Gameday XIII - 'Gallows of Madness - A Foul Breed' (Inactive)

Game Master Shadow Dragon

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Current Slide

You are escorted back to the Administrative Building where Caleria, stuck behind a huge stack of paperwork, waves you into the Mayor's office without an announcement.

The guard with you calls out to Mayor Trinelli, "Mayor I've brought the individuals you requested."

Inside the office you hear, "Thank you Dante, they can enter."

As you go inside it seems the Mayor is tense as she forgoes any pleasantries and asks, "Did you find them?"

Silver Crusade

Male NG Human God Caller 2 | HP 17/17 | AC 13 T 9 FF 13 | CMB +0, CMD 9 | F: +4, R: -1, W: +4 [+1 vs death, +2 vs mind-affecting evil outsiders] | Init: -1 | Perc: +1, SM: +1 | Speed 30ft | First Level Spells 3/3, Bond 2/2 |Shirt Reroll 1/1 | Summon Monsters 5/5 | PFS Pin: 1/1 | Active conditions:

"We have a p-p-p . . ."


Male NG Bipedal Agathion Eidolon 2 | HP 14/16 | AC 15 T 11 FF 14 | CMB +5, CMD 16 | F: +4, R: +1, W: +3 [+4 poison & petrification] | Init: +1 | Perc: +5, SM: +0 | Speed 30ft (+Climb 30')| Resistance 5 (electricity) | Active conditions:

"Promising lead. Sorry kid, we don't wanna be here all night. There's this warehouse, and we think one of the apprentices took another there. So less jibber-jabbering, if you ask me," says Grizzlebin. "Uh, no offense, Madame Mayor."

The Concordance

Gallows of Madness - What Lurks in the Woods Female N Elf Alchemist (Mindchemist) 2 | HP 15/15 | AC 14 (18) T 13 FF 11 (15) (shield)| CMB -1, CMD 12 | F +5, R +7, W +1 (+2 vs ench./poison) | Init +4 | Perc +5 low-light vision, SM: +0 | Speed 30 ft. (20 ft. with backpack)
Ressources:
Cognatogen: 1/1, Bombs: 9/9, Extracts 1st 4/4

"Do you have new information that can help us? We were just getting ready to go and inspect the warehouse when you summoned us."


Current Slide

The Mayor nods, "Yes it sounds like the warehouse is the next step. I'll have the town guard clear the area around it to keep prying eyes and ears at bay. Dante, please see to it."

The young guard salutes and trots off to carryout his orders.

A quick bookkeeping question: I'm assuming at some point the group intends to return to the Vazarro house to clear out the demon bile from Gellion's room?

Sovereign Court

CG Catfolk Gorumacle 2 | Mods: None | HP 19 (-0) | AC/Tch/FF 20/13/17 | CMD 16 | F/R/W +2/+3/+2 (Cat’s Luck Reflex) | Speed 30ft, Climb 20ft | 2 Star Folio Re-Roll 1/1 | Spells 1st: 5/5 | Perc: -1 (30 ft sight, Darkvision, Scent), SM: +1 | Init: +4

Cannoli meant to do that but we had pod people in cocoons so she got distracted.

The Concordance

Gallows of Madness - What Lurks in the Woods Female N Elf Alchemist (Mindchemist) 2 | HP 15/15 | AC 14 (18) T 13 FF 11 (15) (shield)| CMB -1, CMD 12 | F +5, R +7, W +1 (+2 vs ench./poison) | Init +4 | Perc +5 low-light vision, SM: +0 | Speed 30 ft. (20 ft. with backpack)
Ressources:
Cognatogen: 1/1, Bombs: 9/9, Extracts 1st 4/4
GM Shadow Dragon wrote:

The Mayor nods, "Yes it sounds like the warehouse is the next step. I'll have the town guard clear the area around it to keep prying eyes and ears at bay. Dante, please see to it."

The young guard salutes and trots off to carryout his orders.

"Great! Anything else? If not, we'll be on our way to the warehouse."

GM Shadow Dragon wrote:
A quick bookkeeping question: I'm assuming at some point the group intends to return to the Vazarro house to clear out the demon bile from Gellion's room?

I assumed our cold iron mace wielding oracle already did that...

Dark Archive

android gloomblade 2 | ♥️20 | ⛨16 t11 ff15 | CMB +6, CMD 17 | F +4, R +1, W +1* (+1 vs. fear); +4 vs. mind-affecting, paralysis, poison, and stun | Init +1 | Perception +8*; darkvision 60ft, low-light vision | Speed 30ft (20ft in armor) | ☐Nanite Surge +4 | ☐Technic Tinkerer (Prestidigitation) | necklace of fireballs: ☐☐3d6 ☐5d6 | ⚕none

Guardian heads towards the door, assuming the mayor won't hold them any longer.

We must escape... before the mayor thinks of more to say or ask!


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Current Slide
Vreekka The Brainiac wrote:
GM Shadow Dragon wrote:

The Mayor nods, "Yes it sounds like the warehouse is the next step. I'll have the town guard clear the area around it to keep prying eyes and ears at bay. Dante, please see to it."

The young guard salutes and trots off to carryout his orders.

"Great! Anything else? If not, we'll be on our way to the warehouse."

GM Shadow Dragon wrote:
A quick bookkeeping question: I'm assuming at some point the group intends to return to the Vazarro house to clear out the demon bile from Gellion's room?
I assumed our cold iron mace wielding oracle already did that...

Noticing a couple of wounds on members of the party Mayor Trinelli adds, "I have made a donation of fifty gold pieces to the Temple of Erastil as a stipend in case you need healing before going to the warehouse. Good luck."

As the group departs Caleria looks up from her paperwork to say, "Go get 'em tigers!" Looking at Cannoli she adds, "Literally in your case."

Liberty's Edge

Human Spiritualist (Phantom Blade) 1 / Cleric (Crusader) 1 | HP 10/18 | AC 22 / 12T / 20FF | Fort +6, Reflex +2, Will +8 | CMD 13 / 11 FF | Init 3 | Perc +11 | SM +11 | Speed 20' | Spirit Spells 1st 0/2 |Cleric Spells 1st 1/1 | Active Conditions: shield

Victor thanks the Mayor as the party head out of the office.

"Did anyone have anything they needed to do before we head to the warehouse, or are we good to go straight there?"

Dark Archive

android gloomblade 2 | ♥️20 | ⛨16 t11 ff15 | CMB +6, CMD 17 | F +4, R +1, W +1* (+1 vs. fear); +4 vs. mind-affecting, paralysis, poison, and stun | Init +1 | Perception +8*; darkvision 60ft, low-light vision | Speed 30ft (20ft in armor) | ☐Nanite Surge +4 | ☐Technic Tinkerer (Prestidigitation) | necklace of fireballs: ☐☐3d6 ☐5d6 | ⚕none

I do not have a tiger-shaped mode, but I will do my best all the same.

Ready for the warehouse


Current Slide

Waiting to see if anyone needs healing, etc. or if you're proceeding to the warehouse.

Silver Crusade

Male NG Human God Caller 2 | HP 17/17 | AC 13 T 9 FF 13 | CMB +0, CMD 9 | F: +4, R: -1, W: +4 [+1 vs death, +2 vs mind-affecting evil outsiders] | Init: -1 | Perc: +1, SM: +1 | Speed 30ft | First Level Spells 3/3, Bond 2/2 |Shirt Reroll 1/1 | Summon Monsters 5/5 | PFS Pin: 1/1 | Active conditions:

"I'm ready to g-g-go!"

Sovereign Court

CG Catfolk Gorumacle 2 | Mods: None | HP 19 (-0) | AC/Tch/FF 20/13/17 | CMD 16 | F/R/W +2/+3/+2 (Cat’s Luck Reflex) | Speed 30ft, Climb 20ft | 2 Star Folio Re-Roll 1/1 | Spells 1st: 5/5 | Perc: -1 (30 ft sight, Darkvision, Scent), SM: +1 | Init: +4

I looked back four pages and only see that Vreeka and Guardian took one damage from the fire trap, is there other damage anyone took? If not, I say we go. Also, Cannoli will happily heal anyone up or use people’s wands on them. But only if you ask. :P

The Concordance

Gallows of Madness - What Lurks in the Woods Female N Elf Alchemist (Mindchemist) 2 | HP 15/15 | AC 14 (18) T 13 FF 11 (15) (shield)| CMB -1, CMD 12 | F +5, R +7, W +1 (+2 vs ench./poison) | Init +4 | Perc +5 low-light vision, SM: +0 | Speed 30 ft. (20 ft. with backpack)
Ressources:
Cognatogen: 1/1, Bombs: 9/9, Extracts 1st 4/4

I'm fine with going to the warehouse now.

Grand Lodge

male dhampir sorc(crossblooded)2, HP 15, AC/TFF 11/11/10, F +1, R +1, W +2, Initi +1, Perc +3

me good

Liberty's Edge

Human Spiritualist (Phantom Blade) 1 / Cleric (Crusader) 1 | HP 10/18 | AC 22 / 12T / 20FF | Fort +6, Reflex +2, Will +8 | CMD 13 / 11 FF | Init 3 | Perc +11 | SM +11 | Speed 20' | Spirit Spells 1st 0/2 |Cleric Spells 1st 1/1 | Active Conditions: shield

Victor is good with going to the warehouse if everyone else is ready.


Current Slide

As the sun sets the group follows their map to the warehouse. Townspeople were already heading on the way home or to an inn but you notice, as you get closer to the Conerica River and the docks, that the town guard are discretely directing people away from your destination.

You overhear snippets of, "Runaway barge workers" and "Some kids up to no good" but the town guard seems to pay you no mind.

As you draw closer suddenly some...thing...appears out of nowhere and attacks Victor!

Claws 1: 1d20 + 9 ⇒ (17) + 9 = 261d3 + 1 ⇒ (2) + 1 = 3

Fort Victor: 1d20 + 6 ⇒ (8) + 6 = 14

Dex Damage: 1d2 ⇒ 2

@Victor: Victor takes 3 HP of damage and 2 Dex.

GM:
Initiative

Ini Cannoli: 1d20 + 4 ⇒ (13) + 4 = 17
Ini Guardian XI: 1d20 + 1 ⇒ (7) + 1 = 8
Init Vreekka: 1d20 + 3 ⇒ (9) + 3 = 12
Init Daegon: 1d20 + 1 ⇒ (5) + 1 = 6
Init Victor: 1d20 + 3 ⇒ (1) + 3 = 4
Init Jakeric: 1d20 - 1 ⇒ (10) - 1 = 9
Init Monster!: 1d20 + 6 ⇒ (16) + 6 = 22

Round 1 - What's that thing?!?!

Monster!
Cannoli
Vreekka
Jakeric and Grizzlebin
Guardian XI
Daegon
Victor (-13 HP, -2 Dex)

Since it won inits it gets to 'double up' on it's action.

The thing is so fast it attacks Victor before the group can react!

Claws 1: 1d20 + 9 ⇒ (15) + 9 = 241d3 + 1 ⇒ (3) + 1 = 4
Claws 2: 1d20 + 9 ⇒ (10) + 9 = 191d3 + 1 ⇒ (1) + 1 = 2
Bite: 1d20 + 9 ⇒ (12) + 9 = 211d4 + 1 ⇒ (3) + 1 = 4

@Victor: Good grief I'm sorry. :( Due to the Dex loss Victor's AC dropped by one so he took all 3 hits. So that's a total of -13 HP and -2 Dex.

An FYI: Yes it's Stealth plus (make a Spellcraft check) is good enough to evade even Victor's Perception if he rolled a 20. I put an icon for it on the new map, Slide 2, but it's actually a very small creature and is in Victor's square. Everyone is UP! Knowledge (Planes) will provide information about the creature; let me know what you want to know about when you make the roll.

Grand Lodge

male dhampir sorc(crossblooded)2, HP 15, AC/TFF 11/11/10, F +1, R +1, W +2, Initi +1, Perc +3

What in the... Daegon spins and looks around, trying to find the culprit. He then tries to see if his ability to locate undead beings will help.

using detect Undead...my SLA...

Dark Archive

android gloomblade 2 | ♥️20 | ⛨16 t11 ff15 | CMB +6, CMD 17 | F +4, R +1, W +1* (+1 vs. fear); +4 vs. mind-affecting, paralysis, poison, and stun | Init +1 | Perception +8*; darkvision 60ft, low-light vision | Speed 30ft (20ft in armor) | ☐Nanite Surge +4 | ☐Technic Tinkerer (Prestidigitation) | necklace of fireballs: ☐☐3d6 ☐5d6 | ⚕none

Whatever it is, it's not friendly...

Guardian takes a wide arc to get into flanking position...

[move] 25ft
[standard] attack
shadow weapon attack (flank), slashing damage: 1d20 + 5 + 2 ⇒ (20) + 5 + 2 = 272d6 + 6 ⇒ (6, 5) + 6 = 17
confirm?, crit slashing damage: 1d20 + 5 + 2 ⇒ (17) + 5 + 2 = 242d6 + 6 ⇒ (5, 5) + 6 = 16

From behind he's able to slash quite strongly down onto the creature, cleaving a large portion off.

The Concordance

Gallows of Madness - What Lurks in the Woods Female N Elf Alchemist (Mindchemist) 2 | HP 15/15 | AC 14 (18) T 13 FF 11 (15) (shield)| CMB -1, CMD 12 | F +5, R +7, W +1 (+2 vs ench./poison) | Init +4 | Perc +5 low-light vision, SM: +0 | Speed 30 ft. (20 ft. with backpack)
Ressources:
Cognatogen: 1/1, Bombs: 9/9, Extracts 1st 4/4

Wow, these are six very nice rolls, Guardian! You should praise Desna! :-D

I will wait with posting Vreekka's actions to see if combat is already over or not...

Silver Crusade

Male NG Human God Caller 2 | HP 17/17 | AC 13 T 9 FF 13 | CMB +0, CMD 9 | F: +4, R: -1, W: +4 [+1 vs death, +2 vs mind-affecting evil outsiders] | Init: -1 | Perc: +1, SM: +1 | Speed 30ft | First Level Spells 3/3, Bond 2/2 |Shirt Reroll 1/1 | Summon Monsters 5/5 | PFS Pin: 1/1 | Active conditions:

"Oh no, Victor!" Jakeric looks on with alarm as the creature slashes the Pathfinder to ribbons. "Don't worry--I'll s-save you!" The young God-Caller rushes over to the confront the beast just as Guardian's shadow weapon manifests!

I'm also guessing there's a good chance Guardian's crit took it out, but I'll put a quarterstaff attack in spoilers just in case.

@GM: Can you give us a general (non-spoilerly) description of the "thing"--is it winged, reptilian, furry, etc.? I find it helps me figure out how to RP a response!

Attack if creature is still up:

attack: 1d20 + 0 ⇒ (10) + 0 = 10
damage (B): 1d6 - 1 ⇒ (1) - 1 = 0


Male NG Bipedal Agathion Eidolon 2 | HP 14/16 | AC 15 T 11 FF 14 | CMB +5, CMD 16 | F: +4, R: +1, W: +3 [+4 poison & petrification] | Init: +1 | Perc: +5, SM: +0 | Speed 30ft (+Climb 30')| Resistance 5 (electricity) | Active conditions:

"Great kid, but who's going to save you?" Grizzlebin tries to snatch up the tiny-but-deadly creature!

Grizzlebin will try to grapple the creature (this will provoke an AoO because he doesn't have Improved Grapple).

Grizzlebin's CMB vs creature's CMD: 1d20 + 4 ⇒ (17) + 4 = 21


Current Slide

Guardian XI twitches into action...he eyes the creature, then points out into the distance.
He's calling his shot! How arrogant!
He then makes a powerful up-arcing stroke and connects, literally atomizing the creature and spraying its remains over himself, Victor, and Cannoli!

Technical Point: Guardian XI would've needed to be in the square Jakeric's token is for flank. Remember I wrote it was a very small creature and was actually *IN* Victor's square. Just an FYI in the rare event the group faces another Tiny creature. :)

@Vreekka: Would you like to make a Knowledge (Planes) check to learn about the creature?

@Victor: Please make two separate Heal checks and he would not be able to take 10 or use Guidance on them. If someone else wants to cast Guidance on Victor they may do so.

The Concordance

Gallows of Madness - What Lurks in the Woods Female N Elf Alchemist (Mindchemist) 2 | HP 15/15 | AC 14 (18) T 13 FF 11 (15) (shield)| CMB -1, CMD 12 | F +5, R +7, W +1 (+2 vs ench./poison) | Init +4 | Perc +5 low-light vision, SM: +0 | Speed 30 ft. (20 ft. with backpack)
Ressources:
Cognatogen: 1/1, Bombs: 9/9, Extracts 1st 4/4

Knowledge: Planes t: 1d20 + 7 ⇒ (11) + 7 = 18


Current Slide
Vreekka The Brainiac wrote:
[dice=Knowledge: Planes t]1d20+7

Vreekka recognizes, from her brief glimpse at the creature before it was atomized, that it was a Quasit - a tiny demon. Unlike the other creatures seen about Saringallow this was *not* created; it's a true demon.

Since you didn't request any particular information:

She also knows they can inject poison with a bite and that might explain why Victor doesn't look so good.

Sovereign Court

CG Catfolk Gorumacle 2 | Mods: None | HP 19 (-0) | AC/Tch/FF 20/13/17 | CMD 16 | F/R/W +2/+3/+2 (Cat’s Luck Reflex) | Speed 30ft, Climb 20ft | 2 Star Folio Re-Roll 1/1 | Spells 1st: 5/5 | Perc: -1 (30 ft sight, Darkvision, Scent), SM: +1 | Init: +4

Cannoli frowns, ”What’s the point of all this armor if the critters are so small they just bite around it! Argh, what a jerk. Good job G, nice swing.”

She reaches out and taps Victor on the shoulder, feeding healing energy into his body, ”There ya go bud, fixed right on up.”

CLW: 1d8 + 1 ⇒ (2) + 1 = 3

Liberty's Edge

Human Spiritualist (Phantom Blade) 1 / Cleric (Crusader) 1 | HP 10/18 | AC 22 / 12T / 20FF | Fort +6, Reflex +2, Will +8 | CMD 13 / 11 FF | Init 3 | Perc +11 | SM +11 | Speed 20' | Spirit Spells 1st 0/2 |Cleric Spells 1st 1/1 | Active Conditions: shield

Victor could swear he was being attacked by a small angry creature with teeth and claws, but it must have been some sort of trick of the light playing off of this fine red mist! That said it would explain all of the bleeding.

Victor tries to fix himself...

heal + healers kit: 1d20 + 8 + 2 ⇒ (9) + 8 + 2 = 19
heal + healers kit: 1d20 + 8 + 2 ⇒ (19) + 8 + 2 = 29

...while thanking his allies for there help in dealing with whatever it was that just happened.

Are other party members allowed to aid another on those roles?

Grand Lodge

male dhampir sorc(crossblooded)2, HP 15, AC/TFF 11/11/10, F +1, R +1, W +2, Initi +1, Perc +3

Daegon tries to help with what limited knowledge he has of the healing arts.

heal aid: 1d20 + 1 ⇒ (14) + 1 = 15

The Concordance

Gallows of Madness - What Lurks in the Woods Female N Elf Alchemist (Mindchemist) 2 | HP 15/15 | AC 14 (18) T 13 FF 11 (15) (shield)| CMB -1, CMD 12 | F +5, R +7, W +1 (+2 vs ench./poison) | Init +4 | Perc +5 low-light vision, SM: +0 | Speed 30 ft. (20 ft. with backpack)
Ressources:
Cognatogen: 1/1, Bombs: 9/9, Extracts 1st 4/4

Vreekka - who is trained in healing - tries to help, too...

Aid Heal: 1d20 + 4 ⇒ (20) + 4 = 24
Aid Heal: 1d20 + 4 ⇒ (16) + 4 = 20


Current Slide
Victor. wrote:

Victor could swear he was being attacked by a small angry creature with teeth and claws, but it must have been some sort of trick of the light playing off of this fine red mist! That said it would explain all of the bleeding.

Victor tries to fix himself...

...while thanking his allies for there help in dealing with whatever it was that just happened.

Are other party members allowed to aid another on those roles?

Of course. :) But Victor did well enough on his own to succeed both checks. I'll keep Daegon's and Vreekka's rolls on deck because more saves are on the way.

Corroborating what Vreekka told the group Victor indeed knows he has been poisoned. He applies his skills to help his body fight off the venom!

Fort Victor, with Heal check: 1d20 + 6 + 4 ⇒ (5) + 6 + 4 = 15

Daegon and Vreekka team up to apply their knowledge to Victor's wounds:

Taking their two rolls to allow Victor to cast Guidance on himself.

Fort Victor, with Heal check, Guidance: 1d20 + 6 + 4 + 1 ⇒ (7) + 6 + 4 + 1 = 18

Using Vreeka's last roll

Vreekka confirms that the combined effort has ended the poison's damage to Victor.

Cannoli healed Victor for 3 so he's still down 10 HP. I'm guessing that's going to be resolved so I'll let others step in with wands/scrolls/potions if need be. As a reminder Mayor Trinelli made a 50 GP donation at the Temple of Erastil and Father Ruvarra does have the capability to cast lesser restoration. The cost is 60 GP so it would require 10 GP out of pocket if the group wants to restore Victor's Dex before proceeding.

Dark Archive

android gloomblade 2 | ♥️20 | ⛨16 t11 ff15 | CMB +6, CMD 17 | F +4, R +1, W +1* (+1 vs. fear); +4 vs. mind-affecting, paralysis, poison, and stun | Init +1 | Perception +8*; darkvision 60ft, low-light vision | Speed 30ft (20ft in armor) | ☐Nanite Surge +4 | ☐Technic Tinkerer (Prestidigitation) | necklace of fireballs: ☐☐3d6 ☐5d6 | ⚕none
Vreekka The Brainiac wrote:
Wow, these are six very nice rolls, Guardian! You should praise Desna! :-D

Guardian likes and subscribes to Desna!

And yes, those damage rolls were pretty far over expected value for a crit. Very very fortunate.

GM Shadow Dragon wrote:

Guardian XI twitches into action...he eyes the creature, then points out into the distance.

He's calling his shot! How arrogant!
He then makes a powerful up-arcing stroke and connects, literally atomizing the creature and spraying its remains over himself, Victor, and Cannoli!

Guardian rounds the bases!

Sovereign Court

CG Catfolk Gorumacle 2 | Mods: None | HP 19 (-0) | AC/Tch/FF 20/13/17 | CMD 16 | F/R/W +2/+3/+2 (Cat’s Luck Reflex) | Speed 30ft, Climb 20ft | 2 Star Folio Re-Roll 1/1 | Spells 1st: 5/5 | Perc: -1 (30 ft sight, Darkvision, Scent), SM: +1 | Init: +4

Cannoli starts picking pieces of tiny devil out of her fur, ”Squishier than I expected. I figured with the horns and all it wouldn’t be, but that’s why we do this job. To learn stuff. Probably.”

The Concordance

Gallows of Madness - What Lurks in the Woods Female N Elf Alchemist (Mindchemist) 2 | HP 15/15 | AC 14 (18) T 13 FF 11 (15) (shield)| CMB -1, CMD 12 | F +5, R +7, W +1 (+2 vs ench./poison) | Init +4 | Perc +5 low-light vision, SM: +0 | Speed 30 ft. (20 ft. with backpack)
Ressources:
Cognatogen: 1/1, Bombs: 9/9, Extracts 1st 4/4

"It's great that you beat the poison, Victor, but you still look like crap. You better go to the Temple of Erastil and let Father Ruvarra heal you."

She turns to the android.

"That was truly a mighty chop, Guardian. Though my friend Grunjar would say that Desna guided your hand and you should thank her."
I give you one lucky guess which deity my -1 (a dwarven cleric) serves... ;-)

Liberty's Edge

Human Spiritualist (Phantom Blade) 1 / Cleric (Crusader) 1 | HP 10/18 | AC 22 / 12T / 20FF | Fort +6, Reflex +2, Will +8 | CMD 13 / 11 FF | Init 3 | Perc +11 | SM +11 | Speed 20' | Spirit Spells 1st 0/2 |Cleric Spells 1st 1/1 | Active Conditions: shield

Victor heads to the Temple of Erastil and enquires if Farther Ruvarra would be open to the idea of Victor covering the remaining 10 gp for lesser restoration by providing his own spell casting services to the temple (ideally once the party have dealt with the current situation). After all, Victor did heal all of those ill towns people earlier, is looking for Father Ruvarra's apprentice and the party did save him one casting of lesser restoration earlier by using their potion on Altius Vazarro.

diplomacy: 1d20 + 9 ⇒ (17) + 9 = 26 I assume the conversation would be far to long to use guidance.

He will also heal himself (using a couple of the potions that the party found earlier if everyone is good with that)

cure light wounds: 1d8 + 1 ⇒ (1) + 1 = 2
cure light wounds: 1d8 + 1 ⇒ (7) + 1 = 8

The Concordance

Gallows of Madness - What Lurks in the Woods Female N Elf Alchemist (Mindchemist) 2 | HP 15/15 | AC 14 (18) T 13 FF 11 (15) (shield)| CMB -1, CMD 12 | F +5, R +7, W +1 (+2 vs ench./poison) | Init +4 | Perc +5 low-light vision, SM: +0 | Speed 30 ft. (20 ft. with backpack)
Ressources:
Cognatogen: 1/1, Bombs: 9/9, Extracts 1st 4/4
Victor. wrote:
He will also heal himself (using a couple of the potions that the party found earlier if everyone is good with that)

Of course, that makes sense!

Sovereign Court

CG Catfolk Gorumacle 2 | Mods: None | HP 19 (-0) | AC/Tch/FF 20/13/17 | CMD 16 | F/R/W +2/+3/+2 (Cat’s Luck Reflex) | Speed 30ft, Climb 20ft | 2 Star Folio Re-Roll 1/1 | Spells 1st: 5/5 | Perc: -1 (30 ft sight, Darkvision, Scent), SM: +1 | Init: +4

Cannoli will plunk 10 gold down as a donation even if Victor succeeds.


Current Slide
Victor. wrote:

Victor heads to the Temple of Erastil and enquires if Farther Ruvarra would be open to the idea of Victor covering the remaining 10 gp for lesser restoration by providing his own spell casting services to the temple (ideally once the party have dealt with the current situation). After all, Victor did heal all of those ill towns people earlier, is looking for Father Ruvarra's apprentice and the party did save him one casting of lesser restoration earlier by using their potion on Altius Vazarro.

I would be fine with it but I don't know if PFS rules allows that kind of exchange. Would any of the more experienced GMs care to weigh in on the topic? I see Cannoli kicked in 10 GP so it won't be an issue either way.

Father Ruvarra will spend the three minutes praying over Victor for healing from Erastil:

Lesser Restoration: 1d4 ⇒ 4

Sovereign Court

CG Catfolk Gorumacle 2 | Mods: None | HP 19 (-0) | AC/Tch/FF 20/13/17 | CMD 16 | F/R/W +2/+3/+2 (Cat’s Luck Reflex) | Speed 30ft, Climb 20ft | 2 Star Folio Re-Roll 1/1 | Spells 1st: 5/5 | Perc: -1 (30 ft sight, Darkvision, Scent), SM: +1 | Init: +4

Afaik it’s a no go in society play, unless the scenario has it as an option. So it never hurts to try, but usually doesn’t give a discount.


Current Slide
Cannoli Jones wrote:
Afaik it’s a no go in society play, unless the scenario has it as an option. So it never hurts to try, but usually doesn’t give a discount.

We'll see if someone with obscure knowledge chimes in but that was my guess. This scenario does have provisions for the 50 GP stipend plus the 10% discount at the general store but that's all that I've read.

Silver Crusade

Male NG Human God Caller 2 | HP 17/17 | AC 13 T 9 FF 13 | CMB +0, CMD 9 | F: +4, R: -1, W: +4 [+1 vs death, +2 vs mind-affecting evil outsiders] | Init: -1 | Perc: +1, SM: +1 | Speed 30ft | First Level Spells 3/3, Bond 2/2 |Shirt Reroll 1/1 | Summon Monsters 5/5 | PFS Pin: 1/1 | Active conditions:

Jakeric speaks up. "S-surely these events are related--an attack by an abominable demon just as we make our way to the w-warehouse!"


Current Slide
Jakeric wrote:
Jakeric speaks up. "S-surely these events are related--an attack by an abominable demon just as we make our way to the w-warehouse!"

Is Jakeric saying this in front of Father Ruvarra?

Silver Crusade

Male NG Human God Caller 2 | HP 17/17 | AC 13 T 9 FF 13 | CMB +0, CMD 9 | F: +4, R: -1, W: +4 [+1 vs death, +2 vs mind-affecting evil outsiders] | Init: -1 | Perc: +1, SM: +1 | Speed 30ft | First Level Spells 3/3, Bond 2/2 |Shirt Reroll 1/1 | Summon Monsters 5/5 | PFS Pin: 1/1 | Active conditions:

Sure!


Current Slide

Father Ruvarra clearly panics at the revelation, "A demon? In Saringallow? Are you certain of this???"

The Concordance

Gallows of Madness - What Lurks in the Woods Female N Elf Alchemist (Mindchemist) 2 | HP 15/15 | AC 14 (18) T 13 FF 11 (15) (shield)| CMB -1, CMD 12 | F +5, R +7, W +1 (+2 vs ench./poison) | Init +4 | Perc +5 low-light vision, SM: +0 | Speed 30 ft. (20 ft. with backpack)
Ressources:
Cognatogen: 1/1, Bombs: 9/9, Extracts 1st 4/4

"Relax, good Father, the demon is already dead. Guardian here lived up to his name and cut it in half with only one chop."

Grand Lodge

male dhampir sorc(crossblooded)2, HP 15, AC/TFF 11/11/10, F +1, R +1, W +2, Initi +1, Perc +3

It was a minor demon...about this big...sneaky and with sharp teeth, but XI sent that thing back to the Abyss...with extreme prejudice, I mist say...

Dark Archive

android gloomblade 2 | ♥️20 | ⛨16 t11 ff15 | CMB +6, CMD 17 | F +4, R +1, W +1* (+1 vs. fear); +4 vs. mind-affecting, paralysis, poison, and stun | Init +1 | Perception +8*; darkvision 60ft, low-light vision | Speed 30ft (20ft in armor) | ☐Nanite Surge +4 | ☐Technic Tinkerer (Prestidigitation) | necklace of fireballs: ☐☐3d6 ☐5d6 | ⚕none

Guardian flashes a cheesy grin and holds up his shadow blade on Vreekka and Daegon's cue.


Current Slide

Random; Guardian XI=1, Cannoli=2, Victor=3: 1d3 ⇒ 3

Father Ruvarra takes a closer look at Victor and asks, "Wait is that a tiny ear in your hair??? It seems Erastil has provided Saringallow the heroes we need."

The Concordance

Gallows of Madness - What Lurks in the Woods Female N Elf Alchemist (Mindchemist) 2 | HP 15/15 | AC 14 (18) T 13 FF 11 (15) (shield)| CMB -1, CMD 12 | F +5, R +7, W +1 (+2 vs ench./poison) | Init +4 | Perc +5 low-light vision, SM: +0 | Speed 30 ft. (20 ft. with backpack)
Ressources:
Cognatogen: 1/1, Bombs: 9/9, Extracts 1st 4/4

Yeah, maybe we're not the heroes Saringallow wanted, but we are the ones that were dumb enough to take the job... were available... they need...

"Yes, and we need all the support we can get, good Father. Being a hero is very dangerous, as you can see..." Vreekka gestures to Victor.

Aid Diplomacy: 1d20 - 2 ⇒ (2) - 2 = 0 LOL. Well, I tried...


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Current Slide
Daegon Marketti wrote:
It was a minor demon...about this big...sneaky and with sharp teeth, but XI sent that thing back to the Abyss...with extreme prejudice, I mist say...

If that's a genuine typo it's one of the funniest ever!

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