8-07 PF 1, Evergreen, from the tomb of Righteous Repose

Game Master DoubleGold

Map


51 to 66 of 66 << first < prev | 1 | 2 | next > last >>
Dark Archive

Female Halfling Druid-5/Warpriest-1/Sphere Singer-1 | HP-49 | AC-18 | F-9, R-5, W-12 | Per-10, SM-7 Dip-5 | DA | 124312-24

reflex: 1d20 + 5 ⇒ (17) + 5 = 22

Yeeeek!!! ....... Ew! That could have been nasty


8-07 Map DungeonMaster

Prilla does not fall into the trap and obtains the liquid. Spellcraft to identify items, or you can cast identify.

Dark Archive

Female Halfling Druid-5/Warpriest-1/Sphere Singer-1 | HP-49 | AC-18 | F-9, R-5, W-12 | Per-10, SM-7 Dip-5 | DA | 124312-24

spellcraft: 1d20 + 6 ⇒ (13) + 6 = 19

Liberty's Edge

#8-07 Tome of Righteous Repose - Lucky Number: 17 Male CN Dwarf Barbarian (Invulnerable Rager) 6 | HP 65/65 (67/83) DR 3/- | AC 17 T 13 FF 14 | CMB +10, CMD 23 (+4 vs bull rush/trip) | F: +9, R: +6, W: +3 (+2 vs. Poison/Spells/Spell-like Abilities) | Init +5 | Perc +14 | SM +0 | Speed 30ft

"And stay down!" Dimak ends his rage to conserve energy. He hands the cleric a wand of CLW. "Nemesis, would you be so kind and heal me up?"

Assuming the cleric does so:

CLW: 1d8 + 1 ⇒ (6) + 1 = 7
CLW: 1d8 + 1 ⇒ (5) + 1 = 6
CLW: 1d8 + 1 ⇒ (7) + 1 = 8


8-07 Map DungeonMaster

The treasure is, Martyr’s tears (contains 18 hit points)
Alright, reposition your tokes and explore.

Grand Lodge

agender vine leshy Fighter 3 [armor master]/Slayer 2 hp 49/49; AC 23, t14, ff20; Fort +9, Ref +6, Will +3; +2 vs. divine spells | Init +2 (+4 in forests); Perception +7 | Darkvision 60 ft., low-light vision;

As Prilla finds a treasure, Thornrose turns to explore room to the right of entrance.

Perception: 1d20 + 7 ⇒ (1) + 7 = 8


8-07 Map DungeonMaster

Knight Thornrose enters A2
A single sarcophagus dominates the east end of this room. The walls are adorned with engravings of soldiers in plate armor holding their helms reverently to their sides, eyes downcast. He finds no treasure or enemies or traps in here.

Liberty's Edge

#8-07 Tome of Righteous Repose - Lucky Number: 17 Male CN Dwarf Barbarian (Invulnerable Rager) 6 | HP 65/65 (67/83) DR 3/- | AC 17 T 13 FF 14 | CMB +10, CMD 23 (+4 vs bull rush/trip) | F: +9, R: +6, W: +3 (+2 vs. Poison/Spells/Spell-like Abilities) | Init +5 | Perc +14 | SM +0 | Speed 30ft

After being fully healed Dimak moves a bit to the left and inspects the objects he sees in front of him. (see map)

Perception: 1d20 + 14 ⇒ (11) + 14 = 25

Info: Dimak's enlarge person only lasts 10 rounds - 5 rounds of that are already gone at this moment.

Grand Lodge

Male Tiefling (+2Dex, +2Int, -2Cha) (79)/(73) HP, AC: (21) T: (14) FF: (20), CMD: 21, F: +12, R: +6, W: +6 Bloodrage: 19/20, Spells (1st): 1/1 Init +5, Pereption +6, CG Male Tiefling Bloodrager(Rageshaper)5/ Dragon Disciple 2, Bite +12, (1d6+8, x2) (Raging)Claws +14, (1d8+8, x2)

Vrothum carefully proceeds to the far NW room and peeks his head in to check it out. Perception: 1d20 + 6 ⇒ (14) + 6 = 20

Grand Lodge

Male N Half-Elf Wizard 7|Buffs:Heightened Awareness, Mage Armor, Shield, Protection from Evil, Mirror Image, False Life, Blood Boiling Pill, Light (Dagger blade), Bless. | HP 62/62 Temp HP 11/11|AC 19 (21 vs Evil) Incorp T 19(21) T 11(13) FF 18(20) |4 Images|CMB +3 CMD 14|F +6 R +4 W +6,+2 vs Enchantment/Cold,+1 vs Evil/Fear/Confusion|INIT +14|PER +23 Low Light Vision SM+2|Speed 30'|Resist 10 Negative Energy Damage
Resources:
Shirt Re-roll 1/1, Pearl of Power 1st 2/6, Four Leaf Clover 3/3, Force Missiles: 9/9,+1 Knowledge 1/1|Spells 1st 4/7, 2nd 5/6,3rd 3/4 4th 3/3

Igor and Tiny Pebble advance to back up Prilla. The elemental can sense the hidden creature behind the wall and Igor communicates this fact to the rest of the party.


8-07 Map DungeonMaster
Dimak wrote:


Info: Dimak's enlarge person only lasts 10 rounds - 5 rounds of that are already gone at this moment.

Unless you are in a hurry to get into another combat before that spell wears off, I'm going to say that time passed as it takes time to explore each room, like a couple of minutes each. If you really want to keep it going, you can reposition yourself so that other creature on the map finds you and combat starts. We can say you're on round 6 if you want to start that combat, otherwise any spell that has a duration less than 5 minutes, I'm going to say wore off by now.


8-07 Map DungeonMaster

Dimak looks down that hallway, no creatures, or treasures or revealed.
The familiar can't sense any additional creature from its position to see if any creatures are there off to the sides.
Vrothum sees a hallway. Map updated, now what?

Liberty's Edge

#8-07 Tome of Righteous Repose - Lucky Number: 17 Male CN Dwarf Barbarian (Invulnerable Rager) 6 | HP 65/65 (67/83) DR 3/- | AC 17 T 13 FF 14 | CMB +10, CMD 23 (+4 vs bull rush/trip) | F: +9, R: +6, W: +3 (+2 vs. Poison/Spells/Spell-like Abilities) | Init +5 | Perc +14 | SM +0 | Speed 30ft
DoubleGold wrote:
Unless you are in a hurry to get into another combat before that spell wears off, I'm going to say that time passed as it takes time to explore each room, like a couple of minutes each. If you really want to keep it going, you can reposition yourself so that other creature on the map finds you and combat starts. We can say you're on round 6 if you want to start that combat, otherwise any spell that has a duration less than 5 minutes, I'm going to say wore off by now.

I'm not in a hurry to get into another combat, so it's fine that the spell wears off. And before we deliberately start the next combat, Igor can use Dimak's wand of enlarge person on him again, and Prilla can use his wand of bless on the party.

Dimak moves down the hallway and checks out the stairs to his left. (see map)

Dark Archive

Female Halfling Druid-5/Warpriest-1/Sphere Singer-1 | HP-49 | AC-18 | F-9, R-5, W-12 | Per-10, SM-7 Dip-5 | DA | 124312-24

Prilla stays in the back, following the party. She's still feeling sheepish about nearly falling in a trap.


8-07 Map DungeonMaster

Dimak looks to the south and sees 2 more paths/hallways.

The Exchange

NN female Aasimar Theologian 7
Spoiler:
|AC 20, T 10, FF 20|HP: 35/35|F +4, R +2, W +9 (+1 vs fear)*|Init 0, Perc +4|CMB +6* CMD 15|Sulunai 1/1, Radiance 2/2, Fire Bolt 6/7, Channel 7/7, Bone* 40, #7
Dimak wrote:
"And stay down!" Dimak ends his rage to conserve energy. He hands the cleric a wand of CLW. "Nemesis, would you be so kind and heal me up?"

Nemesis gives Dimak a curt nod and sets to work, wielding his healing wand as one would a soldering iron - and to Dimak's momentary horror, that is just how its touch feels, the pain of his injuries flaring before going numb as though they are being cauterized; it leaves no marks, though.

She follows the others and keeps ready for trouble.

51 to 66 of 66 << first < prev | 1 | 2 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / 8-07 PF 1, Evergreen, from the tomb of Righteous Repose Gameplay All Messageboards

Want to post a reply? Sign in.