OC

About wakedown

Playtest Human Rogue:

Details:

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Locke Lamora-esque Rogue
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Str 10 Dex 10 Con 10 Int 10 Wis 10 Cha 10

Step 2, Ancestry: Human (+2 Dex +2 Int)
Str 10 Dex 12 Con 10 Int 12 Wis 10 Cha 10
Pick one of 7 feats: Natural Ambition (gain a class feat)

Step 3, Background: Street Urchin (+2 Dex +2 Cha)
Str 10 Dex 14 Con 10 Int 12 Wis 10 Cha 12
Also: Pickpocket skill feat, Trained Underworld

Step 4, Boost 4 abilities (+2 Str +2 Dex +2 Con +2 Int)
Str 12 Dex 16 Con 12 Int 14 Wis 10 Cha 12

Step 5, one class boost (+2 Dex)
Str 12 Dex 18 Con 12 Int 14 Wis 10 Cha 12

Final:
Str 12 (+1)
Dex 18 (+4)
Con 12 (+1)
Int 14 (+2)
Wis 10 (+0)
Cha 12 (+1)

Perception (Expert)

HP: 8 (race) + 8(class) + Con mod (+1) = 17hp

Saves
Fort (Trained)
Reflex (Expert)
Will (Expert)

Weapons: All simple + hand crossbow, rapier, sap, shortbow and shortsword
Armor: Light

Skills: 10+Int(2)=12

1. Acrobatics
2. Athletics
3. Deception
4. Diplomacy
5. Intimidation
6. Society
7. Stealth
8. Thievery
-
9. Survival
10. Medicine
11. Occultism
12. Nature

Other Class Features
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Finesse Striker : Add Dex to damage instead of Str
Surprise Attack : On the first round of combat, creatures are flat-footed if they havent acted
Sneak Attack : When striking flat-footed with agile/finesse, +1d6 extra precision dmg
Rogue Feats (x2, pick one of 4):
* Nimble Dodge (reaction? to gain +2 circumstance to AC)
* Trap Finder (+1 Percept, AC and saves vs traps; disable Traps as master in Thievery)

Thinking:
.. Passed on Bludgeoner (didnt want to use maces/clubs) and You're Next (not an Intimidator)

Skill Feat
Wanted the character to be a good Bluffer.. what are Bluff/Deception feats?
Only two choices - Charming Liar or Close Match
* Charming Liar by default as Close Match is basically choosing to disguise gender

Charming Liar: When critical success at Bluff, improve attitude by 1 step

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Brocke Lamora
Human Rogue 1 (Street Urchin)
HP 17
AC 15
Fort +2 Reflex +6 Will +2

Skills:
Acrobatics +5
Athletics +2
Deception +2
Diplomacy +2
Intimidation +2
Society +3
Stealth +5
Thievery +5
Survival +1
Medicine +1
Occultism +3
Nature +1

Feats: Nimble Dodge, Trap Finder, Charming Liar, Pickpocket

Armor:
Leather +1 AC

Weapon:
Rapier +5 (1d6 Piercing)
Deadly d8, Disarm, Finesse