GM Jhaeman's Dawn of Flame, Chapter Five: "Solar Strike"
Game Master
Jhaeman
Maps & Handouts
The Sun Diver
Male N Male Uplifted Bear Soldier (Blitz) 8 | SP 18/80 |HP 62/62 | RP 7/8 | EAC 25 / KAC 27 / CMAC 35 | Fort +8 / Ref +6 / Will +5 | Initiative +12 | Acrobatics +9/ Athletics +5| Intimidate +9 / Life Science +11 / Medicine +9 / Perception +5 / Piloting +15 / Stealth +2 / Survival +8| DR/5 | Low-light vision
Zharis wrote: Remember to keep your stat lines up to date so we know when to heal you. Wait, you mean everyone else can't see this pdf I have open? Thanks for the reminder, I'm bad about that.
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CN Female Pahtra Soldier (Farshot) 1 / Mechanic 7 | SP 57/57 |HP 53/53 | RP 9/10 | EAC 23 / KAC 24 | Fort +8 / Ref +9 / Will +7 (+2 charm/compulsion) | Initiative +4 Perception +11 | Low-light vision, Darkvision 60', Fire Resist 7
Amhesha takes another step back as she asks her exocortex, aloud, in Protean.
Attack v. KAC: 1d20 + 13 ⇒ (3) + 13 = 16
Damage, P/C: 3d4 ⇒ (2, 2, 1) = 5
she complains to the AI embedded in her head.
Only one plasma elemental is left, but although its corporeal energy is nearly dissipated, it moves with such speed that neither Amhesha or Tulgram can hit it!
Amhesha's attack misses.
Botting Tulgram's attack. Result: Just misses. Somebody hit this thing! :)
Zharis is up (and Xylian needs to make a save vs Wound).
Zharis tries to finish off the nearly-dissipated plasma elemental before it can wreak more havoc on Xylian!
Botting Zharis as shooting at Yellow again. Result: Hit! Yellow is in single digits.
Frostbite Class Zero Pistol vs Yellow EAC: 1d20 + 9 ⇒ (11) + 9 = 20
Cold Damage: 1d6 + 4 ⇒ (5) + 4 = 9
Initiative (Round 6)
Theodore
Xylian (need Fort save vs Wound)
Plasma Elemental
Zharis
Amhesha
Tulgram (+1 AC)
Bold should go!
Stamina 54/54 HP 56/56| EAC 22 KAC 23| F: +6, R: +12, W: +4 | Init: +6 | Perc: +15 (L-L Vision; Darkvision 60' | Speed 25/30ft | Resolve 8/8 | Ultracold Hailcannon +12 (+15) (UCB 2: 76/100 Usage: 4 (12)) (4d8+9 C & P) | Weapon Special Abilites: Overcharge - 3x cost +2d6 Damage | Conditions: *Large; Brightlight 50' Radius; Light 100' Cone* |Special Abilites: Scrappy 1/Day ; Memory Module 1/Day; Empathic Imprint 1/Day; Miracle Worker 1/Day
The elemental gets in a good hit, but Xlyian never had much use for his body anyways, and he blasts it back.
Xylian's only 'Vital Organ' is his brain, thus he is immune to wounds.
Fort: 1d20 + 6 ⇒ (9) + 6 = 15
Guarded Step away. Overcharge and Shoot.
Hailcannon vs KAC: 1d20 + 15 ⇒ (16) + 15 = 31
P + C Damage: 4d8 + 2d6 + 9 ⇒ (3, 4, 7, 8) + (6, 6) + 9 = 43
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Male N Male Uplifted Bear Soldier (Blitz) 8 | SP 18/80 |HP 62/62 | RP 7/8 | EAC 25 / KAC 27 / CMAC 35 | Fort +8 / Ref +6 / Will +5 | Initiative +12 | Acrobatics +9/ Athletics +5| Intimidate +9 / Life Science +11 / Medicine +9 / Perception +5 / Piloting +15 / Stealth +2 / Survival +8| DR/5 | Low-light vision
Too far to claw the last elemental, Theo runs toward it, pulling his carbine as he goes.
Full action to run 240 feet closer, should put me ~360 feet from the door.
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Although badly burned by his elemental foe, Xylian manages to destroy the creature--forever!
Xylian fails the Fortitude save and takes the 3 Constitution damage. @Xylian: Please factor in the effects of that and the regular damage from the previous hits into your tagline.
Xylian's attack hits and destroys Yellow.
We are off Initiative.
Maps | Loot | Ship | CG Female Pahtra Mediator Envoy 9 (Noble Scion) | SP 63/63 |HP 58/58 | RP 9/9 | EAC 24 / KAC 25 / CMAC 33 | Fort +4 / Ref +9 / Will +6 (+2 charm/compulsion) | Initiative +3 | Bluff +18 (+1d6+2) / Diplomacy +17 (+1d6+2) | Perception +11 | Low-light vision / Darkvision 60 feet | Token Spell 3/3 | Telepathic Message 3/3 | Disguise Self 1/1 | Invisibility 1/1 | Tongues 1/1 | Cold and Fire Resistance 5
Zharis makes sure that Theo and Xylian are okay, and asks if either of them need a rest before moving on.
Looks like Theo might need a stamina refresh?
Then Zharis approaches the bodies to see if there is any loot.
CN Female Pahtra Soldier (Farshot) 1 / Mechanic 7 | SP 57/57 |HP 53/53 | RP 9/10 | EAC 23 / KAC 24 | Fort +8 / Ref +9 / Will +7 (+2 charm/compulsion) | Initiative +4 Perception +11 | Low-light vision, Darkvision 60', Fire Resist 7
Amhesha picks up her sniper rifle and comes down from the high of her old job. "Haven't done THAT in a while. I see what you mean about elementals, Theo. Old targets were Pharasmins targetting ghosts we were gathering language data from, so they had. Well, actual anatomy. Threw me and the exocortex-without-a-name-in-Common for a loop. Probably not worth checking the bodies, Zharis, they're elementals. They didn't seem to be the type to have lootable stuff on them."
Maps | Loot | Ship | CG Female Pahtra Mediator Envoy 9 (Noble Scion) | SP 63/63 |HP 58/58 | RP 9/9 | EAC 24 / KAC 25 / CMAC 33 | Fort +4 / Ref +9 / Will +6 (+2 charm/compulsion) | Initiative +3 | Bluff +18 (+1d6+2) / Diplomacy +17 (+1d6+2) | Perception +11 | Low-light vision / Darkvision 60 feet | Token Spell 3/3 | Telepathic Message 3/3 | Disguise Self 1/1 | Invisibility 1/1 | Tongues 1/1 | Cold and Fire Resistance 5
Zharis nods, but checks anyway.
Zharis examines the scorched ground and steaming piles of inert manner that were once the plasma elementals, but nothing else of interest remains.
Sorry, no loot on these guys.
Male N Male Uplifted Bear Soldier (Blitz) 8 | SP 18/80 |HP 62/62 | RP 7/8 | EAC 25 / KAC 27 / CMAC 35 | Fort +8 / Ref +6 / Will +5 | Initiative +12 | Acrobatics +9/ Athletics +5| Intimidate +9 / Life Science +11 / Medicine +9 / Perception +5 / Piloting +15 / Stealth +2 / Survival +8| DR/5 | Low-light vision
A stamina refresh or healing would be good, but we maynot have time to stop for 10 minutes.
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