
Mats Öhrman |
Do you have the rules reference for that? I mean does this stand anywhere in the book?
It is under "Difficulty Class" page 421, and under "Determine the Diffculty Class" on page 291.
If someone's Perception is 3, then the DC versus that perception is 13.
If someone's Fort Save is 7, then the DC versus that Fort Save is 17.
Etc.

RazarTuk |
Luguza wrote:Do you have the rules reference for that? I mean does this stand anywhere in the book?It is under "Difficulty Class" page 421, and under "Determine the Diffculty Class" on page 291.
If someone's Perception is 3, then the DC versus that perception is 13.
If someone's Fort Save is 7, then the DC versus that Fort Save is 17.
Etc.
Which is just another example of things being in odd locations. I would have expected that up near the Skills chapter, not buried in Playing the Game.

Franz Lunzer |
2 people marked this as a favorite. |

Which is just another example of things being in odd locations. I would have expected that up near the Skills chapter, not buried in Playing the Game.
Why?
It is a general rule regarding all aspects of the game that ask for a DC.
Armor class is a special type of DC, you have a Perception DC.
You could have an Attack DC even (though I think that one's not in use).
Your spell DC is calculated the same way as a save DC or a skill DC (I can't remember any opposed checks for skill uses right now (thanks to Sense motive being rolled into Perception), but there could be).

RazarTuk |
RazarTuk wrote:Which is just another example of things being in odd locations. I would have expected that up near the Skills chapter, not buried in Playing the Game.Why?
Well for one, everything about opposed rolls was in the Skills chapter in PF 1e. (And DCs, but that's another story) It wouldn't be too much work to define skill DCs once in the Skills chapter, in the context of opposed checks, and again in the Playing the Game chapter, in the context of DCs in general.