Pathfinder Second Edition Remaster Project!

Wednesday, April 26, 2023

Today, we are pleased to reveal the Pathfinder Second Edition Remaster Project, four new hardcover rulebooks that offer a fresh entry point to the Pathfinder Second Edition roleplaying game! The first two books, Pathfinder Player Core and Pathfinder GM Core, release this November, with Pathfinder Monster Core (March 2024) and Pathfinder Player Core 2 (July 2024) completing the remastered presentation of Pathfinder’s core rules. The new rulebooks are compatible with existing Pathfinder Second Edition products, incorporating comprehensive errata and rules updates as well as some of the best additions from later books into new, easy-to-access volumes with streamlined presentations inspired by years of player feedback.


Pathfinder Second Edition Remaster Project


This year saw a huge explosion of new Pathfinder players. Remastered books like Pathfinder Player Core and Pathfinder GM Core improve upon the presentation of our popular Pathfinder Second Edition rules, remixing four years of updates and refinements to make the game easier to learn and more fun to play.


Pathfinder Player Core Cover Mock


In time, the Pathfinder Player Core, Pathfinder GM Core, Pathfinder Monster Core, and Pathfinder Player Core 2 will replace the Pathfinder Core Rulebook, Gamemastery Guide, Bestiary, and Advanced Player’s Guide, which Paizo will not reprint once their current print runs expire. Existing Pathfinder players should be assured that the core rules system remains the same, and the overwhelming majority of the rules themselves will not change. Your existing books are still valid. The newly formatted books consolidate key information in a unified place—for example, Pathfinder Player Core will collect all the important rules for each of its featured classes in one volume rather than spreading out key information between the Core Rulebook and the Advanced Player’s Guide.

The new core rulebooks will also serve as a new foundation for our publishing partners, transitioning the game away from the Open Game License that caused so much controversy earlier this year to the more stable and reliable Open RPG Creative (ORC) license, which is currently being finalized with the help of hundreds of independent RPG publishers. This transition will result in a few minor modifications to the Pathfinder Second Edition system, notably the removal of alignment and a small number of nostalgic creatures, spells, and magic items exclusive to the OGL. These elements remain a part of the corpus of Pathfinder Second Edition rules for those who still want them, and are fully compatible with the new remastered rules, but will not appear in future Pathfinder releases.


Pathfinder GM Core mock cover


In the meantime, Pathfinder’s remaining projects and product schedule remain as-is and compatible with the newly remastered rules. This July’s Rage of Elements hardcover, along with the Lost Omens campaign setting books and our regular monthly Adventure Path volumes, continue as planned, as does the Pathfinder Society Organized Play campaign, which will incorporate the new rules as they become available.

Learn more with our FAQ here or read it below

Is this a new edition of Pathfinder?

No. The Pathfinder Second Edition Remaster Project does not change the fundamental core system design of Pathfinder. Small improvements and cosmetic changes appear throughout, but outside of a few minor changes in terminology, the changes are not anywhere substantive enough to be considered a new edition. We like Pathfinder Second Edition. You like Pathfinder Second Edition. This is a remastered version of the original, not a new version altogether.

Are my existing Pathfinder Second Edition books now obsolete?

No. With the exception of a few minor variations in terminology and a slightly different mix of monsters, spells, and magic items, the rules remain largely unchanged. A pre-Remaster stat block, spell, monster, or adventure should work with the remastered rules without any problems.

What does this mean for my digital content?

Paizo is working with its digital partners to integrate new system updates in the most seamless way possible. The new rules will be uploaded to Archives of Nethys as usual, and legacy content that does not appear in the remastered books will not disappear from online rules.

We will not be updating PDFs of legacy products with the updated rules.

Will the Pathfinder Second Edition Remaster books be part of my ongoing Pathfinder Rulebooks subscription?

Pathfinder Second Edition Remaster books will be included in ongoing Pathfinder Rulebooks subscriptions. We are currently working on a method whereby existing subscribers will have the opportunity to “opt out” of these volumes if they wish and will provide additional details as we get closer to the release of the first two volumes.

What impact will the Second Edition Remaster have on Pathfinder Society Organized Play?

We are working closely with our Organized Play team to seamlessly integrate new rules options in the upcoming books as those books are released, as normal. In the rare case of a conflict between a new book and legacy source, campaign management will provide clear advice with as little disruption as possible to player characters or the campaign itself.

Will there be more Remastered Core books to come? What about Monster Core 2 or Player Core 3?

It’s very likely that we will continue to update and remaster the Bestiaries in the future, but for now we’re focusing on the four announced books as well as Paizo’s regular schedule of Pathfinder releases. Publishing 100% new material remains Paizo’s primary focus, and we look forward to upcoming releases like Pathfinder Rage of Elements, the Lost Omens Tian Xia World Guide and Character Guide, our monthly Adventure Path installments, and other exciting projects we have yet to announce.

Will the new Pathfinder Second Edition Remaster books have Special Editions?

Yes. We are looking into various exciting print options for these books and will post more information soon.

Will the new Pathfinder Second Edition Remaster books have Pocket Editions?

Yes. Pocket editions of the new books will appear roughly three months following the hardcover releases.

Will these changes impact the Starfinder Roleplaying Game?

Not yet.

How can I learn more about the Pathfinder Second Edition Remaster books?

To learn more about the Remaster books, check out our live stream chat about the announcement happening later today on Twitch. Beyond that, we’ll be making a handful of additional announcements in the coming days and weeks to showcase more about this exciting project, culminating in your first full look at the project during PaizoCon (May 26th–29th)!

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Tags: Paizo Pathfinder Pathfinder Remaster Pathfinder Roleplaying Game Pathfinder Second Edition
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2 people marked this as a favorite.

IMO the name Players Core 2 is just bad for many different reasons. But still have time to Paizo thing into a better name.

We can use this as a temporary name just like the Remastered is just the project name (not the term used into books).


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Over the past four months, Paizo saw hundreds of people come in and ask "What books should I get?" and generally getting answers in the ballpark of, "Definitely the Core Rule Book, and maybe the Advanced Player's Guide. If you're running, a Bestiary and maybe the Gamemaster's Guide." And there's probably some variation on the answers.

Now, the answer can be, "You'll want some or all of the Core books, the ones that say 'Core' in the title. Player Core 1 has the rules. Not enough options? Add Player Core 2. Running the game? Gamemaster Core and Monster Core." It's nice, neat, and clear what is considered the core of the game. It also lets the other stuff be more clearly designated as add-on material.


Kobold Catgirl wrote:
Personally, I find it pretty intuitive that I should buy Player Core 1 before I buy Player Core 2. I guess I might be confused and think I need both? But I certainly wouldn't buy 2 first.

People did when it was WotC releasing PHB2 (both times). And it lead to bad feeling and lost potential future sales.

ETA:

Golurkcanfly wrote:
Player Core Expansion would definitely be a nicer title. It's clear that it's an expansion to Player Core 1 and that you need the Core 1 to use it.

That would certainly be an improvement, but I agree with bugleyman that removing the word "core" entirely is safer. I was thinking Player Companion as a possibility.

Lurker in Insomnia wrote:
Back in the 3.5 days they had a Players Handbook II. Did anyone ever buy it and became confused because they thought it was a good starting point?

My understanding is that they dd, yes, in statistically significant quantities. That is the whole reason the current name worries me!


glass wrote:
krazmuze wrote:
thaX wrote:
glass wrote:
thaX wrote:
4th edition essentials... Was Compatible with the old in the same way 3.5 was compatible with 3.0 or that 1st edition could be used with 2nd edition.

Not remotely true. Those other examples were separate editions, separate gameslines, albeit with strong similarities. 4e Essentials was 4e.

It was as far as being published as such, but it put in 3.5 mechanics and blew out any balance measures that wasn't already broken by Psionics introduced after the initial release.

Essentials killed 4th edition. This new Errata and new formated books is not even close to the edition killer that Essentials was.

And to me how a game is balanced is what determines if it is compatible.

Mearls said that 4ee and 4e fighters can play together at the same table in an old or new adventure and it would be fine. But with the balance designs of the two classes going from MMO style balance to 3.5e balance what table would ever subject themselves to that mess. Even amongst the 4e diehards that did not leave, they dissed on those that chose to play 4ee and they certainly would not play together.

4e never, at any point, had "MMO style balance" which is an age-old edition warrior lie. Accusing it of having "3.5 mechanics" is at least novel, but equally untrue, except to the extent that they share mechanics by virtue of both being D&D.

But here is the real clincher: I was sufficiently "die hard" to keep playing 4e for years after its official end, and only stopped when they turned off DDi (having come to rely on it). And I am still enough of a die hard to correct misinformation spread about it to this day. And that thing that you said no die hard 4e fan would do: I did. Successfully an without issue. For years.

Now can we please get back to discussing the future of PF2 and leave the inaccurate swipes at 4e behind?

I'm actually rather curious why you think it doesn't have mmo style balance. Mind discussing in PMs or a thread somewhere?

I'm not anti 4e. I actually think it makes a great minis wargame and like playing it as such, it just doesn't have any of the things I want in an rpg. Still, it absolutely makes me feel like I'm playing wow on paper, along with some aspects that I see only in mmos except for dragon age 3 which I also feel like was a one player mmo.


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I'm confident that the new "core" books will have a paragraph or two on their back covers clarifying what is in them and what other books (if any) are recommended. Furthermore, online booksellers like Paizo and Amazon will also have that same text (or more).

Previous Paizo rulebooks have this. My 5e hardcover Player's Handbook has it. Every ebook and most other things I've bought from Amazon have it.


3 people marked this as a favorite.

I think part of the goal of the remaster is to clearly delineate the "Core Rules" (which is a phrase people use and understand in this context). Each book is just going to be a specific corner of the core rules, and which corner is indicated by the other word in the title. There's more "player options" and ΅monsters" than will fit in a single book.

So like "Player Core 2" is not especially flavorful, but it's efficient and descriptive.


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On a related note, I feel so bad for 4e fans. Their game is always getting used as a punching bag, even in discussions that have nothing to do with it!

Community and Social Media Specialist

5 people marked this as a favorite.

Deleted a bunch more off topic posts that were also POINTEDLY harassing. Keep the conversation civil, and on topic.


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Golly, I'm excited to see what they do with Edicts & Anathemas. I'd love it if it's a required step in character creation--heck, if you wanted to, you could add it to the end of the process and finally get to ABCDE.

I guess "Equipment" has always been the unofficial E, hasn't it?


2 people marked this as a favorite.
Pathfinder Lost Omens, Rulebook Subscriber
Kobold Catgirl wrote:

Golly, I'm excited to see what they do with Edicts & Anathemas. I'd love it if it's a required step in character creation--heck, if you wanted to, you could add it to the end of the process and finally get to ABCDE.

I guess "Equipment" has always been the unofficial E, hasn't it?

Wait, what's D?


4 people marked this as a favorite.
WatersLethe wrote:
Kobold Catgirl wrote:

Golly, I'm excited to see what they do with Edicts & Anathemas. I'd love it if it's a required step in character creation--heck, if you wanted to, you could add it to the end of the process and finally get to ABCDE.

I guess "Equipment" has always been the unofficial E, hasn't it?

Wait, what's D?

Da Extra Ability Boosts

(More often referred to as the four free boosts, sometimes given an appropriate name like discipline to fit the alphabetic scheme)


1 person marked this as a favorite.
Pathfinder Lost Omens, Rulebook Subscriber

Oh I thought it was dogs :(


2 people marked this as a favorite.
WatersLethe wrote:
Kobold Catgirl wrote:

Golly, I'm excited to see what they do with Edicts & Anathemas. I'd love it if it's a required step in character creation--heck, if you wanted to, you could add it to the end of the process and finally get to ABCDE.

I guess "Equipment" has always been the unofficial E, hasn't it?

Wait, what's D?

I think Jason Bulmahn mentioned they originally planned a "D" step called "Destiny" which would be the four free ability boosts.

For my own purposes of memorizing the steps, I always think of a "D" step called "Details", for doing the boosts and filling out the rest of the character sheet. Then into "E"/"Equipment".


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Pathfinder Maps, Pathfinder Accessories, Starfinder Adventure Path, Starfinder Maps, Starfinder Roleplaying Game, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber

D = Don't Forget Your 4 Boosts

At least that's the most common error I see when reviewing characters from newcomers.


5 people marked this as a favorite.
WatersLethe wrote:
Kobold Catgirl wrote:

Golly, I'm excited to see what they do with Edicts & Anathemas. I'd love it if it's a required step in character creation--heck, if you wanted to, you could add it to the end of the process and finally get to ABCDE.

I guess "Equipment" has always been the unofficial E, hasn't it?

Wait, what's D?

Details, baby, details.


1 person marked this as a favorite.
Kobold Catgirl wrote:
WatersLethe wrote:
Kobold Catgirl wrote:

Golly, I'm excited to see what they do with Edicts & Anathemas. I'd love it if it's a required step in character creation--heck, if you wanted to, you could add it to the end of the process and finally get to ABCDE.

I guess "Equipment" has always been the unofficial E, hasn't it?

Wait, what's D?
Details, baby, details.

Oh hey! I didn't realize the unofficial D became official!

It... it wasn't always like that... was it?


YuriP wrote:

IMO the name Players Core 2 is just bad for many different reasons. But still have time to Paizo thing into a better name.

We can use this as a temporary name just like the Remastered is just the project name (not the term used into books).

I myself favor "Pathfinder Player Fundamentals Part 1," because I view the rulebook as a foundation, i.e., fundamental, rather than as a center, i.e., core. And I refer to the Bestiary as "Bestiary 1," to clearly distinguish it from the later-numbered bestiaries, so I would rather have the number actually in the title.


1 person marked this as a favorite.
krazmuze wrote:
Me saying that is not edition warring

I don't know what you feel in your heart of hearts, all I can go by is what you post. So if you post edition warrior talking points, I am not going to waste energy worrying about why you are doing it. And "Essentials is a separate edition from 4e" is absolutely an edition warrior talking point - it is important to them because it allows them to pretend that that 4e was the shortest lived WotC edition, rather than being the longest until 5e overtook it.

Kobold Catgirl wrote:
On a related note, I feel so bad for 4e fans. Their game is always getting used as a punching bag, even in discussions that have nothing to do with it!

So, so, so much!


4 people marked this as a favorite.

Guys (and girls), remember that this isn't a thread about Dungeons & Dragons various editions, so take this off-topic bickering elsewhere.


7 people marked this as a favorite.
Aaron Shanks wrote:
Terevalis Unctio of House Mysti wrote:

How long ago was this remastering planned? It seems that the OGL mess may be the justification for this but I am what I kept hearing in the Roll for Combat and the Twitch stream is that they have been working on this for months. If the OGL debacle was in Januaryish, would they be able to have all of these planned to go out in November for the first 2 books? Or was this something that was always planned? If it was always planned I think that needs to be stated.

Will subsequent APs and books have a Pathfinder Remastered logo?

The Remaster Project was not considered until after January. It’s been a tremendous behind the scenes reshuffle.

Assuming the work is not finished, is there a possibility for adding a accessibility feature?, I'm referring to the use of Metric system along the Imperial one, something like every time a distance or a weight is called in the rules it could be displayed in both units like 10f(22m). If it's not to much to ask.


1 person marked this as a favorite.
DaverdGM wrote:
I'm referring to the use of Metric system along the Imperial one, something like every time a distance or a weight is called in the rules it could be displayed in both units like 10f(22m). If it's not to much to ask.

There generally aren't weights in the game and adding meters would add a LOT of ink to the game and most likely some reformatting [every range, every range increment, maps {squares and other distances} and miscellaneous rules]. I'm a BIG NO for this, if for no other reason, I have to go back and edit them out when I copy/past things into a list or character sheet.


I'm also in the camp that Player Core 2 is a bad name. While all the core book names are a bit uninspired, I defintiely understand the naming conventions for Player Core, GM Core and Monster Core.

But if we have Player Core 2 (and we know in advance that it is coming), the front cover for the first one should be Player Core 1.

IMO, naming them so litereally is to make it obvious that you need (or at least want) them to play based on what role you are (player or GM).

But if the two player books are Player Core (withouth the 1), and Player Core 2, then I feel there is confusion, and most people would say, you only NEED Player Core (with the rules of how to play plus 8 classes). So in this case, the second book being Player Core Expansion makes more sense anyway.

If the idea is to say players will need both, then I feel it should be Player Core 1 and Player Core 2.

So put me down as one more vote for Player Core Expansion.

Liberty's Edge

2 people marked this as a favorite.

I'm sad that I will never get Neutral Champions now.

At the same time, I have hope that we can finally get Champions of Abadar that are not Holy(Good)/Unholy(Evil), or Champions of Gorum that are not Unholy (Evil).


4 people marked this as a favorite.
DaverdGM wrote:
Aaron Shanks wrote:
Terevalis Unctio of House Mysti wrote:

How long ago was this remastering planned? It seems that the OGL mess may be the justification for this but I am what I kept hearing in the Roll for Combat and the Twitch stream is that they have been working on this for months. If the OGL debacle was in Januaryish, would they be able to have all of these planned to go out in November for the first 2 books? Or was this something that was always planned? If it was always planned I think that needs to be stated.

Will subsequent APs and books have a Pathfinder Remastered logo?

The Remaster Project was not considered until after January. It’s been a tremendous behind the scenes reshuffle.
Assuming the work is not finished, is there a possibility for adding a accessibility feature?, I'm referring to the use of Metric system along the Imperial one, something like every time a distance or a weight is called in the rules it could be displayed in both units like 10f(22m). If it's not to much to ask.

Which might be great but I also vote they get the conversions right.


4 people marked this as a favorite.
Rysky wrote:
Most people can count 1, 2, 3

I thought it went 1, 2, many, lots... Are we all sure about this "3?"


Pathfinder LO Special Edition, Maps, Pathfinder Accessories, PF Special Edition Subscriber; Pathfinder Roleplaying Game Superscriber; Starfinder Superscriber
Mythraine wrote:

I'm also in the camp that Player Core 2 is a bad name. While all the core book names are a bit uninspired, I defintiely understand the naming conventions for Player Core, GM Core and Monster Core.

But if we have Player Core 2 (and we know in advance that it is coming), the front cover for the first one should be Player Core 1.

IMO, naming them so litereally is to make it obvious that you need (or at least want) them to play based on what role you are (player or GM).

But if the two player books are Player Core (withouth the 1), and Player Core 2, then I feel there is confusion, and most people would say, you only NEED Player Core (with the rules of how to play plus 8 classes). So in this case, the second book being Player Core Expansion makes more sense anyway.

If the idea is to say players will need both, then I feel it should be Player Core 1 and Player Core 2.

So put me down as one more vote for Player Core Expansion.

How about "Player Core, Part 2"?


2 people marked this as a favorite.
Kobold Catgirl wrote:
On a related note, I feel so bad for 4e fans. Their game is always getting used as a punching bag, even in discussions that have nothing to do with it!

I actually really, really liked 4E mechanically. The monster stat blocks were a dream from the DM's point-of-view.

But I'll be damned if WotC didn't do everything they could to sabotage that game...


bugleyman wrote:
Kobold Catgirl wrote:
On a related note, I feel so bad for 4e fans. Their game is always getting used as a punching bag, even in discussions that have nothing to do with it!

I actually really, really liked 4E mechanically. The monster stat blocks were a dream from the DM's point-of-view.

But I'll be damned if WotC didn't do everything they could to sabotage that game...

1000% this.


1 person marked this as a favorite.

I'm not buying pf2 ever, so take this with a grain of salt, but I'd name a second phb as Advanced Player Guide. Of course, in my opinion, nothing should be in the second phb to make it "core."


bugleyman wrote:
Kobold Catgirl wrote:
On a related note, I feel so bad for 4e fans. Their game is always getting used as a punching bag, even in discussions that have nothing to do with it!

I actually really, really liked 4E mechanically. The monster stat blocks were a dream from the DM's point-of-view.

But I'll be damned if WotC didn't do everything they could to sabotage that game...

I feel like it was mostly an issue of trying so hard to get the computer gaming crowd that they simply didn't even look at the ttrpg crowd. As I said before, I think it's a great minis wargame, but it basically has nothing to support any kind of gameplay that isn't found in computer gaming.

Of course there are some who claim otherwise but I think those folks are the ones who feel constrained to treat guidelines like laws (golden handcuff syndrome) and thus were happy to be "free" to handle non-combat without all the mechanics, but that's not 4e supporting non- combat play, it's just leaving it up the gm to handle. And to be fair, if a gm is somehow uncomfortable with guidelines (Ive met more than a few but I don't understand the problem) then the lack of mechanics is a benefit.

The combat-as-sport is also taken to extreme level and the mechanics are often dissociative. Play Neverwinter for a while and see just how little difference there was between the 4e mechanics at the table vs the mmo and yet Neverwinter feels very much like refined Wow with a coat of paint.

Of course, I use a system for the casually simulationist guidelines. Without that I have no use for a system, for a roleplaying game anyway, hence my aversion to pf2 and 5e.

Silver Crusade

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Pathfinder Maps, Starfinder Roleplaying Game, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber
GM DarkLightHitomi wrote:
I'm not buying pf2 ever, so take this with a grain of salt, but I'd name a second phb as Advanced Player Guide. Of course, in my opinion, nothing should be in the second phb to make it "core."

That's not going to happen because there already is an Advanced Player's Guide for 2E.


1 person marked this as a favorite.
Pathfinder LO Special Edition, Maps, Pathfinder Accessories, PF Special Edition Subscriber; Pathfinder Roleplaying Game Superscriber; Starfinder Superscriber

If you look at the current CRB and APG as "book 1" and "book 2", then as far as classes go they took one class (witch) out of book 2 and put it in book 1, and 5 classes (alchemist, barbarian, champion, monk, sorcerer) out of book 2 and put them in book 1. Of course, there's probably a lot of other things that got moved around, too.


whew wrote:

I'm confident that the new "core" books will have a paragraph or two on their back covers clarifying what is in them and what other books (if any) are recommended. Furthermore, online booksellers like Paizo and Amazon will also have that same text (or more).

Previous Paizo rulebooks have this. My 5e hardcover Player's Handbook has it. Every ebook and most other things I've bought from Amazon have it.

I would not count on that for Amazon. Take a look at their current product listings for 1st Edition Pathfinder Pocket editions vs 2nd edition pocket editions. I had to warn 2 people from my public table off of accidentally buying the 1st ed pocket books in their attempts to find print books this last month.

My only real issue with PC1 vs PC2 is that PC2 will (according to the current product page) be smaller, not have all the core rules needed to play, yet be the same price as PC1. However, I understand that there is a kind of set price based on overall size and page count ranges for hardcovers these days (at least if you want properly bound ones that will not fall apart).

Still, I think it would be nice if PC2 had all the rules of PC1 as well, then a player could simply by the one that had their favorite class and be ready to play. But I get why that could make them unwieldy.

Player Core Expansion 1 (to go with Player Core 1) could make more clear sense, honestly.


Kobold Catgirl wrote:

Golly, I'm excited to see what they do with Edicts & Anathemas. I'd love it if it's a required step in character creation--heck, if you wanted to, you could add it to the end of the process and finally get to ABCDE.

It sounded as if it is largely or even entirely optional. For example, if your character feels strongly about the whole good/evil debate, you would pick the "tenets of holiness" or something, making you "holy". If your character was just a farmer somewhere that only wants to protect their home and doesn't much care about Above or Below, there probably will be other options.

I'd also like it if there was a third category called something like "suggestions" that has no mechanical tie-ins. Things that aren't strongly anathema or edict, but rather something people of your general persuasion are likely to do. Probably too space intensive to justify, but I always like RP advice, because I'm frankly terrible at anything that isn't "the good guy" and "the Foundling Gambit".

Scarab Sages

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I also think 'Player Core Expansion' is a strong title and much better than 'Player Core 2'.

I dislike 'Monster Core', because it's a little simplistic, sounds like a music genre and is already the title of a series of fantasy erotica by one "Dante King" (google it).


1 person marked this as a favorite.
NECR0G1ANT wrote:

I also think 'Player Core Expansion' is a strong title and much better than 'Player Core 2'.

I dislike 'Monster Core', because it's a little simplistic, sounds like a music genre and is already the title of a series of fantasy erotica by one "Dante King" (google it).

No. I refuse.


5 people marked this as a favorite.

I'd like it if you could pick multiple Edicts/Anathemas, and are encouraged to write your own. It'd be a shame if they really do just introduce nine new "tenants" that are alignment in all but name. I like the idea of that being part of the new system, but I got really excited at the thought of it being modular. You can take a "holy" Edict and an "unholy" Edict, reflecting that you have kind of complicated values, a mix of good and bad. The book could offer a wide selection of edicts and anathemas tied to the various new alignmenty traits.

If it's just gonna be nine premade sets, that's a bummer. It's fine, it just feels like a huge missed opportunity.


Apologies if this has been said before, I tried to search for my question but couldn’t find anything.

I’m starting to get back into Pathfinder again and while I know which books will begin to use the ORC (Rage of Elements I think), I was wondering what adventure path/adventure modules will start to begin using the ORC? I wasn’t sure if it was mentioned or it’s TBD.

Thanks!


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Kobold Catgirl wrote:
I'd like it if you could pick multiple Edicts/Anathemas, and are encouraged to write your own. It'd be a shame if they really do just introduce nine new "tenants" that are alignment in all but name.

Yeah, I also like the idea of creating your own Edicts and Anathema as part of the character.

I do think there are going to be some premade ones that will have mechanical impact. But I think we could go even farther than just the two alignment axis directions.

I like the idea of three pairs. Holy/Unholy and Order/Chaos being two of the pairs so that we don't break things from alignment. Then something else to go with it. I'm not sure exactly what though. My first thought is something like Social/Independent, but Independent player characters don't really work well - the party comes together if the PCs want to be part of the team.


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The good news is, I have a feeling my idea is gonna be easy to homebrew in as a variant. Instead of a bunch of tenants, you have 5-10 Edicts and Anathemas per alignment trait to choose from, and you can mix and match however you like at GM discretion--or design your own.

I dunno. I'm really excited for the new rules. I'll stop talking about it now, though. XD


Delirious2022 wrote:
I was wondering what adventure path/adventure modules will start to begin using the ORC? I wasn’t sure if it was mentioned or it’s TBD.

I'm not aware of any official statement on it.

My best guess is that the adventures that have already been published will only have their license updated if it gets republished - which I haven't heard any plans to do.

I would also think that any AP and other adventures that are published after the ORC license is finalized will be published under that license. As far as I have heard, the ORC is in review stages, but hasn't been completed and released yet.


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Kobold Catgirl wrote:
I dunno. I'm really excited for the new rules.

Same. Alignment has been lacking IMO for a while now. I'm excited to see something new.


Pathfinder Adventure, Lost Omens, Maps, Pathfinder Accessories, PF Special Edition Subscriber
Ezekieru wrote:

I think Jason Bulmahn mentioned they originally planned a "D" step called "Destiny" which would be the four free ability boosts.

For my own purposes of memorizing the steps, I always think of a "D" step called "Details", for doing the boosts and filling out the rest of the character sheet. Then into "E"/"Equipment".

Lost opportunity to call it D is for Dump two stats. Just start at 12 and instead of boost 4 it becomes dump two!

then you have abcdef, ancestry, background, class, dump, equipment, finalize


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Pathfinder Adventure, Lost Omens, Maps, Pathfinder Accessories, PF Special Edition Subscriber
Mythraine wrote:

I'm also in the camp that Player Core 2 is a bad name. While all the core book names are a bit uninspired, I defintiely understand the naming conventions for Player Core, GM Core and Monster Core.

But if we have Player Core 2 (and we know in advance that it is coming), the front cover for the first one should be Player Core 1.

IMO, naming them so litereally is to make it obvious that you need (or at least want) them to play based on what role you are (player or GM).

But if the two player books are Player Core (withouth the 1), and Player Core 2, then I feel there is confusion, and most people would say, you only NEED Player Core (with the rules of how to play plus 8 classes). So in this case, the second book being Player Core Expansion makes more sense anyway.

If the idea is to say players will need both, then I feel it should be Player Core 1 and Player Core 2.

So put me down as one more vote for Player Core Expansion.

How about More Core and Hard Core.


krazmuze wrote:
Mythraine wrote:

I'm also in the camp that Player Core 2 is a bad name. While all the core book names are a bit uninspired, I defintiely understand the naming conventions for Player Core, GM Core and Monster Core.

But if we have Player Core 2 (and we know in advance that it is coming), the front cover for the first one should be Player Core 1.

IMO, naming them so litereally is to make it obvious that you need (or at least want) them to play based on what role you are (player or GM).

But if the two player books are Player Core (withouth the 1), and Player Core 2, then I feel there is confusion, and most people would say, you only NEED Player Core (with the rules of how to play plus 8 classes). So in this case, the second book being Player Core Expansion makes more sense anyway.

If the idea is to say players will need both, then I feel it should be Player Core 1 and Player Core 2.

So put me down as one more vote for Player Core Expansion.

How about More Core and Hard Core.

Er...gross? (I mean...nothing good comes from using the second one...)


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GM DarkLightHitomi wrote:

The combat-as-sport is also taken to extreme level and the mechanics are often dissociative. Play Neverwinter for a while

I played a s%%!ton of Neverwinter back when it first came out, it plays nothing like 4e.


Pathfinder LO Special Edition, Maps, Pathfinder Accessories, PF Special Edition Subscriber; Pathfinder Roleplaying Game Superscriber; Starfinder Superscriber
Ed Reppert wrote:
If you look at the current CRB and APG as "book 1" and "book 2", then as far as classes go they took one class (witch) out of book 2 and put it in book 1, and 5 classes (alchemist, barbarian, champion, monk, sorcerer) out of book 2 and put them in book 1. Of course, there's probably a lot of other things that got moved around, too.

The 5 classes came out of book 1 and went to book 2, of course. Sheesh.


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For the alignment system, the more I think about how the move away from it is being described, the more it grows on me. However, I do hope that there’s not just a replacement of good and evil with holy and unholy so that there can be a broader understanding of the good and the evil that is not necessarily bound up with a spiritual dynamic.

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