

|
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Game Master Rules
|
|
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Subforums:
|
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Running the Game
|
Has any one noticed Secret Checks? Taking player agency away
|
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254
posts
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by Bagpuss
|
|
|
Monsters and Hazards
|
Rysky Reviews the Playtestiary, Monster Parade!
|
by Rysky
—
Rysky,
AlgaeNymph,
Arakhor
and
18
others
|
207
posts
|
by CorvusMask
|
|
|
Monsters and Hazards
|
Do you wish monsters had statistics more like PCs, as they used to? Yes!, Please
|
by Dexter Coffee
—
the nerve-eater of Zur-en-Aarh,
Irontruth,
Rysky
and
68
others
|
163
posts
|
by Data Lore
|
|
|
Running the Game
|
Why I Don't Trust This Game: A Rant
|
by Yolande d'Bar
—
ShadeRaven,
master_marshmallow,
graystone
and
57
others
|
138
posts
|
by catman123456
|
|
|
Magic Items
|
Magic weapons are now virtually required to be effective.
|
by Kodyboy
—
shroudb,
RafaelBraga,
MerlinCross
and
59
others
|
129
posts
|
by Ediwir
|
|
|
Magic Items
|
Bag of Holding
|
by sunderedhero
—
graystone,
WatersLethe,
O. N.
and
49
others
|
123
posts
|
by whew
|
|
|
Magic Items
|
Paizo stream: Resonance, Focus, Items and (!) Class Powers.
|
by Ediwir
—
Data Lore,
Tridus,
PossibleCabbage
and
40
others
|
110
posts
|
by Ediwir
|
|
|
Running the Game
|
Suggestion: Middle ground between "AoO for all" and "AoO for select few"
|
|
104
posts
|
by Vic Ferrari
|
|
|
Monsters and Hazards
|
Monster Skills: A Serious Problem
|
|
104
posts
|
by Whisperknives
|
|
|
Running the Game
|
Please consider adding One Hour Healing Rituals
|
|
97
posts
|
by The Once and Future Kai
|
|
|
Running the Game
|
Table 10-2 is a GM's Nightmare
|
by thelostgod
—
Tamago,
Data Lore,
Matthew Downie
and
42
others
|
86
posts
|
by Knight Magenta
|
|
|
Running the Game
|
PF1 stories you can't quite tell in the playtest.
|
by Captain Morgan
—
Captain Morgan,
Edge93,
ryric
and
20
others
|
80
posts
|
by L. A. DuBois
|
|
|
Magic Items
|
An Ethical Solution To The Healing Problem
|
by Leedwashere
—
Leedwashere,
Matthew Downie,
Irontruth
and
23
others
|
76
posts
|
by Matthew Downie
|
|
|
Monsters and Hazards
|
Monsters are player grinders
|
by Tezmick
—
Tezmick,
Deadmanwalking,
Fumarole
and
30
others
|
72
posts
|
by Gaterie
|
|
|
Monsters and Hazards
|
Attack Bonuses are too high for level 0 creatures
|
by Jason S
—
Deadmanwalking,
Jason S,
Mark Seifter
and
23
others
|
71
posts
|
by Deadmanwalking
|
|
|
Monsters and Hazards
|
I can't duplicate the monsters in beastiary - DM in playtest
|
|
71
posts
|
by james014Aura
|
|
|
Magic Items
|
Extra damage dice leave d4 weapons in the dust
|
by ThatGuySteve
—
ThatGuySteve,
Zwordsman,
shroudb
and
25
others
|
70
posts
|
by Chance Wyvernspur
|
|
|
Running the Game
|
Dying rules are going to lead to a lot of coup-de-grâce actions.
|
by Lyee
—
Matthew Downie,
Lyee,
gwynfrid
and
18
others
|
61
posts
|
by Matthew Downie
|
|
|
Running the Game
|
What if there was a "minor" action 1 / round for things like shifting grip?
|
by MuddyVolcano
—
Darksol the Painbringer,
Excaliburproxy,
master_marshmallow
and
31
others
|
60
posts
|
by Excaliburproxy
|
|
|
Running the Game
|
What is the AC of a door?
|
by DerNils
—
Cantriped,
shroudb,
DerNils
and
15
others
|
59
posts
|
by Ghilteras
|
|
|
Magic Items
|
Resonance: Designing it to be rewarding (The carrot, not the stick)
|
by AvalonRellen
—
Leedwashere,
Vidmaster7,
graystone
and
15
others
|
58
posts
|
by DM_aka_Dudemeister
|
|
|
Running the Game
|
Flanking and Threatening
|
by DarkKnight27
—
DarkKnight27,
Miy2Cents,
shroudb
and
16
others
|
57
posts
|
by Miy2Cents
|
|
|
Monsters and Hazards
|
Can we rename Daemons for PF2?
|
by Qazyr
—
Scythia,
Rysky,
Gorbacz
and
32
others
|
55
posts
|
by ChibiNyan
|
|
|
Running the Game
|
Ongoing Feedback - Home Campaign - Not Doomsday Dawn
|
|
54
posts
|
by HWalsh
|
|
|
Monsters and Hazards
|
Monster tactics and 'Attack of Opportunity'
|
by CommanderCoyler
—
Claxon,
CommanderCoyler,
Rysky
and
13
others
|
54
posts
|
by Matthew Downie
|
|
|
Magic Items
|
What is the rationale behind item levels?
|
by Richard Crawford
—
Ediwir,
Mathmuse,
Captain Morgan
and
12
others
|
53
posts
|
by Ediwir
|
|
|
Magic Items
|
[Resonance] Why I like it and how I think it can be improved.
|
by Yoshua
—
Darksol the Painbringer,
KapaaIan,
Yoshua
and
35
others
|
53
posts
|
by Ghilteras
|
|
|
Running the Game
|
Converting Ironfang Invasion to playtest rules. (spoiler)
|
by Captain Morgan
—
Captain Morgan,
MerlinCross,
Erpa
and
7
others
|
49
posts
|
by Captain Morgan
|
|
|
Running the Game
|
Are you forcing GMs to adjust skill checks DCs with character level?
|
by Ghilteras
—
Ghilteras,
Soldarc,
PossibleCabbage
and
25
others
|
48
posts
|
by RobRendell
|
|
|
Running the Game
|
Difficult terrain - is there a better way?
|
by kpulv
—
sherlock1701,
Data Lore,
kpulv
and
15
others
|
45
posts
|
by Shaheer-El-Khatib
|
|
|
Running the Game
|
New Skill DC Difficulty Chart Boggles
|
by StratoNexus
—
Syndrous,
ereklich,
StratoNexus
and
15
others
|
44
posts
|
by StratoNexus
|
|
|
Monsters and Hazards
|
Temperatures
|
by Rekijan
—
graystone,
Ediwir,
Almarane
and
11
others
|
44
posts
|
by graystone
|
|
|
Running the Game
|
Shield Block Reaction damage
|
by Kennethray
—
Chess Pwn,
dragonhunterq,
Joe M.
and
21
others
|
42
posts
|
by Almarane
|
|
|
Running the Game
|
Massive GM Sheet (Google Sheets)
|
by Charon Onozuka
—
Charon Onozuka,
Captain Morgan,
kpulv
and
13
others
|
41
posts
|
by RealPupHours
|
|
|
Running the Game
|
Surprise round questions
|
by Theshe
—
Catharsis,
DM Livgin,
Xelaaredn
and
22
others
|
41
posts
|
by DM Livgin
|
|
|
Magic Items
|
Example of how bad crafting magic items currently is
|
by Ghilteras
—
John Lynch 106,
Ghilteras,
shroudb
and
25
others
|
41
posts
|
by Themetricsystem
|
|
|
Running the Game
|
Converted Rise of the Runelords Playtest
|
|
40
posts
|
by borusa
|
|
|
Running the Game
|
Animal Companions
|
by Ahlmzhad
—
pauljathome,
Ahlmzhad,
pad300
and
18
others
|
40
posts
|
by pad300
|
|
|
Running the Game
|
What about non magical healing resources?
|
by vale_73
—
Catharsis,
magnuskn,
Corwin Icewolf
and
21
others
|
39
posts
|
by Vidmaster7
|
|
|
Running the Game
|
Speed up combat with less HP?
|
by D Dog
—
ShadeRaven,
D Dog,
Matthew Downie
and
15
others
|
37
posts
|
by ShadeRaven
|
|
|
Monsters and Hazards
|
"Hard encounters" anything but?
|
by Sparksfanboy
—
Mark Seifter,
MerlinCross,
ENHenry
and
18
others
|
37
posts
|
by MerlinCross
|
|
|
Monsters and Hazards
|
The Sewer Ooze was a bust...
|
by Grimcleaver
—
Grimcleaver,
DerNils,
Jason S
and
25
others
|
36
posts
|
by staticPF
|
|
|
Magic Items
|
Unshackling Damage from Magic Weapons
|
by MrShine
—
MrShine,
kitmehsu,
Zman0
and
16
others
|
36
posts
|
by MrShine
|
|
|
Monsters and Hazards
|
Fahrenheit
|
by Mudfoot
—
Hythlodeus,
Cole Deschain,
Melkiador
and
17
others
|
36
posts
|
by Arakhor
|
|
|
Magic Items
|
Wands Still Get Exhausted: Boo
|
by Tectorman
—
Tectorman,
shroudb,
Tridus
and
11
others
|
35
posts
|
by RazarTuk
|
|
|
Magic Items
|
Rules clarification on "Dispel Magic"
|
by Flungus
—
Captain Morgan,
MaxAstro,
Edge93
and
8
others
|
34
posts
|
by Captain Morgan
|
|
|
Running the Game
|
I don't undertand exploration mode
|
|
34
posts
|
by Xenocrat
|
|
|
Running the Game
|
Causing Death & TPKs? Grouped Initiative
|
by Lyee
—
Lyee,
Zaister,
Matthew Downie
and
20
others
|
33
posts
|
by Ssalarn
|
|
|
Running the Game
|
How do players roll for knowledge on monsters?
|
by Centuros
—
Deadmanwalking,
thenobledrake,
Ediwir
and
15
others
|
33
posts
|
by Barnabas Eckleworth III
|
|
|
Monsters and Hazards
|
Whats with the two names on some monsters?
|
by Symar
—
Doktor Weasel,
MMCJawa,
James Jacobs
and
18
others
|
33
posts
|
by the nerve-eater of Zur-en-Aarh
|
|
|
Running the Game
|
Totally unused actions
|
by kpulv
—
Edge93,
Mats Öhrman,
DerNils
and
17
others
|
32
posts
|
by Fumarole
|
|
|
Monsters and Hazards
|
The stone / iron / adamantine golem's Inexorable March: a TPK machine
|
by Colette Brunel
—
DM_Blake,
shroudb,
Megistone
and
13
others
|
32
posts
|
by MaxAstro
|
|
|
Monsters and Hazards
|
Loving Monster Special Abilities
|
by Snickersnax
—
MerlinCross,
Snickersnax,
thenobledrake
and
12
others
|
32
posts
|
by Wandering Wastrel
|
|
|
Magic Items
|
Are +1, +2 etc. magic weapons boring?
|
by Grimcleaver
—
WatersLethe,
dragonhunterq,
Darkorin
and
21
others
|
32
posts
|
by WatersLethe
|
|
|
Running the Game
|
How vital is allignment?
|
|
31
posts
|
by Almarane
|
|
|
Magic Items
|
Why can you not etch runes into shields?
|
by McLeaderPants
—
Captain Morgan,
JoelF847,
David Silver - Ponyfinder
and
13
others
|
30
posts
|
by JoelF847
|
|
|
Magic Items
|
Automatic Bonus Progression: Second Edition
|
by Ediwir
—
Ediwir,
Lyee,
Captain Morgan
and
8
others
|
29
posts
|
by Ediwir
|
|
|
Monsters and Hazards
|
Two Small Flaws in the Weakness System
|
by Lyee
—
Rysky,
Lyee,
Fuzzypaws
and
10
others
|
29
posts
|
by masda_gib
|
|
|
Magic Items
|
Rune bombs?
|
by Elleth
—
Elleth,
pad300,
McLeaderPants
and
9
others
|
29
posts
|
by McLeaderPants
|
|
|
Running the Game
|
Pathfinder 2 Initiative - to see or not to see, that is the question
|
by Raynulf
—
Captain Morgan,
playtester,
Starfox
and
11
others
|
27
posts
|
by MaxAstro
|
|
|
Monsters and Hazards
|
The math doesn't work
|
by tivadar27
—
tivadar27,
Castilliano,
Brew Bird
and
14
others
|
27
posts
|
by Deadmanwalking
|
|
|
Running the Game
|
Doomsday Dawn custom maps [spoilers]
|
by Fumarole
—
Fumarole,
Cyrad,
GustavoMalek
and
12
others
|
25
posts
|
by GustavoMalek
|
|
|
Monsters and Hazards
|
Stealth rules don't make sense for poltergeists
|
by Pandora's
—
Pandora's,
DM_aka_Dudemeister,
Sebastian Hirsch
and
8
others
|
25
posts
|
by Sebastian Hirsch
|
|
|
Running the Game
|
Too Old School? XP, Encounter Building, and Party Level
|
by ShadeRaven
—
ShadeRaven,
Ediwir,
RobRendell
and
9
others
|
25
posts
|
by RobRendell
|
|
|
Monsters and Hazards
|
Why would a monster not use it's best attack every time?
|
by Kodyboy
—
Mergy,
Angel Hunter D,
Kodyboy
and
7
others
|
24
posts
|
by Gunter Reise, of Lastwall
|
|
|
Running the Game
|
Healing Issues
|
by Talsharien
—
Talsharien,
Zwordsman,
PCScipio
and
8
others
|
24
posts
|
by Rules Artificer
|
|
|
Magic Items
|
Deadmanwalking's Magic Item Problems Thread
|
by Deadmanwalking
—
Deadmanwalking,
Vidmaster7,
Xenocrat
and
14
others
|
24
posts
|
by Philippe Perreault
|
|
|
Running the Game
|
How to Set DC's
|
|
24
posts
|
by The Svens
|
|
|
Magic Items
|
Suggestion for New Resonance: No 1 / Day Charge Stuff Please
|
by Data Lore
—
Data Lore,
The Once and Future Kai,
Nettah
and
6
others
|
23
posts
|
by Data Lore
|
|
|
Running the Game
|
Slaughtering Sacred Cows: Hex Map
|
by iNickedYerKnickers
—
Chance Wyvernspur,
iNickedYerKnickers,
Ascalaphus
and
15
others
|
23
posts
|
by avr
|
|
|
Running the Game
|
Misread Rules That Worked Better
|
by Malkari Durant
—
Snickersnax,
Ascalaphus,
Mathmuse
and
16
others
|
23
posts
|
by Schadenfreude
|
|
|
Magic Items
|
Armor is too weak / almost pointless
|
by Kodyboy
—
Jason S,
Kodyboy,
vestris
and
12
others
|
23
posts
|
by Ultimatecalibur
|
|
|
Magic Items
|
Tanglefoot bags are broken
|
by Frost Man
—
Ediwir,
thorin001,
Frost Man
and
12
others
|
22
posts
|
by Alchemic_Genius
|
|
|
Running the Game
|
"Well, crit..." - Doomsday Dawn and TPK
|
by BlackJill
—
Ediwir,
Catharsis,
MerlinCross
and
12
others
|
22
posts
|
by Catharsis
|
|
|
Magic Items
|
Magic and Economics: Please pick either supply or demand
|
by Turkeycubes
—
Ediwir,
Malk_Content,
Mathmuse
and
6
others
|
21
posts
|
by Malk_Content
|
|
|
Running the Game
|
Suggestion: Hero Points
|
by DM_aka_Dudemeister
—
Mathmuse,
Tamago,
DM_aka_Dudemeister
and
9
others
|
21
posts
|
by Mathmuse
|
|
|
Running the Game
|
Form Fill-able Character Sheet
|
by Jesse Thibault
—
Jesse Thibault,
Wowie,
Inq Cerberus
and
7
others
|
21
posts
|
by Inq Cerberus
|
|
|
Magic Items
|
Potion Miscibility: A Solution to Resonance?
|
by EberronHoward
—
Requielle,
Shain Edge,
EberronHoward
and
6
others
|
21
posts
|
by Doktor Weasel
|
|
|
Magic Items
|
change sword critical effect
|
by Ludovicus
—
Ludovicus,
Elleth,
vestris
and
10
others
|
21
posts
|
by Vylatka
|
|
|
Magic Items
|
The extra costs for heavy armor add extra complication
|
by Archimedes Mavranos
—
PossibleCabbage,
tivadar27,
MuddyVolcano
and
13
others
|
21
posts
|
by tivadar27
|
|
|
Magic Items
|
Weapon Maths, including magic +5
|
by CommanderCoyler
—
CommanderCoyler,
Pramxnim,
Knight Magenta
and
4
others
|
20
posts
|
by Malthraz
|
|
|
Running the Game
|
Skill system
|
by Soldarc
—
Soldarc,
Castilliano,
Grimcleaver
and
7
others
|
20
posts
|
by David knott 242
|
|
|
Monsters and Hazards
|
Death by fluffy bunnies: What happens when the drained condition reduces a creature's maximum hit points to 0?
|
|
19
posts
|
by breithauptclan
|
|
|
Monsters and Hazards
|
Quicksand: how to escape it?
|
by ryschwith
—
Deadmanwalking,
DerNils,
swordchucks
and
8
others
|
18
posts
|
by Sebastian Hirsch
|
|
|
Magic Items
|
Observations on resonance after first playtest
|
by Starfox_SFX
—
dragonhunterq,
Gornil,
Cantriped
and
14
others
|
18
posts
|
by Gornil
|
|
|
Running the Game
|
Point blank shooting
|
by pauljathome
—
ChibiNyan,
magnuskn,
N N 959
and
7
others
|
18
posts
|
by Ssalarn
|
|
|
Running the Game
|
That CR 0 pit trap is a DOOZY
|
by pauljathome
—
Claxon,
pauljathome,
Matthew Downie
and
9
others
|
18
posts
|
by Claxon
|
|
|
Running the Game
|
Attacking a creature grappling you
|
by Tamago
—
Edge93,
Tamago,
Captain Morgan
and
8
others
|
17
posts
|
by Edge93
|
|
|
Monsters and Hazards
|
Land speed of a laden camel?
|
|
17
posts
|
by RazarTuk
|
|
|
Magic Items
|
Wand!
|
by brad2411
—
UltimateDM,
Cantriped,
brad2411
and
11
others
|
17
posts
|
by UltimateDM
|
|
|
Running the Game
|
Adventuring Day Length & Requiring Healers: Potential Fix
|
by Lyee
—
Lyee,
Mergy,
Ediwir
and
9
others
|
17
posts
|
by Jason S
|
|
|
Monsters and Hazards
|
Creature Stats by Level Spreadsheet
|
by LuniasM
—
LuniasM,
Grafz,
adresseno
and
5
others
|
16
posts
|
by Grafz
|
|
|
Monsters and Hazards
|
But I need Monster Y with Level A to be Level A +4! (Tool)
|
by Roonfizzle Garnackle
—
Roonfizzle Garnackle,
Captain Morgan,
thejeff
and
5
others
|
16
posts
|
by Roonfizzle Garnackle
|
|
|
Monsters and Hazards
|
Greater Shadow, Shadow steal
|
by Twilight_Arcanum
—
Mark Seifter,
Byron Zibeck,
Colette Brunel
and
6
others
|
16
posts
|
by BeardedTree
|
|
|
Magic Items
|
Proposal: make a generic skill bonus magic item
|
by Ascalaphus
—
Ediwir,
Sebastian Hirsch,
Ascalaphus
and
8
others
|
16
posts
|
by Lightning Raven
|
|
|
Running the Game
|
Demonskunk's PF2 Feedback So Far
|
by Demonskunk
—
Demonskunk,
Jason S,
Quandary
and
9
others
|
16
posts
|
by Jason S
|
|
|
Magic Items
|
owlbear claw - is an unarmed strike a weapon
|
by pauljathome
—
Noxobar,
shroudb,
MerlinCross
and
6
others
|
16
posts
|
by Noxobar
|
|
|
Magic Items
|
Item slots still a problem
|
|
15
posts
|
by Zapp
|
|
|
Monsters and Hazards
|
Rune Giants crit too hard!
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by Tamago
—
Tamago,
Edge93,
Rycke
and
8
others
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15
posts
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by Rycke
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Running the Game
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Initiative, Exploration, and Narration
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by ShadeRaven
—
ShadeRaven,
Captain Morgan,
Ediwir
and
5
others
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15
posts
|
by ShadeRaven
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