GM Jhaeman's Dawn of Flame, Chapter Five: "Solar Strike"

Game Master Jhaeman

Maps & Handouts

The Sun Diver


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Realising there's no escape, the surviving azer drops his disintegrator and raises his hands in surrender. His Common is oddly accented: "Am become prisoner of war!"

But the so-called "Reanimated" show no signs of surrender, and continue the assault! Three continue firing their built-in forearm lasers at Theodore, while two others press the attack on Zharis!

Gray, Yellow, and Blue shoot at Theodore. Results: One hits for 6 F. (@Theodore: You have a "+1" next to your ACs--I'm assuming that should be added in for this encounter?)

White shoots at Zharis and Black does a slam attack. Results: White misses, but Black hits for 19 B.

GM Dice:

Yellow Laser Pistol vs Theodore EAC: 1d20 + 10 ⇒ (18) + 10 = 28
damage (F): 1d6 + 3 ⇒ (3) + 3 = 6
Gray Laser Pistol vs Theodore EAC: 1d20 + 10 ⇒ (15) + 10 = 25
damage (F): 1d6 + 3 ⇒ (4) + 3 = 7
Blue Laser Pistol vs Theodore EAC: 1d20 + 10 ⇒ (5) + 10 = 15
damage (F): 1d6 + 3 ⇒ (1) + 3 = 4
White Laser Pistol vs Zharis EAC: 1d20 + 10 ⇒ (8) + 10 = 18
damage (F): 1d6 + 3 ⇒ (1) + 3 = 4
Black Slam vs Zharis KAC: 1d20 + 10 ⇒ (16) + 10 = 26
damage: 1d6 + 15 ⇒ (4) + 15 = 19


Initiative (Round 3)

Theodore
Xylian
Occupation Soldier (surrendered)
Undead Anassanoi
Zharis
Amhesha
Tulgram

Bold should go!


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Maps | Loot | Ship | CG Female Pahtra Mediator Envoy 9 (Noble Scion) | SP 0/63 |HP 47/58 | RP 9/9 | EAC 24 / KAC 25 / CMAC 33 | Fort +4 / Ref +9 / Will +6 (+2 charm/compulsion) | Initiative +3 | Bluff +18 (+1d6+2) / Diplomacy +17 (+1d6+2) | Perception +11 | Low-light vision / Darkvision 60 feet | Token Spell 3/3 | Telepathic Message 3/3 | Disguise Self 1/1 | Invisibility 1/1 | Tongues 1/1 | Cold and Fire Resistance 5

Zharis grumbles, but loud enough to be heard... projecting for the camera.

Prisoner of war... you expect mercy when you turned these non-combatants into undead? Innocents that we now have to *kill* because there is no way to save them? That's some gigantic hypocrisy. Although, it's likely your leaders chose this rather than you. Fine. Get down on your face on the floor and act really submissive. If you seem threatening at all, Mister Bear over there is going to kill you anyway, so try to be convincing.

In the middle of her monologue, right at the word "kill," Zharis again attacks Black.

Claw Attack: 1d20 + 9 ⇒ (2) + 9 = 11
Slashing Damage: 1d3 + 15 ⇒ (1) + 15 = 16

Note: my claw bonus is one higher than earlier in the battle because I noticed it was wrong on my sheet. Likely doesn't matter with that lame roll, but just in case anyone was concerned.

The dramatic timing unfortunately fails because of her lame attack. Letting her emotion affect her delivery... old habits coming back to haunt her. Zharis expects that her acting coach of long ago would be turning over in her grave. At least SHE wasn't a zombie.


m N duergar Biohacker 9 | sp 47/72 | hp 60/60 | rp 10/10 | EAC 21 KAC 22 [+4 bull rush and trip] | Resist Fire 5| F+9 R+3 W+8 [+2 vs poisons, spells, and spell-like abilities] | Init +1 | Perc +21, DV60' | Sense M +21, Li&Pi Science +21| Biohack 4/7 | BT + | Spark + | Tranq + | Haste 10/10

Oh, a lot o' unnecessary gestures. Aye, let's destroy these undead too.

Tulgram quickly descends due to the injection, runs up to the nearest "reanimated" and strikes it.

Capture Pole: 1d20 + 14 ⇒ (12) + 14 = 262d8 + 17 ⇒ (7, 7) + 17 = 31 (piercing vs KAC) vs BLUE


CN Female Pahtra Soldier (Farshot) 1 / Mechanic 7 | SP 57/57 |HP 53/53 | RP 9/10 | EAC 23 / KAC 24 | Fort +8 / Ref +9 / Will +7 (+2 charm/compulsion) | Initiative +4 Perception +11 | Low-light vision, Darkvision 60', Fire Resist 7

"Welp, here goes nothing," Solras says as she fires her armor-mounted weapon, precariously avoiding shredding her prized Sniper Rifle (still in her hands!) with the cold shards of ice. It's nowhere near effective as Xylian is at using the same kind of weapon in his power armor, though.

Multiattack (not sniper): 1d20 + 12 - 4 ⇒ (13) + 12 - 4 = 21
Multiattack (not sniper): 1d20 + 12 - 4 ⇒ (11) + 12 - 4 = 19

Attack #1 Damage: 1d10 + 8 ⇒ (7) + 8 = 15
Attack #2 Damage: 1d10 + 8 ⇒ (2) + 8 = 10

Full attack at the nearest zombie, assuming I can hit it.


Male N Male Uplifted Bear Soldier (Blitz) 8 | SP 59/80 |HP 62/62 | RP 7/8 | EAC 25 / KAC 27 / CMAC 35 | Fort +8 / Ref +6 / Will +5 | Initiative +12 | Acrobatics +9/ Athletics +5| Intimidate +9 / Life Science +11 / Medicine +9 / Perception +5 / Piloting +15 / Stealth +2 / Survival +8| DR/5 | Low-light vision
GM Jhaeman wrote:


Gray, Yellow, and Blue shoot at Theodore. Results: One hits for 6 F. (@Theodore: You have a "+1" next to your ACs--I'm assuming that should be added in for this encounter?)

I'm not sure. Possibly from a booster of Tulgram's in a previous fight? I got the speed one this time. Let's play it safe and assume I forgot to update the header. I'm bad about changing it on my sheet and not there. Should be fixed now.


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Although Zharis' dramatic speech is impressive, it distracts her from tearing at anything vulnerable in the zombie's flesh. Tulgram doesn't have the same trouble, as his capture pole nearly tears one in half--though somehow it continues to stagger on! With an astounding feline-leap, Amhesha lands on the magtrain platform and blasts the nearest "Reanimated" in unmoving lumps of flesh and circuitry!

@Theodore: Okay, thanks. In that case, you'll have gotten hit once more by a laser blast and take an additional 7 F.

Zharis' attack missed Black.

Tulgram's attack hit and badly damages Blue.

@Amhesha: I've taken the liberty of moving your token onto the platform where you can see and shoot the nearest zombie (White) because in your previous position, you were down in the tunnel with the magtrain and it was blocking you completely. This means you only get one attack, but it does hit and destroys White anyway.


Initiative (Round 4)

Theodore
Xylian

Occupation Soldier (surrendered)
Undead Anassanoi
Zharis
Amhesha
Tulgram

Bold should go!


Stamina 54/54 HP 56/56| EAC 22 KAC 23| F: +6, R: +12, W: +4 | Init: +6 | Perc: +15 (L-L Vision; Darkvision 60' | Speed 25/30ft | Resolve 8/8 | Ultracold Hailcannon +12 (+15) (UCB 2: 76/100 Usage: 4 (12)) (4d8+9 C & P) | Weapon Special Abilites: Overcharge - 3x cost +2d6 Damage | Conditions: *Large; Brightlight 50' Radius; Light 100' Cone* |Special Abilites: Scrappy 1/Day ; Memory Module 1/Day; Empathic Imprint 1/Day; Miracle Worker 1/Day

Xylian crosses further the bridge and shoots at the zombie engaged with doctor Tulgram.

Cannon vs Blue KAC (Ignores up to 4 AC from Cover): 1d20 + 12 ⇒ (12) + 12 = 24
P + C Damage: 4d8 + 9 + 2d6 ⇒ (4, 1, 2, 3) + 9 + (1, 5) = 25


From his perfect vantage point atop the walking bridge, Xylian gets a solid shot on one of the zombies and blasts it until it stops twitching!

Meanwhile, Theodore wraps a massive bear-like arm around the much-smaller azer's shoulders, sending a clear message that no reinforcements will be summoned.

The remaining pair of zombies to the north fire their in-built lasers at Tulgram, while the one still in the magtrain continues to flail away at Zharis!

Xylian's attack hits and destroys Blue Zombie.

Botting Theodore as grappling Yellow Azer (there's no resistance and so no check necessary).

Gray & Yellow Zombies try to shoot Tulgram. Result: Both miss.

Black Zombie does a slam attack against Zharis. Result: Hit (exactly) for 19 B.

GM Dice:

Gray Zombie Laser vs Tulgram EAC: 1d20 + 10 ⇒ (6) + 10 = 16
damage (F): 1d6 + 3 ⇒ (3) + 3 = 6
Yellow Zombie Laser vs Tulgram EAC: 1d20 + 10 ⇒ (5) + 10 = 15
damage (F): 1d6 + 3 ⇒ (4) + 3 = 7
Black Zombie Slam vs Zharis KAC: 1d20 + 10 ⇒ (15) + 10 = 25
damage (B): 1d6 + 15 ⇒ (4) + 15 = 19


Initiative (Round 4)

Theodore (grappling)
Xylian
Occupation Soldier (surrendered/grappled)
Undead Anassanoi
Zharis
Amhesha
Tulgram

Bold should go!


Maps | Loot | Ship | CG Female Pahtra Mediator Envoy 9 (Noble Scion) | SP 0/63 |HP 47/58 | RP 9/9 | EAC 24 / KAC 25 / CMAC 33 | Fort +4 / Ref +9 / Will +6 (+2 charm/compulsion) | Initiative +3 | Bluff +18 (+1d6+2) / Diplomacy +17 (+1d6+2) | Perception +11 | Low-light vision / Darkvision 60 feet | Token Spell 3/3 | Telepathic Message 3/3 | Disguise Self 1/1 | Invisibility 1/1 | Tongues 1/1 | Cold and Fire Resistance 5

Zharis is really beat up, which makes her angrier at the whole situation. She attacks Black.

Claw Attack: 1d20 + 9 ⇒ (8) + 9 = 17
Slashing Damage: 1d3 + 15 ⇒ (2) + 15 = 17


CN Female Pahtra Soldier (Farshot) 1 / Mechanic 7 | SP 57/57 |HP 53/53 | RP 9/10 | EAC 23 / KAC 24 | Fort +8 / Ref +9 / Will +7 (+2 charm/compulsion) | Initiative +4 Perception +11 | Low-light vision, Darkvision 60', Fire Resist 7

"Back to combat I'm decent at," Amhesha thinks as she locks on and fires at the Yellow undead. She doesn't have time to aim it properly, but it is still a literal sniper rifle, so she doesn't have to worry about distance too much. The graviton-operated automatic loading system then puts more bullets in her sniper rifle.

Sniper, Deadly Aim, Tracking: 1d20 + 13 - 2 ⇒ (20) + 13 - 2 = 31
Damag, Deadly Aim, Tracking: 6d4 + 24 ⇒ (2, 3, 2, 1, 2, 3) + 24 = 37


An arm falls to the ground! A huge hole is blasted open in a chest! But yet the undead anassanoi keep coming!

Zharis hits Black, reducing the zombie to single digit hp.

Amhesha hits and *almost* takes out Yellow.

Tulgram is up.


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Tulgram heads towards the pair of zombies shooting at him and crushes one between the twin prongs of his capture pole! It explodes in a shower of sparks and crackling electrical bursts!

Botting Tulgram as doing a move action and an attack on Yellow Zombie. Result: Yellow is destroyed. The zombie's self-destruct system does 8 E to Tulgram.

Gray will also take some damage (4 E).

Tulgram Capture Pole vs Yellow Zombie KAC: 1d20 + 14 ⇒ (14) + 14 = 28
damage (P): 2d8 + 17 ⇒ (8, 1) + 17 = 26

self-destruct damage (E): 1d6 + 3 ⇒ (5) + 3 = 8

Tulgram Reflex save: 1d20 + 3 ⇒ (2) + 3 = 5

Gray Reflex save vs Yellow self-destruct: 1d20 + 5 ⇒ (19) + 5 = 24


Initiative (Round 5)

Theodore (grappling)
Xylian

Occupation Soldier (surrendered/grappled)
Undead Anassanoi
Zharis
Amhesha
Tulgram

Bold should go!


As Theodore tightly binds the azer prisoner with a spare belt, Xylian blasts away at one of the two remaining zombies!

Botting Theodore as tying up the prisoner.

Botting Xylian as shooting at Gray. Result: Miss.

Cannon vs Gray KAC (Ignores up to 4 AC from Cover): 1d20 + 12 ⇒ (3) + 12 = 15
P + C Damage: 4d8 + 9 + 2d6 ⇒ (4, 2, 4, 2) + 9 + (2, 2) = 25


Showing no signs of fear, the "Reanimated" continue flailing away at the intruders!

Gray does a guarded step and tries a slam on Tulgram. Result: Hit.
Tulgram, you take 17 B.

Black tries a slam on Zharis. Result: Miss.

GM Dice:

Gray Slam vs Tulgram KAC: 1d20 + 10 ⇒ (16) + 10 = 26
damage (B): 1d6 + 15 ⇒ (2) + 15 = 17
Black Slam vs Zharis KAC: 1d20 + 10 ⇒ (7) + 10 = 17
damage (B): 1d6 + 15 ⇒ (2) + 15 = 17


Initiative (Round 5)

Theodore (grappling)
Xylian
Occupation Soldier (surrendered/grappled)
Undead Anassanoi
Zharis
Amhesha
Tulgram

Bold should go!


Maps | Loot | Ship | CG Female Pahtra Mediator Envoy 9 (Noble Scion) | SP 0/63 |HP 47/58 | RP 9/9 | EAC 24 / KAC 25 / CMAC 33 | Fort +4 / Ref +9 / Will +6 (+2 charm/compulsion) | Initiative +3 | Bluff +18 (+1d6+2) / Diplomacy +17 (+1d6+2) | Perception +11 | Low-light vision / Darkvision 60 feet | Token Spell 3/3 | Telepathic Message 3/3 | Disguise Self 1/1 | Invisibility 1/1 | Tongues 1/1 | Cold and Fire Resistance 5

Zharis attacks Black again.

Claw Attack: 1d20 + 9 ⇒ (15) + 9 = 24
Slashing Damage: 1d3 + 15 ⇒ (1) + 15 = 16


CN Female Pahtra Soldier (Farshot) 1 / Mechanic 7 | SP 57/57 |HP 53/53 | RP 9/10 | EAC 23 / KAC 24 | Fort +8 / Ref +9 / Will +7 (+2 charm/compulsion) | Initiative +4 Perception +11 | Low-light vision, Darkvision 60', Fire Resist 7

Solras takes a shot at the farthest Anassanoi farthest from her, being held by a capture pole. This time, however, she properly lines up her shot to not hit the Dwarf-like ally holding the mindless undead.

Sniper Rifle v. KAC: 1d20 + 13 ⇒ (5) + 13 = 18 Ouch. Don't know if that hits.
Damage, Piercing & Cold: 3d4 + 8 ⇒ (2, 4, 4) + 8 = 18


m N duergar Biohacker 9 | sp 47/72 | hp 60/60 | rp 10/10 | EAC 21 KAC 22 [+4 bull rush and trip] | Resist Fire 5| F+9 R+3 W+8 [+2 vs poisons, spells, and spell-like abilities] | Init +1 | Perc +21, DV60' | Sense M +21, Li&Pi Science +21| Biohack 4/7 | BT + | Spark + | Tranq + | Haste 10/10

Capture Pole: 1d20 + 14 ⇒ (10) + 14 = 242d8 + 17 ⇒ (3, 4) + 17 = 24 (piercing vs KAC) VS GRAY


Incredibly sharp feline claws slash through a zombie's chest, causing its internal power pack to overload in a burst of electricity! Although Amhesha can't line up a clear shot, Tulgram tears a huge chunk of rotting flesh from the last active undead threat!

Zharis destroys Black. The self-destruct system does 7 E to Zharis (DC 12 Reflex save for half damage).

Amhesha's attack misses due to soft cover from Tulgram.

Tulgram's attack hits Gray, but doesn't manage to destroy it.

GM Dice:

Black explode: 1d6 + 3 ⇒ (4) + 3 = 7


Initiative (Round 5)

Theodore
Xylian

Occupation Soldier (surrendered/bound)
Undead Anassanoi
Zharis
Amhesha
Tulgram

Bold should go!


Stamina 54/54 HP 56/56| EAC 22 KAC 23| F: +6, R: +12, W: +4 | Init: +6 | Perc: +15 (L-L Vision; Darkvision 60' | Speed 25/30ft | Resolve 8/8 | Ultracold Hailcannon +12 (+15) (UCB 2: 76/100 Usage: 4 (12)) (4d8+9 C & P) | Weapon Special Abilites: Overcharge - 3x cost +2d6 Damage | Conditions: *Large; Brightlight 50' Radius; Light 100' Cone* |Special Abilites: Scrappy 1/Day ; Memory Module 1/Day; Empathic Imprint 1/Day; Miracle Worker 1/Day

Xylian shoots at the last zombie, but its grey skin blends in with Tulgram.

Cannon: 1d20 + 12 ⇒ (2) + 12 = 14


A freezing projectile hits the ground at the last zombie's feet just as Theodore rushes in, a blur of fur and claws, to tear its head from its body!

Xylian's attack missed.

Botting Theodore as doing a move and an attack. Result: The attack hits and Gray is destroyed. The self-destruct system goes off. Theodore and Tulgram, you each take 5 E (DC 12 Reflex halves).

Theodore hasn't posted for a couple of weeks--I'll send them a PM.

Combat's over, and we're off Initiative. Everyone, please make sure your taglines are updated from the combat.

GM Dice:

Theodore Claw vs Gray KAC: 1d20 + 13 ⇒ (5) + 13 = 18
damage (S): 2d6 + 22 ⇒ (6, 4) + 22 = 32
self-destruct: 1d6 + 3 ⇒ (2) + 3 = 5


CN Female Pahtra Soldier (Farshot) 1 / Mechanic 7 | SP 57/57 |HP 53/53 | RP 9/10 | EAC 23 / KAC 24 | Fort +8 / Ref +9 / Will +7 (+2 charm/compulsion) | Initiative +4 Perception +11 | Low-light vision, Darkvision 60', Fire Resist 7

Amhesha walks up to the surrending Azer. "Alright. What do we do with this surrendering hothead?"

Their player has been on, though?


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The azer looks simultaneously angry and frightened--he obviously hadn't been briefed that the anassanoi had an exotic array of foreign fighters on their side!

@Amhesha: Yep, I think we're all set.

@Everyone: Thank about how you want to blow the magtrain. Meanwhile, I'm away for 48 hours to engage in exciting trans-hemispheric aviation (a.k.a., catching a flight).


Maps | Loot | Ship | CG Female Pahtra Mediator Envoy 9 (Noble Scion) | SP 0/63 |HP 47/58 | RP 9/9 | EAC 24 / KAC 25 / CMAC 33 | Fort +4 / Ref +9 / Will +6 (+2 charm/compulsion) | Initiative +3 | Bluff +18 (+1d6+2) / Diplomacy +17 (+1d6+2) | Perception +11 | Low-light vision / Darkvision 60 feet | Token Spell 3/3 | Telepathic Message 3/3 | Disguise Self 1/1 | Invisibility 1/1 | Tongues 1/1 | Cold and Fire Resistance 5

Reflex Save: 1d20 + 9 ⇒ (2) + 9 = 11

Zharis quickly searches the fallen, and the train, for loot.

Okay, let's set the charges and get out. Hothead can come with us, unless he wants to ride in the train.


m N duergar Biohacker 9 | sp 47/72 | hp 60/60 | rp 10/10 | EAC 21 KAC 22 [+4 bull rush and trip] | Resist Fire 5| F+9 R+3 W+8 [+2 vs poisons, spells, and spell-like abilities] | Init +1 | Perc +21, DV60' | Sense M +21, Li&Pi Science +21| Biohack 4/7 | BT + | Spark + | Tranq + | Haste 10/10

Tulgram grunts and puts the manacles he has in stock on azer. Aye, let tha engineers do their blasted thing an' it's time ta get out o' here.


CN Female Pahtra Soldier (Farshot) 1 / Mechanic 7 | SP 57/57 |HP 53/53 | RP 9/10 | EAC 23 / KAC 24 | Fort +8 / Ref +9 / Will +7 (+2 charm/compulsion) | Initiative +4 Perception +11 | Low-light vision, Darkvision 60', Fire Resist 7

"Agreed. Let's get this over with," Amhesha says.

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